snap: make anbox work on systems with GLVND
Systems with GLVND load the actual EGL implementation in a different way when the GL driver is dlopen'ed and therefor we need to tell GLVND which vendor implementations are available on the system. As snapd is not yet exposing this to the snap we have to ship a small set of configs on our own until that is fixed.
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data/glvnd/10_nvidia.json
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6
data/glvnd/10_nvidia.json
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@ -0,0 +1,6 @@
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{
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"file_format_version" : "1.0.0",
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"ICD" : {
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"library_path" : "libEGL_nvidia.so.0"
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}
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}
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data/glvnd/50_mesa.json
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data/glvnd/50_mesa.json
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{
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"file_format_version" : "1.0.0",
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"ICD" : {
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"library_path" : "libEGL_mesa.so.0"
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}
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}
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@ -22,4 +22,11 @@ export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$SNAP/lib
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# launchers.
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export XDG_DATA_HOME="$SNAP_USER_COMMON/app-data"
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# In order to support GLVND based systems we need to work around a bug in snapd
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# as it does not yet expose the EGL vendor configurations from the host to snaps.
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# As long as this isn't fixed we have to carry a set of configs on our own which
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# may map to the host. GLVND will handle situation properly where a vendor is
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# configured but the actual EGL implementation is missing.
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export __EGL_VENDOR_LIBRARY_DIRS="$SNAP/glvnd"
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exec $SNAP/usr/bin/anbox $@
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