Merge pull request #1 from morphis/multi-window
First attempt on multi window support
This commit is contained in:
commit
5660b308a6
135 changed files with 3271 additions and 2816 deletions
12
Android.mk
12
Android.mk
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@ -29,6 +29,7 @@ LOCAL_SRC_FILES := \
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android/service/host_connector.cpp \
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android/service/local_socket_connection.cpp \
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android/service/message_processor.cpp \
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android/service/activity_manager_interface.cpp \
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android/service/android_api_skeleton.cpp \
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android/service/platform_service_interface.cpp \
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android/service/platform_service.cpp \
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@ -59,6 +60,15 @@ LOCAL_SHARED_LIBRARIES := \
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LOCAL_CFLAGS := \
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-fexceptions \
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-std=c++1y
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# Drop a few packages we don't want in our images as they
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# are not needed (e.g. a home/launcher application as we
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# don't have this concept).
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LOCAL_OVERRIDES_PACKAGES := \
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Launcher \
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Launcher2 \
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LatinIME \
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Home \
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QuickSearchBox
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include $(BUILD_EXECUTABLE)
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include $(CLEAR_VARS)
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@ -97,5 +107,3 @@ include $(BUILD_SHARED_LIBRARY)
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# Include the Android.mk files below will override LOCAL_PATH so we
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# have to take a copy of it here.
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TMP_PATH := $(LOCAL_PATH)
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include $(TMP_PATH)/android/app_manager/Android.mk
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@ -7,6 +7,7 @@ set(ANBOXD_SOURCES
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${CMAKE_SOURCE_DIR}/src/anbox/rpc/message_processor.cpp
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${CMAKE_SOURCE_DIR}/src/anbox/rpc/pending_call_cache.cpp
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${CMAKE_SOURCE_DIR}/src/anbox/common/fd.cpp
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service/activity_manager_interface.cpp
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service/platform_service.cpp
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service/platform_service_interface.cpp
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service/platform_api_stub.cpp
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6
android/app_manager/.idea/vcs.xml
generated
6
android/app_manager/.idea/vcs.xml
generated
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@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/../.." vcs="Git" />
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</component>
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</project>
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@ -1,13 +0,0 @@
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE_TAGS := optional
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LOCAL_SRC_FILES := $(call all-java-files-under, src)
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LOCAL_PACKAGE_NAME := AnboxAppManager
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LOCAL_CERTIFICATE := platform
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LOCAL_PRIVILEGED_MODULE := true
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LOCAL_OVERRIDES_PACKAGES := \
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Home \
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Launcher2 \
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Launcher3
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include $(BUILD_PACKAGE)
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@ -1,14 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest
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xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.anbox.app_manager">
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<application
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android:name=".MainApplication">
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<service
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android:name=".AppManagerService"
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android:enabled="true"
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android:exported="true">
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</service>
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</application>
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</manifest>
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@ -1,3 +0,0 @@
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<resources>
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<string name="app_name">Anbox Application Manager</string>
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</resources>
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@ -18,7 +18,12 @@
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#include <hardware/hardware.h>
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#include <hardware/hwcomposer.h>
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#define LOG_NDEBUG 0
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#include <map>
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#include <vector>
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#include <algorithm>
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#include <string>
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#define LOG_NDEBUG 1
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#include <cutils/log.h>
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#include "HostConnection.h"
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@ -67,8 +72,8 @@ struct HwcContext {
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};
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static void dump_layer(hwc_layer_1_t const* l) {
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ALOGI("\ttype=%d, flags=%08x, handle=%p, tr=%02x, blend=%04x, {%d,%d,%d,%d}, {%d,%d,%d,%d}",
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l->compositionType, l->flags, l->handle, l->transform, l->blending,
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ALOGD("\tname='%s', type=%d, flags=%08x, handle=%p, tr=%02x, blend=%04x, {%d,%d,%d,%d}, {%d,%d,%d,%d}",
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l->name, l->compositionType, l->flags, l->handle, l->transform, l->blending,
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l->sourceCrop.left,
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l->sourceCrop.top,
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l->sourceCrop.right,
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@ -83,8 +88,6 @@ static int hwc_prepare(hwc_composer_device_1_t* dev, size_t numDisplays,
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hwc_display_contents_1_t** displays) {
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auto context = reinterpret_cast<HwcContext*>(dev);
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ALOGI("%s", __PRETTY_FUNCTION__);
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if (displays == NULL || displays[0] == NULL)
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return -EINVAL;
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@ -102,7 +105,9 @@ static int hwc_prepare(hwc_composer_device_1_t* dev, size_t numDisplays,
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for (; i < num_hw_layers; i++) {
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hwc_layer_1_t* layer = &displays[0]->hwLayers[num_hw_layers - 1 - i];
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#if 0
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dump_layer(layer);
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#endif
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if (layer->flags & HWC_SKIP_LAYER) {
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// All layers below and including this one will be drawn into the
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@ -165,8 +170,6 @@ static int hwc_set(hwc_composer_device_1_t* dev, size_t numDisplays,
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hwc_display_contents_1_t** displays) {
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auto context = reinterpret_cast<HwcContext*>(dev);
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ALOGI("%s", __PRETTY_FUNCTION__);
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if (displays == NULL || displays[0] == NULL)
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return -EFAULT;
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@ -175,7 +178,13 @@ static int hwc_set(hwc_composer_device_1_t* dev, size_t numDisplays,
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for (size_t i = 0 ; i < displays[0]->numHwLayers ; i++) {
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const auto layer = &displays[0]->hwLayers[i];
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if (layer->flags & HWC_SKIP_LAYER ||
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layer->flags & HWC_IS_CURSOR_LAYER)
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continue;
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#if 0
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dump_layer(layer);
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#endif
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// FIXME this is just dirty ... but layer->handle is a const native_handle_t and canBePosted
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// can't be called with a const.
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@ -185,11 +194,22 @@ static int hwc_set(hwc_composer_device_1_t* dev, size_t numDisplays,
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return -EINVAL;
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}
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ALOGI("Posting buffer %p\n", cb->hostHandle);
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rcEnc->rcFBPost(rcEnc, cb->hostHandle);
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rcEnc->rcPostLayer(rcEnc,
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layer->name,
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cb->hostHandle,
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layer->sourceCrop.left,
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layer->sourceCrop.top,
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layer->sourceCrop.right,
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layer->sourceCrop.bottom,
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layer->displayFrame.left,
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layer->displayFrame.top,
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layer->displayFrame.right,
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layer->displayFrame.bottom);
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hostCon->flush();
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}
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rcEnc->rcPostAllLayersDone(rcEnc);
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check_sync_fds(numDisplays, displays);
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return 0;
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@ -197,37 +217,81 @@ static int hwc_set(hwc_composer_device_1_t* dev, size_t numDisplays,
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static int hwc_event_control(hwc_composer_device_1* dev, int disp,
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int event, int enabled) {
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ALOGI("%s", __PRETTY_FUNCTION__);
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return -EFAULT;
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}
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static void hwc_register_procs(hwc_composer_device_1* dev,
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hwc_procs_t const* procs) {
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ALOGI("%s", __PRETTY_FUNCTION__);
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}
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static int hwc_blank(hwc_composer_device_1* dev, int disp, int blank) {
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ALOGI("%s", __PRETTY_FUNCTION__);
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return 0;
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}
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static int hwc_query(hwc_composer_device_1* dev, int what, int* value) {
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ALOGI("%s", __PRETTY_FUNCTION__);
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return 0;
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}
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static int hwc_device_close(hw_device_t* dev) {
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ALOGI("%s", __PRETTY_FUNCTION__);
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auto context = reinterpret_cast<HwcContext*>(dev);
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delete context;
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return 0;
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}
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static int hwc_get_display_configs(hwc_composer_device_1* dev, int disp,
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uint32_t* configs, size_t* numConfigs) {
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if (disp != 0) {
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return -EINVAL;
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}
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if (*numConfigs > 0) {
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// Config[0] will be passed in to getDisplayAttributes as the disp
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// parameter. The ARC display supports only 1 configuration.
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configs[0] = 0;
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*numConfigs = 1;
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}
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return 0;
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}
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static int hwc_get_display_attributes(hwc_composer_device_1* dev,
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int disp, uint32_t config,
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const uint32_t* attributes,
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int32_t* values) {
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if (disp != 0 || config != 0) {
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return -EINVAL;
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}
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DEFINE_AND_VALIDATE_HOST_CONNECTION();
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while (*attributes != HWC_DISPLAY_NO_ATTRIBUTE) {
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switch (*attributes) {
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case HWC_DISPLAY_VSYNC_PERIOD:
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*values = rcEnc->rcGetDisplayVsyncPeriod(rcEnc, disp);
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break;
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case HWC_DISPLAY_WIDTH:
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*values = rcEnc->rcGetDisplayWidth(rcEnc, disp);
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break;
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case HWC_DISPLAY_HEIGHT:
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*values = rcEnc->rcGetDisplayHeight(rcEnc, disp);
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break;
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case HWC_DISPLAY_DPI_X:
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*values = 1000 * rcEnc->rcGetDisplayDpiX(rcEnc, disp);
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break;
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case HWC_DISPLAY_DPI_Y:
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*values = 1000 * rcEnc->rcGetDisplayDpiY(rcEnc, disp);
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break;
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default:
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ALOGE("Unknown attribute value 0x%02x", *attributes);
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}
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++attributes;
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++values;
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}
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return 0;
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}
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static int hwc_device_open(const hw_module_t* module, const char* name, hw_device_t** device) {
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ALOGI("%s", __PRETTY_FUNCTION__);
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ALOGD("%s", __PRETTY_FUNCTION__);
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if (strcmp(name, HWC_HARDWARE_COMPOSER) != 0)
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return -EINVAL;
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@ -241,9 +305,9 @@ static int hwc_device_open(const hw_module_t* module, const char* name, hw_devic
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dev->device.eventControl = hwc_event_control;
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dev->device.blank = hwc_blank;
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dev->device.query = hwc_query;
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dev->device.getDisplayConfigs = hwc_get_display_configs;
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dev->device.getDisplayAttributes = hwc_get_display_attributes;
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dev->device.registerProcs = hwc_register_procs;
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// FIXME: eventually implement to dump specific information
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dev->device.dump = nullptr;
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*device = &dev->device.common;
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|
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|
|
|
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35
android/service/activity_manager_interface.cpp
Normal file
35
android/service/activity_manager_interface.cpp
Normal file
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@ -0,0 +1,35 @@
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/*
|
||||
* Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
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*
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||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License version 3, as published
|
||||
* by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranties of
|
||||
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
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||||
*/
|
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|
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#define LOG_TAG "Anboxd"
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#include "android/service/activity_manager_interface.h"
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namespace android {
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BpActivityManager::BpActivityManager(const sp<IBinder> &binder) :
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BpInterface<IActivityManager>(binder) {
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}
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status_t BpActivityManager::setFocusedTask(int32_t id) {
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Parcel data, reply;
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data.writeInterfaceToken(IActivityManager::getInterfaceDescriptor());
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data.writeInt32(id);
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return remote()->transact(IActivityManager::SET_FOCUSED_TASK, data, &reply);
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}
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IMPLEMENT_META_INTERFACE(ActivityManager, "android.app.IActivityManager");
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} // namespace android
|
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50
android/service/activity_manager_interface.h
Normal file
50
android/service/activity_manager_interface.h
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
/*
|
||||
* Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License version 3, as published
|
||||
* by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranties of
|
||||
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef ANBOX_ANDROID_ACTIVITY_MANAGER_INTERFACE_H_
|
||||
#define ANBOX_ANDROID_ACTIVITY_MANAGER_INTERFACE_H_
|
||||
|
||||
#include <binder/IBinder.h>
|
||||
#include <binder/IInterface.h>
|
||||
#include <binder/Parcel.h>
|
||||
|
||||
#include <utils/String16.h>
|
||||
#include <utils/StrongPointer.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace android {
|
||||
class IActivityManager : public IInterface {
|
||||
public:
|
||||
DECLARE_META_INTERFACE(ActivityManager);
|
||||
|
||||
enum {
|
||||
// This needs to stay synchronized with frameworks/base/core/java/android/app/IActivityManager.java
|
||||
SET_FOCUSED_TASK = IBinder::FIRST_CALL_TRANSACTION + 130,
|
||||
};
|
||||
|
||||
virtual status_t setFocusedTask(int32_t id) = 0;
|
||||
};
|
||||
|
||||
class BpActivityManager : public BpInterface<IActivityManager> {
|
||||
public:
|
||||
BpActivityManager(const sp<IBinder> &binder);
|
||||
|
||||
status_t setFocusedTask(int32_t id) override;
|
||||
};
|
||||
} // namespace android
|
||||
#endif
|
||||
|
|
@ -15,6 +15,8 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#define LOG_TAG "Anboxd"
|
||||
|
||||
#include "android/service/android_api_skeleton.h"
|
||||
|
||||
#include "anbox_rpc.pb.h"
|
||||
|
|
@ -23,6 +25,8 @@
|
|||
#include <core/posix/exec.h>
|
||||
#include <core/posix/child_process.h>
|
||||
|
||||
#include <binder/IServiceManager.h>
|
||||
|
||||
namespace {
|
||||
std::map<std::string,std::string> common_env = {
|
||||
{"ANDROID_DATA", "/data"},
|
||||
|
|
@ -48,6 +52,14 @@ void AndroidApiSkeleton::wait_for_process(core::posix::ChildProcess &process,
|
|||
}
|
||||
}
|
||||
|
||||
void AndroidApiSkeleton::connect_services() {
|
||||
if (!activity_manager_.get()) {
|
||||
auto am = android::defaultServiceManager()->getService(android::String16("activity"));
|
||||
if (am.get())
|
||||
activity_manager_ = new android::BpActivityManager(am);
|
||||
}
|
||||
}
|
||||
|
||||
void AndroidApiSkeleton::install_application(anbox::protobuf::bridge::InstallApplication const *request,
|
||||
anbox::protobuf::rpc::Void *response,
|
||||
google::protobuf::Closure *done) {
|
||||
|
|
@ -106,4 +118,19 @@ void AndroidApiSkeleton::set_dns_servers(anbox::protobuf::bridge::SetDnsServers
|
|||
|
||||
done->Run();
|
||||
}
|
||||
|
||||
void AndroidApiSkeleton::set_focused_task(anbox::protobuf::bridge::SetFocusedTask const *request,
|
||||
anbox::protobuf::rpc::Void *response,
|
||||
google::protobuf::Closure *done) {
|
||||
(void) response;
|
||||
|
||||
connect_services();
|
||||
|
||||
if (activity_manager_.get())
|
||||
activity_manager_->setFocusedTask(request->id());
|
||||
else
|
||||
response->set_error("ActivityManager is not available");
|
||||
|
||||
done->Run();
|
||||
}
|
||||
} // namespace anbox
|
||||
|
|
|
|||
|
|
@ -18,6 +18,8 @@
|
|||
#ifndef ANBOX_PLATFORM_API_SKELETON_H_
|
||||
#define ANBOX_PLATFORM_API_SKELETON_H_
|
||||
|
||||
#include "android/service/activity_manager_interface.h"
|
||||
|
||||
namespace google {
|
||||
namespace protobuf {
|
||||
class Closure;
|
||||
|
|
@ -36,6 +38,7 @@ namespace bridge {
|
|||
class InstallApplication;
|
||||
class LaunchApplication;
|
||||
class SetDnsServers;
|
||||
class SetFocusedTask;
|
||||
} // namespace bridge
|
||||
namespace rpc {
|
||||
class Void;
|
||||
|
|
@ -58,9 +61,17 @@ public:
|
|||
anbox::protobuf::rpc::Void *response,
|
||||
google::protobuf::Closure *done);
|
||||
|
||||
void set_focused_task(anbox::protobuf::bridge::SetFocusedTask const *request,
|
||||
anbox::protobuf::rpc::Void *response,
|
||||
google::protobuf::Closure *done);
|
||||
|
||||
private:
|
||||
void wait_for_process(core::posix::ChildProcess &process,
|
||||
anbox::protobuf::rpc::Void *response);
|
||||
|
||||
void connect_services();
|
||||
|
||||
android::sp<android::BpActivityManager> activity_manager_;
|
||||
};
|
||||
} // namespace anbox
|
||||
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@
|
|||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
|
||||
#define LOG_TAG "Anbox"
|
||||
#define LOG_TAG "Anboxd"
|
||||
#include <cutils/log.h>
|
||||
|
||||
namespace {
|
||||
|
|
|
|||
|
|
@ -41,6 +41,8 @@ void MessageProcessor::dispatch(rpc::Invocation const& invocation) {
|
|||
invoke(this, platform_api_.get(), &AndroidApiSkeleton::launch_application, invocation);
|
||||
else if (invocation.method_name() == "set_dns_servers")
|
||||
invoke(this, platform_api_.get(), &AndroidApiSkeleton::set_dns_servers, invocation);
|
||||
else if (invocation.method_name() == "set_focused_task")
|
||||
invoke(this, platform_api_.get(), &AndroidApiSkeleton::set_focused_task, invocation);
|
||||
}
|
||||
|
||||
void MessageProcessor::process_event_sequence(const std::string&) {
|
||||
|
|
|
|||
|
|
@ -21,38 +21,44 @@
|
|||
#include "anbox_rpc.pb.h"
|
||||
#include "anbox_bridge.pb.h"
|
||||
|
||||
#define LOG_TAG "Anbox"
|
||||
#include <cutils/log.h>
|
||||
|
||||
namespace anbox {
|
||||
PlatformApiStub::PlatformApiStub(const std::shared_ptr<rpc::Channel> &rpc_channel) :
|
||||
rpc_channel_(rpc_channel) {
|
||||
}
|
||||
|
||||
void PlatformApiStub::boot_finished() {
|
||||
auto c = std::make_shared<Request<protobuf::rpc::Void>>();
|
||||
protobuf::bridge::EventSequence seq;
|
||||
auto event = seq.mutable_boot_finished();
|
||||
(void) event;
|
||||
rpc_channel_->send_event(seq);
|
||||
}
|
||||
|
||||
ALOGI("Boot finished");
|
||||
void PlatformApiStub::update_window_state(const WindowStateUpdate &state) {
|
||||
protobuf::bridge::EventSequence seq;
|
||||
auto event = seq.mutable_window_state_update();
|
||||
|
||||
{
|
||||
std::lock_guard<decltype(mutex_)> lock(mutex_);
|
||||
boot_finished_wait_handle_.expect_result();
|
||||
auto convert_window = [](WindowStateUpdate::Window in, anbox::protobuf::bridge::WindowStateUpdateEvent_WindowState *out) {
|
||||
out->set_display_id(in.display_id);
|
||||
out->set_has_surface(in.has_surface);
|
||||
out->set_package_name(in.package_name);
|
||||
out->set_frame_left(in.frame.left);
|
||||
out->set_frame_top(in.frame.top);
|
||||
out->set_frame_right(in.frame.right);
|
||||
out->set_frame_bottom(in.frame.bottom);
|
||||
out->set_task_id(in.task_id);
|
||||
out->set_stack_id(in.stack_id);
|
||||
};
|
||||
|
||||
for (const auto &window : state.updated_windows) {
|
||||
auto w = event->add_windows();
|
||||
convert_window(window, w);
|
||||
}
|
||||
|
||||
protobuf::rpc::Void message;
|
||||
for (const auto &window : state.removed_windows) {
|
||||
auto w = event->add_removed_windows();
|
||||
convert_window(window, w);
|
||||
}
|
||||
|
||||
rpc_channel_->call_method(
|
||||
"boot_finished",
|
||||
&message, c->response.get(),
|
||||
google::protobuf::NewCallback(this, &PlatformApiStub::handle_boot_finished_response, c.get()));
|
||||
|
||||
boot_finished_wait_handle_.wait_for_all();
|
||||
|
||||
ALOGI("Boot finished sent successfully!");
|
||||
}
|
||||
|
||||
void PlatformApiStub::handle_boot_finished_response(Request<protobuf::rpc::Void>*) {
|
||||
ALOGI("handle_boot_finished_response");
|
||||
boot_finished_wait_handle_.result_received();
|
||||
rpc_channel_->send_event(seq);
|
||||
}
|
||||
} // namespace anbox
|
||||
|
|
|
|||
|
|
@ -21,6 +21,8 @@
|
|||
#include "anbox/common/wait_handle.h"
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
namespace anbox {
|
||||
namespace protobuf {
|
||||
|
|
@ -37,6 +39,27 @@ public:
|
|||
|
||||
void boot_finished();
|
||||
|
||||
struct WindowStateUpdate {
|
||||
struct Window {
|
||||
int display_id;
|
||||
bool has_surface;
|
||||
std::string package_name;
|
||||
struct Frame {
|
||||
int left;
|
||||
int top;
|
||||
int right;
|
||||
int bottom;
|
||||
};
|
||||
Frame frame;
|
||||
int task_id;
|
||||
int stack_id;
|
||||
};
|
||||
std::vector<Window> updated_windows;
|
||||
std::vector<Window> removed_windows;
|
||||
};
|
||||
|
||||
void update_window_state(const WindowStateUpdate &state);
|
||||
|
||||
private:
|
||||
template<typename Response>
|
||||
struct Request {
|
||||
|
|
@ -45,10 +68,7 @@ private:
|
|||
bool success;
|
||||
};
|
||||
|
||||
void handle_boot_finished_response(Request<protobuf::rpc::Void> *request);
|
||||
|
||||
mutable std::mutex mutex_;
|
||||
common::WaitHandle boot_finished_wait_handle_;
|
||||
|
||||
std::shared_ptr<rpc::Channel> rpc_channel_;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -16,12 +16,16 @@
|
|||
*/
|
||||
|
||||
#include "android/service/platform_service.h"
|
||||
#include "android/service/platform_api_stub.h"
|
||||
#include "anbox/rpc/channel.h"
|
||||
|
||||
#include "anbox_rpc.pb.h"
|
||||
#include "anbox_bridge.pb.h"
|
||||
|
||||
#define LOG_TAG "Anboxd"
|
||||
#include <cutils/log.h>
|
||||
|
||||
#include <utils/String8.h>
|
||||
|
||||
using namespace android;
|
||||
|
||||
namespace android {
|
||||
|
|
@ -33,4 +37,59 @@ status_t PlatformService::boot_finished() {
|
|||
platform_api_stub_->boot_finished();
|
||||
return OK;
|
||||
}
|
||||
|
||||
anbox::PlatformApiStub::WindowStateUpdate::Window PlatformService::unpack_window_state(const Parcel &data) {
|
||||
bool has_surface = data.readByte() != 0;
|
||||
|
||||
String8 package_name(data.readString16());
|
||||
|
||||
auto frame_left = data.readInt32();
|
||||
auto frame_top = data.readInt32();
|
||||
auto frame_right = data.readInt32();
|
||||
auto frame_bottom = data.readInt32();
|
||||
auto task_id = data.readInt32();
|
||||
auto stack_id = data.readInt32();
|
||||
|
||||
ALOGI(" Window: package=%s frame={%d,%d,%d,%d} task=%d stack=%d",
|
||||
package_name.string(), frame_left, frame_top, frame_right, frame_bottom,
|
||||
task_id, stack_id);
|
||||
|
||||
return anbox::PlatformApiStub::WindowStateUpdate::Window{
|
||||
-1, // Display id will be added by the caller
|
||||
has_surface,
|
||||
package_name.string(),
|
||||
{frame_left, frame_top, frame_right, frame_bottom},
|
||||
task_id,
|
||||
stack_id,
|
||||
};
|
||||
}
|
||||
|
||||
status_t PlatformService::update_window_state(const Parcel &data) {
|
||||
anbox::PlatformApiStub::WindowStateUpdate state;
|
||||
|
||||
ALOGI("Udated windows:");
|
||||
const auto num_displays = data.readInt32();
|
||||
for (auto n = 0; n < num_displays; n++) {
|
||||
const auto display_id = data.readInt32();
|
||||
const auto num_windows = data.readInt32();
|
||||
ALOGI(" Display: id=%d", display_id);
|
||||
|
||||
for (auto m = 0; m < num_windows; m++) {
|
||||
auto window = unpack_window_state(data);
|
||||
window.display_id = display_id;
|
||||
state.updated_windows.push_back(window);
|
||||
}
|
||||
}
|
||||
|
||||
ALOGI("Removed windows:");
|
||||
const auto num_removed_windows = data.readInt32();
|
||||
for (auto n = 0; n < num_removed_windows; n++) {
|
||||
auto window = unpack_window_state(data);
|
||||
state.removed_windows.push_back(window);
|
||||
}
|
||||
|
||||
platform_api_stub_->update_window_state(state);
|
||||
|
||||
return OK;
|
||||
}
|
||||
} // namespace android
|
||||
|
|
|
|||
|
|
@ -19,23 +19,24 @@
|
|||
#define ANBOX_ANDROID_PLATFORM_SERVICE_H_
|
||||
|
||||
#include "android/service/platform_service_interface.h"
|
||||
#include "android/service/platform_api_stub.h"
|
||||
|
||||
#include <binder/Parcel.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace anbox {
|
||||
class PlatformApiStub;
|
||||
} // namespace anbox
|
||||
|
||||
namespace android {
|
||||
class PlatformService : public BnPlatformService {
|
||||
public:
|
||||
static const char* service_name() { return "anbox.PlatformService"; }
|
||||
static const char* service_name() { return "org.anbox.PlatformService"; }
|
||||
|
||||
PlatformService(const std::shared_ptr<anbox::PlatformApiStub> &platform_api_stub);
|
||||
|
||||
status_t boot_finished() override;
|
||||
status_t update_window_state(const Parcel &data) override;
|
||||
|
||||
private:
|
||||
anbox::PlatformApiStub::WindowStateUpdate::Window unpack_window_state(const Parcel &data);
|
||||
std::shared_ptr<anbox::PlatformApiStub> platform_api_stub_;
|
||||
};
|
||||
} // namespace android
|
||||
|
|
|
|||
|
|
@ -28,7 +28,13 @@ status_t BpPlatformService::boot_finished() {
|
|||
return remote()->transact(IPlatformService::BOOT_FINISHED, data, &reply);
|
||||
}
|
||||
|
||||
IMPLEMENT_META_INTERFACE(PlatformService, "anbox.IPlatformService");
|
||||
status_t BpPlatformService::update_window_state(const Parcel&) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IPlatformService::getInterfaceDescriptor());
|
||||
return remote()->transact(IPlatformService::UPDATE_WINDOW_STATE, data, &reply);
|
||||
}
|
||||
|
||||
IMPLEMENT_META_INTERFACE(PlatformService, "org.anbox.IPlatformService");
|
||||
|
||||
status_t BnPlatformService::onTransact(uint32_t code, const Parcel &data,
|
||||
Parcel *reply, uint32_t flags) {
|
||||
|
|
@ -36,6 +42,9 @@ status_t BnPlatformService::onTransact(uint32_t code, const Parcel &data,
|
|||
case BOOT_FINISHED:
|
||||
CHECK_INTERFACE(IPlatformService, data, reply);
|
||||
return boot_finished();
|
||||
case UPDATE_WINDOW_STATE:
|
||||
CHECK_INTERFACE(IPlatformService, data, reply);
|
||||
return update_window_state(data);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -33,10 +33,13 @@ public:
|
|||
DECLARE_META_INTERFACE(PlatformService);
|
||||
|
||||
enum {
|
||||
// Keep this synchronized with frameworks/base/services/java/com/android/server/wm/AnboxPlatformServiceProxy.java
|
||||
BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
|
||||
UPDATE_WINDOW_STATE = IBinder::FIRST_CALL_TRANSACTION + 1,
|
||||
};
|
||||
|
||||
virtual status_t boot_finished() = 0;
|
||||
virtual status_t update_window_state(const Parcel &data) = 0;
|
||||
};
|
||||
|
||||
class BpPlatformService : public BpInterface<IPlatformService> {
|
||||
|
|
@ -44,6 +47,7 @@ public:
|
|||
BpPlatformService(const sp<IBinder> &binder);
|
||||
|
||||
status_t boot_finished() override;
|
||||
status_t update_window_state(const Parcel &data) override;
|
||||
};
|
||||
|
||||
class BnPlatformService : public BnInterface<IPlatformService> {
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ typedef void (*emugl_crash_func_t)(const char* format, ...);
|
|||
#define LIST_RENDER_API_FUNCTIONS(X) \
|
||||
X(int, initLibrary, (), ()) \
|
||||
X(int, setStreamMode, (int mode), (mode)) \
|
||||
X(int, initOpenGLRenderer, (EGLNativeDisplayType native_display, int width, int height, bool useSubWindow, char* addr, size_t addrLen, emugl_logger_struct logfuncs, emugl_crash_func_t crashfunc), (width, height, useSubWindow, addr, addrLen, logfuncs, crashfunc)) \
|
||||
X(int, initOpenGLRenderer, (EGLNativeDisplayType native_display, char* addr, size_t addrLen, emugl_logger_struct logfuncs, emugl_crash_func_t crashfunc), (native_display, addr, addrLen, logfuncs, crashfunc)) \
|
||||
X(void, getHardwareStrings, (const char** vendor, const char** renderer, const char** version), (vendor, renderer, version)) \
|
||||
X(void, setPostCallback, (OnPostFn onPost, void* onPostContext), (onPost, onPostContext)) \
|
||||
X(bool, showOpenGLSubwindow, (FBNativeWindowType window, int wx, int wy, int ww, int wh, int fbw, int fbh, float dpr, float zRot), (window, wx, wy, ww, wh, fbw, fbh, dpr, zRot)) \
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
add_subdirectory(GLESv1_dec)
|
||||
add_subdirectory(GLESv2_dec)
|
||||
add_subdirectory(libOpenGLESDispatch)
|
||||
add_subdirectory(libOpenglRender)
|
||||
add_subdirectory(renderControl_dec)
|
||||
add_subdirectory(Translator)
|
||||
|
|
|
|||
|
|
@ -33,14 +33,12 @@
|
|||
|
||||
|
||||
#define SET_ERROR_IF(condition,err) if((condition)) { \
|
||||
fprintf(stderr, "%s:%s:%d error 0x%x\n", __FILE__, __FUNCTION__, __LINE__, err); \
|
||||
ctx->setGLerror(err); \
|
||||
return; \
|
||||
}
|
||||
|
||||
|
||||
#define RET_AND_SET_ERROR_IF(condition,err,ret) if((condition)) { \
|
||||
fprintf(stderr, "%s:%s:%d error 0x%x\n", __FILE__, __FUNCTION__, __LINE__, err); \
|
||||
ctx->setGLerror(err); \
|
||||
return ret; \
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,31 +0,0 @@
|
|||
set(SOURCES
|
||||
ColorBuffer.cpp
|
||||
FbConfig.cpp
|
||||
FrameBuffer.cpp
|
||||
NativeSubWindow_delegate.cpp
|
||||
ReadBuffer.cpp
|
||||
RenderContext.cpp
|
||||
RenderControl.cpp
|
||||
RenderServer.cpp
|
||||
RenderThread.cpp
|
||||
RenderThreadInfo.cpp
|
||||
render_api.cpp
|
||||
RenderWindow.cpp
|
||||
SocketStream.cpp
|
||||
TcpStream.cpp
|
||||
TextureDraw.cpp
|
||||
TextureResize.cpp
|
||||
TimeUtils.cpp
|
||||
UnixStream.cpp
|
||||
WindowSurface.cpp)
|
||||
|
||||
add_library(OpenglRender ${SOURCES})
|
||||
target_link_libraries(OpenglRender
|
||||
emugl_common
|
||||
GLESv1_dec
|
||||
GLESv2_dec
|
||||
renderControl_dec
|
||||
OpenGLESDispatch
|
||||
OpenglCodecCommon
|
||||
${EGL_LDFLAGS}
|
||||
${EGL_LIBRARIES})
|
||||
|
|
@ -1,81 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#ifndef NATIVE_SUB_WINDOW_H
|
||||
#define NATIVE_SUB_WINDOW_H
|
||||
|
||||
#include "OpenglRender/render_api_platform_types.h"
|
||||
|
||||
#include <EGL/egl.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
class SubWindowHandler {
|
||||
public:
|
||||
virtual ~SubWindowHandler() { }
|
||||
virtual EGLNativeWindowType create_window(int x, int y, int width, int height) = 0;
|
||||
virtual void destroy_window(EGLNativeWindowType win) = 0;
|
||||
};
|
||||
|
||||
void registerSubWindowHandler(const std::shared_ptr<SubWindowHandler> &handler);
|
||||
|
||||
typedef void (*SubWindowRepaintCallback)(void*);
|
||||
|
||||
// Create a new sub-window that will be used to display the content of the
|
||||
// emulated GPU on top of the regular UI window.
