Initial work
This commit is contained in:
commit
3222551702
374 changed files with 40290 additions and 0 deletions
595
external/android-emugl/host/libs/GLESv2_dec/gles2.attrib
vendored
Normal file
595
external/android-emugl/host/libs/GLESv2_dec/gles2.attrib
vendored
Normal file
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@ -0,0 +1,595 @@
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GLOBAL
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base_opcode 2048
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encoder_headers <string.h> "glUtils.h" "GLESv2EncoderUtils.h"
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#void glBindAttribLocation(GLuint program, GLuint index, GLchar *name)
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glBindAttribLocation
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len name (strlen(name) + 1)
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#void glBufferData(GLenum target, GLsizeiptr size, GLvoid *data, GLenum usage)
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glBufferData
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len data size
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var_flag data nullAllowed isLarge
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#void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
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glBufferSubData
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len data size
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var_flag data nullAllowed isLarge
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#void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid *data)
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glCompressedTexImage2D
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len data imageSize
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var_flag data nullAllowed isLarge
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#void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid *data)
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glCompressedTexSubImage2D
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len data imageSize
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var_flag data nullAllowed isLarge
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#void glDeleteBuffers(GLsizei n, GLuint *buffers)
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glDeleteBuffers
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len buffers (n * sizeof(GLuint))
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param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
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#void glDeleteFramebuffers(GLsizei n, GLuint *framebuffers)
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glDeleteFramebuffers
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len framebuffers (n * sizeof(GLuint))
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param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
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#void glDeleteRenderbuffers(GLsizei n, GLuint *renderbuffers)
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glDeleteRenderbuffers
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len renderbuffers (n * sizeof(GLuint))
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param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
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#void glDeleteTextures(GLsizei n, GLuint *textures)
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glDeleteTextures
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len textures (n * sizeof(GLuint))
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param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
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#void glDrawElements(GLenum mode, GLsizei count, GLenum type, GLvoid *indices)
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glDrawElements
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flag unsupported
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#void glGenBuffers(GLsizei n, GLuint *buffers)
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glGenBuffers
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len buffers (n * sizeof(GLuint))
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dir buffers out
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param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
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#void glGenFramebuffers(GLsizei n, GLuint *framebuffers)
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glGenFramebuffers
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len framebuffers (n * sizeof(GLuint))
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dir framebuffers out
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param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
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#void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
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glGenRenderbuffers
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len renderbuffers (n * sizeof(GLuint))
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dir renderbuffers out
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param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
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#void glGenTextures(GLsizei n, GLuint *textures)
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glGenTextures
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len textures (n * sizeof(GLuint))
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dir textures out
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param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
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#void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
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glGetActiveAttrib
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len name bufsize
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dir name out
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var_flag name nullAllowed
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dir length out
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len length (sizeof(GLsizei))
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var_flag length nullAllowed
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dir size out
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len size (sizeof(GLint))
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var_flag size nullAllowed
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dir type out
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len type (sizeof(GLenum))
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var_flag type nullAllowed
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#void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
