# This build script corresponds to a library containing many definitions # common to both the guest and the host. They relate to # LOCAL_PATH := $(call my-dir) commonSources := \ glUtils.cpp \ ChecksumCalculator.cpp \ ChecksumCalculatorThreadInfo.cpp \ host_commonSources := $(commonSources) host_commonLdLibs := $(CXX_STD_LIB) ### OpenglCodecCommon host ############################################## $(call emugl-begin-host-static-library,libOpenglCodecCommon) LOCAL_SRC_FILES := $(host_commonSources) $(call emugl-import, libemugl_common) $(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/host/include/libOpenglRender $(LOCAL_PATH)) $(call emugl-export,LDLIBS,$(host_commonLdLibs)) $(call emugl-end-module)