|
||||
// |p_window| is the platform-specific handle to the main UI window.
|
||||
// |x|, |y| is the position sub-window relative to the top-left corner of the
|
||||
// main window.
|
||||
// |width| and |height| are the dimensions of the sub-window, as well as of
|
||||
// the emulated framebuffer.
|
||||
// |repaint_callback| may be invoked every time the window has to be repainted
|
||||
// (such as receiving a WM_PAINT event on Windows). If the provided argument is
|
||||
// NULL, nothing will be invoked.
|
||||
// |repaint_callback_param| an additional parameter that will be passed to the
|
||||
// repaint callback when/if it's invoked.
|
||||
// On success, return a new platform-specific window handle, cast as an
|
||||
// EGLNativeWindowType. Or 0/NULL in case of failure.
|
||||
EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height,
|
||||
SubWindowRepaintCallback repaint_callback,
|
||||
void* repaint_callback_param);
|
||||
|
||||
// Destroy a sub-window previously created through createSubWindow() above.
|
||||
void destroySubWindow(EGLNativeWindowType win);
|
||||
|
||||
// Moves a sub-window previously created through createSubWindow() above.
|
||||
// |p_parent_window| is the platform-specific handle to the main UI window.
|
||||
// |p_sub_window| is the platform-specific handle to the EGL subwindow.
|
||||
// |x|,|y|,|width|,|height| are the new location and dimensions of the
|
||||
// subwindow.
|
||||
int moveSubWindow(FBNativeWindowType p_parent_window,
|
||||
EGLNativeWindowType p_sub_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
@ -1,101 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include "NativeSubWindow.h"
|
||||
#include <Cocoa/Cocoa.h>
|
||||
|
||||
/*
|
||||
* EmuGLView inherit from NSView and override the isOpaque
|
||||
* method to return YES. That prevents drawing of underlying window/view
|
||||
* when the view needs to be redrawn.
|
||||
*/
|
||||
@interface EmuGLView : NSView {
|
||||
} @end
|
||||
|
||||
@implementation EmuGLView
|
||||
|
||||
- (BOOL)isOpaque {
|
||||
return YES;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height,
|
||||
SubWindowRepaintCallback repaint_callback,
|
||||
void* repaint_callback_param) {
|
||||
NSWindow* win = (NSWindow *)p_window;
|
||||
if (!win) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* (x,y) assume an upper-left origin, but Cocoa uses a lower-left origin */
|
||||
NSRect content_rect = [win contentRectForFrameRect:[win frame]];
|
||||
int cocoa_y = (int)content_rect.size.height - (y + height);
|
||||
NSRect contentRect = NSMakeRect(x, cocoa_y, width, height);
|
||||
|
||||
NSView *glView = [[EmuGLView alloc] initWithFrame:contentRect];
|
||||
if (glView) {
|
||||
[glView setWantsBestResolutionOpenGLSurface:YES];
|
||||
[[win contentView] addSubview:glView];
|
||||
[win makeKeyAndOrderFront:nil];
|
||||
}
|
||||
|
||||
return (EGLNativeWindowType)glView;
|
||||
}
|
||||
|
||||
void destroySubWindow(EGLNativeWindowType win) {
|
||||
if(win){
|
||||
NSView *glView = (NSView *)win;
|
||||
[glView removeFromSuperview];
|
||||
[glView release];
|
||||
}
|
||||
}
|
||||
|
||||
int moveSubWindow(FBNativeWindowType p_parent_window,
|
||||
EGLNativeWindowType p_sub_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height) {
|
||||
NSWindow *win = (NSWindow *)p_parent_window;
|
||||
if (!win) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
NSView *glView = (NSView *)p_sub_window;
|
||||
if (!glView) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The view must be removed from the hierarchy to be properly resized */
|
||||
[glView removeFromSuperview];
|
||||
|
||||
/* (x,y) assume an upper-left origin, but Cocoa uses a lower-left origin */
|
||||
NSRect content_rect = [win contentRectForFrameRect:[win frame]];
|
||||
int cocoa_y = (int)content_rect.size.height - (y + height);
|
||||
NSRect newFrame = NSMakeRect(x, cocoa_y, width, height);
|
||||
[glView setFrame:newFrame];
|
||||
|
||||
/* Re-add the sub-window to the view hierarchy */
|
||||
[[win contentView] addSubview:glView];
|
||||
[win makeKeyAndOrderFront:nil];
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
|
@ -1,72 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "NativeSubWindow.h"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
namespace {
|
||||
static std::shared_ptr<SubWindowHandler> current_handler = nullptr;
|
||||
}
|
||||
|
||||
void registerSubWindowHandler(const std::shared_ptr<SubWindowHandler> &handler) {
|
||||
if (current_handler)
|
||||
throw std::runtime_error("A sub window handle is already registered");
|
||||
|
||||
current_handler = handler;
|
||||
}
|
||||
|
||||
EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height,
|
||||
SubWindowRepaintCallback repaint_callback,
|
||||
void* repaint_callback_param) {
|
||||
(void) p_window;
|
||||
(void) repaint_callback;
|
||||
(void) repaint_callback_param;
|
||||
|
||||
if (!current_handler)
|
||||
return (EGLNativeWindowType) 0;
|
||||
|
||||
return current_handler->create_window(x, y, width, height);
|
||||
}
|
||||
|
||||
void destroySubWindow(EGLNativeWindowType win) {
|
||||
if (!current_handler)
|
||||
return;
|
||||
|
||||
return current_handler->destroy_window(win);
|
||||
}
|
||||
|
||||
int moveSubWindow(FBNativeWindowType p_parent_window,
|
||||
EGLNativeWindowType p_sub_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height) {
|
||||
(void) p_parent_window;
|
||||
(void) p_sub_window;
|
||||
(void) x;
|
||||
(void) y;
|
||||
(void) width;
|
||||
(void) height;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1,201 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define MIR_EGL_PLATFORM
|
||||
|
||||
#include "mir_support/shared_state.h"
|
||||
|
||||
#include "NativeSubWindow.h"
|
||||
|
||||
#include "OpenglCodecCommon/ErrorLog.h"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
#include <mirclient/mir_toolkit/mir_client_library.h>
|
||||
|
||||
namespace {
|
||||
std::map<EGLNativeWindowType,MirSurface*> surfaces;
|
||||
|
||||
static const MirDisplayOutput *find_active_output(
|
||||
const MirDisplayConfiguration *conf)
|
||||
{
|
||||
const MirDisplayOutput *output = NULL;
|
||||
int d;
|
||||
|
||||
for (d = 0; d < (int)conf->num_outputs; d++)
|
||||
{
|
||||
const MirDisplayOutput *out = conf->outputs + d;
|
||||
|
||||
if (out->used &&
|
||||
out->connected &&
|
||||
out->num_modes &&
|
||||
out->current_mode < out->num_modes)
|
||||
{
|
||||
output = out;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
|
||||
MirPixelFormat defaultPixelFormatFor(MirConnection *connection)
|
||||
{
|
||||
MirPixelFormat format;
|
||||
unsigned int nformats;
|
||||
mir_connection_get_available_surface_formats(connection, &format, 1, &nformats);
|
||||
return format;
|
||||
}
|
||||
|
||||
void handleSurfaceEvent(const MirSurfaceEvent *event) {
|
||||
MirSurfaceAttrib attrib = mir_surface_event_get_attribute(event);
|
||||
if (attrib != mir_surface_attrib_visibility)
|
||||
return;
|
||||
switch (mir_surface_event_get_attribute(event)) {
|
||||
case mir_surface_visibility_exposed:
|
||||
ERR("Surface exposed\n");
|
||||
break;
|
||||
case mir_surface_visibility_occluded:
|
||||
ERR("Surface occluded\n");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void surfaceEventHandler(MirSurface *surface, MirEvent const *event, void *context) {
|
||||
switch (mir_event_get_type(event)) {
|
||||
case mir_event_type_input:
|
||||
break;
|
||||
case mir_event_type_surface:
|
||||
handleSurfaceEvent(mir_event_get_surface_event(event));
|
||||
break;
|
||||
case mir_event_type_resize:
|
||||
{
|
||||
MirResizeEvent const *resize_event = mir_event_get_resize_event(event);
|
||||
ERR("Resized to %dx%d\n",
|
||||
mir_resize_event_get_width(resize_event),
|
||||
mir_resize_event_get_height(resize_event));
|
||||
}
|
||||
break;
|
||||
case mir_event_type_close_surface:
|
||||
break;
|
||||
case mir_event_type_surface_output:
|
||||
{
|
||||
MirSurfaceOutputEvent const *output_event = mir_event_get_surface_output_event(event);
|
||||
ERR("dpi %i output id %d\n",
|
||||
mir_surface_output_event_get_dpi(output_event),
|
||||
mir_surface_output_event_get_output_id(output_event));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height,
|
||||
SubWindowRepaintCallback repaint_callback,
|
||||
void* repaint_callback_param) {
|
||||
|
||||
(void) p_window;
|
||||
(void) x;
|
||||
(void) y;
|
||||
(void) width;
|
||||
(void) height;
|
||||
(void) repaint_callback;
|
||||
(void) repaint_callback_param;
|
||||
|
||||
mir::support::SharedState::get()->ensure_connection();
|
||||
|
||||
const auto pixel_format = defaultPixelFormatFor(mir::support::SharedState::get()->connection());
|
||||
|
||||
ERR("Selected pixel format %d\n", pixel_format);
|
||||
|
||||
MirDisplayConfiguration* display_config =
|
||||
mir_connection_create_display_config(mir::support::SharedState::get()->connection());
|
||||
|
||||
const MirDisplayOutput *output = find_active_output(display_config);
|
||||
if (!output)
|
||||
throw new std::runtime_error("Failed to find active output display");
|
||||
|
||||
const MirDisplayMode *mode = &output->modes[output->current_mode];
|
||||
|
||||
auto spec = mir_connection_create_spec_for_normal_surface(
|
||||
mir::support::SharedState::get()->connection(),
|
||||
mode->vertical_resolution,
|
||||
mode->horizontal_resolution,
|
||||
pixel_format);
|
||||
|
||||
mir_surface_spec_set_name(spec, "anbox");
|
||||
mir_surface_spec_set_event_handler(spec, surfaceEventHandler, nullptr);
|
||||
ERR("Selecting output id %d", output->output_id);
|
||||
mir_surface_spec_set_fullscreen_on_output(spec, output->output_id);
|
||||
mir_surface_spec_set_buffer_usage(spec, mir_buffer_usage_hardware);
|
||||
|
||||
mir_display_config_destroy(display_config);
|
||||
|
||||
auto surface = mir_surface_create_sync(spec);
|
||||
mir_surface_spec_release(spec);
|
||||
|
||||
if (!mir_surface_is_valid(surface)) {
|
||||
ERR("surface error: %s\n", mir_surface_get_error_message(surface));
|
||||
throw std::runtime_error("Failed to create a Mir surface");
|
||||
}
|
||||
|
||||
MirSurfaceParameters parameters;
|
||||
mir_surface_get_parameters(surface, ¶meters);
|
||||
ERR("width %i height %i output id %i\n",
|
||||
parameters.width,
|
||||
parameters.height,
|
||||
parameters.output_id);
|
||||
|
||||
auto surface_buffer_stream = mir_surface_get_buffer_stream(surface);
|
||||
auto native_window = reinterpret_cast<EGLNativeWindowType>(
|
||||
mir_buffer_stream_get_egl_native_window(surface_buffer_stream));
|
||||
|
||||
surfaces.insert({ native_window, surface });
|
||||
|
||||
return native_window;
|
||||
}
|
||||
|
||||
void destroySubWindow(EGLNativeWindowType win) {
|
||||
if (surfaces.find(win) == surfaces.end())
|
||||
return;
|
||||
|
||||
auto surface = surfaces[win];
|
||||
surfaces.erase(win);
|
||||
|
||||
mir_surface_release_sync(surface);
|
||||
}
|
||||
|
||||
int moveSubWindow(FBNativeWindowType p_parent_window,
|
||||
EGLNativeWindowType p_sub_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height) {
|
||||
|
||||
ERR("%s: Not implemented", __func__);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "NativeSubWindow.h"
|
||||
|
||||
EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height,
|
||||
SubWindowRepaintCallback repaint_callback,
|
||||
void* repaint_callback_param) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void destroySubWindow(EGLNativeWindowType win) {
|
||||
}
|
||||
|
||||
int moveSubWindow(FBNativeWindowType p_parent_window,
|
||||
EGLNativeWindowType p_sub_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height) {
|
||||
return false;
|
||||
}
|
||||
|
|
@ -1,90 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include "NativeSubWindow.h"
|
||||
|
||||
struct SubWindowUserData {
|
||||
SubWindowRepaintCallback repaint_callback;
|
||||
void* repaint_callback_param;
|
||||
};
|
||||
|
||||
static LRESULT CALLBACK subWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||||
if (uMsg == WM_PAINT) {
|
||||
auto user_data =
|
||||
(SubWindowUserData*)GetWindowLongPtr(hwnd, GWLP_USERDATA);
|
||||
if (user_data && user_data->repaint_callback) {
|
||||
user_data->repaint_callback(user_data->repaint_callback_param);
|
||||
}
|
||||
} else if (uMsg == WM_NCDESTROY) {
|
||||
SubWindowUserData* user_data =
|
||||
(SubWindowUserData*)GetWindowLongPtr(hwnd, GWLP_USERDATA);
|
||||
delete user_data;
|
||||
}
|
||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
|
||||
int x, int y,int width, int height,
|
||||
SubWindowRepaintCallback repaint_callback,
|
||||
void* repaint_callback_param){
|
||||
static const char className[] = "subWin";
|
||||
|
||||
WNDCLASS wc = {};
|
||||
if (!GetClassInfo(GetModuleHandle(NULL), className, &wc)) {
|
||||
wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;// redraw if size changes
|
||||
wc.lpfnWndProc = &subWindowProc; // points to window procedure
|
||||
wc.cbWndExtra = sizeof(void*) ; // save extra window memory
|
||||
wc.lpszClassName = className; // name of window class
|
||||
RegisterClass(&wc);
|
||||
}
|
||||
|
||||
EGLNativeWindowType ret = CreateWindowEx(
|
||||
WS_EX_NOPARENTNOTIFY, // do not bother our parent window
|
||||
className,
|
||||
"sub",
|
||||
WS_CHILD|WS_DISABLED,
|
||||
x,y,width,height,
|
||||
p_window,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL);
|
||||
|
||||
auto user_data = new SubWindowUserData();
|
||||
user_data->repaint_callback = repaint_callback;
|
||||
user_data->repaint_callback_param = repaint_callback_param;
|
||||
|
||||
SetWindowLongPtr(ret, GWLP_USERDATA, (LONG_PTR)user_data);
|
||||
ShowWindow(ret, SW_SHOW);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void destroySubWindow(EGLNativeWindowType win){
|
||||
PostMessage(win, WM_CLOSE, 0, 0);
|
||||
}
|
||||
|
||||
int moveSubWindow(FBNativeWindowType p_parent_window,
|
||||
EGLNativeWindowType p_sub_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height) {
|
||||
BOOL ret = MoveWindow(p_sub_window,
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
TRUE);
|
||||
return ret;
|
||||
}
|
||||
|
|
@ -1,105 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include "NativeSubWindow.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
static Bool WaitForMapNotify(Display *d, XEvent *e, char *arg) {
|
||||
if (e->type == MapNotify && e->xmap.window == (Window)arg) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static Bool WaitForConfigureNotify(Display *d, XEvent *e, char *arg) {
|
||||
if (e->type == ConfigureNotify && e->xmap.window == (Window)arg) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static Display *s_display = NULL;
|
||||
|
||||
EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height,
|
||||
SubWindowRepaintCallback repaint_callback,
|
||||
void* repaint_callback_param) {
|
||||
// The call to this function is protected by a lock
|
||||
// in FrameBuffer so it is safe to check and initialize s_display here
|
||||
if (!s_display) {
|
||||
s_display = XOpenDisplay(NULL);
|
||||
}
|
||||
|
||||
XSetWindowAttributes wa;
|
||||
wa.event_mask = StructureNotifyMask;
|
||||
wa.override_redirect = True;
|
||||
Window win = XCreateWindow(s_display,
|
||||
p_window,
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
0,
|
||||
CopyFromParent,
|
||||
CopyFromParent,
|
||||
CopyFromParent,
|
||||
CWEventMask,
|
||||
&wa);
|
||||
XMapWindow(s_display,win);
|
||||
XSetWindowBackground(s_display, win, BlackPixel(s_display, 0));
|
||||
XEvent e;
|
||||
XIfEvent(s_display, &e, WaitForMapNotify, (char *)win);
|
||||
return win;
|
||||
}
|
||||
|
||||
void destroySubWindow(EGLNativeWindowType win) {
|
||||
if (!s_display) {
|
||||
return;
|
||||
}
|
||||
XDestroyWindow(s_display, win);
|
||||
}
|
||||
|
||||
int moveSubWindow(FBNativeWindowType p_parent_window,
|
||||
EGLNativeWindowType p_sub_window,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height) {
|
||||
// This value is set during create, so if it is still null, simply
|
||||
// return because the global state is corrupted
|
||||
if (!s_display) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// This prevents flicker on resize.
|
||||
XSetWindowBackgroundPixmap(s_display, p_sub_window, None);
|
||||
|
||||
int ret = XMoveResizeWindow(
|
||||
s_display,
|
||||
p_sub_window,
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height);
|
||||
|
||||
XEvent e;
|
||||
XIfEvent(s_display, &e, WaitForConfigureNotify, (char *)p_sub_window);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
|
@ -1,241 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include "Win32PipeStream.h"
|
||||
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <string.h>
|
||||
#include <windows.h>
|
||||
|
||||
#ifndef _WIN32
|
||||
#error ONLY BUILD THIS SOURCE FILE FOR WINDOWS!
|
||||
#endif
|
||||
|
||||
/* The official documentation states that the name of a given named
|
||||
* pipe cannot be more than 256 characters long.
|
||||
*/
|
||||
#define NAMED_PIPE_MAX 256
|
||||
|
||||
Win32PipeStream::Win32PipeStream(size_t bufSize) :
|
||||
SocketStream(bufSize),
|
||||
m_pipe(INVALID_HANDLE_VALUE)
|
||||
{
|
||||
}
|
||||
|
||||
Win32PipeStream::Win32PipeStream(HANDLE pipe, size_t bufSize) :
|
||||
SocketStream(-1, bufSize),
|
||||
m_pipe(pipe)
|
||||
{
|
||||
}
|
||||
|
||||
Win32PipeStream::~Win32PipeStream()
|
||||
{
|
||||
if (m_pipe != INVALID_HANDLE_VALUE) {
|
||||
CloseHandle(m_pipe);
|
||||
m_pipe = INVALID_HANDLE_VALUE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Initialize the pipe name corresponding to a given port
|
||||
*/
|
||||
static void
|
||||
make_pipe_name(char *path, size_t pathlen, int port_number)
|
||||
{
|
||||
snprintf(path, pathlen, "\\\\.\\pipe\\qemu-gles-%d", port_number);
|
||||
}
|
||||
|
||||
|
||||
/* Technical note: Named pipes work differently from BSD Sockets.
|
||||
* One does not create/bind a pipe, and collect a new handle each
|
||||
* time a client connects with accept().
|
||||
*
|
||||
* Instead, the server creates a new pipe instance each time it wants
|
||||
* to get a new client connection, then calls ConnectNamedPipe() to
|
||||
* wait for a connection.
|
||||
*
|
||||
* So listen() is a no-op, and accept() really creates the pipe handle.
|
||||
*
|
||||
* Also, connect() must create a pipe handle with CreateFile() and
|
||||
* wait for a server instance with WaitNamedPipe()
|
||||
*/
|
||||
int Win32PipeStream::listen(char addrstr[MAX_ADDRSTR_LEN])
|
||||
{
|
||||
m_port = GetCurrentProcessId();
|
||||
make_pipe_name(addrstr, MAX_ADDRSTR_LEN, m_port);
|
||||
return 0;
|
||||
}
|
||||
|
||||
SocketStream * Win32PipeStream::accept()
|
||||
{
|
||||
char path[NAMED_PIPE_MAX+1];
|
||||
SocketStream* clientStream;
|
||||
HANDLE pipe;
|
||||
|
||||
make_pipe_name(path, sizeof(path), m_port);
|
||||
|
||||
pipe = ::CreateNamedPipe(
|
||||
path, // pipe name
|
||||
PIPE_ACCESS_DUPLEX, // read-write access
|
||||
PIPE_TYPE_BYTE | // byte-oriented writes
|
||||
PIPE_READMODE_BYTE | // byte-oriented reads
|
||||
PIPE_WAIT, // blocking operations
|
||||
PIPE_UNLIMITED_INSTANCES, // no limit on clients
|
||||
4096, // input buffer size
|
||||
4096, // output buffer size
|
||||
0, // client time-out
|
||||
NULL); // default security attributes
|
||||
|
||||
if (pipe == INVALID_HANDLE_VALUE) {
|
||||
ERR("%s: CreateNamedPipe failed %d\n", __FUNCTION__, (int)GetLastError());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Stupid Win32 API design: If a client is already connected, then
|
||||
// ConnectNamedPipe will return 0, and GetLastError() will return
|
||||
// ERROR_PIPE_CONNECTED. This is not an error! It just means that the
|
||||
// function didn't have to wait.
|
||||
//
|
||||
if (::ConnectNamedPipe(pipe, NULL) == 0 && GetLastError() != ERROR_PIPE_CONNECTED) {
|
||||
ERR("%s: ConnectNamedPipe failed: %d\n", __FUNCTION__, (int)GetLastError());
|
||||
CloseHandle(pipe);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
clientStream = new Win32PipeStream(pipe, m_bufsize);
|
||||
return clientStream;
|
||||
}
|
||||
|
||||
int Win32PipeStream::connect(const char* addr)
|
||||
{
|
||||
HANDLE pipe;
|
||||
int tries = 10;
|
||||
|
||||
/* We're going to loop in order to wait for the pipe server to
|
||||
* be setup properly.
