Add display manager instance which hands relevant information to emugl layer
This commit is contained in:
parent
2d63a6e568
commit
d5d2f8d36f
6 changed files with 92 additions and 21 deletions
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@ -1,8 +1,10 @@
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set(SOURCES
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set(SOURCES
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ColorBuffer.cpp
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ColorBuffer.cpp
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DisplayManager.cpp
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FbConfig.cpp
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FbConfig.cpp
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FrameBuffer.cpp
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FrameBuffer.cpp
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LayerManager.cpp
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LayerManager.cpp
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NativeSubWindow.h
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NativeSubWindow_delegate.cpp
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NativeSubWindow_delegate.cpp
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ReadBuffer.cpp
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ReadBuffer.cpp
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RenderContext.cpp
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RenderContext.cpp
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42
external/android-emugl/host/libs/libOpenglRender/DisplayManager.cpp
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42
external/android-emugl/host/libs/libOpenglRender/DisplayManager.cpp
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@ -0,0 +1,42 @@
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/*
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* Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 3, as published
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* by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranties of
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* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "DisplayManager.h"
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namespace {
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std::shared_ptr<DisplayManager> display_mgr;
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class NullDisplayManager : public DisplayManager {
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public:
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DisplayInfo display_info() const override {
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return {1280, 720};
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}
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};
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}
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DisplayManager::~DisplayManager() {
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}
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std::shared_ptr<DisplayManager> DisplayManager::get() {
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if (!display_mgr)
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display_mgr = std::make_shared<NullDisplayManager>();
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return display_mgr;
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}
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void registerDisplayManager(const std::shared_ptr<DisplayManager> &mgr) {
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display_mgr = mgr;
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}
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39
external/android-emugl/host/libs/libOpenglRender/DisplayManager.h
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39
external/android-emugl/host/libs/libOpenglRender/DisplayManager.h
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@ -0,0 +1,39 @@
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/*
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* Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 3, as published
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* by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranties of
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* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DISPLAY_MANAGER_H_
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#define DISPLAY_MANAGER_H_
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#include <memory>
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class DisplayManager {
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public:
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virtual ~DisplayManager();
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struct DisplayInfo {
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int horizontal_resolution;
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int vertical_resolution;
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};
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virtual DisplayInfo display_info() const = 0;
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static std::shared_ptr<DisplayManager> get();
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};
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void registerDisplayManager(const std::shared_ptr<DisplayManager> &mgr);
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#endif
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@ -21,6 +21,7 @@
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#include "RenderThreadInfo.h"
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#include "RenderThreadInfo.h"
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#include "ChecksumCalculatorThreadInfo.h"
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#include "ChecksumCalculatorThreadInfo.h"
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#include "LayerManager.h"
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#include "LayerManager.h"
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#include "DisplayManager.h"
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#include "OpenGLESDispatch/EGLDispatch.h"
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#include "OpenGLESDispatch/EGLDispatch.h"
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@ -160,12 +161,10 @@ static EGLint rcGetFBParam(EGLint param)
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switch(param) {
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switch(param) {
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case FB_WIDTH:
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case FB_WIDTH:
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// FIXME DISPLAY MANAGER!!
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ret = DisplayManager::get()->display_info().horizontal_resolution;
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ret = 1920;
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break;
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break;
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case FB_HEIGHT:
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case FB_HEIGHT:
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// FIXME DISPLAY MANAGER!!
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ret = DisplayManager::get()->display_info().vertical_resolution;
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ret = 1080;
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break;
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break;
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case FB_XDPI:
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case FB_XDPI:
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ret = 72; // XXX: should be implemented
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ret = 72; // XXX: should be implemented
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@ -404,12 +403,12 @@ int rcGetNumDisplays() {
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int rcGetDisplayWidth(uint32_t display_id) {
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int rcGetDisplayWidth(uint32_t display_id) {
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printf("%s: display_id=%d\n", __func__, display_id);
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printf("%s: display_id=%d\n", __func__, display_id);
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return 1920;
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return DisplayManager::get()->display_info().horizontal_resolution;
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}
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}
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int rcGetDisplayHeight(uint32_t display_id) {
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int rcGetDisplayHeight(uint32_t display_id) {
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printf("%s: display_id=%d\n", __func__, display_id);
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printf("%s: display_id=%d\n", __func__, display_id);
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return 1080;
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return DisplayManager::get()->display_info().vertical_resolution;
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}
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}
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int rcGetDisplayDpiX(uint32_t display_id) {
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int rcGetDisplayDpiX(uint32_t display_id) {
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@ -46,6 +46,7 @@ GLRendererServer::GLRendererServer(const std::shared_ptr<WindowCreator> &window_
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BOOST_THROW_EXCEPTION(std::runtime_error("Failed to initialize OpenGL renderer"));
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BOOST_THROW_EXCEPTION(std::runtime_error("Failed to initialize OpenGL renderer"));
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registerSubWindowHandler(window_creator_);
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registerSubWindowHandler(window_creator_);
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registerDisplayManager(window_creator_);
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}
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}
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GLRendererServer::~GLRendererServer() {
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GLRendererServer::~GLRendererServer() {
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@ -81,14 +82,6 @@ void GLRendererServer::start() {
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BOOST_THROW_EXCEPTION(std::runtime_error("Failed to setup OpenGL renderer"));
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BOOST_THROW_EXCEPTION(std::runtime_error("Failed to setup OpenGL renderer"));
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socket_path_ = server_addr;
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socket_path_ = server_addr;
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#if 0
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// Create the window we use for rendering the output we get from the
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// Android container. This will internally construct a Mir surface
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// and use the host EGL/GLES libraries for rendering.
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if (!showOpenGLSubwindow(0, 0, 0, width, height, width, height, 1.0f, 0))
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BOOST_THROW_EXCEPTION(std::runtime_error("Failed to setup GL based window"));
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#endif
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}
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}
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std::string GLRendererServer::socket_path() const {
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std::string GLRendererServer::socket_path() const {
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#define ANBOX_GRAPHICS_WINDOW_CREATOR_H_
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#define ANBOX_GRAPHICS_WINDOW_CREATOR_H_
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#include "external/android-emugl/host/libs/libOpenglRender/NativeSubWindow.h"
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#include "external/android-emugl/host/libs/libOpenglRender/NativeSubWindow.h"
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#include "external/android-emugl/host/libs/libOpenglRender/DisplayManager.h"
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namespace anbox {
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namespace anbox {
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namespace input {
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namespace input {
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class Manager;
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class Manager;
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} // namespace input
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} // namespace input
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namespace graphics {
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namespace graphics {
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class WindowCreator : public SubWindowHandler {
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class WindowCreator : public SubWindowHandler,
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public DisplayManager {
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public:
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public:
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WindowCreator(const std::shared_ptr<input::Manager> &input_manager);
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WindowCreator(const std::shared_ptr<input::Manager> &input_manager);
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virtual ~WindowCreator();
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virtual ~WindowCreator();
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struct DisplayInfo {
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int horizontal_resolution;
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int vertical_resolution;
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};
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virtual DisplayInfo display_info() const = 0;
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virtual EGLNativeDisplayType native_display() const = 0;
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virtual EGLNativeDisplayType native_display() const = 0;
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protected:
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protected:
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