snap: use the same swiftshader branch as the emugl project does

This gives us various fixes needed to get a working graphical experience
with the swiftshader OpenGL ES driver.
This commit is contained in:
Simon Fels 2018-05-25 13:37:12 +02:00
commit aa193d5469

View file

@ -133,9 +133,10 @@ parts:
swiftshader:
plugin: cmake
source: https://github.com/google/swiftshader.git
source: https://swiftshader.googlesource.com/SwiftShader
source-type: git
source-commit: cbb80f5f0078a9941f3ec43e83e52c3d15a43bea
# Points to latest head of branch android-emulator-current-release
source-commit: 79acc73de8a455f79fb7e458719adc86aa798f07
override-build: |
git submodule update --init
snapcraftctl build