Stub project to demonstrate usage of the [godot-nim](https://github.com/pragmagic/godot-nim) library. Prerequisites: 1. Install [nake](https://github.com/fowlmouth/nake): `nimble install nake -n`. 2. Ensure `~/.nimble/bin` is in your PATH (On Windows: `C:\Users\\.nimble\bin`). 3. Set `GODOT_BIN` environment varible to point to Godot executable (requires Godot 3.0 changeset [b759d14](https://github.com/godotengine/godot/commit/b759d1416f574e5b642413edd623b04f2a1d20ad) or newer). 4. Install godot-nim: `nimble install godot` Run `nake build` in any directory within the project to compile for the current platform.