fix: refine handling of constant and mixed input types in ToolManager and ToolNodeData (#22903)
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3 changed files with 7 additions and 5 deletions
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@ -54,7 +54,7 @@ class ToolNodeData(BaseNodeData, ToolEntity):
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for val in value:
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if not isinstance(val, str):
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raise ValueError("value must be a list of strings")
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elif typ == "constant" and not isinstance(value, str | int | float | bool):
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elif typ == "constant" and not isinstance(value, str | int | float | bool | dict):
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raise ValueError("value must be a string, int, float, or bool")
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return typ
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