snap build: prefer local android.img rather than always download

Previously we always load android.img from server when building snap.
Now, build with <ANBOX>/android-images/android.img if there is one.
This commit is contained in:
王振华 (WANG Zhenhua) 2017-07-28 09:50:20 +08:00
commit 4566aedd68

View file

@ -46,30 +46,41 @@ parts:
build-packages: build-packages:
- wget - wget
install: | install: |
IMAGE_PATH= LOCAL_IMAGE=$SNAPCRAFT_PART_INSTALL/../../../android-images/android.img
IMAGE_NAME=
ARCH=$(uname -m)
case "$ARCH" in if [ -f $LOCAL_IMAGE ]; then
x86_64)
IMAGE_PATH="2017/07/13" echo "Using local image $LOCAL_IMAGE"
IMAGE_NAME="android_3_amd64" cp $LOCAL_IMAGE $SNAPCRAFT_PART_INSTALL/android.img
;;
arm*) else
IMAGE_PATH="2017/06/12"
IMAGE_NAME="android_1_armhf" IMAGE_PATH=
;; IMAGE_NAME=
esac ARCH=$(uname -m)
case "$ARCH" in
x86_64)
IMAGE_PATH="2017/07/13"
IMAGE_NAME="android_3_amd64.img"
;;
arm*)
IMAGE_PATH="2017/06/12"
IMAGE_NAME="android_1_armhf.img"
;;
*)
echo "ERROR: Unknown architecture $ARCH"
exit 1
;;
esac
# FIXME: downloading with a source: field doesn't work as snapcraft
# expects the downloaded file to be an archive it can extract.
echo "Downloading image..."
wget http://build.anbox.io/android-images/$IMAGE_PATH/$IMAGE_NAME
mv $IMAGE_NAME $SNAPCRAFT_PART_INSTALL/android.img
if [ -z "$IMAGE_PATH" ] || [ -z "$IMAGE_NAME" ]; then
echo "ERROR: Unknown architecture $ARCH"
exit 1
fi fi
# FIXME: downloading with a source: field doesn't work as snapcraft
# expects the downloaded file to be an archive it can extract.
wget http://build.anbox.io/android-images/$IMAGE_PATH/$IMAGE_NAME.img
mv $IMAGE_NAME.img $SNAPCRAFT_PART_INSTALL/android.img
prime: prime:
- android.img - android.img
anbox-common: anbox-common: