We import all code here so we can customize and keep in sync with what we do on the host side more easily.
59 lines
2.5 KiB
C
59 lines
2.5 KiB
C
// Generated Code - DO NOT EDIT !!
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// generated by 'emugen'
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#ifndef __renderControl_client_context_t_h
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#define __renderControl_client_context_t_h
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#include "renderControl_client_proc.h"
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#include "renderControl_types.h"
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struct renderControl_client_context_t {
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rcGetRendererVersion_client_proc_t rcGetRendererVersion;
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rcGetEGLVersion_client_proc_t rcGetEGLVersion;
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rcQueryEGLString_client_proc_t rcQueryEGLString;
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rcGetGLString_client_proc_t rcGetGLString;
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rcGetNumConfigs_client_proc_t rcGetNumConfigs;
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rcGetConfigs_client_proc_t rcGetConfigs;
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rcChooseConfig_client_proc_t rcChooseConfig;
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rcGetFBParam_client_proc_t rcGetFBParam;
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rcCreateContext_client_proc_t rcCreateContext;
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rcDestroyContext_client_proc_t rcDestroyContext;
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rcCreateWindowSurface_client_proc_t rcCreateWindowSurface;
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rcDestroyWindowSurface_client_proc_t rcDestroyWindowSurface;
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rcCreateColorBuffer_client_proc_t rcCreateColorBuffer;
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rcOpenColorBuffer_client_proc_t rcOpenColorBuffer;
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rcCloseColorBuffer_client_proc_t rcCloseColorBuffer;
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rcSetWindowColorBuffer_client_proc_t rcSetWindowColorBuffer;
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rcFlushWindowColorBuffer_client_proc_t rcFlushWindowColorBuffer;
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rcMakeCurrent_client_proc_t rcMakeCurrent;
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rcFBPost_client_proc_t rcFBPost;
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rcFBSetSwapInterval_client_proc_t rcFBSetSwapInterval;
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rcBindTexture_client_proc_t rcBindTexture;
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rcBindRenderbuffer_client_proc_t rcBindRenderbuffer;
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rcColorBufferCacheFlush_client_proc_t rcColorBufferCacheFlush;
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rcReadColorBuffer_client_proc_t rcReadColorBuffer;
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rcUpdateColorBuffer_client_proc_t rcUpdateColorBuffer;
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rcOpenColorBuffer2_client_proc_t rcOpenColorBuffer2;
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rcCreateClientImage_client_proc_t rcCreateClientImage;
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rcDestroyClientImage_client_proc_t rcDestroyClientImage;
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rcSelectChecksumCalculator_client_proc_t rcSelectChecksumCalculator;
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rcGetNumDisplays_client_proc_t rcGetNumDisplays;
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rcGetDisplayWidth_client_proc_t rcGetDisplayWidth;
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rcGetDisplayHeight_client_proc_t rcGetDisplayHeight;
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rcGetDisplayDpiX_client_proc_t rcGetDisplayDpiX;
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rcGetDisplayDpiY_client_proc_t rcGetDisplayDpiY;
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rcGetDisplayVsyncPeriod_client_proc_t rcGetDisplayVsyncPeriod;
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rcPostLayer_client_proc_t rcPostLayer;
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rcPostAllLayersDone_client_proc_t rcPostAllLayersDone;
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virtual ~renderControl_client_context_t() {}
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typedef renderControl_client_context_t *CONTEXT_ACCESSOR_TYPE(void);
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static void setContextAccessor(CONTEXT_ACCESSOR_TYPE *f);
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int initDispatchByName( void *(*getProc)(const char *name, void *userData), void *userData);
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virtual void setError(unsigned int error){ (void)error; };
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virtual unsigned int getError(){ return 0; };
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};
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#endif
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