|
||||
*/
|
||||
for (; tries > 0; tries--) {
|
||||
pipe = ::CreateFile(
|
||||
addr, // pipe name
|
||||
GENERIC_READ | GENERIC_WRITE, // read & write
|
||||
0, // no sharing
|
||||
NULL, // default security attrs
|
||||
OPEN_EXISTING, // open existing pipe
|
||||
0, // default attributes
|
||||
NULL); // no template file
|
||||
|
||||
/* If we have a valid pipe handle, break from the loop */
|
||||
if (pipe != INVALID_HANDLE_VALUE) {
|
||||
break;
|
||||
}
|
||||
|
||||
/* We can get here if the pipe is busy, i.e. if the server hasn't
|
||||
* create a new pipe instance to service our request. In which case
|
||||
* GetLastError() will return ERROR_PIPE_BUSY.
|
||||
*
|
||||
* If so, then use WaitNamedPipe() to wait for a decent time
|
||||
* to try again.
|
||||
*/
|
||||
if (GetLastError() != ERROR_PIPE_BUSY) {
|
||||
/* Not ERROR_PIPE_BUSY */
|
||||
ERR("%s: CreateFile failed: %d\n", __FUNCTION__, (int)GetLastError());
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Wait for 5 seconds */
|
||||
if ( !WaitNamedPipe(addr, 5000) ) {
|
||||
ERR("%s: WaitNamedPipe failed: %d\n", __FUNCTION__, (int)GetLastError());
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
m_pipe = pipe;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Special buffer methods, since we can't use socket functions here */
|
||||
|
||||
int Win32PipeStream::commitBuffer(size_t size)
|
||||
{
|
||||
if (m_pipe == INVALID_HANDLE_VALUE)
|
||||
return -1;
|
||||
|
||||
size_t res = size;
|
||||
int retval = 0;
|
||||
|
||||
while (res > 0) {
|
||||
DWORD written;
|
||||
if (! ::WriteFile(m_pipe, (const char *)m_buf + (size - res), res, &written, NULL)) {
|
||||
retval = -1;
|
||||
ERR("%s: failed: %d\n", __FUNCTION__, (int)GetLastError());
|
||||
break;
|
||||
}
|
||||
res -= written;
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
const unsigned char *Win32PipeStream::readFully(void *buf, size_t len)
|
||||
{
|
||||
if (m_pipe == INVALID_HANDLE_VALUE)
|
||||
return NULL;
|
||||
|
||||
if (!buf) {
|
||||
return NULL; // do not allow NULL buf in that implementation
|
||||
}
|
||||
|
||||
size_t res = len;
|
||||
while (res > 0) {
|
||||
DWORD readcount = 0;
|
||||
if (! ::ReadFile(m_pipe, (char *)buf + (len - res), res, &readcount, NULL) || readcount == 0) {
|
||||
errno = (int)GetLastError();
|
||||
return NULL;
|
||||
}
|
||||
res -= readcount;
|
||||
}
|
||||
return (const unsigned char *)buf;
|
||||
}
|
||||
|
||||
const unsigned char *Win32PipeStream::read( void *buf, size_t *inout_len)
|
||||
{
|
||||
size_t len = *inout_len;
|
||||
DWORD readcount;
|
||||
|
||||
if (m_pipe == INVALID_HANDLE_VALUE)
|
||||
return NULL;
|
||||
|
||||
if (!buf) {
|
||||
return NULL; // do not allow NULL buf in that implementation
|
||||
}
|
||||
|
||||
if (!::ReadFile(m_pipe, (char *)buf, len, &readcount, NULL)) {
|
||||
errno = (int)GetLastError();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
*inout_len = (size_t)readcount;
|
||||
return (const unsigned char *)buf;
|
||||
}
|
||||
|
||||
void Win32PipeStream::forceStop()
|
||||
{
|
||||
HANDLE handle = m_pipe;
|
||||
m_pipe = INVALID_HANDLE_VALUE;
|
||||
CloseHandle(handle);
|
||||
}
|
||||
|
|
@ -1,42 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#ifndef __WIN32_PIPE_STREAM_H
|
||||
#define __WIN32_PIPE_STREAM_H
|
||||
|
||||
#include "SocketStream.h"
|
||||
#include <windows.h>
|
||||
|
||||
class Win32PipeStream : public SocketStream {
|
||||
public:
|
||||
explicit Win32PipeStream(size_t bufsize = 10000);
|
||||
virtual ~Win32PipeStream();
|
||||
virtual int listen(char addrstr[MAX_ADDRSTR_LEN]);
|
||||
virtual SocketStream *accept();
|
||||
virtual int connect(const char* addr);
|
||||
|
||||
virtual int commitBuffer(size_t size);
|
||||
virtual const unsigned char *readFully(void *buf, size_t len);
|
||||
virtual const unsigned char *read(void *buf, size_t *inout_len);
|
||||
virtual void forceStop();
|
||||
|
||||
private:
|
||||
Win32PipeStream(HANDLE pipe, size_t bufSize);
|
||||
HANDLE m_pipe;
|
||||
int m_port;
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
|
@ -42,3 +42,6 @@ rcUpdateColorBuffer
|
|||
|
||||
rcCloseColorBuffer
|
||||
flag flushOnEncode
|
||||
|
||||
rcPostLayer
|
||||
len name (strlen(name) + 1)
|
||||
|
|
|
|||
|
|
@ -27,3 +27,11 @@ GL_ENTRY(int, rcOpenColorBuffer2, uint32_t colorbuffer)
|
|||
GL_ENTRY(uint32_t, rcCreateClientImage, uint32_t context, EGLenum target, GLuint buffer)
|
||||
GL_ENTRY(int, rcDestroyClientImage, uint32_t image)
|
||||
GL_ENTRY(void, rcSelectChecksumCalculator, uint32_t newProtocol, uint32_t reserved)
|
||||
GL_ENTRY(int, rcGetNumDisplays)
|
||||
GL_ENTRY(int, rcGetDisplayWidth, uint32_t displayId)
|
||||
GL_ENTRY(int, rcGetDisplayHeight, uint32_t displayId)
|
||||
GL_ENTRY(int, rcGetDisplayDpiX, uint32_t displayId)
|
||||
GL_ENTRY(int, rcGetDisplayDpiY, uint32_t displayId)
|
||||
GL_ENTRY(int, rcGetDisplayVsyncPeriod, uint32_t displayId)
|
||||
GL_ENTRY(void, rcPostLayer, const char* name, uint32_t colorBuffer, int32_t sourceCropLeft, int32_t sourceCropTop, int32_t sourceCropRight, int32_t sourceCropBottom, int32_t displayFrameLeft, int32_t displayFrameTop, int32_t displayFrameRight, int32_t displayFrameBottom)
|
||||
GL_ENTRY(void, rcPostAllLayersDone)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
uint32_t 32 0x%08x
|
||||
int32_t 32 0x%08x
|
||||
EGLint 32 0x%08x
|
||||
GLint 32 0x%08x
|
||||
GLuint 32 0x%08x
|
||||
|
|
@ -9,3 +10,4 @@ EGLint* 32 0x%08x
|
|||
GLint* 32 0x%08x
|
||||
GLuint* 32 0x%08x
|
||||
void* 32 0x%08x
|
||||
char* 32 0x%08x
|
||||
|
|
|
|||
|
|
@ -1,6 +1,15 @@
|
|||
set(SOURCES
|
||||
glUtils.cpp
|
||||
ChecksumCalculator.cpp
|
||||
ChecksumCalculatorThreadInfo.cpp)
|
||||
ChecksumCalculator.h
|
||||
ChecksumCalculatorThreadInfo.cpp
|
||||
ChecksumCalculatorThreadInfo.h
|
||||
CMakeLists.txt
|
||||
ErrorLog.h
|
||||
gl_base_types.h
|
||||
GLDecoderContextData.h
|
||||
glUtils.cpp
|
||||
glUtils.h
|
||||
Makefile
|
||||
ProtocolUtils.h)
|
||||
|
||||
add_library(OpenglCodecCommon ${SOURCES})
|
||||
|
|
|
|||
|
|
@ -1,15 +1,32 @@
|
|||
set(COMMON_SOURCES
|
||||
condition_variable.h
|
||||
crash_reporter.cpp
|
||||
crash_reporter.h
|
||||
id_to_object_map.cpp
|
||||
id_to_object_map.h
|
||||
lazy_instance.cpp
|
||||
lazy_instance.h
|
||||
logging.cpp
|
||||
logging.h
|
||||
message_channel.cpp
|
||||
message_channel.h
|
||||
mutex.h
|
||||
mutex_unittest.cpp
|
||||
pod_vector.cpp
|
||||
pod_vector.h
|
||||
scoped_pointer_vector.h
|
||||
shared_library.cpp
|
||||
shared_library.h
|
||||
smart_ptr.cpp
|
||||
smart_ptr.h
|
||||
sockets.cpp
|
||||
sockets.h
|
||||
thread.h
|
||||
thread_pthread.cpp
|
||||
thread_store.cpp
|
||||
thread_pthread.cpp)
|
||||
thread_store.h
|
||||
thread_unittest.cpp
|
||||
unique_integer_map.h)
|
||||
|
||||
add_library(emugl_common ${COMMON_SOURCES})
|
||||
target_link_libraries(emugl_common
|
||||
|
|
|
|||
17
scripts/android-sync.sh
Executable file
17
scripts/android-sync.sh
Executable file
|
|
@ -0,0 +1,17 @@
|
|||
#!/bin/sh
|
||||
|
||||
set -ex
|
||||
|
||||
if [ -z "$ANDROID_PRODUCT_OUT" ]; then
|
||||
echo "ANDROID_PRODUCT_OUT is not set!"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
target=$1
|
||||
if [ -z "$target" ]; then
|
||||
echo "No target path provided!"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
sudo cp -rv $ANDROID_PRODUCT_OUT/system $target
|
||||
sudo rm /var/lib/anbox/rootfs/.anbox_setup_done
|
||||
|
|
@ -12,7 +12,17 @@ include_directories(
|
|||
${CMAKE_SOURCE_DIR}
|
||||
${CMAKE_SOURCE_DIR}/src
|
||||
${CMAKE_SOURCE_DIR}/external/process-cpp-minimal/include
|
||||
${CMAKE_SOURCE_DIR}/external/android-emugl/shared
|
||||
${CMAKE_SOURCE_DIR}/external/android-emugl/host/include
|
||||
${CMAKE_SOURCE_DIR}/external/android-emugl/shared/OpenglCodecCommon
|
||||
${CMAKE_SOURCE_DIR}/external/android-emugl/host/libs
|
||||
${CMAKE_SOURCE_DIR}/external/android-emugl/host/include/libOpenglRender
|
||||
${CMAKE_SOURCE_DIR}/external/android-emugl/host/libs/GLESv1_dec
|
||||
${CMAKE_BINARY_DIR}/external/android-emugl/host/libs/GLESv1_dec
|
||||
${CMAKE_SOURCE_DIR}/external/android-emugl/host/libs/GLESv2_dec
|
||||
${CMAKE_BINARY_DIR}/external/android-emugl/host/libs/GLESv2_dec
|
||||
${CMAKE_SOURCE_DIR}/external/android-emugl/host/libs/renderControl_dec
|
||||
${CMAKE_BINARY_DIR}/external/android-emugl/host/libs/renderControl_dec
|
||||
)
|
||||
|
||||
protobuf_generate_cpp(
|
||||
|
|
@ -93,8 +103,41 @@ set(SOURCES
|
|||
|
||||
anbox/graphics/opengles_message_processor.cpp
|
||||
anbox/graphics/gl_renderer_server.cpp
|
||||
anbox/graphics/window_creator.cpp
|
||||
anbox/graphics/density.h
|
||||
anbox/graphics/rect.cpp
|
||||
anbox/graphics/layer_composer.cpp
|
||||
anbox/graphics/program_family.cpp
|
||||
anbox/graphics/primitives.h
|
||||
|
||||
anbox/graphics/emugl/ColorBuffer.cpp
|
||||
anbox/graphics/emugl/DisplayManager.cpp
|
||||
anbox/graphics/emugl/RendererConfig.cpp
|
||||
anbox/graphics/emugl/Renderable.cpp
|
||||
anbox/graphics/emugl/Renderer.cpp
|
||||
anbox/graphics/emugl/ReadBuffer.cpp
|
||||
anbox/graphics/emugl/RenderApi.cpp
|
||||
anbox/graphics/emugl/RenderContext.cpp
|
||||
anbox/graphics/emugl/RenderControl.cpp
|
||||
anbox/graphics/emugl/RenderServer.cpp
|
||||
anbox/graphics/emugl/RenderThread.cpp
|
||||
anbox/graphics/emugl/RenderThreadInfo.cpp
|
||||
anbox/graphics/emugl/RenderWindow.cpp
|
||||
anbox/graphics/emugl/SocketStream.cpp
|
||||
anbox/graphics/emugl/TcpStream.cpp
|
||||
anbox/graphics/emugl/TextureDraw.cpp
|
||||
anbox/graphics/emugl/TextureResize.cpp
|
||||
anbox/graphics/emugl/TimeUtils.cpp
|
||||
anbox/graphics/emugl/UnixStream.cpp
|
||||
anbox/graphics/emugl/WindowSurface.cpp
|
||||
|
||||
anbox/wm/display.cpp
|
||||
anbox/wm/task.cpp
|
||||
anbox/wm/stack.cpp
|
||||
anbox/wm/manager.cpp
|
||||
anbox/wm/window_state.cpp
|
||||
anbox/wm/window.cpp
|
||||
anbox/wm/platform_policy.cpp
|
||||
anbox/wm/default_platform_policy.cpp
|
||||
|
||||
anbox/input/manager.cpp
|
||||
anbox/input/device.cpp
|
||||
|
|
@ -116,9 +159,9 @@ set(SOURCES
|
|||
anbox/bridge/platform_api_skeleton.cpp
|
||||
anbox/bridge/android_api_stub.cpp
|
||||
|
||||
anbox/ubuntu/platform_api_skeleton.cpp
|
||||
anbox/ubuntu/window_creator.cpp
|
||||
anbox/ubuntu/window.cpp
|
||||
anbox/ubuntu/keycode_converter.cpp
|
||||
anbox/ubuntu/platform_policy.cpp
|
||||
|
||||
anbox/dbus/interface.h
|
||||
anbox/dbus/skeleton/service.cpp
|
||||
|
|
@ -144,7 +187,12 @@ target_link_libraries(anbox-core
|
|||
${LXC_LIBRARIES}
|
||||
pthread
|
||||
process-cpp
|
||||
OpenglRender
|
||||
emugl_common
|
||||
GLESv1_dec
|
||||
GLESv2_dec
|
||||
renderControl_dec
|
||||
OpenGLESDispatch
|
||||
OpenglCodecCommon
|
||||
anbox-protobuf)
|
||||
|
||||
add_executable(anbox main.cpp)
|
||||
|
|
|
|||
|
|
@ -82,6 +82,7 @@ void AndroidApiStub::install(const std::string &path) {
|
|||
}
|
||||
|
||||
void AndroidApiStub::application_installed(Request<protobuf::rpc::Void> *request) {
|
||||
(void) request;
|
||||
install_wait_handle_.result_received();
|
||||
}
|
||||
|
||||
|
|
@ -110,6 +111,7 @@ void AndroidApiStub::launch(const std::string &package, const std::string &activ
|
|||
}
|
||||
|
||||
void AndroidApiStub::application_launched(Request<protobuf::rpc::Void> *request) {
|
||||
(void) request;
|
||||
launch_wait_handle_.result_received();
|
||||
}
|
||||
|
||||
|
|
@ -143,7 +145,37 @@ void AndroidApiStub::set_dns_servers(const std::string &domain, const std::vecto
|
|||
}
|
||||
|
||||
void AndroidApiStub::dns_servers_set(Request<protobuf::rpc::Void> *request) {
|
||||
(void) request;
|
||||
set_dns_servers_wait_handle_.result_received();
|
||||
}
|
||||
|
||||
void AndroidApiStub::set_focused_task(const std::int32_t &id) {
|
||||
ensure_rpc_channel();
|
||||
|
||||
auto c = std::make_shared<Request<protobuf::rpc::Void>>();
|
||||
|
||||
protobuf::bridge::SetFocusedTask message;
|
||||
message.set_id(id);
|
||||
|
||||
{
|
||||
std::lock_guard<decltype(mutex_)> lock(mutex_);
|
||||
set_focused_task_handle_.expect_result();
|
||||
}
|
||||
|
||||
channel_->call_method("set_focused_task",
|
||||
&message,
|
||||
c->response.get(),
|
||||
google::protobuf::NewCallback(this, &AndroidApiStub::focused_task_set, c.get()));
|
||||
|
||||
set_focused_task_handle_.wait_for_all();
|
||||
|
||||
if (c->response->has_error())
|
||||
throw std::runtime_error(c->response->error());
|
||||
}
|
||||
|
||||
void AndroidApiStub::focused_task_set(Request<protobuf::rpc::Void> *request) {
|
||||
(void) request;
|
||||
set_focused_task_handle_.result_received();
|
||||
}
|
||||
} // namespace bridge
|
||||
} // namespace anbox
|
||||
|
|
|
|||
|
|
@ -46,6 +46,7 @@ public:
|
|||
void launch(const std::string &package, const std::string &activity) override;
|
||||
|
||||
void set_dns_servers(const std::string &domain, const std::vector<std::string> &servers);
|
||||
void set_focused_task(const std::int32_t &id);
|
||||
|
||||
private:
|
||||
void ensure_rpc_channel();
|
||||
|
|
@ -60,12 +61,14 @@ private:
|
|||
void application_installed(Request<protobuf::rpc::Void> *request);
|
||||
void application_launched(Request<protobuf::rpc::Void> *request);
|
||||
void dns_servers_set(Request<protobuf::rpc::Void> *request);
|
||||
void focused_task_set(Request<protobuf::rpc::Void> *request);
|
||||
|
||||
mutable std::mutex mutex_;
|
||||
std::shared_ptr<rpc::Channel> channel_;
|
||||
common::WaitHandle install_wait_handle_;
|
||||
common::WaitHandle launch_wait_handle_;
|
||||
common::WaitHandle set_dns_servers_wait_handle_;
|
||||
common::WaitHandle set_focused_task_handle_;
|
||||
};
|
||||
} // namespace bridge
|
||||
} // namespace anbox
|
||||
|
|
|
|||
|
|
@ -16,17 +16,58 @@
|
|||
*/
|
||||
|
||||
#include "anbox/bridge/platform_api_skeleton.h"
|
||||
#include "anbox/wm/manager.h"
|
||||
#include "anbox/wm/window_state.h"
|
||||
#include "anbox/logger.h"
|
||||
|
||||
#include "anbox_bridge.pb.h"
|
||||
|
||||
namespace anbox {
|
||||
namespace bridge {
|
||||
PlatformApiSkeleton::PlatformApiSkeleton(const std::shared_ptr<rpc::PendingCallCache> &pending_calls) :
|
||||
pending_calls_(pending_calls) {
|
||||
PlatformApiSkeleton::PlatformApiSkeleton(const std::shared_ptr<rpc::PendingCallCache> &pending_calls,
|
||||
const std::shared_ptr<wm::Manager> &window_manager) :
|
||||
pending_calls_(pending_calls),
|
||||
window_manager_(window_manager) {
|
||||
}
|
||||
|
||||
PlatformApiSkeleton::~PlatformApiSkeleton() {
|
||||
}
|
||||
|
||||
void PlatformApiSkeleton::handle_boot_finished_event(const anbox::protobuf::bridge::BootFinishedEvent &event) {
|
||||
(void) event;
|
||||
|
||||
if (boot_finished_handler_)
|
||||
boot_finished_handler_();
|
||||
}
|
||||
|
||||
void PlatformApiSkeleton::handle_window_state_update_event(const anbox::protobuf::bridge::WindowStateUpdateEvent &event) {
|
||||
auto convert_window_state = [](const ::anbox::protobuf::bridge::WindowStateUpdateEvent_WindowState &window) {
|
||||
return wm::WindowState(
|
||||
wm::Display::Id(window.display_id()),
|
||||
window.has_surface(),
|
||||
graphics::Rect(window.frame_left(), window.frame_top(), window.frame_right(), window.frame_bottom()),
|
||||
window.package_name(),
|
||||
wm::Task::Id(window.task_id()),
|
||||
wm::Stack::Id(window.stack_id()));
|
||||
};
|
||||
|
||||
wm::WindowState::List updated;
|
||||
for (int n = 0; n < event.windows_size(); n++) {
|
||||
const auto window = event.windows(n);
|
||||
updated.push_back(convert_window_state(window));
|
||||
}
|
||||
|
||||
wm::WindowState::List removed;
|
||||
for (int n = 0; n < event.removed_windows_size(); n++) {
|
||||
const auto window = event.removed_windows(n);
|
||||
removed.push_back(convert_window_state(window));
|
||||
}
|
||||
|
||||
window_manager_->apply_window_state_update(updated, removed);
|
||||
}
|
||||
|
||||
void PlatformApiSkeleton::register_boot_finished_handler(const std::function<void()> &action) {
|
||||
boot_finished_handler_ = action;
|
||||
}
|
||||
} // namespace bridge
|
||||
} // namespace anbox
|
||||
|
|
|
|||
|
|
@ -32,28 +32,32 @@ namespace rpc {
|
|||
class Void;
|
||||
} // namespace rpc
|
||||
namespace bridge {
|
||||
class Notification;
|
||||
class BootFinishedEvent;
|
||||
class WindowStateUpdateEvent;
|
||||
} // namespace bridge
|
||||
} // namespace protobuf
|
||||
namespace rpc {
|
||||
class PendingCallCache;
|
||||
} // namespace rpc
|
||||
namespace wm {
|
||||
class Manager;
|
||||
} // namespace wm
|
||||
namespace bridge {
|
||||
class PlatformApiSkeleton {
|
||||
public:
|
||||
PlatformApiSkeleton(const std::shared_ptr<rpc::PendingCallCache> &pending_calls);
|
||||
PlatformApiSkeleton(const std::shared_ptr<rpc::PendingCallCache> &pending_calls,
|
||||
const std::shared_ptr<wm::Manager> &window_manager);
|
||||
virtual ~PlatformApiSkeleton();
|
||||
|
||||
virtual void boot_finished(anbox::protobuf::rpc::Void const *request,
|
||||
anbox::protobuf::rpc::Void *response,
|
||||
google::protobuf::Closure *done) = 0;
|
||||
void handle_boot_finished_event(const anbox::protobuf::bridge::BootFinishedEvent &event);
|
||||
void handle_window_state_update_event(const anbox::protobuf::bridge::WindowStateUpdateEvent &event);
|
||||
|
||||
virtual void handle_notification(anbox::protobuf::bridge::Notification const *request,
|
||||
anbox::protobuf::rpc::Void *response,
|
||||
google::protobuf::Closure *done) = 0;
|
||||
void register_boot_finished_handler(const std::function<void()> &action);
|
||||
|
||||
private:
|
||||
std::shared_ptr<rpc::PendingCallCache> pending_calls_;
|
||||
std::shared_ptr<wm::Manager> window_manager_;
|
||||
std::function<void()> boot_finished_handler_;
|
||||
};
|
||||
} // namespace bridge
|
||||
} // namespace anbox
|
||||
|
|
|
|||
|
|
@ -18,6 +18,7 @@
|
|||
#include "anbox/bridge/platform_message_processor.h"
|
||||
#include "anbox/bridge/platform_api_skeleton.h"
|
||||
#include "anbox/rpc/template_message_processor.h"
|
||||
#include "anbox/logger.h"
|
||||
|
||||
#include "anbox_bridge.pb.h"
|
||||
|
||||
|
|
@ -34,13 +35,20 @@ PlatformMessageProcessor::~PlatformMessageProcessor() {
|
|||
}
|
||||
|
||||
void PlatformMessageProcessor::dispatch(rpc::Invocation const& invocation) {
|
||||
if (invocation.method_name() == "handle_notification")
|
||||
invoke(this, server_.get(), &PlatformApiSkeleton::handle_notification, invocation);
|
||||
else if (invocation.method_name() == "boot_finished")
|
||||
invoke(this, server_.get(), &PlatformApiSkeleton::boot_finished, invocation);
|
||||
}
|
||||
|
||||
void PlatformMessageProcessor::process_event_sequence(const std::string&) {
|
||||
void PlatformMessageProcessor::process_event_sequence(const std::string &raw_events) {
|
||||
anbox::protobuf::bridge::EventSequence seq;
|
||||
if (!seq.ParseFromString(raw_events)) {
|
||||
WARNING("Failed to parse events from raw string");
|
||||
return;
|
||||
}
|
||||
|
||||
if (seq.has_window_state_update())
|
||||
server_->handle_window_state_update_event(seq.window_state_update());
|
||||
|
||||
if (seq.has_boot_finished())
|
||||
server_->handle_boot_finished_event(seq.boot_finished());
|
||||
}
|
||||
} // namespace anbox
|
||||
} // namespace network
|
||||
|
|
|
|||
|
|
@ -32,10 +32,11 @@
|
|||
#include "anbox/rpc/channel.h"
|
||||
#include "anbox/bridge/platform_message_processor.h"
|
||||
#include "anbox/bridge/android_api_stub.h"
|
||||
#include "anbox/ubuntu/platform_api_skeleton.h"
|
||||
#include "anbox/ubuntu/window_creator.h"
|
||||
#include "anbox/bridge/platform_api_skeleton.h"
|
||||
#include "anbox/dbus/skeleton/service.h"
|
||||
#include "anbox/container/client.h"
|
||||
#include "anbox/wm/manager.h"
|
||||
#include "anbox/ubuntu/platform_policy.h"
|
||||
|
||||
#include <sys/prctl.h>
|
||||
|
||||
|
|
@ -88,8 +89,15 @@ anbox::cmds::Run::Run(const BusFactory& bus_factory)
|
|||
|
||||
auto input_manager = std::make_shared<input::Manager>(rt);
|
||||
|
||||
auto window_creator = std::make_shared<ubuntu::WindowCreator>(input_manager);
|
||||
auto renderer = std::make_shared<graphics::GLRendererServer>(window_creator);
|
||||
auto android_api_stub = std::make_shared<bridge::AndroidApiStub>();
|
||||
|
||||
auto policy = std::make_shared<ubuntu::PlatformPolicy>(input_manager, android_api_stub);
|
||||
// FIXME this needs to be removed and solved differently behind the scenes
|
||||
registerDisplayManager(policy);
|
||||
|
||||
auto window_manager = std::make_shared<wm::Manager>(policy);
|
||||
|
||||
auto renderer = std::make_shared<graphics::GLRendererServer>(window_manager);
|
||||
renderer->start();
|
||||
|
||||
// Socket which will be used by the qemud service inside the Android
|
||||
|
|
@ -110,7 +118,6 @@ anbox::cmds::Run::Run(const BusFactory& bus_factory)
|
|||
renderer->socket_path(),
|
||||
icon_));
|
||||
|
||||
auto android_api_stub = std::make_shared<bridge::AndroidApiStub>();
|
||||
|
||||
auto bridge_connector = std::make_shared<network::PublishedSocketConnector>(
|
||||
utils::string_format("%s/anbox_bridge", config::socket_path()),
|
||||
|
|
@ -123,8 +130,9 @@ anbox::cmds::Run::Run(const BusFactory& bus_factory)
|
|||
// more than one one day we need proper dispatching to the right one.
|
||||
android_api_stub->set_rpc_channel(rpc_channel);
|
||||
|
||||
auto server = std::make_shared<ubuntu::PlatformApiSekeleton>(pending_calls);
|
||||
server->on_boot_finished([&]() {
|
||||
auto server = std::make_shared<bridge::PlatformApiSkeleton>(pending_calls, window_manager);
|
||||
server->register_boot_finished_handler([&]() {
|
||||
DEBUG("Android successfully booted");
|
||||
dispatcher->dispatch([&]() {
|
||||
// FIXME make this configurable or once we have a bridge let the host
|
||||
// act as a DNS proxy.
|
||||
|
|
|
|||
|
|
@ -127,8 +127,6 @@ ColorBuffer* ColorBuffer::create(EGLDisplay p_display,
|
|||
Helper* helper) {
|
||||
GLenum texInternalFormat = 0;
|
||||
|
||||
printf("Creating new color buffer width %i height %i\n", p_width, p_height);
|
||||
|
||||
switch (p_internalFormat) {
|
||||
case GL_RGB:
|
||||
case GL_RGB565_OES:
|
||||
|
|
@ -335,7 +333,7 @@ bool ColorBuffer::blitFromCurrentReadBuffer()
|
|||
s_gles2.glViewport(0, 0, m_width, m_height);
|
||||
|
||||
// render m_blitTex
|
||||
m_helper->getTextureDraw()->draw(m_blitTex, 0., 0, 0);
|
||||
m_helper->getTextureDraw()->draw(m_blitTex);
|
||||
|
||||
// Restore previous viewport.
|
||||
s_gles2.glViewport(vport[0], vport[1], vport[2], vport[3]);
|
||||
|
|
@ -378,11 +376,6 @@ bool ColorBuffer::bindToRenderbuffer() {
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ColorBuffer::post(float rotation, float dx, float dy) {
|
||||
// NOTE: Do not call m_helper->setupContext() here!
|
||||
return m_helper->getTextureDraw()->draw(m_resizer->update(m_tex), rotation, dx, dy);
|
||||
}
|
||||
|
||||
void ColorBuffer::readback(unsigned char* img) {
|
||||
ScopedHelperContext context(m_helper);
|
||||
if (!context.isOk()) {
|
||||
|
|
@ -394,3 +387,8 @@ void ColorBuffer::readback(unsigned char* img) {
|
|||
unbindFbo();
|
||||
}
|
||||
}
|
||||
|
||||
void ColorBuffer::bind() {
|
||||
const auto id = m_resizer->update(m_tex);
|
||||
s_gles2.glBindTexture(GL_TEXTURE_2D, id);
|
||||
}
|
||||
|
|
@ -23,7 +23,6 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
|
||||
class TextureDraw;
|
||||
class TextureResize;
|
||||
|
||||
|
|
@ -109,15 +108,6 @@ public:
|
|||
GLenum p_type,
|
||||
void *pixels);
|
||||
|
||||
// Draw a ColorBuffer instance, i.e. blit it to the current guest
|
||||
// framebuffer object / window surface. This doesn't display anything.
|
||||
bool draw();
|
||||
|
||||
// Post this ColorBuffer to the host native sub-window.
|
||||
// |rotation| is the rotation angle in degrees, clockwise in the GL
|
||||
// coordinate space.
|
||||
bool post(float rotation, float dx, float dy);
|
||||
|
||||
// Bind the current context's EGL_TEXTURE_2D texture to this ColorBuffer's
|
||||
// EGLImage. This is intended to implement glEGLImageTargetTexture2DOES()
|
||||
// for all GLES versions.
|
||||
|
|
@ -137,6 +127,7 @@ public:
|
|||
// |img| must be a buffer large enough (i.e. width * height * 4).
|
||||
void readback(unsigned char* img);
|
||||
|
||||
void bind();
|
||||
private:
|
||||
ColorBuffer(); // no default constructor.
|
||||
|
||||
42
src/anbox/graphics/emugl/DisplayManager.cpp
Normal file
42
src/anbox/graphics/emugl/DisplayManager.cpp
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
* Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License version 3, as published
|
||||
* by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranties of
|
||||
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "DisplayManager.h"
|
||||
|
||||
namespace {
|
||||
std::shared_ptr<DisplayManager> display_mgr;
|
||||
|
||||
class NullDisplayManager : public DisplayManager {
|
||||
public:
|
||||
DisplayInfo display_info() const override {
|
||||
return {1280, 720};
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
DisplayManager::~DisplayManager() {
|
||||
}
|
||||
|
||||
std::shared_ptr<DisplayManager> DisplayManager::get() {
|
||||
if (!display_mgr)
|
||||
display_mgr = std::make_shared<NullDisplayManager>();
|
||||
return display_mgr;
|
||||
}
|
||||
|
||||
void registerDisplayManager(const std::shared_ptr<DisplayManager> &mgr) {
|
||||
display_mgr = mgr;
|
||||
}
|
||||
|
|
@ -15,20 +15,14 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#ifndef ANBOX_GRAPHICS_WINDOW_CREATOR_H_
|
||||
#define ANBOX_GRAPHICS_WINDOW_CREATOR_H_
|
||||
#ifndef DISPLAY_MANAGER_H_
|
||||
#define DISPLAY_MANAGER_H_
|
||||
|
||||
#include "external/android-emugl/host/libs/libOpenglRender/NativeSubWindow.h"
|
||||
#include <memory>
|
||||
|
||||
namespace anbox {
|
||||
namespace input {
|
||||
class Manager;
|
||||
} // namespace input
|
||||
namespace graphics {
|
||||
class WindowCreator : public SubWindowHandler {
|
||||
class DisplayManager {
|
||||
public:
|
||||
WindowCreator(const std::shared_ptr<input::Manager> &input_manager);
|
||||
virtual ~WindowCreator();
|
||||
virtual ~DisplayManager();
|
||||
|
||||
struct DisplayInfo {
|
||||
int horizontal_resolution;
|
||||
|
|
@ -36,11 +30,10 @@ public:
|
|||
};
|
||||
|
||||
virtual DisplayInfo display_info() const = 0;
|
||||
virtual EGLNativeDisplayType native_display() const = 0;
|
||||
|
||||
protected:
|
||||
std::shared_ptr<input::Manager> input_manager_;
|
||||
static std::shared_ptr<DisplayManager> get();
|
||||
};
|
||||
} // namespace graphics
|
||||
} // namespace anbox
|
||||
|
||||
void registerDisplayManager(const std::shared_ptr<DisplayManager> &mgr);
|
||||
|
||||
#endif
|
||||
|
|
@ -21,11 +21,7 @@
|
|||
#include "TimeUtils.h"
|
||||
|
||||
#include "TcpStream.h"
|
||||
#ifdef _WIN32
|
||||
#include "Win32PipeStream.h"
|
||||
#else
|
||||
#include "UnixStream.h"
|
||||
#endif
|
||||
|
||||
#include "DispatchTables.h"
|
||||
|
||||
|
|
@ -78,8 +74,7 @@ RENDER_APICALL int RENDER_APIENTRY initLibrary(void)
|
|||
}
|
||||
|
||||
RENDER_APICALL int RENDER_APIENTRY initOpenGLRenderer(
|
||||
EGLNativeDisplayType native_display,
|
||||
int width, int height, bool useSubWindow, char* addr, size_t addrLen,
|
||||
EGLNativeDisplayType native_display, char* addr, size_t addrLen,
|
||||
emugl_logger_struct logfuncs, emugl_crash_func_t crashfunc) {
|
||||
set_emugl_crash_reporter(crashfunc);
|
||||
set_emugl_logger(logfuncs.coarse);
|
||||
|
|
@ -117,7 +112,7 @@ RENDER_APICALL int RENDER_APIENTRY initOpenGLRenderer(
|
|||
// initialize the renderer and listen to connections
|
||||
// on a thread in the current process.
|
||||
//
|
||||
s_renderWindow = new RenderWindow(native_display, width, height, kUseThread, useSubWindow);
|
||||
s_renderWindow = new RenderWindow(native_display, kUseThread);
|
||||
if (!s_renderWindow) {
|
||||
ERR("Could not create rendering window class");
|
||||
GL_LOG("Could not create rendering window class");
|
||||
|
|
@ -142,15 +137,6 @@ RENDER_APICALL int RENDER_APIENTRY initOpenGLRenderer(
|
|||
return true;
|
||||
}
|
||||
|
||||
RENDER_APICALL void RENDER_APIENTRY setPostCallback(
|
||||
OnPostFn onPost, void* onPostContext) {
|
||||
if (s_renderWindow) {
|
||||
s_renderWindow->setPostCallback(onPost, onPostContext);
|
||||
} else {
|
||||
ERR("Calling setPostCallback() before creating render window!");
|
||||
}
|
||||
}
|
||||
|
||||
RENDER_APICALL void RENDER_APIENTRY getHardwareStrings(
|
||||
const char** vendor,
|
||||
const char** renderer,
|
||||
|
|
@ -228,53 +214,7 @@ RENDER_APICALL bool RENDER_APIENTRY destroyOpenGLSubwindow(void)
|
|||
return false;
|
||||
}
|
||||
|
||||
RENDER_APICALL void RENDER_APIENTRY setOpenGLDisplayRotation(float zRot)
|
||||
{
|
||||
RenderWindow* window = s_renderWindow;
|
||||
|
||||
if (window) {
|
||||
window->setRotation(zRot);
|
||||
return;
|
||||
}
|
||||
// XXX: should be implemented by sending the renderer process
|
||||
// a request
|
||||
ERR("%s not implemented for separate renderer process !!!\n",
|
||||
__FUNCTION__);
|
||||
}
|
||||
|
||||
RENDER_APICALL void RENDER_APIENTRY setOpenGLDisplayTranslation(float px, float py)
|
||||
{
|
||||
RenderWindow* window = s_renderWindow;
|
||||
|
||||
if (window) {
|
||||
window->setTranslation(px, py);
|
||||
return;
|
||||
}
|
||||
// XXX: should be implemented by sending the renderer process
|
||||
// a request
|
||||
ERR("%s not implemented for separate renderer process !!!\n",
|
||||
__FUNCTION__);
|
||||
}
|
||||
|
||||
RENDER_APICALL void RENDER_APIENTRY repaintOpenGLDisplay(void)
|
||||
{
|
||||
RenderWindow* window = s_renderWindow;
|
||||
|
||||
if (window) {
|
||||
window->repaint();
|
||||
return;
|
||||
}
|
||||
// XXX: should be implemented by sending the renderer process
|
||||
// a request
|
||||
ERR("%s not implemented for separate renderer process !!!\n",
|
||||
__FUNCTION__);
|
||||
}
|
||||
|
||||
|
||||
/* NOTE: For now, always use TCP mode by default, until the emulator
|
||||
* has been updated to support Unix and Win32 pipes
|
||||
*/
|
||||
#define DEFAULT_STREAM_MODE RENDER_API_STREAM_MODE_TCP
|
||||
#define DEFAULT_STREAM_MODE RENDER_API_STREAM_MODE_UNIX
|
||||
|
||||
int gRendererStreamMode = DEFAULT_STREAM_MODE;
|
||||
|
||||
|
|
@ -285,11 +225,7 @@ IOStream *createRenderThread(int p_stream_buffer_size, unsigned int clientFlags)
|
|||
if (gRendererStreamMode == RENDER_API_STREAM_MODE_TCP) {
|
||||
stream = new TcpStream(p_stream_buffer_size);
|
||||
} else {
|
||||
#ifdef _WIN32
|
||||
stream = new Win32PipeStream(p_stream_buffer_size);
|
||||
#else /* !_WIN32 */
|
||||
stream = new UnixStream(p_stream_buffer_size);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (!stream) {
|
||||
|
|
@ -312,28 +248,3 @@ IOStream *createRenderThread(int p_stream_buffer_size, unsigned int clientFlags)
|
|||
|
||||
return stream;
|
||||
}
|
||||
|
||||
RENDER_APICALL int RENDER_APIENTRY setStreamMode(int mode)
|
||||
{
|
||||
switch (mode) {
|
||||
case RENDER_API_STREAM_MODE_DEFAULT:
|
||||
mode = DEFAULT_STREAM_MODE;
|
||||
break;
|
||||
|
||||
case RENDER_API_STREAM_MODE_TCP:
|
||||
break;
|
||||
|
||||
#ifndef _WIN32
|
||||
case RENDER_API_STREAM_MODE_UNIX:
|
||||
break;
|
||||
#else /* _WIN32 */
|
||||
case RENDER_API_STREAM_MODE_PIPE:
|
||||
break;
|
||||
#endif /* _WIN32 */
|
||||
default:
|
||||
// Invalid stream mode
|
||||
return false;
|
||||
}
|
||||
gRendererStreamMode = mode;
|
||||
return true;
|
||||
}
|
||||
|
|
@ -16,14 +16,27 @@
|
|||
#include "RenderControl.h"
|
||||
|
||||
#include "DispatchTables.h"
|
||||
#include "FbConfig.h"
|
||||
#include "FrameBuffer.h"
|
||||
#include "RendererConfig.h"
|
||||
#include "Renderer.h"
|
||||
#include "RenderThreadInfo.h"
|
||||
#include "ChecksumCalculatorThreadInfo.h"
|
||||
#include "DisplayManager.h"
|
||||
|
||||
#include "OpenGLESDispatch/EGLDispatch.h"
|
||||
|
||||
#include "anbox/graphics/layer_composer.h"
|
||||
#include "anbox/logger.h"
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
static const GLint rendererVersion = 1;
|
||||
static std::shared_ptr<anbox::graphics::LayerComposer> composer;
|
||||
|
||||
void registerLayerComposer(const std::shared_ptr<anbox::graphics::LayerComposer> &c)
|
||||
{
|
||||
composer = c;
|
||||
}
|
||||
|
||||
static GLint rcGetRendererVersion()
|
||||
{
|
||||
|
|
@ -32,7 +45,7 @@ static GLint rcGetRendererVersion()
|
|||
|
||||
static EGLint rcGetEGLVersion(EGLint* major, EGLint* minor)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
|
@ -44,7 +57,7 @@ static EGLint rcGetEGLVersion(EGLint* major, EGLint* minor)
|
|||
|
||||
static EGLint rcQueryEGLString(EGLenum name, void* buffer, EGLint bufferSize)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -118,7 +131,7 @@ static EGLint rcGetNumConfigs(uint32_t* p_numAttribs)
|
|||
{
|
||||
int numConfigs = 0, numAttribs = 0;
|
||||
|
||||
FrameBuffer::getFB()->getConfigs()->getPackInfo(&numConfigs, &numAttribs);
|
||||
Renderer::get()->getConfigs()->getPackInfo(&numConfigs, &numAttribs);
|
||||
if (p_numAttribs) {
|
||||
*p_numAttribs = static_cast<uint32_t>(numAttribs);
|
||||
}
|
||||
|
|
@ -128,7 +141,7 @@ static EGLint rcGetNumConfigs(uint32_t* p_numAttribs)
|
|||
static EGLint rcGetConfigs(uint32_t bufSize, GLuint* buffer)
|
||||
{
|
||||
GLuint bufferSize = (GLuint)bufSize;
|
||||
return FrameBuffer::getFB()->getConfigs()->packConfigs(bufferSize, buffer);
|
||||
return Renderer::get()->getConfigs()->packConfigs(bufferSize, buffer);
|
||||
}
|
||||
|
||||
static EGLint rcChooseConfig(EGLint *attribs,
|
||||
|
|
@ -136,7 +149,7 @@ static EGLint rcChooseConfig(EGLint *attribs,
|
|||
uint32_t *configs,
|
||||
uint32_t configs_size)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb || attribs_size==0) {
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -147,7 +160,7 @@ static EGLint rcChooseConfig(EGLint *attribs,
|
|||
|
||||
static EGLint rcGetFBParam(EGLint param)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -156,10 +169,10 @@ static EGLint rcGetFBParam(EGLint param)
|
|||
|
||||
switch(param) {
|
||||
case FB_WIDTH:
|
||||
ret = fb->getWidth();
|
||||
ret = DisplayManager::get()->display_info().horizontal_resolution;
|
||||
break;
|
||||
case FB_HEIGHT:
|
||||
ret = fb->getHeight();
|
||||
ret = DisplayManager::get()->display_info().vertical_resolution;
|
||||
break;
|
||||
case FB_XDPI:
|
||||
ret = 72; // XXX: should be implemented
|
||||
|
|
@ -186,7 +199,7 @@ static EGLint rcGetFBParam(EGLint param)
|
|||
static uint32_t rcCreateContext(uint32_t config,
|
||||
uint32_t share, uint32_t glVersion)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -199,7 +212,7 @@ static uint32_t rcCreateContext(uint32_t config,
|
|||
|
||||
static void rcDestroyContext(uint32_t context)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -210,7 +223,7 @@ static void rcDestroyContext(uint32_t context)
|
|||
static uint32_t rcCreateWindowSurface(uint32_t config,
|
||||
uint32_t width, uint32_t height)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -220,7 +233,7 @@ static uint32_t rcCreateWindowSurface(uint32_t config,
|
|||
|
||||
static void rcDestroyWindowSurface(uint32_t windowSurface)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -231,7 +244,7 @@ static void rcDestroyWindowSurface(uint32_t windowSurface)
|
|||
static uint32_t rcCreateColorBuffer(uint32_t width,
|
||||
uint32_t height, GLenum internalFormat)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -241,7 +254,7 @@ static uint32_t rcCreateColorBuffer(uint32_t width,
|
|||
|
||||
static int rcOpenColorBuffer2(uint32_t colorbuffer)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return -1;
|
||||
}
|
||||
|
|
@ -257,7 +270,7 @@ static void rcOpenColorBuffer(uint32_t colorbuffer)
|
|||
|
||||
static void rcCloseColorBuffer(uint32_t colorbuffer)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -266,7 +279,7 @@ static void rcCloseColorBuffer(uint32_t colorbuffer)
|
|||
|
||||
static int rcFlushWindowColorBuffer(uint32_t windowSurface)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return -1;
|
||||
}
|
||||
|
|
@ -279,7 +292,7 @@ static int rcFlushWindowColorBuffer(uint32_t windowSurface)
|
|||
static void rcSetWindowColorBuffer(uint32_t windowSurface,
|
||||
uint32_t colorBuffer)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -289,7 +302,7 @@ static void rcSetWindowColorBuffer(uint32_t windowSurface,
|
|||
static EGLint rcMakeCurrent(uint32_t context,
|
||||
uint32_t drawSurf, uint32_t readSurf)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
|
@ -301,12 +314,7 @@ static EGLint rcMakeCurrent(uint32_t context,
|
|||
|
||||
static void rcFBPost(uint32_t colorBuffer)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
if (!fb) {
|
||||
return;
|
||||
}
|
||||
|
||||
fb->post(colorBuffer);
|
||||
WARNING("Not implemented");
|
||||
}
|
||||
|
||||
static void rcFBSetSwapInterval(EGLint interval)
|
||||
|
|
@ -316,7 +324,7 @@ static void rcFBSetSwapInterval(EGLint interval)
|
|||
|
||||
static void rcBindTexture(uint32_t colorBuffer)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -326,7 +334,7 @@ static void rcBindTexture(uint32_t colorBuffer)
|
|||
|
||||
static void rcBindRenderbuffer(uint32_t colorBuffer)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -346,7 +354,7 @@ static void rcReadColorBuffer(uint32_t colorBuffer,
|
|||
GLint width, GLint height,
|
||||
GLenum format, GLenum type, void* pixels)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -359,7 +367,7 @@ static int rcUpdateColorBuffer(uint32_t colorBuffer,
|
|||
GLint width, GLint height,
|
||||
GLenum format, GLenum type, void* pixels)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return -1;
|
||||
}
|
||||
|
|
@ -370,7 +378,7 @@ static int rcUpdateColorBuffer(uint32_t colorBuffer,
|
|||
|
||||
static uint32_t rcCreateClientImage(uint32_t context, EGLenum target, GLuint buffer)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -380,7 +388,7 @@ static uint32_t rcCreateClientImage(uint32_t context, EGLenum target, GLuint buf
|
|||
|
||||
static int rcDestroyClientImage(uint32_t image)
|
||||
{
|
||||
FrameBuffer *fb = FrameBuffer::getFB();
|
||||
Renderer *fb = Renderer::get();
|
||||
if (!fb) {
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -392,6 +400,62 @@ static void rcSelectChecksumCalculator(uint32_t protocol, uint32_t reserved) {
|
|||
ChecksumCalculatorThreadInfo::setVersion(protocol);
|
||||
}
|
||||
|
||||
int rcGetNumDisplays() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
int rcGetDisplayWidth(uint32_t display_id) {
|
||||
printf("%s: display_id=%d\n", __func__, display_id);
|
||||
return DisplayManager::get()->display_info().horizontal_resolution;
|
||||
}
|
||||
|
||||
int rcGetDisplayHeight(uint32_t display_id) {
|
||||
printf("%s: display_id=%d\n", __func__, display_id);
|
||||
return DisplayManager::get()->display_info().vertical_resolution;
|
||||
}
|
||||
|
||||
int rcGetDisplayDpiX(uint32_t display_id) {
|
||||
printf("%s: display_id=%d\n", __func__, display_id);
|
||||
return 120;
|
||||
}
|
||||
|
||||
int rcGetDisplayDpiY(uint32_t display_id) {
|
||||
printf("%s: display_id=%d\n", __func__, display_id);
|
||||
return 120;
|
||||
}
|
||||
|
||||
int rcGetDisplayVsyncPeriod(uint32_t display_id) {
|
||||
printf("%s: display_id=%d\n", __func__, display_id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static std::vector<Renderable> frame_layers;
|
||||
|
||||
bool is_layer_blacklisted(const std::string &name) {
|
||||
static std::vector<std::string> blacklist = {
|
||||
"Sprite",
|
||||
};
|
||||
return std::find(blacklist.begin(), blacklist.end(), name) != blacklist.end();
|
||||
}
|
||||
|
||||
void rcPostLayer(const char *name, uint32_t color_buffer,
|
||||
int32_t sourceCropLeft, int32_t sourceCropTop,
|
||||
int32_t sourceCropRight, int32_t sourceCropBottom,
|
||||
int32_t displayFrameLeft, int32_t displayFrameTop,
|
||||
int32_t displayFrameRight, int32_t displayFrameBottom)
|
||||
{
|
||||
Renderable r{name, color_buffer, {displayFrameLeft, displayFrameTop, displayFrameRight, displayFrameBottom}};
|
||||
frame_layers.push_back(r);
|
||||
}
|
||||
|
||||
void rcPostAllLayersDone()
|
||||
{
|
||||
if (composer)
|
||||
composer->submit_layers(frame_layers);
|
||||
|
||||
frame_layers.clear();
|
||||
}
|
||||
|
||||
void initRenderControlContext(renderControl_decoder_context_t *dec)
|
||||
{
|
||||
dec->rcGetRendererVersion = rcGetRendererVersion;
|
||||
|
|
@ -423,4 +487,12 @@ void initRenderControlContext(renderControl_decoder_context_t *dec)
|
|||
dec->rcCreateClientImage = rcCreateClientImage;
|
||||
dec->rcDestroyClientImage = rcDestroyClientImage;
|
||||
dec->rcSelectChecksumCalculator = rcSelectChecksumCalculator;
|
||||
dec->rcGetNumDisplays = rcGetNumDisplays;
|
||||
dec->rcGetDisplayWidth = rcGetDisplayWidth;
|
||||
dec->rcGetDisplayHeight = rcGetDisplayHeight;
|
||||
dec->rcGetDisplayDpiX = rcGetDisplayDpiX;
|
||||
dec->rcGetDisplayDpiY = rcGetDisplayDpiY;
|
||||
dec->rcGetDisplayVsyncPeriod = rcGetDisplayVsyncPeriod;
|
||||
dec->rcPostLayer = rcPostLayer;
|
||||
dec->rcPostAllLayersDone = rcPostAllLayersDone;
|
||||
}
|
||||
|
|
@ -18,6 +18,15 @@
|
|||
|
||||
#include "renderControl_dec.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace anbox {
|
||||
namespace graphics {
|
||||
class LayerComposer;
|
||||
} // namespace graphics
|
||||
} // namespace anbox
|
||||
|
||||
void initRenderControlContext(renderControl_decoder_context_t *dec);
|
||||
void registerLayerComposer(const std::shared_ptr<anbox::graphics::LayerComposer> &c);
|
||||
|
||||
#endif
|
||||
|
|
@ -17,14 +17,9 @@
|
|||
|
||||
#include "RenderThread.h"
|
||||
#include "TcpStream.h"
|
||||
#ifndef _WIN32
|
||||
#include "UnixStream.h"
|
||||
#include <signal.h>
|
||||
#include <pthread.h>
|
||||
#endif
|
||||
#ifdef _WIN32
|
||||
#include "Win32PipeStream.h"
|
||||
#endif
|
||||
|
||||
#include "OpenglRender/render_api.h"
|
||||
|
||||
|
|
@ -59,11 +54,7 @@ RenderServer *RenderServer::create(char* addr, size_t addrLen)
|
|||
if (gRendererStreamMode == RENDER_API_STREAM_MODE_TCP) {
|
||||
server->m_listenSock = new TcpStream();
|
||||
} else {
|
||||
#ifdef _WIN32
|
||||
server->m_listenSock = new Win32PipeStream();
|
||||
#else
|
||||
server->m_listenSock = new UnixStream();
|
||||
#endif
|
||||
}
|
||||
|
||||
char addrstr[SocketStream::MAX_ADDRSTR_LEN];
|
||||
|
|
@ -89,12 +80,6 @@ intptr_t RenderServer::main()
|
|||
{
|
||||
RenderThreadsSet threads;
|
||||
|
||||
#ifndef _WIN32
|
||||
sigset_t set;
|
||||
sigfillset(&set);
|
||||
pthread_sigmask(SIG_SETMASK, &set, NULL);
|
||||
#endif
|
||||
|
||||
while(1) {
|
||||
SocketStream *stream = m_listenSock->accept();
|
||||
if (!stream) {
|
||||
|
|
@ -109,8 +94,6 @@ intptr_t RenderServer::main()
|
|||
continue;
|
||||
}
|
||||
|
||||
DBG("RenderServer: Got new stream!\n");
|
||||
|
||||
// check if we have been requested to exit while waiting on accept
|
||||
if ((clientFlags & IOSTREAM_CLIENT_EXIT_SERVER) != 0) {
|
||||
m_exiting = true;
|
||||
|
|
@ -148,10 +131,8 @@ intptr_t RenderServer::main()
|
|||
}
|
||||
|
||||
// if the thread has been created and started, insert it to the list
|
||||
if (rt) {
|
||||
if (rt)
|
||||
threads.insert(rt);
|
||||
DBG("Started new RenderThread\n");
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
|
|
@ -15,7 +15,7 @@
|
|||
*/
|
||||
#include "RenderThread.h"
|
||||
|
||||
#include "FrameBuffer.h"
|
||||
#include "Renderer.h"
|
||||
#include "ReadBuffer.h"
|
||||
#include "RenderControl.h"
|
||||
#include "RenderThreadInfo.h"
|
||||
|
|
@ -59,25 +59,6 @@ intptr_t RenderThread::main() {
|
|||
|
||||
ReadBuffer readBuf(STREAM_BUFFER_SIZE);
|
||||
|
||||
int stats_totalBytes = 0;
|
||||
long long stats_t0 = GetCurrentTimeMS();
|
||||
|
||||
//
|
||||
// open dump file if RENDER_DUMP_DIR is defined
|
||||
//
|
||||
const char *dump_dir = getenv("RENDERER_DUMP_DIR");
|
||||
FILE *dumpFP = NULL;
|
||||
if (dump_dir) {
|
||||
size_t bsize = strlen(dump_dir) + 32;
|
||||
char *fname = new char[bsize];
|
||||
snprintf(fname,bsize,"%s/stream_%p", dump_dir, this);
|
||||
dumpFP = fopen(fname, "wb");
|
||||
if (!dumpFP) {
|
||||
fprintf(stderr,"Warning: stream dump failed to open file %s\n",fname);
|
||||
}
|
||||
delete [] fname;
|
||||
}
|
||||
|
||||
while (1) {
|
||||
|
||||
int stat = readBuf.getData(m_stream);
|
||||
|
|
@ -85,29 +66,6 @@ intptr_t RenderThread::main() {
|
|||
break;
|
||||
}
|
||||
|
||||
#if 0
|
||||
//
|
||||
// log received bandwidth statistics
|
||||
//
|
||||
stats_totalBytes += readBuf.validData();
|
||||
long long dt = GetCurrentTimeMS() - stats_t0;
|
||||
if (dt > 1000) {
|
||||
float dts = (float)dt / 1000.0f;
|
||||
printf("Used Bandwidth %5.3f MB/s\n", ((float)stats_totalBytes / dts) / (1024.0f*1024.0f));
|
||||
stats_totalBytes = 0;
|
||||
stats_t0 = GetCurrentTimeMS();
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
// dump stream to file if needed
|
||||
//
|
||||
if (dumpFP) {
|
||||
int skip = readBuf.validData() - stat;
|
||||
fwrite(readBuf.buf()+skip, 1, readBuf.validData()-skip, dumpFP);
|
||||
fflush(dumpFP);
|
||||
}
|
||||
|
||||
bool progress;
|
||||
do {
|
||||
progress = false;
|
||||
|
|
@ -147,21 +105,17 @@ intptr_t RenderThread::main() {
|
|||
|
||||
}
|
||||
|
||||
if (dumpFP) {
|
||||
fclose(dumpFP);
|
||||
}
|
||||
|
||||
//
|
||||
// Release references to the current thread's context/surfaces if any
|
||||
//
|
||||
FrameBuffer::getFB()->bindContext(0, 0, 0);
|
||||
Renderer::get()->bindContext(0, 0, 0);
|
||||
if (tInfo.currContext || tInfo.currDrawSurf || tInfo.currReadSurf) {
|
||||
fprintf(stderr, "ERROR: RenderThread exiting with current context/surfaces\n");
|
||||
}
|
||||
|
||||
FrameBuffer::getFB()->drainWindowSurface();
|
||||
Renderer::get()->drainWindowSurface();
|
||||
|
||||
FrameBuffer::getFB()->drainRenderContext();
|
||||
Renderer::get()->drainRenderContext();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -18,14 +18,12 @@
|
|||
#include "emugl/common/message_channel.h"
|
||||
#include "emugl/common/mutex.h"
|
||||
#include "emugl/common/thread.h"
|
||||
#include "FrameBuffer.h"
|
||||
#include "Renderer.h"
|
||||
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#ifndef _WIN32
|
||||
#include <signal.h>
|
||||
#include <pthread.h>
|
||||
#endif
|
||||
|
||||
#define DEBUG 0
|
||||
|
||||
|
|
@ -73,9 +71,6 @@ struct RenderWindowMessage {
|
|||
// CMD_INITIALIZE
|
||||
struct {
|
||||
EGLNativeDisplayType nativeDisplay;
|
||||
int width;
|
||||
int height;
|
||||
bool useSubWindow;
|
||||
} init;
|
||||
|
||||
// CMD_SET_POST_CALLBACK
|
||||
|
|
@ -114,17 +109,13 @@ struct RenderWindowMessage {
|
|||
// Returns true on success, or false on failure.
