snap: use the same swiftshader branch as the emugl project does
This gives us various fixes needed to get a working graphical experience with the swiftshader OpenGL ES driver.
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1 changed files with 3 additions and 2 deletions
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@ -133,9 +133,10 @@ parts:
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swiftshader:
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plugin: cmake
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source: https://github.com/google/swiftshader.git
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source: https://swiftshader.googlesource.com/SwiftShader
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source-type: git
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source-commit: cbb80f5f0078a9941f3ec43e83e52c3d15a43bea
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# Points to latest head of branch android-emulator-current-release
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source-commit: 79acc73de8a455f79fb7e458719adc86aa798f07
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override-build: |
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git submodule update --init
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snapcraftctl build
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