We import all code here so we can customize and keep in sync with what we do on the host side more easily.
52 lines
3.7 KiB
C++
52 lines
3.7 KiB
C++
// Generated Code - DO NOT EDIT !!
|
|
// generated by 'emugen'
|
|
|
|
|
|
#include <string.h>
|
|
#include "renderControl_client_context.h"
|
|
|
|
|
|
#include <stdio.h>
|
|
|
|
int renderControl_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)
|
|
{
|
|
rcGetRendererVersion = (rcGetRendererVersion_client_proc_t) getProc("rcGetRendererVersion", userData);
|
|
rcGetEGLVersion = (rcGetEGLVersion_client_proc_t) getProc("rcGetEGLVersion", userData);
|
|
rcQueryEGLString = (rcQueryEGLString_client_proc_t) getProc("rcQueryEGLString", userData);
|
|
rcGetGLString = (rcGetGLString_client_proc_t) getProc("rcGetGLString", userData);
|
|
rcGetNumConfigs = (rcGetNumConfigs_client_proc_t) getProc("rcGetNumConfigs", userData);
|
|
rcGetConfigs = (rcGetConfigs_client_proc_t) getProc("rcGetConfigs", userData);
|
|
rcChooseConfig = (rcChooseConfig_client_proc_t) getProc("rcChooseConfig", userData);
|
|
rcGetFBParam = (rcGetFBParam_client_proc_t) getProc("rcGetFBParam", userData);
|
|
rcCreateContext = (rcCreateContext_client_proc_t) getProc("rcCreateContext", userData);
|
|
rcDestroyContext = (rcDestroyContext_client_proc_t) getProc("rcDestroyContext", userData);
|
|
rcCreateWindowSurface = (rcCreateWindowSurface_client_proc_t) getProc("rcCreateWindowSurface", userData);
|
|
rcDestroyWindowSurface = (rcDestroyWindowSurface_client_proc_t) getProc("rcDestroyWindowSurface", userData);
|
|
rcCreateColorBuffer = (rcCreateColorBuffer_client_proc_t) getProc("rcCreateColorBuffer", userData);
|
|
rcOpenColorBuffer = (rcOpenColorBuffer_client_proc_t) getProc("rcOpenColorBuffer", userData);
|
|
rcCloseColorBuffer = (rcCloseColorBuffer_client_proc_t) getProc("rcCloseColorBuffer", userData);
|
|
rcSetWindowColorBuffer = (rcSetWindowColorBuffer_client_proc_t) getProc("rcSetWindowColorBuffer", userData);
|
|
rcFlushWindowColorBuffer = (rcFlushWindowColorBuffer_client_proc_t) getProc("rcFlushWindowColorBuffer", userData);
|
|
rcMakeCurrent = (rcMakeCurrent_client_proc_t) getProc("rcMakeCurrent", userData);
|
|
rcFBPost = (rcFBPost_client_proc_t) getProc("rcFBPost", userData);
|
|
rcFBSetSwapInterval = (rcFBSetSwapInterval_client_proc_t) getProc("rcFBSetSwapInterval", userData);
|
|
rcBindTexture = (rcBindTexture_client_proc_t) getProc("rcBindTexture", userData);
|
|
rcBindRenderbuffer = (rcBindRenderbuffer_client_proc_t) getProc("rcBindRenderbuffer", userData);
|
|
rcColorBufferCacheFlush = (rcColorBufferCacheFlush_client_proc_t) getProc("rcColorBufferCacheFlush", userData);
|
|
rcReadColorBuffer = (rcReadColorBuffer_client_proc_t) getProc("rcReadColorBuffer", userData);
|
|
rcUpdateColorBuffer = (rcUpdateColorBuffer_client_proc_t) getProc("rcUpdateColorBuffer", userData);
|
|
rcOpenColorBuffer2 = (rcOpenColorBuffer2_client_proc_t) getProc("rcOpenColorBuffer2", userData);
|
|
rcCreateClientImage = (rcCreateClientImage_client_proc_t) getProc("rcCreateClientImage", userData);
|
|
rcDestroyClientImage = (rcDestroyClientImage_client_proc_t) getProc("rcDestroyClientImage", userData);
|
|
rcSelectChecksumCalculator = (rcSelectChecksumCalculator_client_proc_t) getProc("rcSelectChecksumCalculator", userData);
|
|
rcGetNumDisplays = (rcGetNumDisplays_client_proc_t) getProc("rcGetNumDisplays", userData);
|
|
rcGetDisplayWidth = (rcGetDisplayWidth_client_proc_t) getProc("rcGetDisplayWidth", userData);
|
|
rcGetDisplayHeight = (rcGetDisplayHeight_client_proc_t) getProc("rcGetDisplayHeight", userData);
|
|
rcGetDisplayDpiX = (rcGetDisplayDpiX_client_proc_t) getProc("rcGetDisplayDpiX", userData);
|
|
rcGetDisplayDpiY = (rcGetDisplayDpiY_client_proc_t) getProc("rcGetDisplayDpiY", userData);
|
|
rcGetDisplayVsyncPeriod = (rcGetDisplayVsyncPeriod_client_proc_t) getProc("rcGetDisplayVsyncPeriod", userData);
|
|
rcPostLayer = (rcPostLayer_client_proc_t) getProc("rcPostLayer", userData);
|
|
rcPostAllLayersDone = (rcPostAllLayersDone_client_proc_t) getProc("rcPostAllLayersDone", userData);
|
|
return 0;
|
|
}
|
|
|