From 0c5e2e463c7408f2b47639528e016160020af722 Mon Sep 17 00:00:00 2001 From: Ruslan Mustakov Date: Thu, 27 Jul 2017 11:36:35 +0700 Subject: [PATCH] Fix openarray toGodot --- godot/nim/godotnim.nim | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/godot/nim/godotnim.nim b/godot/nim/godotnim.nim index e998ee8..12dc76b 100644 --- a/godot/nim/godotnim.nim +++ b/godot/nim/godotnim.nim @@ -456,8 +456,7 @@ proc godotVariantType*(T: typedesc[array]): VariantType = VariantType.Array proc toGodot*[T](s: openarray[T]): Variant = - var arr: Array - initArray(arr) + var arr = initArray() mixin toGodot for item in s: arr.add(toGodot(item))