Initial version

This commit is contained in:
Ruslan Mustakov 2017-08-01 22:46:14 +07:00
commit e05d380be2
25 changed files with 714 additions and 0 deletions

11
README.md Normal file
View file

@ -0,0 +1,11 @@
Stub project to demonstrate usage of the [godot-nim](https://github.com/pragmagic/godot-nim) library.
Prerequisites:
1. Install [nake](https://github.com/fowlmouth/nake): `nimble install nake -n`.
2. Ensure `~/.nimble/bin` is in your PATH (On Windows: `C:\Users\<your_username>\.nimble\bin`).
3. Set `GODOT_BIN` environment varible to point to Godot executable (requires Godot 3.0 changeset [d28e9c3](https://github.com/godotengine/godot/commit/d28e9c3c0813e729195357dbb9ccd337494bc6d7) or newer).
4. Install godot-nim: `nimble install godot`
5. (Windows only) Set `GODOT_LIB` environment variable to point to Godot's .lib file. It should be in the `bin` folder after you build Godot.
Run `nake build` in any directory within the project to compile for the current platform.