Use GLESv2 as provider for GLESv1 symbols

This commit is contained in:
Simon Fels 2016-06-27 07:23:43 +02:00
commit 327e525b0b

View file

@ -33,7 +33,7 @@ GLRendererServer::GLRendererServer(const std::shared_ptr<input::Manager> &input_
// Force the host EGL/GLES libraries as translator implementation
::setenv("ANDROID_EGL_LIB", "libEGL.so.1", 1);
::setenv("ANDROID_GLESv1_LIB", "libGLESv1_CM.so.1", 1);
::setenv("ANDROID_GLESv1_LIB", "libGLESv2.so.2", 1);
::setenv("ANDROID_GLESv2_LIB", "libGLESv2.so.2", 1);
if (!initLibrary())