|
||||
bool process() const {
|
||||
const RenderWindowMessage& msg = *this;
|
||||
FrameBuffer* fb;
|
||||
Renderer* fb;
|
||||
bool result = false;
|
||||
switch (msg.cmd) {
|
||||
case CMD_INITIALIZE:
|
||||
D("CMD_INITIALIZE w=%d h=%d\n", msg.init.width, msg.init.height);
|
||||
GL_LOG("RenderWindow: CMD_INITIALIZE w=%d h=%d",
|
||||
msg.init.width, msg.init.height);
|
||||
result = FrameBuffer::initialize(msg.init.nativeDisplay,
|
||||
msg.init.width,
|
||||
msg.init.height,
|
||||
msg.init.useSubWindow);
|
||||
D("CMD_INITIALIZE\n");
|
||||
GL_LOG("RenderWindow: CMD_INITIALIZE");
|
||||
result = Renderer::initialize(msg.init.nativeDisplay);
|
||||
break;
|
||||
|
||||
case CMD_FINALIZE:
|
||||
|
|
@ -132,75 +123,12 @@ struct RenderWindowMessage {
|
|||
// this command may be issued even when frame buffer is not
|
||||
// yet created (e.g. if CMD_INITIALIZE failed),
|
||||
// so make sure we check if it is there before finalizing
|
||||
if (const auto fb = FrameBuffer::getFB()) {
|
||||
if (const auto fb = Renderer::get()) {
|
||||
fb->finalize();
|
||||
}
|
||||
result = true;
|
||||
break;
|
||||
|
||||
case CMD_SET_POST_CALLBACK:
|
||||
D("CMD_SET_POST_CALLBACK\n");
|
||||
fb = FrameBuffer::getFB();
|
||||
fb->setPostCallback(msg.set_post_callback.on_post,
|
||||
msg.set_post_callback.on_post_context);
|
||||
result = true;
|
||||
break;
|
||||
|
||||
case CMD_SETUP_SUBWINDOW:
|
||||
D("CMD_SETUP_SUBWINDOW: parent=%p wx=%d wy=%d ww=%d wh=%d fbw=%d fbh=%d dpr=%f rotation=%f\n",
|
||||
(void*)msg.subwindow.parent,
|
||||
msg.subwindow.wx,
|
||||
msg.subwindow.wy,
|
||||
msg.subwindow.ww,
|
||||
msg.subwindow.wh,
|
||||
msg.subwindow.fbw,
|
||||
msg.subwindow.fbh,
|
||||
msg.subwindow.dpr,
|
||||
msg.subwindow.rotation);
|
||||
result = FrameBuffer::getFB()->setupSubWindow(
|
||||
msg.subwindow.parent,
|
||||
msg.subwindow.wx,
|
||||
msg.subwindow.wy,
|
||||
msg.subwindow.ww,
|
||||
msg.subwindow.wh,
|
||||
msg.subwindow.fbw,
|
||||
msg.subwindow.fbh,
|
||||
msg.subwindow.dpr,
|
||||
msg.subwindow.rotation);
|
||||
break;
|
||||
|
||||
case CMD_REMOVE_SUBWINDOW:
|
||||
D("CMD_REMOVE_SUBWINDOW\n");
|
||||
result = FrameBuffer::getFB()->removeSubWindow();
|
||||
break;
|
||||
|
||||
case CMD_SET_ROTATION:
|
||||
D("CMD_SET_ROTATION rotation=%f\n", msg.rotation);
|
||||
fb = FrameBuffer::getFB();
|
||||
if (fb) {
|
||||
fb->setDisplayRotation(msg.rotation);
|
||||
result = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case CMD_SET_TRANSLATION:
|
||||
D("CMD_SET_TRANSLATION translation=%f,%f\n", msg.trans.px, msg.trans.py);
|
||||
fb = FrameBuffer::getFB();
|
||||
if (fb) {
|
||||
fb->setDisplayTranslation(msg.trans.px, msg.trans.py);
|
||||
result = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case CMD_REPAINT:
|
||||
D("CMD_REPAINT\n");
|
||||
fb = FrameBuffer::getFB();
|
||||
if (fb) {
|
||||
fb->repost();
|
||||
result = true;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
;
|
||||
}
|
||||
|
|
@ -284,11 +212,9 @@ public:
|
|||
|
||||
virtual intptr_t main() {
|
||||
D("Entering render window thread thread\n");
|
||||
#ifndef _WIN32
|
||||
sigset_t set;
|
||||
sigfillset(&set);
|
||||
pthread_sigmask(SIG_SETMASK, &set, NULL);
|
||||
#endif
|
||||
bool running = true;
|
||||
while (running) {
|
||||
RenderWindowMessage msg;
|
||||
|
|
@ -315,10 +241,7 @@ private:
|
|||
} // namespace
|
||||
|
||||
RenderWindow::RenderWindow(EGLNativeDisplayType native_display,
|
||||
int width,
|
||||
int height,
|
||||
bool use_thread,
|
||||
bool use_sub_window) :
|
||||
bool use_thread) :
|
||||
mValid(false),
|
||||
mHasSubWindow(false),
|
||||
mThread(NULL),
|
||||
|
|
@ -332,9 +255,6 @@ RenderWindow::RenderWindow(EGLNativeDisplayType native_display,
|
|||
RenderWindowMessage msg;
|
||||
msg.cmd = CMD_INITIALIZE;
|
||||
msg.init.nativeDisplay = native_display;
|
||||
msg.init.width = width;
|
||||
msg.init.height = height;
|
||||
msg.init.useSubWindow = use_sub_window;
|
||||
mValid = processMessage(msg);
|
||||
}
|
||||
|
||||
|
|
@ -358,7 +278,7 @@ bool RenderWindow::getHardwareStrings(const char** vendor,
|
|||
const char** version) {
|
||||
D("Entering\n");
|
||||
// TODO(digit): Move this to render window thread.
|
||||
FrameBuffer* fb = FrameBuffer::getFB();
|
||||
Renderer* fb = Renderer::get();
|
||||
if (!fb) {
|
||||
D("No framebuffer!\n");
|
||||
return false;
|
||||
|
|
@ -370,16 +290,6 @@ bool RenderWindow::getHardwareStrings(const char** vendor,
|
|||
return true;
|
||||
}
|
||||
|
||||
void RenderWindow::setPostCallback(OnPostFn onPost, void* onPostContext) {
|
||||
D("Entering\n");
|
||||
RenderWindowMessage msg;
|
||||
msg.cmd = CMD_SET_POST_CALLBACK;
|
||||
msg.set_post_callback.on_post = onPost;
|
||||
msg.set_post_callback.on_post_context = onPostContext;
|
||||
(void) processMessage(msg);
|
||||
D("Exiting\n");
|
||||
}
|
||||
|
||||
bool RenderWindow::setupSubWindow(FBNativeWindowType window,
|
||||
int wx,
|
||||
int wy,
|
||||
|
|
@ -59,7 +59,7 @@ public:
|
|||
//
|
||||
// Note that this call doesn't display anything, it just initializes
|
||||
// the library, use setupSubWindow() to display something.
|
||||
RenderWindow(EGLNativeDisplayType native_display, int width, int height, bool use_thread, bool use_sub_window);
|
||||
RenderWindow(EGLNativeDisplayType native_display, bool use_thread);
|
||||
|
||||
// Destructor. This will automatically call removeSubWindow() is needed.
|
||||
~RenderWindow();
|
||||
|
|
@ -75,11 +75,6 @@ public:
|
|||
const char** renderer,
|
||||
const char** version);
|
||||
|
||||
// Specify a function that will be called everytime a new frame is
|
||||
// displayed. This is relatively slow but allows one to capture the
|
||||
// output.
|
||||
void setPostCallback(OnPostFn onPost, void* onPostContext);
|
||||
|
||||
// Start displaying the emulated framebuffer using a sub-window of a
|
||||
// parent |window| id. |wx|, |wy|, |ww| and |wh| are the position
|
||||
// and dimension of the sub-window, relative to its parent.
|
||||
64
src/anbox/graphics/emugl/Renderable.cpp
Normal file
64
src/anbox/graphics/emugl/Renderable.cpp
Normal file
|
|
@ -0,0 +1,64 @@
|
|||
/*
|
||||
* Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "Renderable.h"
|
||||
|
||||
Renderable::Renderable(const std::string &name,
|
||||
const std::uint32_t &buffer,
|
||||
const anbox::graphics::Rect &screen_position,
|
||||
const glm::mat4 &transformation,
|
||||
const float &alpha) :
|
||||
name_(name),
|
||||
buffer_(buffer),
|
||||
screen_position_(screen_position),
|
||||
transformation_(transformation),
|
||||
alpha_(alpha)
|
||||
{
|
||||
}
|
||||
|
||||
Renderable::~Renderable()
|
||||
{
|
||||
}
|
||||
|
||||
std::string Renderable::name() const
|
||||
{
|
||||
return name_;
|
||||
}
|
||||
|
||||
std::uint32_t Renderable::buffer() const
|
||||
{
|
||||
return buffer_;
|
||||
}
|
||||
|
||||
anbox::graphics::Rect Renderable::screen_position() const
|
||||
{
|
||||
return screen_position_;
|
||||
}
|
||||
|
||||
glm::mat4 Renderable::transformation() const
|
||||
{
|
||||
return transformation_;
|
||||
}
|
||||
|
||||
float Renderable::alpha() const
|
||||
{
|
||||
return alpha_;
|
||||
}
|
||||
|
||||
void Renderable::set_screen_position(const anbox::graphics::Rect &screen_position)
|
||||
{
|
||||
screen_position_ = screen_position;
|
||||
}
|
||||
57
src/anbox/graphics/emugl/Renderable.h
Normal file
57
src/anbox/graphics/emugl/Renderable.h
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
/*
|
||||
* Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANBOX_GRAPHICS_EMUGL_RENDERABLE_H_
|
||||
#define ANBOX_GRAPHICS_EMUGL_RENDERABLE_H_
|
||||
|
||||
#include "anbox/graphics/rect.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
class Renderable
|
||||
{
|
||||
public:
|
||||
Renderable(const std::string &name,
|
||||
const std::uint32_t &buffer,
|
||||
const anbox::graphics::Rect &screen_position,
|
||||
const glm::mat4 &transformation = {},
|
||||
const float &alpha = 1.0f);
|
||||
~Renderable();
|
||||
|
||||
std::string name() const;
|
||||
std::uint32_t buffer() const;
|
||||
anbox::graphics::Rect screen_position() const;
|
||||
glm::mat4 transformation() const;
|
||||
float alpha() const;
|
||||
|
||||
void set_screen_position(const anbox::graphics::Rect &screen_position);
|
||||
|
||||
private:
|
||||
std::string name_;
|
||||
std::uint32_t buffer_;
|
||||
anbox::graphics::Rect screen_position_;
|
||||
glm::mat4 transformation_;
|
||||
float alpha_;
|
||||
};
|
||||
|
||||
typedef std::vector<Renderable> RenderableList;
|
||||
|
||||
#endif
|
||||
|
|
@ -14,10 +14,9 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "FrameBuffer.h"
|
||||
#include "Renderer.h"
|
||||
|
||||
#include "DispatchTables.h"
|
||||
#include "NativeSubWindow.h"
|
||||
#include "RenderThreadInfo.h"
|
||||
#include "TimeUtils.h"
|
||||
#include "gles2_dec.h"
|
||||
|
|
@ -26,8 +25,14 @@
|
|||
|
||||
#include "emugl/common/logging.h"
|
||||
|
||||
#include "anbox/logger.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtx/transform.hpp>
|
||||
#include <glm/gtc/type_ptr.hpp>
|
||||
|
||||
namespace {
|
||||
|
||||
// Helper class to call the bind_locked() / unbind_locked() properly.
|
||||
|
|
@ -35,7 +40,7 @@ class ScopedBind {
|
|||
public:
|
||||
// Constructor will call bind_locked() on |fb|.
|
||||
// Use isValid() to check for errors.
|
||||
ScopedBind(FrameBuffer* fb) : mFb(fb) {
|
||||
ScopedBind(Renderer* fb) : mFb(fb) {
|
||||
if (!mFb->bind_locked()) {
|
||||
mFb = NULL;
|
||||
}
|
||||
|
|
@ -59,14 +64,14 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
FrameBuffer* mFb;
|
||||
Renderer* mFb;
|
||||
};
|
||||
|
||||
// Implementation of a ColorBuffer::Helper instance that redirects calls
|
||||
// to a FrameBuffer instance.
|
||||
class ColorBufferHelper : public ColorBuffer::Helper {
|
||||
public:
|
||||
ColorBufferHelper(FrameBuffer* fb) : mFb(fb) {}
|
||||
ColorBufferHelper(Renderer* fb) : mFb(fb) {}
|
||||
|
||||
virtual bool setupContext() {
|
||||
return mFb->bind_locked();
|
||||
|
|
@ -80,13 +85,13 @@ public:
|
|||
return mFb->getTextureDraw();
|
||||
}
|
||||
private:
|
||||
FrameBuffer* mFb;
|
||||
Renderer* mFb;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
FrameBuffer *FrameBuffer::s_theFrameBuffer = NULL;
|
||||
HandleType FrameBuffer::s_nextHandle = 0;
|
||||
Renderer *Renderer::s_renderer = NULL;
|
||||
HandleType Renderer::s_nextHandle = 0;
|
||||
|
||||
static char* getGLES1ExtensionString(EGLDisplay p_dpy)
|
||||
{
|
||||
|
|
@ -152,11 +157,8 @@ static char* getGLES1ExtensionString(EGLDisplay p_dpy)
|
|||
return extString;
|
||||
}
|
||||
|
||||
void FrameBuffer::finalize(){
|
||||
void Renderer::finalize(){
|
||||
m_colorbuffers.clear();
|
||||
if (m_useSubWindow) {
|
||||
removeSubWindow();
|
||||
}
|
||||
m_windows.clear();
|
||||
m_contexts.clear();
|
||||
s_egl.eglMakeCurrent(m_eglDisplay, NULL, NULL, NULL);
|
||||
|
|
@ -165,17 +167,17 @@ void FrameBuffer::finalize(){
|
|||
s_egl.eglDestroySurface(m_eglDisplay, m_pbufSurface);
|
||||
}
|
||||
|
||||
bool FrameBuffer::initialize(EGLNativeDisplayType nativeDisplay, int width, int height, bool useSubWindow)
|
||||
bool Renderer::initialize(EGLNativeDisplayType nativeDisplay)
|
||||
{
|
||||
GL_LOG("FrameBuffer::initialize");
|
||||
if (s_theFrameBuffer != NULL) {
|
||||
if (s_renderer != NULL) {
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
// allocate space for the FrameBuffer object
|
||||
//
|
||||
FrameBuffer *fb = new FrameBuffer(width, height, useSubWindow);
|
||||
Renderer *fb = new Renderer();
|
||||
if (!fb) {
|
||||
ERR("Failed to create fb\n");
|
||||
return false;
|
||||
|
|
@ -221,7 +223,7 @@ bool FrameBuffer::initialize(EGLNativeDisplayType nativeDisplay, int width, int
|
|||
//
|
||||
// Create EGL context for framebuffer post rendering.
|
||||
//
|
||||
GLint surfaceType = (useSubWindow ? EGL_WINDOW_BIT : 0) | EGL_PBUFFER_BIT;
|
||||
GLint surfaceType = EGL_WINDOW_BIT| EGL_PBUFFER_BIT;
|
||||
const GLint configAttribs[] = {
|
||||
EGL_RED_SIZE, 1,
|
||||
EGL_GREEN_SIZE, 1,
|
||||
|
|
@ -358,7 +360,7 @@ bool FrameBuffer::initialize(EGLNativeDisplayType nativeDisplay, int width, int
|
|||
//
|
||||
// Initialize set of configs
|
||||
//
|
||||
fb->m_configs = new FbConfigList(fb->m_eglDisplay);
|
||||
fb->m_configs = new RendererConfigList(fb->m_eglDisplay);
|
||||
if (fb->m_configs->empty()) {
|
||||
ERR("Failed: Initialize set of configs\n");
|
||||
bind.release();
|
||||
|
|
@ -419,44 +421,46 @@ bool FrameBuffer::initialize(EGLNativeDisplayType nativeDisplay, int width, int
|
|||
return false;
|
||||
}
|
||||
|
||||
fb->m_defaultProgram = fb->m_family.add_program(vshader, defaultFShader);
|
||||
fb->m_alphaProgram = fb->m_family.add_program(vshader, alphaFShader);
|
||||
|
||||
// release the FB context
|
||||
bind.release();
|
||||
|
||||
//
|
||||
// Keep the singleton framebuffer pointer
|
||||
//
|
||||
s_theFrameBuffer = fb;
|
||||
s_renderer = fb;
|
||||
GL_LOG("basic EGL initialization successful");
|
||||
return true;
|
||||
}
|
||||
|
||||
FrameBuffer::FrameBuffer(int p_width, int p_height, bool useSubWindow) :
|
||||
m_framebufferWidth(p_width),
|
||||
m_framebufferHeight(p_height),
|
||||
m_windowWidth(p_width),
|
||||
m_windowHeight(p_height),
|
||||
m_useSubWindow(useSubWindow),
|
||||
Renderer::Program::Program(GLuint program_id)
|
||||
{
|
||||
id = program_id;
|
||||
position_attr = s_gles2.glGetAttribLocation(id, "position");
|
||||
texcoord_attr = s_gles2.glGetAttribLocation(id, "texcoord");
|
||||
tex_uniform = s_gles2.glGetUniformLocation(id, "tex");
|
||||
center_uniform = s_gles2.glGetUniformLocation(id, "centre");
|
||||
display_transform_uniform = s_gles2.glGetUniformLocation(id, "display_transform");
|
||||
transform_uniform = s_gles2.glGetUniformLocation(id, "transform");
|
||||
screen_to_gl_coords_uniform = s_gles2.glGetUniformLocation(id, "screen_to_gl_coords");
|
||||
alpha_uniform = s_gles2.glGetUniformLocation(id, "alpha");
|
||||
}
|
||||
|
||||
Renderer::Renderer() :
|
||||
m_configs(NULL),
|
||||
m_eglDisplay(EGL_NO_DISPLAY),
|
||||
m_colorBufferHelper(new ColorBufferHelper(this)),
|
||||
m_eglSurface(EGL_NO_SURFACE),
|
||||
m_eglContext(EGL_NO_CONTEXT),
|
||||
m_pbufContext(EGL_NO_CONTEXT),
|
||||
m_prevContext(EGL_NO_CONTEXT),
|
||||
m_prevReadSurf(EGL_NO_SURFACE),
|
||||
m_prevDrawSurf(EGL_NO_SURFACE),
|
||||
m_subWin((EGLNativeWindowType)0),
|
||||
m_textureDraw(NULL),
|
||||
m_lastPostedColorBuffer(0),
|
||||
m_zRot(0.0f),
|
||||
m_px(0),
|
||||
m_py(0),
|
||||
m_eglContextInitialized(false),
|
||||
m_statsNumFrames(0),
|
||||
m_statsStartTime(0LL),
|
||||
m_onPost(NULL),
|
||||
m_onPostContext(NULL),
|
||||
m_fbImage(NULL),
|
||||
m_glVendor(NULL),
|
||||
m_glRenderer(NULL),
|
||||
m_glVersion(NULL)
|
||||
|
|
@ -464,154 +468,76 @@ FrameBuffer::FrameBuffer(int p_width, int p_height, bool useSubWindow) :
|
|||
m_fpsStats = getenv("SHOW_FPS_STATS") != NULL;
|
||||
}
|
||||
|
||||
FrameBuffer::~FrameBuffer() {
|
||||
Renderer::~Renderer() {
|
||||
delete m_textureDraw;
|
||||
delete m_configs;
|
||||
delete m_colorBufferHelper;
|
||||
free(m_fbImage);
|
||||
}
|
||||
|
||||
void FrameBuffer::setPostCallback(OnPostFn onPost, void* onPostContext)
|
||||
struct RendererWindow {
|
||||
EGLNativeWindowType native_window = 0;
|
||||
EGLSurface surface = EGL_NO_SURFACE;
|
||||
anbox::graphics::Rect viewport;
|
||||
glm::mat4 screen_to_gl_coords;
|
||||
glm::mat4 display_transform;
|
||||
};
|
||||
|
||||
RendererWindow* Renderer::createNativeWindow(EGLNativeWindowType native_window)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
m_onPost = onPost;
|
||||
m_onPostContext = onPostContext;
|
||||
if (m_onPost && !m_fbImage) {
|
||||
m_fbImage = (unsigned char*)malloc(4 * m_framebufferWidth * m_framebufferHeight);
|
||||
if (!m_fbImage) {
|
||||
ERR("out of memory, cancelling OnPost callback");
|
||||
m_onPost = NULL;
|
||||
m_onPostContext = NULL;
|
||||
return;
|
||||
}
|
||||
m_lock.lock();
|
||||
|
||||
auto window = new RendererWindow;
|
||||
window->native_window = native_window;
|
||||
window->surface = s_egl.eglCreateWindowSurface(
|
||||
m_eglDisplay, m_eglConfig, window->native_window, nullptr);
|
||||
if (window->surface == EGL_NO_SURFACE)
|
||||
{
|
||||
delete window;
|
||||
m_lock.unlock();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (!bindWindow_locked(window))
|
||||
{
|
||||
s_egl.eglDestroySurface(m_eglDisplay, window->surface);
|
||||
delete window;
|
||||
m_lock.unlock();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
s_gles2.glClear(GL_COLOR_BUFFER_BIT |
|
||||
GL_DEPTH_BUFFER_BIT |
|
||||
GL_STENCIL_BUFFER_BIT);
|
||||
s_egl.eglSwapBuffers(m_eglDisplay, window->surface);
|
||||
|
||||
unbind_locked();
|
||||
|
||||
m_nativeWindows.insert({native_window, window});
|
||||
|
||||
m_lock.unlock();
|
||||
|
||||
return window;
|
||||
}
|
||||
|
||||
static void subWindowRepaint(void* param) {
|
||||
auto fb = static_cast<FrameBuffer*>(param);
|
||||
fb->repost();
|
||||
}
|
||||
|
||||
bool FrameBuffer::setupSubWindow(FBNativeWindowType p_window,
|
||||
int wx,
|
||||
int wy,
|
||||
int ww,
|
||||
int wh,
|
||||
int fbw,
|
||||
int fbh,
|
||||
float dpr,
|
||||
float zRot) {
|
||||
bool success = false;
|
||||
|
||||
if (!m_useSubWindow) {
|
||||
ERR("%s: Cannot create native sub-window in this configuration\n",
|
||||
__FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
void Renderer::destroyNativeWindow(EGLNativeWindowType native_window) {
|
||||
auto w = m_nativeWindows.find(native_window);
|
||||
if (w == m_nativeWindows.end())
|
||||
return;
|
||||
|
||||
m_lock.lock();
|
||||
|
||||
// If the subwindow doesn't exist, create it with the appropriate dimensions
|
||||
if (!m_subWin) {
|
||||
s_egl.eglMakeCurrent(m_eglDisplay, nullptr, nullptr, nullptr);
|
||||
|
||||
// Create native subwindow for FB display output
|
||||
m_x = wx;
|
||||
m_y = wy;
|
||||
m_windowWidth = ww;
|
||||
m_windowHeight = wh;
|
||||
if (w->second->surface != EGL_NO_SURFACE)
|
||||
s_egl.eglDestroySurface(m_eglDisplay, w->second->surface);
|
||||
|
||||
m_subWin = createSubWindow(p_window, m_x, m_y,
|
||||
m_windowWidth, m_windowHeight, subWindowRepaint, this);
|
||||
if (m_subWin) {
|
||||
m_nativeWindow = p_window;
|
||||
|
||||
// create EGLSurface from the generated subwindow
|
||||
m_eglSurface = s_egl.eglCreateWindowSurface(m_eglDisplay,
|
||||
m_eglConfig,
|
||||
m_subWin,
|
||||
NULL);
|
||||
|
||||
if (m_eglSurface == EGL_NO_SURFACE) {
|
||||
// NOTE: This can typically happen with software-only renderers like OSMesa.
