Update master documentation for changeset 8d49c0b910

This commit is contained in:
Travis CI 2017-08-15 04:07:31 +00:00
commit 0ed3a3c6af
464 changed files with 1788 additions and 1766 deletions

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@ -1391,26 +1391,26 @@ function main() {
title="VideoStream* = ref object of Resource"><wbr />Video<wbr />Stream<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Mutex"
title="Mutex* = ref object of Reference"><wbr />Mutex<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Tween"
title="Tween* = ref object of Node"><wbr />Tween<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NetworkedMultiplayerENet"
title="NetworkedMultiplayerENet* = ref object of NetworkedMultiplayerPeer"><wbr />Networked<wbr />Multiplayer<wbr />ENet<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Tween"
title="Tween* = ref object of Node"><wbr />Tween<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ViewportTexture"
title="ViewportTexture* = ref object of Texture"><wbr />Viewport<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxLayer"
title="ParallaxLayer* = ref object of Node2D"><wbr />Parallax<wbr />Layer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ViewportContainer"
title="ViewportContainer* = ref object of Container"><wbr />Viewport<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StyleBoxFlat"
title="StyleBoxFlat* = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Flat<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GradientTexture"
title="GradientTexture* = ref object of Texture"><wbr />Gradient<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StyleBoxFlat"
title="StyleBoxFlat* = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Flat<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MarginContainer"
title="MarginContainer* = ref object of Container"><wbr />Margin<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SegmentShape2D"
title="SegmentShape2D* = ref object of Shape2D"><wbr />Segment<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NativeScript"
title="NativeScript* = ref object of Script"><wbr />Native<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SegmentShape2D"
title="SegmentShape2D* = ref object of Shape2D"><wbr />Segment<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptFunctionCall"
title="VisualScriptFunctionCall* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Function<wbr />Call<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BoneAttachment"
@ -1459,10 +1459,10 @@ function main() {
title="Position2D* = ref object of Node2D"><wbr />Position2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RemoteTransform2D"
title="RemoteTransform2D* = ref object of Node2D"><wbr />Remote<wbr />Transform2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CanvasItemMaterial"
title="CanvasItemMaterial* = ref object of Material"><wbr />Canvas<wbr />Item<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorResourcePreview"
title="EditorResourcePreview* = ref object of Node"><wbr />Editor<wbr />Resource<wbr />Preview<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CanvasItemMaterial"
title="CanvasItemMaterial* = ref object of Material"><wbr />Canvas<wbr />Item<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSelect"
title="VisualScriptSelect* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Select<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventJoypadMotion"
@ -1493,18 +1493,18 @@ function main() {
title="ARVRPositionalTracker* = ref object of Object"><wbr />ARVRPositional<wbr />Tracker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectNotchFilter"
title="AudioEffectNotchFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Notch<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProceduralSky"
title="ProceduralSky* = ref object of Sky"><wbr />Procedural<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CylinderMesh"
title="CylinderMesh* = ref object of PrimitiveMesh"><wbr />Cylinder<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProceduralSky"
title="ProceduralSky* = ref object of Sky"><wbr />Procedural<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScript"
title="VisualScript* = ref object of Script"><wbr />Visual<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorSettings"
title="EditorSettings* = ref object of Resource"><wbr />Editor<wbr />Settings<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DDirectSpaceState"
title="Physics2DDirectSpaceState* = ref object of Object"><wbr />Physics2DDirect<wbr />Space<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PCKPacker"
title="PCKPacker* = ref object of Reference"><wbr />PCKPacker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DDirectSpaceState"
title="Physics2DDirectSpaceState* = ref object of Object"><wbr />Physics2DDirect<wbr />Space<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamPeerBuffer"
title="StreamPeerBuffer* = ref object of StreamPeer"><wbr />Stream<wbr />Peer<wbr />Buffer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptBuiltinFunc"
@ -1517,20 +1517,20 @@ function main() {
title="VisualScriptIndexSet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GraphNode"
title="GraphNode* = ref object of Container"><wbr />Graph<wbr />Node<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GIProbeData"
title="GIProbeData* = ref object of Resource"><wbr />GIProbe<wbr />Data<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SceneTree"
title="SceneTree* = ref object of MainLoop"><wbr />Scene<wbr />Tree<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GIProbeData"
title="GIProbeData* = ref object of Resource"><wbr />GIProbe<wbr />Data<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Camera2D"
title="Camera2D* = ref object of Node2D"><wbr />Camera2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSwitch"
title="VisualScriptSwitch* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Switch<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DampedSpringJoint2D"
title="DampedSpringJoint2D* = ref object of Joint2D"><wbr />Damped<wbr />Spring<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AnimatedSprite"
title="AnimatedSprite* = ref object of Node2D"><wbr />Animated<wbr />Sprite<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Viewport"
