Import goldfish HAL sources from devices/generic/goldfish
We import all code here so we can customize and keep in sync with what we do on the host side more easily.
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49
android/opengl/tests/gles_android_wrapper/ThreadInfo.h
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49
android/opengl/tests/gles_android_wrapper/ThreadInfo.h
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _THREAD_INFO_H
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#define _THREAD_INFO_H
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#include "ServerConnection.h"
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#include <EGL/egl.h>
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struct EGLWrapperContext
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{
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EGLWrapperContext(EGLContext p_aglContext, int _version) {
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aglContext = p_aglContext;
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clientState = NULL;
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version = _version;
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}
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~EGLWrapperContext() {
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delete clientState;
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}
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EGLContext aglContext;
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GLClientState *clientState;
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int version;
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};
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struct EGLThreadInfo
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{
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EGLThreadInfo() : currentContext(NULL), serverConn(NULL) {}
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EGLWrapperContext *currentContext;
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ServerConnection *serverConn;
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};
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EGLThreadInfo *getEGLThreadInfo();
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#endif
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