[entry] X11.64="res://_dlls/nim_linux_64.so" X11.32="res://_dlls/nim_linux_32.so" Windows.64="res://_dlls/nim_64.dll" Windows.32="res://_dlls/nim_32.dll" OSX.64="res://_dlls/nim_mac.dylib" Android.armeabi-v7a="res://_dlls/armeabi-v7a/libnim_android.so" iOS.armv7="res://_dlls/nim_ios_32.a" iOS.arm64="res://_dlls/nim_ios_64.a" [general] singleton=false load_once=true symbol_prefix="godot_" [dependencies] Windows=PoolStringArray()