Update to godot-nim v0.4.1, remove NimRuntime
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4 changed files with 1 additions and 16 deletions
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@ -1,9 +0,0 @@
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[gd_resource type="NativeScript" load_steps=2 format=2]
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[ext_resource path="res://nimlib.tres" type="GDNativeLibrary" id=1]
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[resource]
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resource_name = "NimRuntime"
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library = ExtResource( 1 )
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class_name = "NimRuntime"
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