44 lines
1.6 KiB
C
44 lines
1.6 KiB
C
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef GLES_VALIDATE_H
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#define GLES_VALIDATE_H
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#include <GLES/gl.h>
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#include "GLEScontext.h"
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struct GLESvalidate
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{
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static bool textureEnum(GLenum e,unsigned int maxTex);
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static bool pixelType(GLEScontext * ctx,GLenum type);
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static bool pixelOp(GLenum format,GLenum type);
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static bool pixelFrmt(GLEScontext* ctx , GLenum format);
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static bool bufferTarget(GLenum target);
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static bool bufferUsage(GLenum usage);
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static bool bufferParam(GLenum param);
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static bool drawMode(GLenum mode);
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static bool drawType(GLenum mode);
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static bool textureTarget(GLenum target);
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static bool textureTargetLimited(GLenum target);
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static bool textureTargetEx(GLenum target);
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static bool texImgDim(GLsizei width,GLsizei height,int maxTexSize);
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static bool blendEquationMode(GLenum mode);
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static bool framebufferTarget(GLenum target);
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static bool framebufferAttachment(GLenum attachment);
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static bool framebufferAttachmentParams(GLenum pname);
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static bool renderbufferTarget(GLenum target);
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static bool renderbufferParams(GLenum pname);
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};
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#endif
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