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README.md
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README.md
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Stub project to demonstrate usage of the [godot-nim](https://github.com/pragmagic/godot-nim) library.
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Prerequisites:
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1. Install [nake](https://github.com/fowlmouth/nake): `nimble install nake -n`.
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2. Ensure `~/.nimble/bin` is in your PATH (On Windows: `C:\Users\<your_username>\.nimble\bin`).
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3. Set `GODOT_BIN` environment varible to point to Godot executable (requires Godot 3.0 changeset [d28e9c3](https://github.com/godotengine/godot/commit/d28e9c3c0813e729195357dbb9ccd337494bc6d7) or newer).
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4. Install godot-nim: `nimble install godot`
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5. (Windows only) Set `GODOT_LIB` environment variable to point to Godot's .lib file. It should be in the `bin` folder after you build Godot.
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Run `nake build` in any directory within the project to compile for the current platform.
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