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glGetActiveUniform
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len name bufsize
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dir name out
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var_flag name nullAllowed
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||||
dir length out
|
||||
len length (sizeof(GLsizei))
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||||
var_flag length nullAllowed
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||||
dir size out
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||||
len size (sizeof(GLint))
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||||
var_flag size nullAllowed
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||||
dir type out
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||||
len type (sizeof(GLenum))
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var_flag type nullAllowed
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|
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|
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#void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders)
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glGetAttachedShaders
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len shaders (maxcount*sizeof(GLuint))
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dir shaders out
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dir count out
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var_flag count nullAllowed
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len count (sizeof(GLsizei))
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|
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#int glGetAttribLocation(GLuint program, GLchar *name)
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glGetAttribLocation
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len name (strlen(name) + 1)
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|
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#void glGetBooleanv(GLenum pname, GLboolean *params)
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glGetBooleanv
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dir params out
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len params (glUtilsParamSize(pname) * sizeof(GLboolean))
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#void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
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glGetBufferParameteriv
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len params (sizeof(GLint))
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dir params out
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|
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#void glGetFloatv(GLenum pname, GLfloat *params)
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glGetFloatv
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dir params out
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len params (glUtilsParamSize(pname) * sizeof(GLfloat))
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|
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#void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)
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glGetFramebufferAttachmentParameteriv
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dir params out
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len params (sizeof(GLint))
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|
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#void glGetIntegerv(GLenum pname, GLint *params)
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glGetIntegerv
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dir params out
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len params (glUtilsParamSize(pname) * sizeof(GLint))
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|
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#void glGetProgramiv(GLuint program, GLenum pname, GLint *params)
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glGetProgramiv
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dir params out
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len params sizeof(GLint)
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#XXX - might change if extension constants that return more then one value
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|
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|
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#void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, GLchar *infolog)
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glGetProgramInfoLog
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dir infolog out
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len infolog bufsize
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||||
dir length out
|
||||
len length sizeof(GLsizei)
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var_flag length nullAllowed
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||||
|
||||
#void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
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glGetRenderbufferParameteriv
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dir params out
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||||
len params sizeof(GLint)
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# XXX - might change if pname with value larger then one is added
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|
||||
#void glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
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glGetShaderiv
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||||
dir params out
|
||||
len params sizeof(GLint)
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# XXX - might change if pname with value larger then one is added
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||||
|
||||
#void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *infolog)
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glGetShaderInfoLog
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dir length out
|
||||
len length (sizeof(GLsizei))
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var_flag length nullAllowed
|
||||
dir infolog out
|
||||
len infolog bufsize
|
||||
|
||||
|
||||
#void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
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||||
glGetShaderPrecisionFormat
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||||
dir range out
|
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len range (2 * sizeof(GLint))
|
||||
dir precision out
|
||||
len precision (sizeof(GLint))
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||||
|
||||
#void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source)
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glGetShaderSource
