Use correct type for buffer size to avoid compiler time errors
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1 changed files with 3 additions and 3 deletions
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@ -51,7 +51,7 @@ TEST(BufferedIOStream, CommitBufferWritesOutToMessenger) {
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auto messenger = std::make_shared<MockSocketMessenger>();
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BufferedIOStream stream(messenger);
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const auto buffer_size{1000};
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const size_t buffer_size{1000};
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// We will write out the data we get in two junks of half the size
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// the original buffer has.
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EXPECT_CALL(*messenger, send_raw(_, buffer_size))
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@ -75,8 +75,8 @@ TEST(BufferedIOStream, WriterContinuesWhenSocketIsBusy) {
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auto messenger = std::make_shared<MockSocketMessenger>();
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BufferedIOStream stream(messenger);
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const auto buffer_size{1000};
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const auto first_chunk_size{100};
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const size_t buffer_size{1000};
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const size_t first_chunk_size{100};
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// The writer will check the error code of the send function
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// and will retry writing the next chunk when it doesn't get
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// EAGAIN anymore from the sender.
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