Update scenes for latest Godot

This commit is contained in:
Ruslan Mustakov 2018-01-18 10:01:50 +07:00
commit f89b42e0b5
5 changed files with 31 additions and 21 deletions

View file

@ -66,7 +66,9 @@ ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_blur = true
ssao_quality = 0
ssao_blur = 1
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0

View file

@ -13,14 +13,16 @@ _sections_unfolded = [ "Extra Spacing", "Font", "Settings" ]
[node name="Label" type="Label"]
anchor_left = 1
anchor_right = 1
anchor_left = 1.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 0.0
margin_top = 10.0
margin_right = 10.0
grow_horizontal = 0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = SubResource( 1 )

View file

@ -4,6 +4,14 @@ importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
[deps]
source_file="res://icon.png"
source_md5="c3558f79862e8e00c74fb188280dd8ef"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_md5="faf846ccd89e2edfcabb6f1c3125aa7e"
[params]
compress/mode=0

View file

@ -19,22 +19,22 @@ anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
script = ExtResource( 1 )
_sections_unfolded = [ "Anchor", "Margin" ]
[node name="Label" type="Label" parent="."]
[node name="Label" type="Label" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = SubResource( 1 )
@ -46,10 +46,8 @@ lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "Anchor", "Margin", "custom_fonts" ]
[node name="FPS" parent="." instance=ExtResource( 3 )]
[node name="FPS" parent="." index="1" instance=ExtResource( 3 )]
anchor_top = 0.0
anchor_bottom = 0.0
margin_left = 189.0
margin_bottom = 58.0

View file

@ -9,15 +9,14 @@ mid_height = 1.0
radial_segments = 64
rings = 8
[node name="Node" type="Node"]
[node name="Node" type="Node" index="0"]
[node name="MeshInstance" type="MeshInstance" parent="."]
[node name="MeshInstance" type="MeshInstance" parent="." index="0"]
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
visible_in_all_rooms = false
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
@ -28,21 +27,22 @@ skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Geometry", "material" ]
[node name="Label" parent="." instance=ExtResource( 1 )]
[node name="Label" parent="." index="1" instance=ExtResource( 1 )]
[node name="Camera" type="Camera" parent="."]
[node name="Camera" type="Camera" parent="." index="2"]
transform = Transform( 0.930689, 0.16529, -0.326338, 0, 0.892097, 0.451845, 0.365811, -0.420527, 0.830265, -0.972205, 1.19673, 2.59579 )
projection = 0
fov = 65.0
near = 0.1
far = 100.0
keep_aspect = 1
current = true
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
doppler/tracking = 0
doppler_tracking = 0
projection = 0
current = true
fov = 65.0
size = 1.0
near = 0.1
far = 100.0