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||||
dir length out
|
||||
len length (sizeof(GLsizei))
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||||
var_flag length nullAllowed
|
||||
dir source out
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||||
len source bufsize
|
||||
|
||||
#GLubyte* glGetString(GLenum name)
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glGetString
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||||
flag unsupported
|
||||
|
||||
#void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
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||||
glGetTexParameterfv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
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glGetTexParameteriv
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||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glGetUniformfv(GLuint program, GLint location, GLfloat *params)
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glGetUniformfv
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||||
dir params out
|
||||
len params glSizeof(glesv2_enc::uniformType(self, program, location))
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||||
|
||||
#void glGetUniformiv(GLuint program, GLint location, GLint *params)
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glGetUniformiv
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||||
dir params out
|
||||
len params glSizeof(glesv2_enc::uniformType(self, program, location))
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||||
|
||||
#int glGetUniformLocation(GLuint program, GLchar *name)
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glGetUniformLocation
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len name (strlen(name) + 1)
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# client-state shall be handled locally by the encoder in most cases.
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# however, GL_CURRENT_VERTEX_ATTRIB and potential others are handled by the server side,
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# thus we still need to implement it.
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||||
#void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
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||||
glGetVertexAttribfv
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||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#see glGetVertexAttribfv for comments
|
||||
#void glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
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||||
glGetVertexAttribiv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
|
||||
|
||||
#void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
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||||
glReadPixels
|
||||
dir pixels out
|
||||
len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 1)
|
||||
|
||||
#void glShaderBinary(GLsizei n, GLuint *shaders, GLenum binaryformat, GLvoid *binary, GLsizei length)
|
||||
glShaderBinary
|
||||
flag unsupported
|
||||
|
||||
#void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels)
|
||||
glTexImage2D
|
||||
dir pixels in
|
||||
len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 0)
|
||||
var_flag pixels nullAllowed isLarge
|
||||
|
||||
#void glTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
||||
glTexParameterfv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
#void glTexParameteriv(GLenum target, GLenum pname, GLint *params)
|
||||
glTexParameteriv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
|
||||
glTexSubImage2D
|
||||
len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 0)
|
||||
var_flag pixels nullAllowed isLarge
|
||||
|
||||
#void glUniform1fv(GLint location, GLsizei count, GLfloat *v)
|
||||
glUniform1fv
|
||||
len v (count * sizeof(GLfloat))
|
||||
|
||||
#void glUniform1iv(GLint location, GLsizei count, GLint *v)
|
||||
glUniform1iv
|
||||
len v (count * sizeof(GLint))
|
||||
|
||||
#void glUniform2fv(GLint location, GLsizei count, GLfloat *v)
|
||||
glUniform2fv
|
||||
len v (count * 2 * sizeof(GLfloat))
|
||||
|
||||
#void glUniform2iv(GLint location, GLsizei count, GLint *v)
|
||||
glUniform2iv
|
||||
len v (count * 2 * sizeof(GLint))
|
||||
|
||||
#void glUniform3fv(GLint location, GLsizei count, GLfloat *v)
|
||||
glUniform3fv
|
||||
len v (count * 3 * sizeof(GLfloat))
|
||||
|
||||
#void glUniform3iv(GLint location, GLsizei count, GLint *v)
|
||||
glUniform3iv
|
||||
len v (3 * count * sizeof(GLint))
|
||||
|
||||
#void glUniform4fv(GLint location, GLsizei count, GLfloat *v)
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||||
glUniform4fv
|
||||
len v (4 * count * sizeof(GLfloat))
|
||||
|
||||
#void glUniform4iv(GLint location, GLsizei count, GLint *v)
|
||||
glUniform4iv
|
||||
len v (4 * count * sizeof(GLint))
|
||||
|
||||
#void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
||||
glUniformMatrix2fv
|
||||
len value (count * 4 * sizeof(GLfloat))
|
||||
|
||||
#void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
||||
glUniformMatrix3fv
|
||||
len value (count * 9 * sizeof(GLfloat))
|
||||
|
||||
#void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value)
|
||||
glUniformMatrix4fv
|
||||
len value (count * 16 * sizeof(GLfloat))
|
||||
|
||||
#void glVertexAttrib1fv(GLuint indx, GLfloat *values)
|
||||
glVertexAttrib1fv
|
||||
len values (sizeof(GLfloat))
|
||||
#void glVertexAttrib2fv(GLuint indx, GLfloat *values)
|
||||
glVertexAttrib2fv
|
||||
len values (2 * sizeof(GLfloat))
|
||||
|
||||
#void glVertexAttrib3fv(GLuint indx, GLfloat *values)
|
||||
glVertexAttrib3fv
|
||||
len values (3 * sizeof(GLfloat))
|
||||
|
||||
#void glVertexAttrib4fv(GLuint indx, GLfloat *values)
|
||||
glVertexAttrib4fv
|
||||
len values (4 * sizeof(GLfloat))
|
||||
|
||||
#void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid *ptr)
|
||||
glVertexAttribPointer
|
||||
flag unsupported
|
||||
|
||||
#void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
|
||||
glGetProgramBinaryOES
|
||||
flag unsupported
|
||||
|
||||
#void glProgramBinaryOES(GLuint program, GLenum binaryFormat, GLvoid *binary, GLint length)
|
||||
glProgramBinaryOES
|
||||
flag unsupported
|
||||
|
||||
#void* glMapBufferOES(GLenum target, GLenum access)
|
||||
glMapBufferOES
|
||||
flag unsupported
|
||||
|
||||
#void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid *pixels)
|
||||
glTexImage3DOES
|
||||
len pixels glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)
|
||||
var_flag pixels nullAllowed isLarge
|
||||
|
||||
#void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *pixels)
|
||||
glTexSubImage3DOES
|
||||
len pixels glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)
|
||||
var_flag pixels nullAllowed isLarge
|
||||
|
||||
#void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid *data)
|
||||
glCompressedTexImage3DOES
|
||||
len data imageSize
|
||||
var_flag data nullAllowed isLarge
|
||||
|
||||
