cmds: correctly query EGL for its features

This commit is contained in:
Simon Fels 2018-07-18 14:02:08 -04:00
commit 645841d739

View file

@ -175,8 +175,8 @@ class SystemInformation {
if (display != EGL_NO_DISPLAY) {
s_egl.eglInitialize(display, nullptr, nullptr);
auto egl_safe_get_string = [](EGLint item) {
auto str = s_gles2.glGetString(item);
auto egl_safe_get_string = [display](EGLint item) {
auto str = s_egl.eglQueryString(display, item);
if (!str)
return std::string("n/a");
return std::string(reinterpret_cast<const char*>(str));