|
||||
destroySubWindow(m_subWin);
|
||||
m_subWin = (EGLNativeWindowType)0;
|
||||
} else {
|
||||
m_px = 0;
|
||||
m_py = 0;
|
||||
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// At this point, if the subwindow doesn't exist, it is because it either couldn't be created
|
||||
// in the first place or the EGLSurface couldn't be created.
|
||||
if (m_subWin && bindSubwin_locked()) {
|
||||
|
||||
// Only attempt to update window geometry if anything has actually changed.
|
||||
if (!(m_x == wx &&
|
||||
m_y == wy &&
|
||||
m_windowWidth == ww &&
|
||||
m_windowHeight == wh)) {
|
||||
|
||||
m_x = wx;
|
||||
m_y = wy;
|
||||
m_windowWidth = ww;
|
||||
m_windowHeight = wh;
|
||||
|
||||
success = ::moveSubWindow(m_nativeWindow, m_subWin,
|
||||
m_x, m_y, m_windowWidth, m_windowHeight);
|
||||
|
||||
// Otherwise, ensure that at least viewport parameters are properly updated.
|
||||
} else {
|
||||
success = true;
|
||||
}
|
||||
|
||||
if (success) {
|
||||
// Subwin creation or movement was successful,
|
||||
// update viewport and z rotation and draw
|
||||
// the last posted color buffer.
|
||||
s_gles2.glViewport(0, 0, fbw * dpr, fbh * dpr);
|
||||
m_dpr = dpr;
|
||||
m_zRot = zRot;
|
||||
if (m_lastPostedColorBuffer) {
|
||||
post(m_lastPostedColorBuffer, false);
|
||||
} else {
|
||||
s_gles2.glClear(GL_COLOR_BUFFER_BIT |
|
||||
GL_DEPTH_BUFFER_BIT |
|
||||
GL_STENCIL_BUFFER_BIT);
|
||||
s_egl.eglSwapBuffers(m_eglDisplay, m_eglSurface);
|
||||
}
|
||||
}
|
||||
unbind_locked();
|
||||
}
|
||||
delete w->second;
|
||||
m_nativeWindows.erase(w);
|
||||
|
||||
m_lock.unlock();
|
||||
return success;
|
||||
}
|
||||
|
||||
bool FrameBuffer::removeSubWindow() {
|
||||
if (!m_useSubWindow) {
|
||||
ERR("%s: Cannot remove native sub-window in this configuration\n",
|
||||
__FUNCTION__);
|
||||
return false;
|
||||
}
|
||||
bool removed = false;
|
||||
m_lock.lock();
|
||||
if (m_subWin) {
|
||||
s_egl.eglMakeCurrent(m_eglDisplay, NULL, NULL, NULL);
|
||||
s_egl.eglDestroySurface(m_eglDisplay, m_eglSurface);
|
||||
destroySubWindow(m_subWin);
|
||||
|
||||
m_eglSurface = EGL_NO_SURFACE;
|
||||
m_subWin = (EGLNativeWindowType)0;
|
||||
removed = true;
|
||||
}
|
||||
m_lock.unlock();
|
||||
return removed;
|
||||
}
|
||||
|
||||
HandleType FrameBuffer::genHandle()
|
||||
HandleType Renderer::genHandle()
|
||||
{
|
||||
HandleType id;
|
||||
do {
|
||||
|
|
@ -623,7 +549,7 @@ HandleType FrameBuffer::genHandle()
|
|||
return id;
|
||||
}
|
||||
|
||||
HandleType FrameBuffer::createColorBuffer(int p_width, int p_height,
|
||||
HandleType Renderer::createColorBuffer(int p_width, int p_height,
|
||||
GLenum p_internalFormat)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
|
|
@ -644,13 +570,13 @@ HandleType FrameBuffer::createColorBuffer(int p_width, int p_height,
|
|||
return ret;
|
||||
}
|
||||
|
||||
HandleType FrameBuffer::createRenderContext(int p_config, HandleType p_share,
|
||||
HandleType Renderer::createRenderContext(int p_config, HandleType p_share,
|
||||
bool p_isGL2)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
HandleType ret = 0;
|
||||
|
||||
const FbConfig* config = getConfigs()->get(p_config);
|
||||
const RendererConfig* config = getConfigs()->get(p_config);
|
||||
if (!config) {
|
||||
return ret;
|
||||
}
|
||||
|
|
@ -677,13 +603,13 @@ HandleType FrameBuffer::createRenderContext(int p_config, HandleType p_share,
|
|||
return ret;
|
||||
}
|
||||
|
||||
HandleType FrameBuffer::createWindowSurface(int p_config, int p_width, int p_height)
|
||||
HandleType Renderer::createWindowSurface(int p_config, int p_width, int p_height)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
|
||||
HandleType ret = 0;
|
||||
|
||||
const FbConfig* config = getConfigs()->get(p_config);
|
||||
const RendererConfig* config = getConfigs()->get(p_config);
|
||||
if (!config) {
|
||||
return ret;
|
||||
}
|
||||
|
|
@ -700,7 +626,7 @@ HandleType FrameBuffer::createWindowSurface(int p_config, int p_width, int p_hei
|
|||
return ret;
|
||||
}
|
||||
|
||||
void FrameBuffer::drainRenderContext()
|
||||
void Renderer::drainRenderContext()
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
RenderThreadInfo *tinfo = RenderThreadInfo::get();
|
||||
|
|
@ -713,7 +639,7 @@ void FrameBuffer::drainRenderContext()
|
|||
tinfo->m_contextSet.clear();
|
||||
}
|
||||
|
||||
void FrameBuffer::drainWindowSurface()
|
||||
void Renderer::drainWindowSurface()
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
RenderThreadInfo *tinfo = RenderThreadInfo::get();
|
||||
|
|
@ -735,7 +661,7 @@ void FrameBuffer::drainWindowSurface()
|
|||
tinfo->m_windowSet.clear();
|
||||
}
|
||||
|
||||
void FrameBuffer::DestroyRenderContext(HandleType p_context)
|
||||
void Renderer::DestroyRenderContext(HandleType p_context)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
m_contexts.erase(p_context);
|
||||
|
|
@ -744,7 +670,7 @@ void FrameBuffer::DestroyRenderContext(HandleType p_context)
|
|||
tinfo->m_contextSet.erase(p_context);
|
||||
}
|
||||
|
||||
void FrameBuffer::DestroyWindowSurface(HandleType p_surface)
|
||||
void Renderer::DestroyWindowSurface(HandleType p_surface)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
if (m_windows.find(p_surface) != m_windows.end()) {
|
||||
|
|
@ -755,7 +681,7 @@ void FrameBuffer::DestroyWindowSurface(HandleType p_surface)
|
|||
}
|
||||
}
|
||||
|
||||
int FrameBuffer::openColorBuffer(HandleType p_colorbuffer)
|
||||
int Renderer::openColorBuffer(HandleType p_colorbuffer)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
ColorBufferMap::iterator c(m_colorbuffers.find(p_colorbuffer));
|
||||
|
|
@ -768,7 +694,7 @@ int FrameBuffer::openColorBuffer(HandleType p_colorbuffer)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void FrameBuffer::closeColorBuffer(HandleType p_colorbuffer)
|
||||
void Renderer::closeColorBuffer(HandleType p_colorbuffer)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
ColorBufferMap::iterator c(m_colorbuffers.find(p_colorbuffer));
|
||||
|
|
@ -784,7 +710,7 @@ void FrameBuffer::closeColorBuffer(HandleType p_colorbuffer)
|
|||
}
|
||||
}
|
||||
|
||||
bool FrameBuffer::flushWindowSurfaceColorBuffer(HandleType p_surface)
|
||||
bool Renderer::flushWindowSurfaceColorBuffer(HandleType p_surface)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
|
||||
|
|
@ -801,7 +727,7 @@ bool FrameBuffer::flushWindowSurfaceColorBuffer(HandleType p_surface)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool FrameBuffer::setWindowSurfaceColorBuffer(HandleType p_surface,
|
||||
bool Renderer::setWindowSurfaceColorBuffer(HandleType p_surface,
|
||||
HandleType p_colorbuffer)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
|
|
@ -825,7 +751,7 @@ bool FrameBuffer::setWindowSurfaceColorBuffer(HandleType p_surface,
|
|||
return true;
|
||||
}
|
||||
|
||||
void FrameBuffer::readColorBuffer(HandleType p_colorbuffer,
|
||||
void Renderer::readColorBuffer(HandleType p_colorbuffer,
|
||||
int x, int y, int width, int height,
|
||||
GLenum format, GLenum type, void *pixels)
|
||||
{
|
||||
|
|
@ -840,7 +766,7 @@ void FrameBuffer::readColorBuffer(HandleType p_colorbuffer,
|
|||
(*c).second.cb->readPixels(x, y, width, height, format, type, pixels);
|
||||
}
|
||||
|
||||
bool FrameBuffer::updateColorBuffer(HandleType p_colorbuffer,
|
||||
bool Renderer::updateColorBuffer(HandleType p_colorbuffer,
|
||||
int x, int y, int width, int height,
|
||||
GLenum format, GLenum type, void *pixels)
|
||||
{
|
||||
|
|
@ -857,7 +783,7 @@ bool FrameBuffer::updateColorBuffer(HandleType p_colorbuffer,
|
|||
return true;
|
||||
}
|
||||
|
||||
bool FrameBuffer::bindColorBufferToTexture(HandleType p_colorbuffer)
|
||||
bool Renderer::bindColorBufferToTexture(HandleType p_colorbuffer)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
|
||||
|
|
@ -870,7 +796,7 @@ bool FrameBuffer::bindColorBufferToTexture(HandleType p_colorbuffer)
|
|||
return (*c).second.cb->bindToTexture();
|
||||
}
|
||||
|
||||
bool FrameBuffer::bindColorBufferToRenderbuffer(HandleType p_colorbuffer)
|
||||
bool Renderer::bindColorBufferToRenderbuffer(HandleType p_colorbuffer)
|
||||
{
|
||||
emugl::Mutex::AutoLock mutex(m_lock);
|
||||
|
||||
|
|
@ -883,7 +809,7 @@ bool FrameBuffer::bindColorBufferToRenderbuffer(HandleType p_colorbuffer)
|
|||
return (*c).second.cb->bindToRenderbuffer();
|
||||
}
|
||||
|
||||
bool FrameBuffer::bindContext(HandleType p_context,
|
||||
bool Renderer::bindContext(HandleType p_context,
|
||||
HandleType p_drawSurface,
|
||||
HandleType p_readSurface)
|
||||
{
|
||||
|
|
@ -972,7 +898,7 @@ bool FrameBuffer::bindContext(HandleType p_context,
|
|||
return true;
|
||||
}
|
||||
|
||||
HandleType FrameBuffer::createClientImage(HandleType context, EGLenum target, GLuint buffer)
|
||||
HandleType Renderer::createClientImage(HandleType context, EGLenum target, GLuint buffer)
|
||||
{
|
||||
RenderContextPtr ctx(NULL);
|
||||
|
||||
|
|
@ -994,7 +920,7 @@ HandleType FrameBuffer::createClientImage(HandleType context, EGLenum target, GL
|
|||
return (HandleType)reinterpret_cast<uintptr_t>(image);
|
||||
}
|
||||
|
||||
EGLBoolean FrameBuffer::destroyClientImage(HandleType image)
|
||||
EGLBoolean Renderer::destroyClientImage(HandleType image)
|
||||
{
|
||||
return s_egl.eglDestroyImageKHR(m_eglDisplay,
|
||||
reinterpret_cast<EGLImageKHR>(image));
|
||||
|
|
@ -1003,7 +929,7 @@ EGLBoolean FrameBuffer::destroyClientImage(HandleType image)
|
|||
//
|
||||
// The framebuffer lock should be held when calling this function !
|
||||
//
|
||||
bool FrameBuffer::bind_locked()
|
||||
bool Renderer::bind_locked()
|
||||
{
|
||||
EGLContext prevContext = s_egl.eglGetCurrentContext();
|
||||
EGLSurface prevReadSurf = s_egl.eglGetCurrentSurface(EGL_READ);
|
||||
|
|
@ -1021,32 +947,25 @@ bool FrameBuffer::bind_locked()
|
|||
return true;
|
||||
}
|
||||
|
||||
bool FrameBuffer::bindSubwin_locked()
|
||||
bool Renderer::bindWindow_locked(RendererWindow *window)
|
||||
{
|
||||
EGLContext prevContext = s_egl.eglGetCurrentContext();
|
||||
EGLSurface prevReadSurf = s_egl.eglGetCurrentSurface(EGL_READ);
|
||||
EGLSurface prevDrawSurf = s_egl.eglGetCurrentSurface(EGL_DRAW);
|
||||
|
||||
if (!s_egl.eglMakeCurrent(m_eglDisplay, m_eglSurface,
|
||||
m_eglSurface, m_eglContext)) {
|
||||
if (!s_egl.eglMakeCurrent(m_eglDisplay, window->surface,
|
||||
window->surface, m_eglContext)) {
|
||||
ERR("eglMakeCurrent failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
//
|
||||
// initialize GL state in eglContext if not yet initilaized
|
||||
//
|
||||
if (!m_eglContextInitialized) {
|
||||
m_eglContextInitialized = true;
|
||||
}
|
||||
|
||||
m_prevContext = prevContext;
|
||||
m_prevReadSurf = prevReadSurf;
|
||||
m_prevDrawSurf = prevDrawSurf;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FrameBuffer::unbind_locked()
|
||||
bool Renderer::unbind_locked()
|
||||
{
|
||||
if (!s_egl.eglMakeCurrent(m_eglDisplay, m_prevDrawSurf,
|
||||
m_prevReadSurf, m_prevContext)) {
|
||||
|
|
@ -1059,102 +978,199 @@ bool FrameBuffer::unbind_locked()
|
|||
return true;
|
||||
}
|
||||
|
||||
bool FrameBuffer::post(HandleType p_colorbuffer, bool needLock)
|
||||
const GLchar* const Renderer::vshader =
|
||||
{
|
||||
if (needLock) {
|
||||
m_lock.lock();
|
||||
}
|
||||
bool ret = false;
|
||||
"attribute vec3 position;\n"
|
||||
"attribute vec2 texcoord;\n"
|
||||
"uniform mat4 screen_to_gl_coords;\n"
|
||||
"uniform mat4 display_transform;\n"
|
||||
"uniform mat4 transform;\n"
|
||||
"uniform vec2 center;\n"
|
||||
"varying vec2 v_texcoord;\n"
|
||||
"void main() {\n"
|
||||
" vec4 mid = vec4(center, 0.0, 0.0);\n"
|
||||
" vec4 transformed = (transform * (vec4(position, 1.0) - mid)) + mid;\n"
|
||||
" gl_Position = display_transform * screen_to_gl_coords * transformed;\n"
|
||||
" v_texcoord = texcoord;\n"
|
||||
"}\n"
|
||||
};
|
||||
|
||||
ColorBufferMap::iterator c( m_colorbuffers.find(p_colorbuffer) );
|
||||
if (c == m_colorbuffers.end()) {
|
||||
goto EXIT;
|
||||
}
|
||||
const GLchar* const Renderer::alphaFShader =
|
||||
{
|
||||
"precision mediump float;\n"
|
||||
"uniform sampler2D tex;\n"
|
||||
"uniform float alpha;\n"
|
||||
"varying vec2 v_texcoord;\n"
|
||||
"void main() {\n"
|
||||
" vec4 frag = texture2D(tex, v_texcoord);\n"
|
||||
" gl_FragColor = alpha*frag;\n"
|
||||
"}\n"
|
||||
};
|
||||
|
||||
m_lastPostedColorBuffer = p_colorbuffer;
|
||||
const GLchar* const Renderer::defaultFShader =
|
||||
{ // This is the fastest fragment shader. Use it when you can.
|
||||
"precision mediump float;\n"
|
||||
"uniform sampler2D tex;\n"
|
||||
"varying vec2 v_texcoord;\n"
|
||||
"void main() {\n"
|
||||
" gl_FragColor = texture2D(tex, v_texcoord);\n"
|
||||
"}\n"
|
||||
};
|
||||
|
||||
if (m_subWin) {
|
||||
// bind the subwindow eglSurface
|
||||
if (!bindSubwin_locked()) {
|
||||
ERR("FrameBuffer::post(): eglMakeCurrent failed\n");
|
||||
goto EXIT;
|
||||
}
|
||||
void Renderer::setupViewport(RendererWindow *window, const anbox::graphics::Rect &rect)
|
||||
{
|
||||
/*
|
||||
* Here we provide a 3D perspective projection with a default 30 degrees
|
||||
* vertical field of view. This projection matrix is carefully designed
|
||||
* such that any vertices at depth z=0 will fit the screen coordinates. So
|
||||
* client texels will fit screen pixels perfectly as long as the surface is
|
||||
* at depth zero. But if you want to do anything fancy, you can also choose
|
||||
* a different depth and it will appear to come out of or go into the
|
||||
* screen.
|
||||
*/
|
||||
window->screen_to_gl_coords = glm::translate(glm::mat4(1.0f), glm::vec3{-1.0f, 1.0f, 0.0f});
|
||||
|
||||
// get the viewport
|
||||
GLint vp[4];
|
||||
s_gles2.glGetIntegerv(GL_VIEWPORT, vp);
|
||||
/*
|
||||
* Perspective division is one thing that can't be done in a matrix
|
||||
* multiplication. It happens after the matrix multiplications. GL just
|
||||
* scales {x,y} by 1/w. So modify the final part of the projection matrix
|
||||
* to set w ([3]) to be the incoming z coordinate ([2]).
|
||||
*/
|
||||
window->screen_to_gl_coords[2][3] = -1.0f;
|
||||
|
||||
// divide by device pixel ratio because windowing coordinates ignore DPR,
|
||||
// but the framebuffer includes DPR
|
||||
vp[2] = vp[2] / m_dpr;
|
||||
vp[3] = vp[3] / m_dpr;
|
||||
float const vertical_fov_degrees = 30.0f;
|
||||
float const near =
|
||||
(rect.height() / 2.0f) /
|
||||
std::tan((vertical_fov_degrees * M_PI / 180.0f) / 2.0f);
|
||||
float const far = -near;
|
||||
|
||||
// find the x and y values at the origin when "fully scrolled"
|
||||
// multiply by 2 because the texture goes from -1 to 1, not 0 to 1
|
||||
float fx = 2.f * (vp[2] - m_windowWidth) / (float) vp[2];
|
||||
float fy = 2.f * (vp[3] - m_windowHeight) / (float) vp[3];
|
||||
window->screen_to_gl_coords = glm::scale(window->screen_to_gl_coords,
|
||||
glm::vec3{2.0f / rect.width(),
|
||||
-2.0f / rect.height(),
|
||||
2.0f / (near - far)});
|
||||
window->screen_to_gl_coords = glm::translate(window->screen_to_gl_coords,
|
||||
glm::vec3{-rect.left(),
|
||||
-rect.top(),
|
||||
0.0f});
|
||||
|
||||
// finally, compute translation values
|
||||
float dx = m_px * fx;
|
||||
float dy = m_py * fy;
|
||||
|
||||
//
|
||||
// render the color buffer to the window
|
||||
//
|
||||
if (m_zRot != 0.0f) {
|
||||
s_gles2.glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
ret = (*c).second.cb->post(m_zRot, dx, dy);
|
||||
if (ret) {
|
||||
s_egl.eglSwapBuffers(m_eglDisplay, m_eglSurface);
|
||||
}
|
||||
|
||||
// restore previous binding
|
||||
unbind_locked();
|
||||
} else {
|
||||
// If there is no sub-window, don't display anything, the client will
|
||||
// rely on m_onPost to get the pixels instead.
|
||||
ret = true;
|
||||
}
|
||||
|
||||
//
|
||||
// output FPS statistics
|
||||
//
|
||||
if (m_fpsStats) {
|
||||
long long currTime = GetCurrentTimeMS();
|
||||
m_statsNumFrames++;
|
||||
if (currTime - m_statsStartTime >= 1000) {
|
||||
float dt = (float)(currTime - m_statsStartTime) / 1000.0f;
|
||||
printf("FPS: %5.3f\n", (float)m_statsNumFrames / dt);
|
||||
m_statsStartTime = currTime;
|
||||
m_statsNumFrames = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Send framebuffer (without FPS overlay) to callback
|
||||
//
|
||||
if (m_onPost) {
|
||||
(*c).second.cb->readback(m_fbImage);
|
||||
m_onPost(m_onPostContext,
|
||||
m_framebufferWidth,
|
||||
m_framebufferHeight,
|
||||
-1,
|
||||
GL_RGBA,
|
||||
GL_UNSIGNED_BYTE,
|
||||
m_fbImage);
|
||||
}
|
||||
|
||||
EXIT:
|
||||
if (needLock) {
|
||||
m_lock.unlock();
|
||||
}
|
||||
return ret;
|
||||
window->viewport = rect;
|
||||
}
|
||||
|
||||
bool FrameBuffer::repost() {
|
||||
if (m_lastPostedColorBuffer) {
|
||||
return post(m_lastPostedColorBuffer);
|
||||
void Renderer::tessellate(std::vector<anbox::graphics::Primitive>& primitives,
|
||||
const anbox::graphics::Rect &buf_size,
|
||||
const Renderable &renderable)
|
||||
{
|
||||
auto rect = renderable.screen_position();
|
||||
GLfloat left = rect.left();
|
||||
GLfloat right = rect.right();
|
||||
GLfloat top = rect.top();
|
||||
GLfloat bottom = rect.bottom();
|
||||
|
||||
anbox::graphics::Primitive rectangle;
|
||||
rectangle.tex_id = 0;
|
||||
rectangle.type = GL_TRIANGLE_STRIP;
|
||||
|
||||
GLfloat tex_right = static_cast<GLfloat>(rect.width()) /
|
||||
buf_size.width();
|
||||
GLfloat tex_bottom = static_cast<GLfloat>(rect.height()) /
|
||||
buf_size.height();
|
||||
|
||||
auto& vertices = rectangle.vertices;
|
||||
vertices[0] = {{left, top, 0.0f}, {0.0f, 0.0f}};
|
||||
vertices[1] = {{left, bottom, 0.0f}, {0.0f, tex_bottom}};
|
||||
vertices[2] = {{right, top, 0.0f}, {tex_right, 0.0f}};
|
||||
vertices[3] = {{right, bottom, 0.0f}, {tex_right, tex_bottom}};
|
||||
|
||||
primitives.resize(1);
|
||||
primitives[0] = rectangle;
|
||||
}
|
||||
|
||||
void Renderer::draw(RendererWindow *window, const Renderable &renderable, const Program &prog)
|
||||
{
|
||||
const auto &color_buffer = m_colorbuffers.find(renderable.buffer());
|
||||
if (color_buffer == m_colorbuffers.end())
|
||||
return;
|
||||
|
||||
const auto &cb = color_buffer->second.cb;
|
||||
|
||||
s_gles2.glUseProgram(prog.id);
|
||||
s_gles2.glUniform1i(prog.tex_uniform, 0);
|
||||
s_gles2.glUniformMatrix4fv(prog.display_transform_uniform, 1, GL_FALSE,
|
||||
glm::value_ptr(window->display_transform));
|
||||
s_gles2.glUniformMatrix4fv(prog.screen_to_gl_coords_uniform, 1, GL_FALSE,
|
||||
glm::value_ptr(window->screen_to_gl_coords));
|
||||
|
||||
s_gles2.glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
auto const& rect = renderable.screen_position();
|
||||
GLfloat centerx = rect.left() +
|
||||
rect.width() / 2.0f;
|
||||
GLfloat centery = rect.top() +
|
||||
rect.height() / 2.0f;
|
||||
s_gles2.glUniform2f(prog.center_uniform, centerx, centery);
|
||||
|
||||
s_gles2.glUniformMatrix4fv(prog.transform_uniform, 1, GL_FALSE,
|
||||
glm::value_ptr(renderable.transformation()));
|
||||
|
||||
if (prog.alpha_uniform >= 0)
|
||||
s_gles2.glUniform1f(prog.alpha_uniform, renderable.alpha());
|
||||
|
||||
s_gles2.glEnableVertexAttribArray(prog.position_attr);
|
||||
s_gles2.glEnableVertexAttribArray(prog.texcoord_attr);
|
||||
|
||||
m_primitives.clear();
|
||||
tessellate(m_primitives, {cb->getWidth(), cb->getHeight()}, renderable);
|
||||
|
||||
for (auto const& p : m_primitives)
|
||||
{
|
||||
cb->bind();
|
||||
|
||||
s_gles2.glVertexAttribPointer(prog.position_attr, 3, GL_FLOAT,
|
||||
GL_FALSE, sizeof(anbox::graphics::Vertex),
|
||||
&p.vertices[0].position);
|
||||
s_gles2.glVertexAttribPointer(prog.texcoord_attr, 2, GL_FLOAT,
|
||||
GL_FALSE, sizeof(anbox::graphics::Vertex),
|
||||
&p.vertices[0].texcoord);
|
||||
|
||||
s_gles2.glEnable(GL_BLEND);
|
||||
s_gles2.glBlendFuncSeparate(GL_ONE, GL_ONE_MINUS_SRC_ALPHA,
|
||||
GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
s_gles2.glDrawArrays(p.type, 0, p.nvertices);
|
||||
}
|
||||
|
||||
s_gles2.glDisableVertexAttribArray(prog.texcoord_attr);
|
||||
s_gles2.glDisableVertexAttribArray(prog.position_attr);
|
||||
}
|
||||
|
||||
bool Renderer::draw(EGLNativeWindowType native_window, const anbox::graphics::Rect &window_frame, const RenderableList &renderables)
|
||||
{
|
||||
auto w = m_nativeWindows.find(native_window);
|
||||
if (w == m_nativeWindows.end())
|
||||
return false;
|
||||
|
||||
if (!bindWindow_locked(w->second))
|
||||
{
|
||||
m_lock.unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
setupViewport(w->second, window_frame);
|
||||
s_gles2.glViewport(0, 0, window_frame.width(), window_frame.height());
|
||||
s_gles2.glClearColor(0.0, 0.0, 0.0, 1.0);
|
||||
s_gles2.glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
||||
s_gles2.glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
for (const auto &r : renderables)
|
||||
draw(w->second, r, r.alpha() < 1.0f ? m_alphaProgram : m_defaultProgram);
|
||||
|
||||
s_egl.eglSwapBuffers(m_eglDisplay, w->second->surface);
|
||||
|
||||
unbind_locked();
|
||||
|
||||
m_lock.lock();
|
||||
|
||||
m_lock.unlock();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
@ -18,13 +18,18 @@
|
|||
|
||||
#include "ColorBuffer.h"
|
||||
#include "emugl/common/mutex.h"
|
||||
#include "FbConfig.h"
|
||||
#include "RendererConfig.h"
|
||||
#include "RenderContext.h"
|
||||
#include "TextureDraw.h"
|
||||
#include "WindowSurface.h"
|
||||
|
||||
#include "OpenglRender/render_api.h"
|
||||
|
||||
#include "Renderable.h"
|
||||
|
||||
#include "anbox/graphics/program_family.h"
|
||||
#include "anbox/graphics/primitives.h"
|
||||
|
||||
#include <EGL/egl.h>
|
||||
|
||||
#include <map>
|
||||
|
|
@ -51,13 +56,15 @@ typedef std::map<HandleType, ColorBufferRef> ColorBufferMap;
|
|||
// extension is supported.