#void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid *data)
|
||||
glCompressedTexSubImage3DOES
|
||||
len data imageSize
|
||||
var_flag data nullAllowed isLarge
|
||||
|
||||
#void glDeleteVertexArraysOES(GLsizei n, GLuint *arrays)
|
||||
glDeleteVertexArraysOES
|
||||
len arrays (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glGenVertexArraysOES(GLsizei n, GLuint *arrays)
|
||||
glGenVertexArraysOES
|
||||
len arrays (n * sizeof(GLuint))
|
||||
dir arrays out
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
|
||||
#void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, GLenum *attachments)
|
||||
glDiscardFramebufferEXT
|
||||
len attachments (numAttachments * sizeof(GLenum))
|
||||
|
||||
#void glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
|
||||
glMultiDrawArraysEXT
|
||||
flag unsupported
|
||||
#void glMultiDrawElementsEXT(GLenum mode, GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount)
|
||||
glMultiDrawElementsEXT
|
||||
flag unsupported
|
||||
|
||||
|
||||
# handled by encoder
|
||||
#void glShaderSource(GLuint shader, GLsizei count, GLstr *string, const GLint *length)
|
||||
glShaderSource
|
||||
flag unsupported
|
||||
|
||||
|
||||
|
||||
#void glGetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, GLuint *groups)
|
||||
glGetPerfMonitorGroupsAMD
|
||||
flag unsupported
|
||||
|
||||
#void glGetPerfMonitorCountersAMD(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
|
||||
glGetPerfMonitorCountersAMD
|
||||
flag unsupported
|
||||
|
||||
#void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
|
||||
glGetPerfMonitorGroupStringAMD
|
||||
flag unsupported
|
||||
|
||||
#void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
|
||||
glGetPerfMonitorCounterStringAMD
|
||||
flag unsupported
|
||||
|
||||
#void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid *data)
|
||||
glGetPerfMonitorCounterInfoAMD
|
||||
flag unsupported
|
||||
|
||||
#void glGenPerfMonitorsAMD(GLsizei n, GLuint *monitors)
|
||||
glGenPerfMonitorsAMD
|
||||
flag unsupported
|
||||
|
||||
#void glDeletePerfMonitorsAMD(GLsizei n, GLuint *monitors)
|
||||
glDeletePerfMonitorsAMD
|
||||
flag unsupported
|
||||
|
||||
#void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList)
|
||||
glSelectPerfMonitorCountersAMD
|
||||
flag unsupported
|
||||
|
||||
#void glBeginPerfMonitorAMD(GLuint monitor)
|
||||
glBeginPerfMonitorAMD
|
||||
flag unsupported
|
||||
|
||||
#void glEndPerfMonitorAMD(GLuint monitor)
|
||||
glEndPerfMonitorAMD
|
||||
flag unsupported
|
||||
|
||||
#void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
|
||||
glGetPerfMonitorCounterDataAMD
|
||||
flag unsupported
|
||||
|
||||
#void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
|
||||
glRenderbufferStorageMultisampleIMG
|
||||
flag unsupported
|
||||
|
||||
#void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
|
||||
glFramebufferTexture2DMultisampleIMG
|
||||
flag unsupported
|
||||
|
||||
#void glDeleteFencesNV(GLsizei n, GLuint *fences)
|
||||
glDeleteFencesNV
|
||||
flag unsupported
|
||||
|
||||
#void glGenFencesNV(GLsizei n, GLuint *fences)
|
||||
glGenFencesNV
|
||||
flag unsupported
|
||||
|
||||
#GLboolean glIsFenceNV(GLuint fence)
|
||||
glIsFenceNV
|
||||
flag unsupported
|
||||
|
||||
#GLboolean glTestFenceNV(GLuint fence)
|
||||
glTestFenceNV
|
||||
flag unsupported
|
||||
|
||||
#void glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
|
||||
glGetFenceivNV
|
||||
flag unsupported
|
||||
|
||||
#void glFinishFenceNV(GLuint fence)
|
||||
glFinishFenceNV
|
||||
flag unsupported
|
||||
|
||||
#void glSetFenceNV(GLuint fence, GLenum condition)
|
||||
glSetFenceNV
|
||||
flag unsupported
|
||||
|
||||
#void glCoverageMaskNV(GLboolean mask)
|
||||
glCoverageMaskNV
|
||||
flag unsupported
|
||||
|
||||
#void glCoverageOperationNV(GLenum operation)
|
||||
glCoverageOperationNV
|
||||
flag unsupported
|
||||
|
||||
#void glGetDriverControlsQCOM(GLint *num, GLsizei size, GLuint *driverControls)
|
||||
glGetDriverControlsQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
|
||||
glGetDriverControlStringQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glEnableDriverControlQCOM(GLuint driverControl)
|
||||
glEnableDriverControlQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glDisableDriverControlQCOM(GLuint driverControl)
|
||||
glDisableDriverControlQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures)
|
||||
glExtGetTexturesQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetBuffersQCOM(GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
|
||||
glExtGetBuffersQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
|
||||
glExtGetRenderbuffersQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetFramebuffersQCOM(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
|
||||
glExtGetFramebuffersQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
|
||||
glExtGetTexLevelParameterivQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param)
|
||||
glExtTexObjectStateOverrideiQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
|
||||
glExtGetTexSubImageQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetBufferPointervQCOM(GLenum target, GLvoidptr *params)
|
||||
glExtGetBufferPointervQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
|
||||
glExtGetShadersQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetProgramsQCOM(GLuint *programs, GLint maxPrograms, GLint *numPrograms)
|
||||
glExtGetProgramsQCOM
|
||||
flag unsupported
|
||||
|
||||
#GLboolean glExtIsProgramBinaryQCOM(GLuint program)
|
||||
glExtIsProgramBinaryQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length)
|
||||
glExtGetProgramBinarySourceQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
|
||||
glStartTilingQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glEndTilingQCOM(GLbitfield preserveMask)
|
||||
glEndTilingQCOM
|
||||
flag unsupported
|
||||
|
||||
|
||||
#void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void * data, GLuint datalen)
|
||||
glVertexAttribPointerData
|
||||
len data datalen
|
||||
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
glVertexAttribPointerOffset
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
#client-state, handled by the encoder
|
||||
#GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer)
|
||||
glGetVertexAttribPointerv
|
||||
flag unsupported
|
||||
|
||||
glDrawElementsData
|
||||
len data datalen
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
glDrawElementsOffset
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
#GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats)
|
||||
glGetCompressedTextureFormats
|
||||
dir formats out
|
||||
len formats (count * sizeof(GLint))
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
#GL_ENTRY(void, glShaderString, GLuint shader, GLchar *string, GLsizei len)
|
||||
glShaderString
|
||||
len string len
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
glFinishRoundTrip
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue