Handle window movement/resize/close on our side and not in Android

This leads to much better performance and user interaction. Resizing
still has some flickering but that is a different area of problems.
This commit is contained in:
Simon Fels 2016-12-08 07:08:25 +01:00
commit 65531a3b82
17 changed files with 230 additions and 41 deletions

View file

@ -27,6 +27,8 @@
#include <cstdint>
#include "anbox/graphics/rect.h"
namespace android {
class IActivityManager : public IInterface {
public:
@ -35,9 +37,13 @@ public:
enum {
// This needs to stay synchronized with frameworks/base/core/java/android/app/IActivityManager.java
SET_FOCUSED_TASK = IBinder::FIRST_CALL_TRANSACTION + 130,
REMOVE_TASK = IBinder::FIRST_CALL_TRANSACTION + 131,
RESIZE_TASK = IBinder::FIRST_CALL_TRANSACTION + 285,
};
virtual status_t setFocusedTask(int32_t id) = 0;
virtual status_t removeTask(int32_t id) = 0;
virtual status_t resizeTask(int32_t id, const anbox::graphics::Rect &rect, int resize_mode) = 0;
};
class BpActivityManager : public BpInterface<IActivityManager> {
@ -45,6 +51,8 @@ public:
BpActivityManager(const sp<IBinder> &binder);
status_t setFocusedTask(int32_t id) override;
status_t removeTask(int32_t id) override;
status_t resizeTask(int32_t id, const anbox::graphics::Rect &rect, int resize_mode);
};
} // namespace android
#endif