#!/bin/bash if [ "$SNAP_ARCH" == "amd64" ]; then ARCH="x86_64-linux-gnu" elif [ "$SNAP_ARCH" == "armhf" ]; then ARCH="arm-linux-gnueabihf" else ARCH="$SNAP_ARCH-linux-gnu" fi # With recent builds on Ubuntu 16.04 the snap does not find the path to # libpulsecommon-8.0.so anymore so we have to teach the linker manually # where it can be found export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$SNAP/usr/lib/$ARCH/pulseaudio # liblxc.so.1 is in $SNAP/lib export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$SNAP/lib # We set XDG_DATA_HOME to SNAP_USER_COMMON here as this will be the location we will # create all our application launchers in. The system application launcher will # be configured by our installer to look into this directory for available # launchers. export XDG_DATA_HOME="$SNAP_USER_COMMON/app-data" # In order to support GLVND based systems we need to work around a bug in snapd # as it does not yet expose the EGL vendor configurations from the host to snaps. # As long as this isn't fixed we have to carry a set of configs on our own which # may map to the host. GLVND will handle situation properly where a vendor is # configured but the actual EGL implementation is missing. export __EGL_VENDOR_LIBRARY_DIRS="$SNAP/glvnd" enable_debug="$(snapctl get debug.enable)" if [ "$enable_debug" = true ]; then export ANBOX_LOG_LEVEL=debug fi if [ "$(snapctl get software-rendering.enable)" = true ]; then export ANBOX_FORCE_SOFTWARE_RENDERING=true fi exec $SNAP/usr/bin/anbox $@