72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _FRAMEBUFFER_DATA_H
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#define _FRAMEBUFFER_DATA_H
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#include "objectNameManager.h"
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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class RenderbufferData : public ObjectData
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{
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public:
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RenderbufferData();
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~RenderbufferData();
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unsigned int sourceEGLImage;
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void (*eglImageDetach)(unsigned int imageId);
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GLuint attachedFB;
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GLenum attachedPoint;
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GLuint eglImageGlobalTexName;
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};
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const int MAX_ATTACH_POINTS = 3;
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class FramebufferData : public ObjectData
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{
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public:
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explicit FramebufferData(GLuint name);
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~FramebufferData();
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void setAttachment(GLenum attachment,
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GLenum target,
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GLuint name,
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ObjectDataPtr obj,
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bool takeOwnership = false);
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GLuint getAttachment(GLenum attachment,
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GLenum *outTarget,
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ObjectDataPtr *outObj);
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void validate(class GLEScontext* ctx);
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private:
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inline int attachmentPointIndex(GLenum attachment);
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void detachObject(int idx);
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private:
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GLuint m_fbName;
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struct attachPoint {
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GLenum target; // OGL if owned, GLES otherwise
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GLuint name; // OGL if owned, GLES otherwise
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ObjectDataPtr obj;
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bool owned;
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} m_attachPoints[MAX_ATTACH_POINTS+1];
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bool m_dirty;
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};
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#endif
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