Import goldfish HAL sources from devices/generic/goldfish
We import all code here so we can customize and keep in sync with what we do on the host side more easily.
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android/opengl/system/OpenglSystemCommon/Android.mk
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android/opengl/system/OpenglSystemCommon/Android.mk
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LOCAL_PATH := $(call my-dir)
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$(call emugl-begin-shared-library,libOpenglSystemCommon)
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$(call emugl-import,libGLESv1_enc libGLESv2_enc lib_renderControl_enc)
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LOCAL_SRC_FILES := \
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HostConnection.cpp \
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QemuPipeStream.cpp \
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ThreadInfo.cpp
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$(call emugl-export,C_INCLUDES,$(LOCAL_PATH) bionic/libc/private)
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$(call emugl-end-module)
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