anbox/android/opengl/system/renderControl_enc/renderControl.in
Simon Fels 23392b9732 Import goldfish HAL sources from devices/generic/goldfish
We import all code here so we can customize and keep in sync with what
we do on the host side more easily.
2017-01-09 08:05:04 +01:00

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2.4 KiB
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GL_ENRTY(GLint, rcGetRendererVersion)
GL_ENTRY(EGLint, rcGetEGLVersion, EGLint *major, EGLint *minor)
GL_ENTRY(EGLint, rcQueryEGLString, EGLenum name, void *buffer, EGLint bufferSize)
GL_ENTRY(EGLint, rcGetGLString, EGLenum name, void *buffer, EGLint bufferSize)
GL_ENTRY(EGLint, rcGetNumConfigs, uint32_t *numAttribs)
GL_ENTRY(EGLint, rcGetConfigs, uint32_t bufSize, GLuint *buffer)
GL_ENTRY(EGLint, rcChooseConfig, EGLint *attribs, uint32_t attribs_size, uint32_t *configs, uint32_t configs_size)
GL_ENTRY(EGLint, rcGetFBParam, EGLint param)
GL_ENTRY(uint32_t, rcCreateContext, uint32_t config, uint32_t share, uint32_t glVersion)
GL_ENTRY(void, rcDestroyContext, uint32_t context)
GL_ENTRY(uint32_t, rcCreateWindowSurface, uint32_t config, uint32_t width, uint32_t height)
GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface)
GL_ENTRY(uint32_t, rcCreateColorBuffer, uint32_t width, uint32_t height, GLenum internalFormat)
GL_ENTRY(void, rcOpenColorBuffer, uint32_t colorbuffer)
GL_ENTRY(void, rcCloseColorBuffer, uint32_t colorbuffer)
GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer)
GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface)
GL_ENTRY(EGLint, rcMakeCurrent, uint32_t context, uint32_t drawSurf, uint32_t readSurf)
GL_ENTRY(void, rcFBPost, uint32_t colorBuffer)
GL_ENTRY(void, rcFBSetSwapInterval, EGLint interval)
GL_ENTRY(void, rcBindTexture, uint32_t colorBuffer)
GL_ENTRY(void, rcBindRenderbuffer, uint32_t colorBuffer)
GL_ENTRY(EGLint, rcColorBufferCacheFlush, uint32_t colorbuffer, EGLint postCount,int forRead)
GL_ENTRY(void, rcReadColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
GL_ENTRY(int, rcUpdateColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
GL_ENTRY(int, rcOpenColorBuffer2, uint32_t colorbuffer)
GL_ENTRY(uint32_t, rcCreateClientImage, uint32_t context, EGLenum target, GLuint buffer)
GL_ENTRY(int, rcDestroyClientImage, uint32_t image)
GL_ENTRY(void, rcSelectChecksumHelper, uint32_t newProtocol, uint32_t reserved)
GL_ENTRY(int, rcGetNumDisplays)
GL_ENTRY(int, rcGetDisplayWidth, uint32_t displayId)
GL_ENTRY(int, rcGetDisplayHeight, uint32_t displayId)
GL_ENTRY(int, rcGetDisplayDpiX, uint32_t displayId)
GL_ENTRY(int, rcGetDisplayDpiY, uint32_t displayId)
GL_ENTRY(int, rcGetDisplayVsyncPeriod, uint32_t displayId)