Calculate correct relative position for all renderables
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1 changed files with 4 additions and 6 deletions
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@ -68,13 +68,11 @@ void LayerComposer::submit_layers(const RenderableList &renderables) {
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// As we get absolute display coordinates from the Android hwcomposer we
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// As we get absolute display coordinates from the Android hwcomposer we
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// need to recalculate all layer coordinates into relatives ones to the
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// need to recalculate all layer coordinates into relatives ones to the
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// window they are drawn into.
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// window they are drawn into.
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auto left = r.screen_position().left() - new_window_frame.left();
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auto top = r.screen_position().top() - new_window_frame.top();
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auto rect = Rect{
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auto rect = Rect{
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left + r.crop().left(), top + r.crop().top(),
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r.screen_position().left() - new_window_frame.left() + r.crop().left(),
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r.crop().right(),
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r.screen_position().top() - new_window_frame.top() + r.crop().top(),
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r.crop().bottom(),
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r.screen_position().right() - new_window_frame.left() + r.crop().left(),
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r.screen_position().bottom() - new_window_frame.top() + r.crop().top()
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};
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};
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auto new_renderable = r;
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auto new_renderable = r;
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