|
||||
// |eglMajor| and |eglMinor| are the major and minor version numbers of
|
||||
// the underlying EGL implementation.
|
||||
struct FrameBufferCaps {
|
||||
struct RendererCaps {
|
||||
bool has_eglimage_texture_2d;
|
||||
bool has_eglimage_renderbuffer;
|
||||
EGLint eglMajor;
|
||||
EGLint eglMinor;
|
||||
};
|
||||
|
||||
struct RendererWindow;
|
||||
|
||||
// The FrameBuffer class holds the global state of the emulation library on
|
||||
// top of the underlying EGL/GLES implementation. It should probably be
|
||||
// named "Display" instead of "FrameBuffer".
|
||||
|
|
@ -65,7 +72,7 @@ struct FrameBufferCaps {
|
|||
// There is only one global instance, that can be retrieved with getFB(),
|
||||
// and which must be previously setup by calling initialize().
|
||||
//
|
||||
class FrameBuffer {
|
||||
class Renderer {
|
||||
public:
|
||||
// Initialize the global instance.
|
||||
// |width| and |height| are the dimensions of the emulator GPU display
|
||||
|
|
@ -74,53 +81,20 @@ public:
|
|||
// own sub-windows. If false, this means the caller will use
|
||||
// setPostCallback() instead to retrieve the content.
|
||||
// Returns true on success, false otherwise.
|
||||
static bool initialize(EGLNativeDisplayType nativeDisplay, int width, int height, bool useSubWindow);
|
||||
|
||||
// Setup a sub-window to display the content of the emulated GPU
|
||||
// on-top of an existing UI window. |p_window| is the platform-specific
|
||||
// parent window handle. |wx|, |wy|, |ww| and |wh| are the
|
||||
// dimensions in pixels of the sub-window, relative to the parent window's
|
||||
// coordinate. |fbw| and |fbh| are the dimensions used to initialize
|
||||
// the framebuffer, which may be different from the dimensions of the
|
||||
// sub-window (in which case scaling will be applied automatically).
|
||||
// |dpr| is the device pixel ratio of the monitor, which is needed for
|
||||
// proper panning on high-density displays (like retina)
|
||||
// |zRot| is a rotation angle in degrees, (clockwise in the Y-upwards GL
|
||||
// coordinate space).
|
||||
//
|
||||
// If a sub-window already exists, this function updates the subwindow
|
||||
// and framebuffer properties to match the given values.
|
||||
//
|
||||
// Return true on success, false otherwise.
|
||||
//
|
||||
// NOTE: This can return false for software-only EGL engines like OSMesa.
|
||||
bool setupSubWindow(FBNativeWindowType p_window,
|
||||
int wx, int wy,
|
||||
int ww, int wh,
|
||||
int fbw, int fbh, float dpr, float zRot);
|
||||
|
||||
// Remove the sub-window created by setupSubWindow(), if any.
|
||||
// Return true on success, false otherwise.
|
||||
bool removeSubWindow();
|
||||
static bool initialize(EGLNativeDisplayType nativeDisplay);
|
||||
|
||||
// Finalize the instance.
|
||||
void finalize();
|
||||
|
||||
// Return a pointer to the global instance. initialize() must be called
|
||||
// previously, or this will return NULL.
|
||||
static FrameBuffer *getFB() { return s_theFrameBuffer; }
|
||||
static Renderer *get() { return s_renderer; }
|
||||
|
||||
// Return the capabilities of the underlying display.
|
||||
const FrameBufferCaps &getCaps() const { return m_caps; }
|
||||
|
||||
// Return the emulated GPU display width in pixels.
|
||||
int getWidth() const { return m_framebufferWidth; }
|
||||
|
||||
// Return the emulated GPU display height in pixels.
|
||||
int getHeight() const { return m_framebufferHeight; }
|
||||
const RendererCaps &getCaps() const { return m_caps; }
|
||||
|
||||
// Return the list of configs available from this display.
|
||||
const FbConfigList* getConfigs() const { return m_configs; }
|
||||
const RendererConfigList* getConfigs() const { return m_configs; }
|
||||
|
||||
// Set a callback that will be called each time the emulated GPU content
|
||||
// is updated. This can be relatively slow with host-based GPU emulation,
|
||||
|
|
@ -138,6 +112,10 @@ public:
|
|||
*version = m_glVersion;
|
||||
}
|
||||
|
||||
RendererWindow* createNativeWindow(EGLNativeWindowType native_window);
|
||||
void destroyNativeWindow(RendererWindow *window);
|
||||
void destroyNativeWindow(EGLNativeWindowType native_window);
|
||||
|
||||
// Create a new RenderContext instance for this display instance.
|
||||
// |p_config| is the index of one of the configs returned by getConfigs().
|
||||
// |p_share| is either EGL_NO_CONTEXT or the handle of a shared context.
|
||||
|
|
@ -254,41 +232,11 @@ public:
|
|||
int x, int y, int width, int height,
|
||||
GLenum format, GLenum type, void *pixels);
|
||||
|
||||
// Display the content of a given ColorBuffer into the framebuffer's
|
||||
// sub-window. |p_colorbuffer| is a handle value.
|
||||
// |needLock| is used to indicate whether the operation requires
|
||||
// acquiring/releasing the FrameBuffer instance's lock. It should be
|
||||
// false only when called internally.
|
||||
bool post(HandleType p_colorbuffer, bool needLock = true);
|
||||
|
||||
// Re-post the last ColorBuffer that was displayed through post().
|
||||
// This is useful if you detect that the sub-window content needs to
|
||||
// be re-displayed for any reason.
|
||||
bool repost();
|
||||
bool draw(EGLNativeWindowType native_window, const anbox::graphics::Rect &window_frame, const RenderableList &renderables);
|
||||
|
||||
// Return the host EGLDisplay used by this instance.
|
||||
EGLDisplay getDisplay() const { return m_eglDisplay; }
|
||||
|
||||
// Change the rotation of the displayed GPU sub-window.
|
||||
void setDisplayRotation(float zRot) {
|
||||
m_zRot = zRot;
|
||||
repost();
|
||||
}
|
||||
|
||||
// Changes what coordinate of this framebuffer will be displayed at the
|
||||
// corner of the GPU sub-window. Specifically, |px| and |py| = 0 means
|
||||
// align the bottom-left of the framebuffer with the bottom-left of the
|
||||
// sub-window, and |px| and |py| = 1 means align the top right of the
|
||||
// framebuffer with the top right of the sub-window. Intermediate values
|
||||
// interpolate between these states.
|
||||
void setDisplayTranslation(float px, float py) {
|
||||
|
||||
// Sanity check the values to ensure they are between 0 and 1
|
||||
m_px = px > 1 ? 1 : (px < 0 ? 0 : px);
|
||||
m_py = py > 1 ? 1 : (py < 0 ? 0 : py);
|
||||
repost();
|
||||
}
|
||||
|
||||
// Return a TextureDraw instance that can be used with this surfaces
|
||||
// and windows created by this instance.
|
||||
TextureDraw* getTextureDraw() const { return m_textureDraw; }
|
||||
|
|
@ -301,34 +249,32 @@ public:
|
|||
bool unbind_locked();
|
||||
|
||||
private:
|
||||
FrameBuffer(int p_width, int p_height, bool useSubWindow);
|
||||
~FrameBuffer();
|
||||
Renderer();
|
||||
~Renderer();
|
||||
HandleType genHandle();
|
||||
|
||||
bool bindSubwin_locked();
|
||||
bool bindWindow_locked(RendererWindow *window);
|
||||
|
||||
void setupViewport(RendererWindow *window, const anbox::graphics::Rect &rect);
|
||||
struct Program;
|
||||
void draw(RendererWindow *window, const Renderable &renderable, const Program &prog);
|
||||
void tessellate(std::vector<anbox::graphics::Primitive>& primitives,
|
||||
const anbox::graphics::Rect &buf_size,
|
||||
const Renderable &renderable);
|
||||
|
||||
private:
|
||||
static FrameBuffer *s_theFrameBuffer;
|
||||
static Renderer *s_renderer;
|
||||
static HandleType s_nextHandle;
|
||||
int m_x;
|
||||
int m_y;
|
||||
int m_framebufferWidth;
|
||||
int m_framebufferHeight;
|
||||
int m_windowWidth;
|
||||
int m_windowHeight;
|
||||
float m_dpr;
|
||||
bool m_useSubWindow;
|
||||
emugl::Mutex m_lock;
|
||||
FbConfigList* m_configs;
|
||||
RendererConfigList* m_configs;
|
||||
FBNativeWindowType m_nativeWindow;
|
||||
FrameBufferCaps m_caps;
|
||||
RendererCaps m_caps;
|
||||
EGLDisplay m_eglDisplay;
|
||||
RenderContextMap m_contexts;
|
||||
WindowSurfaceMap m_windows;
|
||||
ColorBufferMap m_colorbuffers;
|
||||
ColorBuffer::Helper* m_colorBufferHelper;
|
||||
|
||||
EGLSurface m_eglSurface;
|
||||
EGLContext m_eglContext;
|
||||
EGLSurface m_pbufSurface;
|
||||
EGLContext m_pbufContext;
|
||||
|
|
@ -336,25 +282,43 @@ private:
|
|||
EGLContext m_prevContext;
|
||||
EGLSurface m_prevReadSurf;
|
||||
EGLSurface m_prevDrawSurf;
|
||||
EGLNativeWindowType m_subWin;
|
||||
TextureDraw* m_textureDraw;
|
||||
EGLConfig m_eglConfig;
|
||||
HandleType m_lastPostedColorBuffer;
|
||||
float m_zRot;
|
||||
float m_px;
|
||||
float m_py;
|
||||
bool m_eglContextInitialized;
|
||||
|
||||
int m_statsNumFrames;
|
||||
long long m_statsStartTime;
|
||||
bool m_fpsStats;
|
||||
|
||||
OnPostFn m_onPost;
|
||||
void* m_onPostContext;
|
||||
unsigned char* m_fbImage;
|
||||
|
||||
const char* m_glVendor;
|
||||
const char* m_glRenderer;
|
||||
const char* m_glVersion;
|
||||
|
||||
std::map<EGLNativeWindowType,RendererWindow*> m_nativeWindows;
|
||||
|
||||
anbox::graphics::ProgramFamily m_family;
|
||||
struct Program
|
||||
{
|
||||
GLuint id = 0;
|
||||
GLint tex_uniform = -1;
|
||||
GLint position_attr = -1;
|
||||
GLint texcoord_attr = -1;
|
||||
GLint center_uniform = -1;
|
||||
GLint display_transform_uniform = -1;
|
||||
GLint transform_uniform = -1;
|
||||
GLint screen_to_gl_coords_uniform = -1;
|
||||
GLint alpha_uniform = -1;
|
||||
mutable long long last_used_frameno = 0;
|
||||
|
||||
Program(GLuint program_id);
|
||||
Program() {}
|
||||
};
|
||||
Program m_defaultProgram, m_alphaProgram;
|
||||
|
||||
std::vector<anbox::graphics::Primitive> m_primitives;
|
||||
|
||||
static const GLchar* const vshader;
|
||||
static const GLchar* const defaultFShader;
|
||||
static const GLchar* const alphaFShader;
|
||||
};
|
||||
#endif
|
||||
|
|
@ -12,7 +12,7 @@
|
|||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "FbConfig.h"
|
||||
#include "RendererConfig.h"
|
||||
|
||||
#include "OpenGLESDispatch/EGLDispatch.h"
|
||||
|
||||
|
|
@ -92,11 +92,11 @@ bool isCompatibleHostConfig(EGLConfig config, EGLDisplay display) {
|
|||
|
||||
} // namespace
|
||||
|
||||
FbConfig::~FbConfig() {
|
||||
RendererConfig::~RendererConfig() {
|
||||
delete [] mAttribValues;
|
||||
}
|
||||
|
||||
FbConfig::FbConfig(EGLConfig hostConfig, EGLDisplay hostDisplay) :
|
||||
RendererConfig::RendererConfig(EGLConfig hostConfig, EGLDisplay hostDisplay) :
|
||||
mEglConfig(hostConfig), mAttribValues(NULL) {
|
||||
mAttribValues = new GLint[kConfigAttributesLen];
|
||||
for (size_t i = 0; i < kConfigAttributesLen; ++i) {
|
||||
|
|
@ -114,7 +114,7 @@ FbConfig::FbConfig(EGLConfig hostConfig, EGLDisplay hostDisplay) :
|
|||
}
|
||||
}
|
||||
|
||||
FbConfigList::FbConfigList(EGLDisplay display) :
|
||||
RendererConfigList::RendererConfigList(EGLDisplay display) :
|
||||
mCount(0), mConfigs(NULL), mDisplay(display) {
|
||||
if (display == EGL_NO_DISPLAY) {
|
||||
E("%s: Invalid display value %p (EGL_NO_DISPLAY)\n",
|
||||
|
|
@ -130,27 +130,27 @@ FbConfigList::FbConfigList(EGLDisplay display) :
|
|||
EGLConfig* hostConfigs = new EGLConfig[numHostConfigs];
|
||||
s_egl.eglGetConfigs(display, hostConfigs, numHostConfigs, &numHostConfigs);
|
||||
|
||||
mConfigs = new FbConfig*[numHostConfigs];
|
||||
mConfigs = new RendererConfig*[numHostConfigs];
|
||||
for (EGLint i = 0; i < numHostConfigs; ++i) {
|
||||
// Filter out configs that are not compatible with our implementation.
|
||||
if (!isCompatibleHostConfig(hostConfigs[i], display)) {
|
||||
continue;
|
||||
}
|
||||
mConfigs[mCount] = new FbConfig(hostConfigs[i], display);
|
||||
mConfigs[mCount] = new RendererConfig(hostConfigs[i], display);
|
||||
mCount++;
|
||||
}
|
||||
|
||||
delete [] hostConfigs;
|
||||
}
|
||||
|
||||
FbConfigList::~FbConfigList() {
|
||||
RendererConfigList::~RendererConfigList() {
|
||||
for (int n = 0; n < mCount; ++n) {
|
||||
delete mConfigs[n];
|
||||
}
|
||||
delete [] mConfigs;
|
||||
}
|
||||
|
||||
int FbConfigList::chooseConfig(const EGLint* attribs,
|
||||
int RendererConfigList::chooseConfig(const EGLint* attribs,
|
||||
EGLint* configs,
|
||||
EGLint configsSize) const {
|
||||
EGLint numHostConfigs = 0;
|
||||
|
|
@ -245,7 +245,7 @@ int FbConfigList::chooseConfig(const EGLint* attribs,
|
|||
}
|
||||
|
||||
|
||||
void FbConfigList::getPackInfo(EGLint* numConfigs,
|
||||
void RendererConfigList::getPackInfo(EGLint* numConfigs,
|
||||
EGLint* numAttributes) const {
|
||||
if (numConfigs) {
|
||||
*numConfigs = mCount;
|
||||
|
|
@ -255,7 +255,7 @@ void FbConfigList::getPackInfo(EGLint* numConfigs,
|
|||
}
|
||||
}
|
||||
|
||||
EGLint FbConfigList::packConfigs(GLuint bufferByteSize, GLuint* buffer) const {
|
||||
EGLint RendererConfigList::packConfigs(GLuint bufferByteSize, GLuint* buffer) const {
|
||||
GLuint numAttribs = static_cast<GLuint>(kConfigAttributesLen);
|
||||
GLuint kGLuintSize = static_cast<GLuint>(sizeof(GLuint));
|
||||
GLuint neededByteSize = (mCount + 1) * numAttribs * kGLuintSize;
|
||||
|
|
@ -32,10 +32,10 @@
|
|||
// One doesn't create an FbConfig instance. Instead, create and initialize
|
||||
// an FbConfigList from the host EGLDisplay, and use its size() and get()
|
||||
// methods to access it.
|
||||
class FbConfig {
|
||||
class RendererConfig {
|
||||
public:
|
||||
// Destructor
|
||||
~FbConfig();
|
||||
~RendererConfig();
|
||||
|
||||
// Retrieve host EGLConfig.
|
||||
EGLConfig getEglConfig() const { return mEglConfig; }
|
||||
|
|
@ -57,12 +57,12 @@ public:
|
|||
GLint getConfigId() const { return (GLint)getAttribValue(4); }
|
||||
|
||||
private:
|
||||
FbConfig();
|
||||
FbConfig(FbConfig& other);
|
||||
RendererConfig();
|
||||
RendererConfig(RendererConfig& other);
|
||||
|
||||
explicit FbConfig(EGLConfig hostConfig, EGLDisplay hostDisplay);
|
||||
explicit RendererConfig(EGLConfig hostConfig, EGLDisplay hostDisplay);
|
||||
|
||||
friend class FbConfigList;
|
||||
friend class RendererConfigList;
|
||||
|
||||
GLuint getAttribValue(int n) const {
|
||||
return mAttribValues ? mAttribValues[n] : 0U;
|
||||
|
|
@ -91,7 +91,7 @@ private:
|
|||
//
|
||||
// 5) Use getPackInfo() and packConfigs() to retrieve information about
|
||||
// available configs to the guest.
|
||||
class FbConfigList {
|
||||
class RendererConfigList {
|
||||
public:
|
||||
// Create a new list of FbConfig instance, by querying all compatible
|
||||
// host configs from |display|. A compatible config is one that supports
|
||||
|
|
@ -99,10 +99,10 @@ public:
|
|||
//
|
||||
// After construction, call empty() to check if there are items.
|
||||
// An empty list means there was an error during construction.
|
||||
explicit FbConfigList(EGLDisplay display);
|
||||
explicit RendererConfigList(EGLDisplay display);
|
||||
|
||||
// Destructor.
|
||||
~FbConfigList();
|
||||
~RendererConfigList();
|
||||
|
||||
// Return true iff the list is empty. true means there was an error
|
||||
// during construction.
|
||||
|
|
@ -116,7 +116,7 @@ public:
|
|||
// Retrieve the FbConfig instance associated with |guestId|,
|
||||
// which must be an integer between 0 and |size() - 1|. Returns
|
||||
// NULL in case of failure.
|
||||
const FbConfig* get(int guestId) const {
|
||||
const RendererConfig* get(int guestId) const {
|
||||
if (guestId >= 0 && guestId < mCount) {
|
||||
return mConfigs[guestId];
|
||||
} else {
|
||||
|
|
@ -152,11 +152,11 @@ public:
|
|||
EGLint packConfigs(GLuint bufferByteSize, GLuint* buffer) const;
|
||||
|
||||
private:
|
||||
FbConfigList();
|
||||
FbConfigList(const FbConfigList& other);
|
||||
RendererConfigList();
|
||||
RendererConfigList(const RendererConfigList& other);
|
||||
|
||||
int mCount;
|
||||
FbConfig** mConfigs;
|
||||
RendererConfig** mConfigs;
|
||||
EGLDisplay mDisplay;
|
||||
};
|
||||
|
||||
|
|
@ -19,14 +19,9 @@
|
|||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifndef _WIN32
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <sys/un.h>
|
||||
#else
|
||||
#include <ws2tcpip.h>
|
||||
#endif
|
||||
|
||||
SocketStream::SocketStream(size_t bufSize) :
|
||||
IOStream(bufSize),
|
||||
|
|
@ -48,10 +43,8 @@ SocketStream::~SocketStream()
|
|||
{
|
||||
if (m_sock >= 0) {
|
||||
forceStop();
|
||||
#ifndef _WIN32
|
||||
if(close(m_sock) < 0)
|
||||
perror("Closing SocketStream failed");
|
||||
#endif
|
||||
// DBG("SocketStream::~close @ %d \n", m_sock);
|
||||
m_sock = -1;
|
||||
}
|
||||
|
|
@ -169,15 +162,5 @@ int SocketStream::recv(void *buf, size_t len)
|
|||
|
||||
void SocketStream::forceStop() {
|
||||
// Shutdown socket to force read/write errors.
|
||||
#ifdef _WIN32
|
||||
::shutdown(m_sock, SD_BOTH);
|
||||
// As documented by programmers on MSDN, shutdown implementation in Windows does
|
||||
// NOT result to unblocking threads that are blocked on a recv on the socket
|
||||
// being shut down. The only way to actually implement this behavior (expected
|
||||
// by this forceStop() implementation) is to rudely close the socket.
|
||||
::closesocket(m_sock);
|
||||
m_sock = -1;
|
||||
#else
|
||||
::shutdown(m_sock, SHUT_RDWR);
|
||||
#endif
|
||||
}
|
||||
|
|
@ -22,12 +22,8 @@
|
|||
#include <unistd.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifndef _WIN32
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#else
|
||||
#include <ws2tcpip.h>
|
||||
#endif
|
||||
|
||||
#define LISTEN_BACKLOG 4
|
||||
|
||||
|
|
@ -57,20 +57,14 @@ GLuint createShader(GLint shaderType, const char* shaderText) {
|
|||
}
|
||||
|
||||
// No scaling / projection since we want to fill the whole viewport with
|
||||
// the texture, hence a trivial vertex shader that only supports clockwise
|
||||
// rotation.
|
||||
// the texture, hence a trivial vertex shader.
|
||||
const char kVertexShaderSource[] =
|
||||
"attribute vec4 position;\n"
|
||||
"attribute vec2 inCoord;\n"
|
||||
"varying lowp vec2 outCoord;\n"
|
||||
"uniform float rotation;\n"
|
||||
"uniform vec2 translation;\n"
|
||||
|
||||
"void main(void) {\n"
|
||||
" float cs = cos(rotation);\n"
|
||||
" float sn = sin(rotation);\n"
|
||||
" gl_Position.x = position.x * cs + position.y * sn - translation.x;\n"
|
||||
" gl_Position.y = position.y * cs - position.x * sn - translation.y;\n"
|
||||
" gl_Position.x = position.x;\n"
|
||||
" gl_Position.y = position.y;\n"
|
||||
" gl_Position.zw = position.zw;\n"
|
||||
" outCoord = inCoord;\n"
|
||||
"}\n";
|
||||
|
|
@ -142,15 +136,8 @@ TextureDraw::TextureDraw(EGLDisplay display) :
|
|||
mInCoordSlot = s_gles2.glGetAttribLocation(mProgram, "inCoord");
|
||||
s_gles2.glEnableVertexAttribArray(mInCoordSlot);
|
||||
|
||||
mRotationSlot = s_gles2.glGetUniformLocation(mProgram, "rotation");
|
||||
mTranslationSlot = s_gles2.glGetUniformLocation(mProgram, "translation");
|
||||
mTextureSlot = s_gles2.glGetUniformLocation(mProgram, "texture");
|
||||
|
||||
#if 0
|
||||
printf("SLOTS position=%d inCoord=%d texture=%d rotation=%d\n",
|
||||
mPositionSlot, mInCoordSlot, mTextureSlot, mRotationSlot);
|
||||
#endif
|
||||
|
||||
// Create vertex and index buffers.
|
||||
s_gles2.glGenBuffers(1, &mVertexBuffer);
|
||||
s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer);
|
||||
|
|
@ -165,7 +152,7 @@ TextureDraw::TextureDraw(EGLDisplay display) :
|
|||
GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
bool TextureDraw::draw(GLuint texture, float rotation, float dx, float dy) {
|
||||
bool TextureDraw::draw(GLuint texture) {
|
||||
if (!mProgram) {
|
||||
ERR("%s: no program\n", __FUNCTION__);
|
||||
return false;
|
||||
|
|
@ -220,11 +207,6 @@ bool TextureDraw::draw(GLuint texture, float rotation, float dx, float dy) {
|
|||
s_gles2.glBindTexture(GL_TEXTURE_2D, texture);
|
||||
s_gles2.glUniform1i(mTextureSlot, 0);
|
||||
|
||||
// setup the |rotation| uniform value.
|
||||
s_gles2.glUniform1f(mRotationSlot, rotation * M_PI / 180.);
|
||||
s_gles2.glUniform2f(mTranslationSlot, dx, dy);
|
||||
|
||||
#if 1
|
||||
// Validate program, just to be sure.
|
||||
s_gles2.glValidateProgram(mProgram);
|
||||
GLint validState = 0;
|
||||
|
|
@ -236,7 +218,6 @@ bool TextureDraw::draw(GLuint texture, float rotation, float dx, float dy) {
|
|||
ERR("%s: Could not run program: %s\n", __FUNCTION__, messages);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Do the rendering.
|
||||
s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer);
|
||||
|
|
@ -38,11 +38,8 @@ public:
|
|||
~TextureDraw();
|
||||
|
||||
// Fill the current framebuffer with the content of |texture|, which must
|
||||
// be the name of a GLES 2.x texture object. |rotationDegrees| is a
|
||||
// clockwise rotation angle in degrees (clockwise in the GL Y-upwards
|
||||
// coordinate space). |dx,dy| is the translation of the image towards the
|
||||
// origin.
|
||||
bool draw(GLuint texture, float rotationDegrees, float dx, float dy);
|
||||
// be the name of a GLES 2.x texture object.
