Use translator libraries from snap if available

This commit is contained in:
Simon Fels 2016-10-21 19:41:22 +02:00
commit 42f338ba8a

View file

@ -36,9 +36,10 @@ GLRendererServer::GLRendererServer(const std::shared_ptr<WindowCreator> &window_
::setenv("ANDROID_GLESv1_LIB", "libGLESv2.so.2", 0);
::setenv("ANDROID_GLESv2_LIB", "libGLESv2.so.2", 0);
} else {
::setenv("ANDROID_EGL_LIB", utils::string_format("%s/libEGL_translator.so", TRANSLATOR_INSTALL_DIR).c_str(), 0);
::setenv("ANDROID_GLESv1_LIB", utils::string_format("%s/libGLES_CM_translator.so", TRANSLATOR_INSTALL_DIR).c_str(), 0);
::setenv("ANDROID_GLESv2_LIB", utils::string_format("%s/libGLES_V2_translator.so", TRANSLATOR_INSTALL_DIR).c_str(), 0);
auto translator_dir = utils::prefix_dir_from_env(TRANSLATOR_INSTALL_DIR, "SNAP");
::setenv("ANDROID_EGL_LIB", utils::string_format("%s/libEGL_translator.so", translator_dir).c_str(), 0);
::setenv("ANDROID_GLESv1_LIB", utils::string_format("%s/libGLES_CM_translator.so", translator_dir).c_str(), 0);
::setenv("ANDROID_GLESv2_LIB", utils::string_format("%s/libGLES_V2_translator.so", translator_dir).c_str(), 0);
}
if (!initLibrary())