anbox/android/opengl/system/renderControl_enc/renderControl_ftable.h
Simon Fels 23392b9732 Import goldfish HAL sources from devices/generic/goldfish
We import all code here so we can customize and keep in sync with what
we do on the host side more easily.
2017-01-09 08:05:04 +01:00

52 lines
2.2 KiB
C

// Generated Code - DO NOT EDIT !!
// generated by 'emugen'
#ifndef __renderControl_client_ftable_t_h
#define __renderControl_client_ftable_t_h
static const struct _renderControl_funcs_by_name {
const char *name;
void *proc;
} renderControl_funcs_by_name[] = {
{"rcGetRendererVersion", (void*)rcGetRendererVersion},
{"rcGetEGLVersion", (void*)rcGetEGLVersion},
{"rcQueryEGLString", (void*)rcQueryEGLString},
{"rcGetGLString", (void*)rcGetGLString},
{"rcGetNumConfigs", (void*)rcGetNumConfigs},
{"rcGetConfigs", (void*)rcGetConfigs},
{"rcChooseConfig", (void*)rcChooseConfig},
{"rcGetFBParam", (void*)rcGetFBParam},
{"rcCreateContext", (void*)rcCreateContext},
{"rcDestroyContext", (void*)rcDestroyContext},
{"rcCreateWindowSurface", (void*)rcCreateWindowSurface},
{"rcDestroyWindowSurface", (void*)rcDestroyWindowSurface},
{"rcCreateColorBuffer", (void*)rcCreateColorBuffer},
{"rcOpenColorBuffer", (void*)rcOpenColorBuffer},
{"rcCloseColorBuffer", (void*)rcCloseColorBuffer},
{"rcSetWindowColorBuffer", (void*)rcSetWindowColorBuffer},
{"rcFlushWindowColorBuffer", (void*)rcFlushWindowColorBuffer},
{"rcMakeCurrent", (void*)rcMakeCurrent},
{"rcFBPost", (void*)rcFBPost},
{"rcFBSetSwapInterval", (void*)rcFBSetSwapInterval},
{"rcBindTexture", (void*)rcBindTexture},
{"rcBindRenderbuffer", (void*)rcBindRenderbuffer},
{"rcColorBufferCacheFlush", (void*)rcColorBufferCacheFlush},
{"rcReadColorBuffer", (void*)rcReadColorBuffer},
{"rcUpdateColorBuffer", (void*)rcUpdateColorBuffer},
{"rcOpenColorBuffer2", (void*)rcOpenColorBuffer2},
{"rcCreateClientImage", (void*)rcCreateClientImage},
{"rcDestroyClientImage", (void*)rcDestroyClientImage},
{"rcSelectChecksumCalculator", (void*)rcSelectChecksumCalculator},
{"rcGetNumDisplays", (void*)rcGetNumDisplays},
{"rcGetDisplayWidth", (void*)rcGetDisplayWidth},
{"rcGetDisplayHeight", (void*)rcGetDisplayHeight},
{"rcGetDisplayDpiX", (void*)rcGetDisplayDpiX},
{"rcGetDisplayDpiY", (void*)rcGetDisplayDpiY},
{"rcGetDisplayVsyncPeriod", (void*)rcGetDisplayVsyncPeriod},
{"rcPostLayer", (void*)rcPostLayer},
{"rcPostAllLayersDone", (void*)rcPostAllLayersDone},
};
static const int renderControl_num_funcs = sizeof(renderControl_funcs_by_name) / sizeof(struct _renderControl_funcs_by_name);
#endif