Simon Fels
06b3683ea4
Force host EGL on devices running with the nvidia driver
2017-02-09 12:04:17 +01:00
Simon Fels
64466fb234
Blacklist EGL_EXT_buffer_age extension to make nvidia users happy
2017-02-09 12:03:49 +01:00
Simon Fels
e0091c764b
Allow using a different data path for container setup
2017-02-07 12:12:23 +01:00
Simon Fels
c3b2e88960
Print error on startup when binder/ashmem are missing and fail
2017-02-07 12:12:23 +01:00
Simon Fels
30c2186826
Abstract selector of translator or host GL libs a bit more
2017-02-06 07:12:10 +01:00
Simon Fels
d12aad5c01
Merge pull request #34 from morphis/feature/minor-fixes
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A few minor fixes to clean things up a bit
2017-02-03 08:04:09 +01:00
Simon Fels
e2f51b80a1
Rework stream usage for desktop/icon file creation
2017-02-02 12:37:49 +01:00
Simon Fels
e1aff4727b
Merge pull request #35 from morphis/feature/refactor-config
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Refactor configuration to be more dynamic
2017-01-31 14:18:11 +01:00
Simon Fels
fb6277f9a8
Refactor configuration to be more dynamic
2017-01-31 08:48:55 +01:00
Simon Fels
1459488bd3
Drop old and unneeded icon flag for run command
2017-01-31 08:47:57 +01:00
Simon Fels
f9d95172c4
Adjust indentation of launcher storage
2017-01-31 08:46:07 +01:00
Simon Fels
0aa311c69f
Use provided linker flags from pkgconfig in our build
2017-01-27 07:12:19 +01:00
Simon Fels
c9c3155e96
emugl: use our internal logger instead of the emugl one
2017-01-20 08:38:38 +01:00
Simon Fels
c199e519ba
qemud: send message size in hexadecimal format
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All sizes need to be printed in hexadecimal. Otherwise size of the
actual data doesn't match and messages are not processed inside the
container.
2017-01-20 07:35:18 +01:00
Simon Fels
b1edee8a11
Merge pull request #22 from vosst/fix-build
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Fix build with warnings turned on.
2017-01-20 07:23:20 +01:00
Thomas Voß
4d457153b7
Fix build with warnings turned on.
2017-01-19 20:36:01 +01:00
Thomas Voß
f98239c70d
Support positional arguments.
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Please note that this feature requires a reecent boost version, ideally 1.57 or
later.
2017-01-19 18:40:37 +01:00
Simon Fels
8e262fe5c7
LayerComposer: always prioritize layers which are lower in the list
2017-01-18 07:49:08 +01:00
Simon Fels
975b0d12b2
LayerComposer: correct formatting of rect calculation
2017-01-18 07:48:12 +01:00
Simon Fels
87b918375d
Use the app package name as window title for now
2017-01-17 18:26:16 +01:00
Simon Fels
ab473fd174
Reset launcher storage before updating it
2017-01-17 18:25:36 +01:00
Simon Fels
db3499fd89
Synchronize clipboard bi-directional with the android container
2017-01-15 12:38:22 +01:00
Simon Fels
5512f79941
Populate rpc response data properly
2017-01-15 12:38:06 +01:00
Simon Fels
d729b8b9e4
Implement audio support
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Audio playback still has a delay about 1-2 seconds but it's usable.
This also moves the platform policy class into its own namespace to be
not specific to just window management.
2017-01-12 07:02:43 +01:00
Simon Fels
5c7b0adf8c
Synchronize application icons with the host
2017-01-06 18:33:27 +01:00
Simon Fels
bd48e95d2b
Error out early when container manager is not available
2017-01-03 12:28:18 +01:00
Simon Fels
6307ee4b65
Reformat all code parts
2017-01-03 09:18:10 +01:00
Simon Fels
a5993a7023
Fix formatting of comment
2017-01-03 09:15:22 +01:00
Simon Fels
7e80f282a0
Don't send exception when already stopped container can't be stopped again
2017-01-03 09:13:06 +01:00
Simon Fels
d11a281d6c
Terminate process when container manager disconnects or container start fails
2017-01-03 09:12:19 +01:00
Simon Fels
7a2cef31da
Run container as unprivileged for enhanced security
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On the Android side this requires no change with the current setup.
2017-01-03 09:11:10 +01:00
Simon Fels
128cc2422d
Add unit tests for LayerComposer
2016-12-23 15:40:33 +01:00
Simon Fels
dbbb8ab795
Add unit tests for BufferedIOStream
2016-12-23 15:40:33 +01:00
Simon Fels
3529b83753
Add unit tests for imported things from Android emulator
2016-12-23 15:40:33 +01:00
Simon Fels
f7cabbf8ff
Use largest layer of a window to calculate relative layer positions
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As a window can be built out of multiple layers we need to take one as
the primary one which covers the entire window area. As it is not
guranteed that the layer size will match the actual window size cause
of synchronizaton delays with the Android side window manager we take
the layer as primary which covers the largest screen area. This should
solve most issues.
2016-12-23 15:38:35 +01:00
Simon Fels
3d051a4056
Update window frame when window is moved rathern when state was updated
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This leads to incorrect calculations of the layer position calculation
inside the window.
2016-12-22 08:33:33 +01:00
Simon Fels
c4664603fd
Check errno correctly for errors to ignore
2016-12-21 10:32:07 +01:00
Simon Fels
9f69c580af
Get rid of renderer singleton
2016-12-21 10:02:02 +01:00
Simon Fels
aeff6e35df
Cleanup formatting and code style
2016-12-21 08:40:40 +01:00
Simon Fels
3e70f5a548
Don't require alpha bits for the renderer config
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This prevents certain client applications in the container to work.
2016-12-21 08:40:40 +01:00
Simon Fels
7ce2da3be3
Rework client renderer setup
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This gets us rid of one unneeded socket based communication point which
we kept around for historic reasons (from Android QEMU) but don't really
need in our case. This allows a simplication of our setup and improves
performance.
2016-12-21 08:40:40 +01:00
Simon Fels
324407eeaa
Allow clients to specify the launch bounds of a new activity
2016-12-21 08:39:44 +01:00
Simon Fels
14d8bb2390
Calculate correct texture coordinates on created primitives
2016-12-19 09:17:11 +01:00
Simon Fels
4e72494aeb
Calculate correct relative position for all renderables
2016-12-19 09:16:44 +01:00
Simon Fels
a3151b6a07
Calculate display bounds for all available displays
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The hwcomposer module for Android doesn't support multi-monitor well
enough for our use case yet so we give Android a large enough primary
display. This may have negative effects performance wise for the until
we disabled all non freeform stack and wallpaper related rendering on
the Android side so that only visible windows are drawn to not waste
any GPU cycles on things we don't render anyway.
2016-12-19 08:00:50 +01:00
Simon Fels
009cbb3402
Don't stop SDL event processing thread when it is not running
2016-12-19 08:00:16 +01:00
Simon Fels
2f849059c2
Correct texture and frame size calculation to be correct in offscreen areas
2016-12-19 07:21:12 +01:00
Simon Fels
abb0497a5d
Cleanup formatting
2016-12-15 09:20:36 +01:00
Simon Fels
4ec5f8f313
Drop superflous debug log message
2016-12-15 08:49:11 +01:00
Simon Fels
03583e360c
Get rid of unwanted debug message
2016-12-08 17:07:36 +01:00