Initial work
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external/android-emugl/shared/emugl/common/thread_pthread.cpp
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external/android-emugl/shared/emugl/common/thread_pthread.cpp
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// Copyright (C) 2014 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "emugl/common/thread.h"
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#include "emugl/common/thread_store.h"
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#include <assert.h>
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#include <stdio.h>
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namespace emugl {
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namespace {
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class ScopedLocker {
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public:
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ScopedLocker(pthread_mutex_t* mutex) : mMutex(mutex) {
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pthread_mutex_lock(mMutex);
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}
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~ScopedLocker() {
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pthread_mutex_unlock(mMutex);
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}
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private:
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pthread_mutex_t* mMutex;
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};
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} // namespace
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Thread::Thread() :
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mThread((pthread_t)NULL),
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mLock(),
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mJoined(false),
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mExitStatus(0),
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mIsRunning(false) {
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pthread_mutex_init(&mLock, NULL);
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}
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Thread::~Thread() {
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assert(!mIsRunning);
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assert(mJoined);
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pthread_mutex_destroy(&mLock);
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}
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bool Thread::start() {
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bool ret = true;
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pthread_mutex_lock(&mLock);
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mIsRunning = true;
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if (pthread_create(&mThread, NULL, thread_main, this)) {
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ret = false;
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mIsRunning = false;
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}
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pthread_mutex_unlock(&mLock);
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return ret;
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}
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bool Thread::wait(intptr_t *exitStatus) {
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{
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ScopedLocker locker(&mLock);
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if (!mIsRunning) {
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// Thread already stopped.
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if (exitStatus) {
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*exitStatus = mExitStatus;
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}
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if (!mJoined) {
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// reclaim thread stack
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pthread_join(mThread, NULL);
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mJoined = true;
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}
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return true;
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}
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}
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// NOTE: Do not hold the lock when waiting for the thread to ensure
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// it can update mIsRunning and mExitStatus properly in thread_main
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// without blocking.
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void *retval;
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if (pthread_join(mThread, &retval)) {
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return false;
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}
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if (exitStatus) {
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*exitStatus = (intptr_t)retval;
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}
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// Note: Updating mJoined must be performed inside the lock to avoid
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// race conditions between two threads waiting for the same thread
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// that just completed its execution.
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{
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ScopedLocker locker(&mLock);
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mJoined = true;
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}
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return true;
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}
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bool Thread::tryWait(intptr_t *exitStatus) {
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ScopedLocker locker(&mLock);
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if (mIsRunning) {
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return false;
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}
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if (!mJoined) {
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// Reclaim stack.
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pthread_join(mThread, NULL);
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mJoined = true;
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}
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if (exitStatus) {
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*exitStatus = mExitStatus;
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}
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return true;
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}
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// static
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void* Thread::thread_main(void *arg) {
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Thread* self = reinterpret_cast<Thread*>(arg);
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intptr_t ret = self->main();
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pthread_mutex_lock(&self->mLock);
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self->mIsRunning = false;
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self->mExitStatus = ret;
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pthread_mutex_unlock(&self->mLock);
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::emugl::ThreadStore::OnThreadExit();
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return (void*)ret;
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}
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} // namespace emugl
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