Import goldfish HAL sources from devices/generic/goldfish
We import all code here so we can customize and keep in sync with what we do on the host side more easily.
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201
android/opengl/system/egl/ClientAPIExts.in
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201
android/opengl/system/egl/ClientAPIExts.in
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//
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// Each extension function should have one of the following
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// macro definitions:
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// API_ENTRY(funcname, paramlist, arglist)
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// -or- (if the function has a return value)
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// API_ENTRY_RET(return_type,funcname, paramlist, arglist)
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//
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API_ENTRY(glEGLImageTargetTexture2DOES,
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(GLenum target, GLeglImageOES image),
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(target, image))
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API_ENTRY(glEGLImageTargetRenderbufferStorageOES,
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(GLenum target, GLeglImageOES image),
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(target, image))
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API_ENTRY(glBlendEquationSeparateOES,
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(GLenum modeRGB, GLenum modeAlpha),
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(modeRGB, modeAlpha))
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API_ENTRY(glBlendFuncSeparateOES,
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(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha),
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(srcRGB, dstRGB, srcAlpha, dstAlpha))
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API_ENTRY(glBlendEquationOES,
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(GLenum mode),
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(mode))
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API_ENTRY(glCurrentPaletteMatrixOES,
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(GLuint matrixpaletteindex),
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(matrixpaletteindex))
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API_ENTRY(glLoadPaletteFromModelViewMatrixOES,
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(void),
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())
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API_ENTRY(glMatrixIndexPointerOES,
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(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
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(size, type, stride, pointer))
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API_ENTRY(glWeightPointerOES,
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(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
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(size, type, stride, pointer))
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API_ENTRY(glDepthRangefOES,
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(GLclampf zNear, GLclampf zFar),
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(zNear, zFar))
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API_ENTRY(glFrustumfOES,
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(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar),
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(left, right, bottom, top, zNear, zFar))
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API_ENTRY(glOrthofOES,
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(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar),
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(left, right, bottom, top, zNear, zFar))
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API_ENTRY(glClipPlanefOES,
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(GLenum plane, const GLfloat *equation),
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(plane, equation))
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API_ENTRY(glGetClipPlanefOES,
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(GLenum pname, GLfloat * eqn),
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(pname, eqn))
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API_ENTRY(glClearDepthfOES,
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(GLclampf depth),
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(depth))
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API_ENTRY(glPointSizePointerOES,
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(GLenum type, GLsizei stride, const GLvoid *pointer),
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(type, stride, pointer))
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API_ENTRY(glTexGenfOES,
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(GLenum coord, GLenum pname, GLfloat param),
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(coord, pname, param))
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API_ENTRY(glTexGenfvOES,
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(GLenum coord, GLenum pname, const GLfloat *params),
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(coord, pname, params))
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API_ENTRY(glTexGeniOES,
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(GLenum coord, GLenum pname, GLint param),
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(coord, pname, param))
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API_ENTRY(glTexGenivOES,
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(GLenum coord, GLenum pname, const GLint *params),
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(coord, pname, params))
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API_ENTRY(glTexGenxOES,
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(GLenum coord, GLenum pname, GLfixed param),
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(coord, pname, param))
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API_ENTRY(glTexGenxvOES,
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(GLenum coord, GLenum pname, const GLfixed *params),
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(coord, pname, params))
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API_ENTRY(glGetTexGenfvOES,
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(GLenum coord, GLenum pname, GLfloat *params),
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(coord, pname, params))
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API_ENTRY(glGetTexGenivOES,
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(GLenum coord, GLenum pname, GLint *params),
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(coord, pname, params))
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API_ENTRY(glGetTexGenxvOES,
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(GLenum coord, GLenum pname, GLfixed *params),
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(coord, pname, params))
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API_ENTRY_RET(GLboolean,
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glIsRenderbufferOES,
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(GLuint renderbuffer),
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(renderbuffer))
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API_ENTRY(glBindRenderbufferOES,
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(GLenum target, GLuint renderbuffer),
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(target, renderbuffer))
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API_ENTRY(glDeleteRenderbuffersOES,
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(GLsizei n, const GLuint* renderbuffers),
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(n, renderbuffers))
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API_ENTRY(glGenRenderbuffersOES,
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(GLsizei n, GLuint* renderbuffers),
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(n, renderbuffers))
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API_ENTRY(glRenderbufferStorageOES,
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(GLenum target, GLenum internalformat, GLsizei width, GLsizei height),
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(target, internalformat, width, height))
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API_ENTRY(glGetRenderbufferParameterivOES,
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(GLenum target, GLenum pname, GLint* params),
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(target, pname, params))
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API_ENTRY_RET(GLboolean,
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glIsFramebufferOES,
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(GLuint framebuffer),
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(framebuffer))
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API_ENTRY(glBindFramebufferOES,
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(GLenum target, GLuint framebuffer),
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(target, framebuffer))
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API_ENTRY(glDeleteFramebuffersOES,
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(GLsizei n, const GLuint* framebuffers),
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(n, framebuffers))
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API_ENTRY(glGenFramebuffersOES,
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(GLsizei n, GLuint* framebuffers),
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(n, framebuffers))
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API_ENTRY_RET(GLenum,
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glCheckFramebufferStatusOES,
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(GLenum target),
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(target))
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API_ENTRY(glFramebufferTexture2DOES,
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(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level),
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(target, attachment, textarget, texture, level))
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API_ENTRY(glFramebufferRenderbufferOES,
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(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer),
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(target, attachment, renderbuffertarget, renderbuffer))
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API_ENTRY(glGetFramebufferAttachmentParameterivOES,
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(GLenum target, GLenum attachment, GLenum pname, GLint* params),
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(target, attachment, pname, params))
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API_ENTRY(glGenerateMipmapOES,
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(GLenum target),
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(target))
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API_ENTRY(glDrawTexsOES,
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(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height),
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(x, y, z, width, height))
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API_ENTRY(glDrawTexiOES,
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(GLint x, GLint y, GLint z, GLint width, GLint height),
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(x, y, z, width, height))
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API_ENTRY(glDrawTexfOES,
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(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height),
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(x, y, z, width, height))
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API_ENTRY(glDrawTexxOES,
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(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height),
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(x, y, z, width, height))
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API_ENTRY(glDrawTexsvOES,
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(const GLshort *coords),
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(coords))
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API_ENTRY(glDrawTexivOES,
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(const GLint *coords),
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(coords))
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API_ENTRY(glDrawTexfvOES,
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(const GLfloat *coords),
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(coords))
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API_ENTRY(glDrawTexxvOES,
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(const GLfixed *coords),
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(coords))
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