Fix a few things in snapcraft.yaml to get the build back working
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1 changed files with 9 additions and 3 deletions
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@ -19,14 +19,18 @@ apps:
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parts:
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android-images:
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plugin: dump
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build-packages:
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- wget
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install: |
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# FIXME: downloading with a source: field doesn't work as snapcraft
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# expects the downloaded file to be an archive it can extract.
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wget http://build.anbox.io/android-images/2017/04/12/android_1_amd64.img
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mv anbox-android-1.img $SNAPCRAFT_PART_INSTALL/android.img
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mv android_1_amd64.img $SNAPCRAFT_PART_INSTALL/android.img
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prime:
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- android.img
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anbox-common:
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plugin: dump
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source: ../../scripts
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source: scripts
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organize:
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snap-wrapper.sh: bin/anbox-wrapper.sh
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container-manager.sh: bin/container-manager.sh
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@ -75,7 +79,7 @@ parts:
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plugin: cmake
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after:
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- lxc
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source: ../../
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source: .
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configflags:
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# FIXME: Anbox currently has some paths with hard coded prefixes. Once
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# that is fixed we can avoid using a prefix here.
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@ -115,6 +119,8 @@ parts:
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- libgl1-mesa-glx
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- libsdl2-2.0-0
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- libsdl2-gfx-1.0-0
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install: |
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make test
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prime:
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- usr/bin/anbox
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- usr/lib/*-linux-*/
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