|
||||
bool draw(GLuint texture);
|
||||
|
||||
private:
|
||||
EGLDisplay mDisplay;
|
||||
|
|
@ -15,55 +15,21 @@
|
|||
*/
|
||||
#include "TimeUtils.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <time.h>
|
||||
#include <stdio.h>
|
||||
#elif defined(__linux__)
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <sys/time.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
#else
|
||||
#include <sys/time.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
long long GetCurrentTimeMS()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
static LARGE_INTEGER freq;
|
||||
static bool bNotInit = true;
|
||||
if ( bNotInit ) {
|
||||
bNotInit = (QueryPerformanceFrequency( &freq ) == FALSE);
|
||||
}
|
||||
LARGE_INTEGER currVal;
|
||||
QueryPerformanceCounter( &currVal );
|
||||
|
||||
return currVal.QuadPart / (freq.QuadPart / 1000);
|
||||
|
||||
#elif defined(__linux__)
|
||||
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
long long iDiff = (now.tv_sec * 1000LL) + now.tv_nsec/1000000LL;
|
||||
return iDiff;
|
||||
|
||||
#else /* Others, e.g. OS X */
|
||||
|
||||
struct timeval now;
|
||||
gettimeofday(&now, NULL);
|
||||
long long iDiff = (now.tv_sec * 1000LL) + now.tv_usec/1000LL;
|
||||
return iDiff;
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void TimeSleepMS(int p_mili)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
Sleep(p_mili);
|
||||
#else
|
||||
usleep(p_mili * 1000);
|
||||
#endif
|
||||
}
|
||||
|
|
@ -16,7 +16,7 @@
|
|||
#include "WindowSurface.h"
|
||||
|
||||
#include "ErrorLog.h"
|
||||
#include "FbConfig.h"
|
||||
#include "RendererConfig.h"
|
||||
|
||||
#include "OpenGLESDispatch/EGLDispatch.h"
|
||||
|
||||
|
|
@ -17,7 +17,9 @@
|
|||
|
||||
#include "anbox/logger.h"
|
||||
#include "anbox/graphics/gl_renderer_server.h"
|
||||
#include "anbox/graphics/window_creator.h"
|
||||
#include "anbox/graphics/layer_composer.h"
|
||||
#include "anbox/graphics/emugl/RenderControl.h"
|
||||
#include "anbox/wm/manager.h"
|
||||
|
||||
#include "OpenglRender/render_api.h"
|
||||
|
||||
|
|
@ -27,8 +29,10 @@
|
|||
|
||||
namespace anbox {
|
||||
namespace graphics {
|
||||
GLRendererServer::GLRendererServer(const std::shared_ptr<WindowCreator> &window_creator) :
|
||||
window_creator_(window_creator) {
|
||||
GLRendererServer::GLRendererServer(const std::shared_ptr<wm::Manager> &wm) :
|
||||
wm_(wm),
|
||||
composer_(std::make_shared<LayerComposer>(wm))
|
||||
{
|
||||
|
||||
if (utils::is_env_set("USE_HOST_GLES")) {
|
||||
// Force the host EGL/GLES libraries as translator implementation
|
||||
|
|
@ -45,13 +49,10 @@ GLRendererServer::GLRendererServer(const std::shared_ptr<WindowCreator> &window_
|
|||
if (!initLibrary())
|
||||
BOOST_THROW_EXCEPTION(std::runtime_error("Failed to initialize OpenGL renderer"));
|
||||
|
||||
setStreamMode(RENDER_API_STREAM_MODE_UNIX);
|
||||
|
||||
registerSubWindowHandler(window_creator_);
|
||||
registerLayerComposer(composer_);
|
||||
}
|
||||
|
||||
GLRendererServer::~GLRendererServer() {
|
||||
destroyOpenGLSubwindow();
|
||||
stopOpenGLRenderer();
|
||||
}
|
||||
|
||||
|
|
@ -71,24 +72,14 @@ void GLRendererServer::start() {
|
|||
log_funcs.coarse = logger_write;
|
||||
log_funcs.fine = logger_write;
|
||||
|
||||
auto display_info = window_creator_->display_info();
|
||||
const auto width = display_info.horizontal_resolution;
|
||||
const auto height = display_info.vertical_resolution;
|
||||
|
||||
char server_addr[256] = { 0 };
|
||||
// The width & height we supply here are the dimensions the internal framebuffer
|
||||
// will use. Making this static prevents us for now to resize the window we create
|
||||
// later for the actual display.
|
||||
if (!initOpenGLRenderer(window_creator_->native_display(), width, height, true, server_addr, sizeof(server_addr), log_funcs, logger_write))
|
||||
if (!initOpenGLRenderer(0, server_addr, sizeof(server_addr), log_funcs, logger_write))
|
||||
BOOST_THROW_EXCEPTION(std::runtime_error("Failed to setup OpenGL renderer"));
|
||||
|
||||
socket_path_ = server_addr;
|
||||
|
||||
// Create the window we use for rendering the output we get from the
|
||||
// Android container. This will internally construct a Mir surface
|
||||
// and use the host EGL/GLES libraries for rendering.
|
||||
if (!showOpenGLSubwindow(0, 0, 0, width, height, width, height, 1.0f, 0))
|
||||
BOOST_THROW_EXCEPTION(std::runtime_error("Failed to setup GL based window"));
|
||||
}
|
||||
|
||||
std::string GLRendererServer::socket_path() const {
|
||||
|
|
|
|||
|
|
@ -25,11 +25,14 @@ namespace anbox {
|
|||
namespace input {
|
||||
class Manager;
|
||||
} // namespace input
|
||||
namespace wm {
|
||||
class Manager;
|
||||
} // namespace wm
|
||||
namespace graphics {
|
||||
class WindowCreator;
|
||||
class LayerComposer;
|
||||
class GLRendererServer {
|
||||
public:
|
||||
GLRendererServer(const std::shared_ptr<WindowCreator> &window_creator);
|
||||
GLRendererServer(const std::shared_ptr<wm::Manager> &wm);
|
||||
~GLRendererServer();
|
||||
|
||||
void start();
|
||||
|
|
@ -38,7 +41,8 @@ public:
|
|||
|
||||
private:
|
||||
std::string socket_path_;
|
||||
std::shared_ptr<WindowCreator> window_creator_;
|
||||
std::shared_ptr<wm::Manager> wm_;
|
||||
std::shared_ptr<LayerComposer> composer_;
|
||||
};
|
||||
|
||||
} // namespace graphics
|
||||
|
|
|
|||
101
src/anbox/graphics/layer_composer.cpp
Normal file
101
src/anbox/graphics/layer_composer.cpp
Normal file
|
|
@ -0,0 +1,101 @@
|
|||
/*
|
||||
* Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License version 3, as published
|
||||
* by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranties of
|
||||
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "anbox/graphics/layer_composer.h"
|
||||
#include "anbox/graphics/emugl/Renderer.h"
|
||||
#include "anbox/wm/manager.h"
|
||||
#include "anbox/logger.h"
|
||||
|
||||
namespace anbox {
|
||||
namespace graphics {
|
||||
LayerComposer::LayerComposer(const std::shared_ptr<wm::Manager> &wm) :
|
||||
wm_(wm)
|
||||
{
|
||||
}
|
||||
|
||||
LayerComposer::~LayerComposer()
|
||||
{
|
||||
}
|
||||
|
||||
void LayerComposer::submit_layers(const RenderableList &renderables)
|
||||
{
|
||||
std::map<std::shared_ptr<wm::Window>,RenderableList> win_layers;
|
||||
for (const auto &renderable : renderables)
|
||||
{
|
||||
// Ignore all surfaces which are not meant for a task
|
||||
if (!utils::string_starts_with(renderable.name(), "org.anbox.surface."))
|
||||
continue;
|
||||
|
||||
wm::Task::Id task_id = 0;
|
||||
if (sscanf(renderable.name().c_str(), "org.anbox.surface.%d", &task_id) != 1 || !task_id)
|
||||
continue;
|
||||
|
||||
auto w = wm_->find_window_for_task(task_id);
|
||||
if (!w)
|
||||
continue;
|
||||
|
||||
if (win_layers.find(w) == win_layers.end()) {
|
||||
win_layers.insert({w, {renderable}});
|
||||
continue;
|
||||
}
|
||||
|
||||
win_layers[w].push_back(renderable);
|
||||
}
|
||||
|
||||
for (const auto &w : win_layers)
|
||||
{
|
||||
const auto &window = w.first;
|
||||
const auto &renderables = w.second;
|
||||
RenderableList final_renderables;
|
||||
auto new_window_frame = Rect::Invalid;
|
||||
|
||||
// As we get absolute display coordinates from the Android hwcomposer we
|
||||
// need to recalculate all layer coordinates into relatives ones to the
|
||||
// window they are drawn into.
|
||||
for (auto &r : renderables)
|
||||
{
|
||||
if (new_window_frame == Rect::Invalid)
|
||||
new_window_frame = r.screen_position();
|
||||
else
|
||||
new_window_frame.merge(r.screen_position());
|
||||
}
|
||||
|
||||
for (auto &r : renderables)
|
||||
{
|
||||
auto left = r.screen_position().left() - new_window_frame.left();
|
||||
auto top = r.screen_position().top() - new_window_frame.top();
|
||||
|
||||
auto rect = Rect{
|
||||
left, top,
|
||||
r.screen_position().width() + left,
|
||||
r.screen_position().height() + top,
|
||||
};
|
||||
|
||||
auto new_renderable = r;
|
||||
new_renderable.set_screen_position(rect);
|
||||
final_renderables.push_back(new_renderable);
|
||||
}
|
||||
|
||||
w.first->update_frame(new_window_frame);
|
||||
|
||||
Renderer::get()->draw(window->native_handle(),
|
||||
Rect{0, 0, window->frame().width(), window->frame().height()},
|
||||
final_renderables);
|
||||
}
|
||||
}
|
||||
} // namespace graphics
|
||||
} // namespace anbox
|
||||
43
src/anbox/graphics/layer_composer.h
Normal file
43
src/anbox/graphics/layer_composer.h
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
/*
|
||||
* Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License version 3, as published
|
||||
* by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranties of
|
||||
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef ANBOX_GRAPHICS_LAYER_COMPOSER_H_
|
||||
#define ANBOX_GRAPHICS_LAYER_COMPOSER_H_
|
||||
|
||||
#include "anbox/graphics/emugl/Renderable.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace anbox {
|
||||
namespace wm {
|
||||
class Manager;
|
||||
} // namespace wm
|
||||
namespace graphics {
|
||||
class LayerComposer {
|
||||
public:
|
||||
LayerComposer(const std::shared_ptr<wm::Manager> &wm);
|
||||
~LayerComposer();
|
||||
|
||||
void submit_layers(const RenderableList &renderables);
|
||||
|
||||
private:
|
||||
std::shared_ptr<wm::Manager> wm_;
|
||||
};
|
||||
} // namespace graphics
|
||||
} // namespace anbox
|
||||
|
||||
#endif
|
||||
52
src/anbox/graphics/primitives.h
Normal file
52
src/anbox/graphics/primitives.h
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
/*
|
||||
* Copyright © 2014 Canonical Ltd.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License version 3,
|
||||
* as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Authored by: Daniel van Vugt <daniel.van.vugt@canonical.com>
|
||||
* Kevin DuBois <kevin.dubois@canonical.com>
|
||||
*/
|
||||
|
||||
|
||||
#ifndef ANBOX_GRAPHICS_PRIMITIVES_H_
|
||||
#define ANBOX_GRAPHICS_PRIMITIVES_H_
|
||||
|
||||
#include <GLES2/gl2.h>
|
||||
|
||||
namespace anbox {
|
||||
namespace graphics {
|
||||
struct Vertex
|
||||
{
|
||||
GLfloat position[3];
|
||||
GLfloat texcoord[2];
|
||||
};
|
||||
|
||||
struct Primitive
|
||||
{
|
||||
enum {max_vertices = 4};
|
||||
|
||||
Primitive()
|
||||
: type(GL_TRIANGLE_FAN), nvertices(4)
|
||||
{
|
||||
// Default is a quad. Just need to assign vertices[] and tex_id.
|
||||
}
|
||||
|
||||
GLenum type; // GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES etc
|
||||
GLuint tex_id; // GL texture ID (or 0 to represent the surface itself)
|
||||
int nvertices;
|
||||
Vertex vertices[max_vertices];
|
||||
};
|
||||
} // namespace graphics
|
||||
} // namespace anbox
|
||||
|
||||
#endif
|
||||
107
src/anbox/graphics/program_family.cpp
Normal file
107
src/anbox/graphics/program_family.cpp
Normal file
|
|
@ -0,0 +1,107 @@
|
|||
/*
|
||||
* Copyright © 2015 Canonical Ltd.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License version 3,
|
||||
* as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Authored by: Daniel van Vugt <daniel.van.vugt@canonical.com>
|
||||
*/
|
||||
|
||||
#include "anbox/graphics/program_family.h"
|
||||
|
||||
#include "anbox/graphics/emugl/DispatchTables.h"
|
||||
|
||||
namespace anbox {
|
||||
namespace graphics {
|
||||
void ProgramFamily::Shader::init(GLenum type, const GLchar* src)
|
||||
{
|
||||
if (!id)
|
||||
{
|
||||
id = s_gles2.glCreateShader(type);
|
||||
if (id)
|
||||
{
|
||||
s_gles2.glShaderSource(id, 1, &src, NULL);
|
||||
s_gles2.glCompileShader(id);
|
||||
GLint ok;
|
||||
s_gles2.glGetShaderiv(id, GL_COMPILE_STATUS, &ok);
|
||||
if (!ok)
|
||||
{
|
||||
GLchar log[1024];
|
||||
s_gles2.glGetShaderInfoLog(id, sizeof log - 1, NULL, log);
|
||||
log[sizeof log - 1] = '\0';
|
||||
s_gles2.glDeleteShader(id);
|
||||
id = 0;
|
||||
throw std::runtime_error(std::string("Compile failed: ")+
|
||||
log + " for:\n" + src);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ProgramFamily::~ProgramFamily() noexcept
|
||||
{
|
||||
// shader and program lifetimes are managed manually, so that we don't
|
||||
// need any reference counting or to worry about how many copy constructions
|
||||
// might have been followed by destructor calls during container resizes.
|
||||
|
||||
for (auto& p : program)
|
||||
{
|
||||
if (p.second.id)
|
||||
s_gles2.glDeleteProgram(p.second.id);
|
||||
}
|
||||
|
||||
for (auto& v : vshader)
|
||||
{
|
||||
if (v.second.id)
|
||||
s_gles2.glDeleteShader(v.second.id);
|
||||
}
|
||||
|
||||
for (auto& f : fshader)
|
||||
{
|
||||
if (f.second.id)
|
||||
s_gles2.glDeleteShader(f.second.id);
|
||||
}
|
||||
}
|
||||
|
||||
GLuint ProgramFamily::add_program(const GLchar* const vshader_src,
|
||||
const GLchar* const fshader_src)
|
||||
{
|
||||
auto& v = vshader[vshader_src];
|
||||
if (!v.id) v.init(GL_VERTEX_SHADER, vshader_src);
|
||||
|
||||
auto& f = fshader[fshader_src];
|
||||
if (!f.id) f.init(GL_FRAGMENT_SHADER, fshader_src);
|
||||
|
||||
auto& p = program[{v.id, f.id}];
|
||||
if (!p.id)
|
||||
{
|
||||
p.id = s_gles2.glCreateProgram();
|
||||
s_gles2.glAttachShader(p.id, v.id);
|
||||
s_gles2.glAttachShader(p.id, f.id);
|
||||
s_gles2.glLinkProgram(p.id);
|
||||
GLint ok;
|
||||
s_gles2.glGetProgramiv(p.id, GL_LINK_STATUS, &ok);
|
||||
if (!ok)
|
||||
{
|
||||
GLchar log[1024];
|
||||
s_gles2.glGetProgramInfoLog(p.id, sizeof log - 1, NULL, log);
|
||||
log[sizeof log - 1] = '\0';
|
||||
s_gles2.glDeleteShader(p.id);
|
||||
p.id = 0;
|
||||
throw std::runtime_error(std::string("Link failed: ")+log);
|
||||
}
|
||||
}
|
||||
|
||||
return p.id;
|
||||
}
|
||||
} // namespace graphics
|
||||
} // namespace anbox
|
||||
68
src/anbox/graphics/program_family.h
Normal file
68
src/anbox/graphics/program_family.h
Normal file
|
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
* Copyright © 2015 Canonical Ltd.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License version 3,
|
||||
* as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Authored by: Daniel van Vugt <daniel.van.vugt@canonical.com>
|
||||
*/
|
||||
|
||||
#ifndef ANBOX_GRAPHICS_PROGRAM_FAMILY_H_
|
||||
#define ANBOX_GRAPHICS_PROGRAM_FAMILY_H_
|
||||
|
||||
#include <utility>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <GLES2/gl2.h>
|
||||
|
||||
namespace anbox {
|
||||
namespace graphics {
|
||||
/**
|
||||
* ProgramFamily represents a set of GLSL programs that are closely
|
||||
* related. Programs which point to the same shader source strings will be
|
||||
* made to share the same compiled shader objects.
|
||||
* A secondary intention is that this class may be extended to allow the
|
||||
* different programs within the family to share common patterns of uniform
|
||||
* usage too.
|
||||
*/
|
||||
class ProgramFamily
|
||||
{
|
||||
public:
|
||||
ProgramFamily() = default;
|
||||
ProgramFamily(ProgramFamily const&) = delete;
|
||||
ProgramFamily& operator=(ProgramFamily const&) = delete;
|
||||
~ProgramFamily() noexcept;
|
||||
|
||||
GLuint add_program(const GLchar* const static_vshader_src,
|
||||
const GLchar* const static_fshader_src);
|
||||
|
||||
private:
|
||||
struct Shader
|
||||
{
|
||||
GLuint id = 0;
|
||||
void init(GLenum type, const GLchar* src);
|
||||
};
|
||||
typedef std::unordered_map<const GLchar*, Shader> ShaderMap;
|
||||
ShaderMap vshader, fshader;
|
||||
|
||||
typedef std::pair<GLuint, GLuint> ShaderPair;
|
||||
struct Program
|
||||
{
|
||||
GLuint id = 0;
|
||||
};
|
||||
std::map<ShaderPair, Program> program;
|
||||
};
|
||||
} // namespace graphics
|
||||
} // namespace anbox
|
||||
|
||||
#endif // MIR_RENDERER_GL_PROGRAM_FAMILY_H_
|
||||
|
|
@ -15,21 +15,21 @@
|
|||
*
|
||||
*/
|
||||
|
||||
package org.anbox.app_manager;
|
||||
#include "anbox/graphics/rect.h"
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
#include <algorithm>
|
||||
|
||||
import android.app.Application;
|
||||
import android.os.IBinder;
|
||||
namespace anbox {
|
||||
namespace graphics {
|
||||
const Rect Rect::Invalid{-1,-1,-1,-1};
|
||||
const Rect Rect::Empty{0,0,0,0};
|
||||
|
||||
public class MainApplication extends Application {
|
||||
public void startServices() {
|
||||
Method addService;
|
||||
try {
|
||||
addService = Class.forName("android.os.ServiceManager").getMethod("addService", String.class, IBinder.class);
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
void Rect::merge(const Rect &rhs)
|
||||
{
|
||||
left_ = std::min(left_, rhs.left());
|
||||
top_ = std::min(top_, rhs.top());
|
||||
right_ = std::max(right_, rhs.right());
|
||||
bottom_ = std::max(bottom_, rhs.bottom());
|
||||
}
|
||||
} // namespace graphics
|
||||
} // namespace anbox
|
||||
103
src/anbox/graphics/rect.h
Normal file
103
src/anbox/graphics/rect.h
Normal file
|
|
@ -0,0 +1,103 @@
|
|||
/*
|
||||
* Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License version 3, as published
|
||||
* by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranties of
|
||||
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef ANBOX_GRAPHICS_RECT_H_
|
||||
#define ANBOX_GRAPHICS_RECT_H_
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace anbox {
|
||||
namespace graphics {
|
||||
class Rect {
|
||||
public:
|
||||
static const Rect Invalid;
|
||||
static const Rect Empty;
|
||||
|
||||
inline Rect() : Rect(Empty) {}
|
||||
|
||||
inline Rect(const std::int32_t &left,
|
||||
const std::int32_t &top,
|
||||
const std::int32_t &right,
|
||||
const std::int32_t &bottom) :
|
||||
left_(left),
|
||||
top_(top),
|
||||
right_(right),
|
||||
bottom_(bottom) {
|
||||
}
|
||||
|
||||
inline Rect(const std::int32_t &width, const std::int32_t &height) :
|
||||
left_(0),
|
||||
top_(0),
|
||||
right_(width),
|
||||
bottom_(height) {
|
||||
}
|
||||
|
||||
inline void clear() {
|
||||
left_ = top_ = right_ = bottom_ = 0;
|
||||
}
|
||||
|
||||
inline bool valid() const {
|
||||
return width() >= 0 && height() >= 0;
|
||||
}
|
||||
|
||||
inline std::int32_t width() const {
|
||||
return right_ - left_;
|
||||
}
|
||||
|
||||
inline std::int32_t height() const {
|
||||
return bottom_ - top_;
|
||||
}
|
||||
|
||||
inline std::int32_t left() const {
|
||||
return left_;
|
||||
}
|
||||
|
||||
inline std::int32_t top() const {
|
||||
return top_;
|
||||
}
|
||||
|
||||
inline std::int32_t right() const {
|
||||
return right_;
|
||||
}
|
||||
|
||||
inline std::int32_t bottom() const {
|
||||
return bottom_;
|
||||
}
|
||||
|
||||
inline bool operator == (const Rect &rhs) const {
|
||||
return (left_ == rhs.left() &&
|
||||
top_ == rhs.top() &&
|
||||
right_ == rhs.right() &&
|
||||
bottom_ == rhs.bottom());
|
||||
}
|
||||
|
||||
inline bool operator != (const Rect &rhs) const {
|
||||
return !operator == (rhs);
|
||||
}
|
||||
|
||||
void merge(const Rect &rhs);
|
||||
|
||||
private:
|
||||
std::int32_t left_;
|
||||
std::int32_t top_;
|
||||
std::int32_t right_;
|
||||
std::int32_t bottom_;
|
||||
};
|
||||
} // namespace graphics
|
||||
} // namespace anbox
|
||||
|
||||
#endif
|
||||
|
|
@ -2,6 +2,11 @@ option optimize_for = LITE_RUNTIME;
|
|||
|
||||
package anbox.protobuf.bridge;
|
||||
|
||||
message StructuredError {
|
||||
optional uint32 domain = 1;
|
||||
optional uint32 code = 2;
|
||||
}
|
||||
|
||||
message Notification {
|
||||
required string package_name = 1;
|
||||
required string category = 2;
|
||||
|
|
@ -26,3 +31,34 @@ message SetDnsServers {
|
|||
}
|
||||
repeated Server servers = 2;
|
||||
}
|
||||
|
||||
message SetFocusedTask {
|
||||
required int32 id = 1;
|
||||
}
|
||||
|
||||
message BootFinishedEvent {
|
||||
}
|
||||
|
||||
message WindowStateUpdateEvent {
|
||||
message WindowState {
|
||||
required int32 display_id = 1;
|
||||
required bool has_surface = 2;
|
||||
required string package_name = 3;
|
||||
required int32 frame_left = 4;
|
||||
required int32 frame_top = 5;
|
||||
required int32 frame_right = 6;
|
||||
required int32 frame_bottom = 7;
|
||||
required int32 task_id = 8;
|
||||
required int32 stack_id = 9;
|
||||
}
|
||||
repeated WindowState windows = 1;
|
||||
repeated WindowState removed_windows = 2;
|
||||
}
|
||||
|
||||
message EventSequence {
|
||||
optional BootFinishedEvent boot_finished = 1;
|
||||
optional WindowStateUpdateEvent window_state_update = 2;
|
||||
|
||||
optional string error = 127;
|
||||
optional StructuredError structured_error = 128;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -12,6 +12,7 @@ message Invocation {
|
|||
message Result {
|
||||
optional uint32 id = 1;
|
||||
optional bytes response = 2;
|
||||
repeated bytes events = 3;
|
||||
}
|
||||
|
||||
message StructuredError {
|
||||
|
|
|
|||
|
|
@ -28,7 +28,6 @@ BootPropertiesMessageProcessor::BootPropertiesMessageProcessor(const std::shared
|
|||
BootPropertiesMessageProcessor::~BootPropertiesMessageProcessor() {
|
||||
}
|
||||
|
||||
|
||||
void BootPropertiesMessageProcessor::handle_command(const std::string &command) {
|
||||
if (command == "list")
|
||||
list_properties();
|
||||
|
|
@ -36,43 +35,11 @@ void BootPropertiesMessageProcessor::handle_command(const std::string &command)
|
|||
|
||||
void BootPropertiesMessageProcessor::list_properties() {
|
||||
std::vector<std::string> properties = {
|
||||
// Simple indicator to say we're anbox and if needed things in the container
|
||||
// can adjust to this. Normally everything should detect we're qemu which
|
||||
// should be enough for the simple cases.
|
||||
"ro.anbox=1",
|
||||
|
||||
// Needed for identification within the system. Normally retrieve from
|
||||
// kernel configuration which isn't possible in our case.
|
||||
"ro.hardware=goldfish",
|
||||
|
||||
// Needed to let the gralloc HAL load the right implementation
|
||||
"ro.kernel.qemu.gles=1",
|
||||
|
||||
// Needed from different parts of the system in order to load
|
||||
// the right implementation for qemu
|
||||
"ro.kernel.qemu=1",
|
||||
|
||||
// TODO(morphis): Using HDPI here for now but should be adjusted to the device
|
||||
// we're running on.
|
||||
utils::string_format("ro.sf.lcd_density=%d", static_cast<int>(graphics::DensityType::high)),
|
||||
|
||||
// Disable on-screen virtual keys as we can use the hardware keyboard
|
||||
"qemu.hw.mainkeys=1",
|
||||
|
||||
// Android has builtin detection (inside Zygote) for proper container
|
||||
// detection support
|
||||
"ro.boot.container=1",
|
||||
|
||||
// Mark us as a device without telephony support (as we don't have a RIL)
|
||||
"ro.radio.noril=yes",
|
||||
utils::string_format("ro.sf.lcd_density=%d", static_cast<int>(graphics::DensityType::medium)),
|
||||
};
|
||||
|
||||
if (utils::is_env_set("USE_HWCOMPOSER")) {
|
||||
// To let surfaceflinger load our hwcomposer implementation we specify
|
||||
// the correct subkey of the module here.
|
||||
properties.push_back("ro.hardware.hwcomposer=anbox");
|
||||
}
|
||||
|
||||
for (const auto &prop : properties) {
|
||||
send_header(prop.length());
|
||||
messenger_->send(prop.c_str(), prop.length());
|
||||
|
|
|
|||
|
|
@ -32,7 +32,6 @@ BootAnimationMessageProcessor::~BootAnimationMessageProcessor() {
|
|||
}
|
||||
|
||||
void BootAnimationMessageProcessor::handle_command(const std::string &command) {
|
||||
DEBUG("command %s", command);
|
||||
if (command == "retrieve-icon")
|
||||
retrieve_icon();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,8 +28,6 @@ CameraMessageProcessor::~CameraMessageProcessor() {
|
|||
}
|
||||
|
||||
bool CameraMessageProcessor::process_data(const std::vector<std::uint8_t> &data) {
|
||||
DEBUG("Received: %s", utils::hex_dump(data.data(), data.size()));
|
||||
|
||||
for (const auto &byte : data)
|
||||
buffer_.push_back(byte);
|
||||
|
||||
|
|
|
|||
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Add table
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Reference in a new issue