Hand EGL native display into renderer to not use default display

This commit is contained in:
Simon Fels 2016-08-08 07:09:11 +02:00
commit 5ee8c02b8d
11 changed files with 25 additions and 10 deletions

View file

@ -10,6 +10,8 @@
#include <stddef.h>
#include <stdint.h>
#include <EGL/egl.h>
/* list of constants to be passed to setStreamMode */
#define RENDER_API_STREAM_MODE_DEFAULT 0
#define RENDER_API_STREAM_MODE_TCP 1
@ -23,7 +25,7 @@ typedef void (*emugl_crash_func_t)(const char* format, ...);
#define LIST_RENDER_API_FUNCTIONS(X) \
X(int, initLibrary, (), ()) \
X(int, setStreamMode, (int mode), (mode)) \
X(int, initOpenGLRenderer, (int width, int height, bool useSubWindow, char* addr, size_t addrLen, emugl_logger_struct logfuncs, emugl_crash_func_t crashfunc), (width, height, useSubWindow, addr, addrLen, logfuncs, crashfunc)) \
X(int, initOpenGLRenderer, (EGLNativeDisplayType native_display, int width, int height, bool useSubWindow, char* addr, size_t addrLen, emugl_logger_struct logfuncs, emugl_crash_func_t crashfunc), (width, height, useSubWindow, addr, addrLen, logfuncs, crashfunc)) \
X(void, getHardwareStrings, (const char** vendor, const char** renderer, const char** version), (vendor, renderer, version)) \
X(void, setPostCallback, (OnPostFn onPost, void* onPostContext), (onPost, onPostContext)) \
X(bool, showOpenGLSubwindow, (FBNativeWindowType window, int wx, int wy, int ww, int wh, int fbw, int fbh, float dpr, float zRot), (window, wx, wy, ww, wh, fbw, fbh, dpr, zRot)) \