emugl: print EGL error when eglMakeCurrent fails

This commit is contained in:
Simon Fels 2017-08-22 08:16:53 +02:00
commit 4b344ad204

View file

@ -655,7 +655,7 @@ bool Renderer::bindContext(HandleType p_context, HandleType p_drawSurface,
draw ? draw->getEGLSurface() : EGL_NO_SURFACE,
read ? read->getEGLSurface() : EGL_NO_SURFACE,
ctx ? ctx->getEGLContext() : EGL_NO_CONTEXT)) {
ERROR("eglMakeCurrent failed");
ERROR("eglMakeCurrent failed: 0x%04x", s_egl.eglGetError());
return false;
}
@ -737,7 +737,7 @@ bool Renderer::bind_locked() {
if (!s_egl.eglMakeCurrent(m_eglDisplay, m_pbufSurface, m_pbufSurface,
m_pbufContext)) {
ERROR("eglMakeCurrent failed");
ERROR("eglMakeCurrent failed: 0x%04x", s_egl.eglGetError());
return false;
}