Import goldfish HAL sources from devices/generic/goldfish
We import all code here so we can customize and keep in sync with what we do on the host side more easily.
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android/opengl/tests/ut_rendercontrol_enc/Android.mk
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android/opengl/tests/ut_rendercontrol_enc/Android.mk
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LOCAL_PATH := $(call my-dir)
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$(call emugl-begin-shared-library,libut_rendercontrol_enc)
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$(call emugl-import,libOpenglCodecCommon)
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$(call emugl-gen-encoder,$(LOCAL_PATH),ut_rendercontrol)
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$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
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$(call emugl-end-module)
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