title="Viewport* = ref object of Node"><wbr />Viewport<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AnimatedSprite"
title="AnimatedSprite* = ref object of Node2D"><wbr />Animated<wbr />Sprite<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpatialVelocityTracker"
title="SpatialVelocityTracker* = ref object of Reference"><wbr />Spatial<wbr />Velocity<wbr />Tracker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptResourcePath"
@ -1579,14 +1579,14 @@ function main() {
title="NavigationMeshInstance* = ref object of Spatial"><wbr />Navigation<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Environment"
title="Environment* = ref object of Resource"><wbr />Environment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path2D"
title="Path2D* = ref object of Node2D"><wbr />Path2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxBackground"
title="ParallaxBackground* = ref object of CanvasLayer"><wbr />Parallax<wbr />Background<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint"
title="PinJoint* = ref object of Joint"><wbr />Pin<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDFunctionState"
title="GDFunctionState* = ref object of Reference"><wbr />GDFunction<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxBackground"
title="ParallaxBackground* = ref object of CanvasLayer"><wbr />Parallax<wbr />Background<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path2D"
title="Path2D* = ref object of Node2D"><wbr />Path2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorScript"
title="EditorScript* = ref object of Reference"><wbr />Editor<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PhysicsShapeQueryResult"
@ -1621,10 +1621,10 @@ function main() {
title="GridMap* = ref object of Spatial"><wbr />Grid<wbr />Map<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AtlasTexture"
title="AtlasTexture* = ref object of Texture"><wbr />Atlas<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BitMap"
title="BitMap* = ref object of Resource"><wbr />Bit<wbr />Map<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDNative"
title="GDNative* = ref object of Reference"><wbr />GDNative<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BitMap"
title="BitMap* = ref object of Resource"><wbr />Bit<wbr />Map<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectHighPassFilter"
title="AudioEffectHighPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />High<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationMesh"
@ -1653,16 +1653,16 @@ function main() {
title="HSlider* = ref object of Slider"><wbr />HSlider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Curve3D"
title="Curve3D* = ref object of Resource"><wbr />Curve3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer3D"
title="AudioStreamPlayer3D* = ref object of Spatial"><wbr />Audio<wbr />Stream<wbr />Player3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshDataTool"
title="MeshDataTool* = ref object of Reference"><wbr />Mesh<wbr />Data<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer3D"
title="AudioStreamPlayer3D* = ref object of Spatial"><wbr />Audio<wbr />Stream<wbr />Player3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path"
title="Path* = ref object of Spatial"><wbr />Path<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectCompressor"
title="AudioEffectCompressor* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Compressor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineEdit"
title="LineEdit* = ref object of Control"><wbr />Line<wbr />Edit<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectCompressor"
title="AudioEffectCompressor* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Compressor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptYieldSignal"
title="VisualScriptYieldSignal* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Yield<wbr />Signal<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RichTextLabel"
@ -1713,10 +1713,10 @@ function main() {
title="BitmapFont* = ref object of Font"><wbr />Bitmap<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ToolButton"
title="ToolButton* = ref object of Button"><wbr />Tool<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptMathConstant"
title="VisualScriptMathConstant* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Math<wbr />Constant<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint2D"
title="PinJoint2D* = ref object of Joint2D"><wbr />Pin<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptMathConstant"
title="VisualScriptMathConstant* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Math<wbr />Constant<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InterpolatedCamera"
title="InterpolatedCamera* = ref object of Camera"><wbr />Interpolated<wbr />Camera<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIterator"
@ -1797,12 +1797,12 @@ function main() {
title="NavigationPolygon* = ref object of Resource"><wbr />Navigation<wbr />Polygon<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRCamera"
title="ARVRCamera* = ref object of Camera"><wbr />ARVRCamera<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RectangleShape2D"
title="RectangleShape2D* = ref object of Shape2D"><wbr />Rectangle<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorImportPlugin"
title="EditorImportPlugin* = ref object of Reference"><wbr />Editor<wbr />Import<wbr />Plugin<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RayShape"
title="RayShape* = ref object of Shape"><wbr />Ray<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RectangleShape2D"
title="RectangleShape2D* = ref object of Shape2D"><wbr />Rectangle<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSequence"
title="VisualScriptSequence* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Sequence<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectDelay"
@ -1817,22 +1817,22 @@ function main() {
title="GDNativeClass* = ref object of Reference"><wbr />GDNative<wbr />Class<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPreload"
title="VisualScriptPreload* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Preload<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PlaneShape"
title="PlaneShape* = ref object of Shape"><wbr />Plane<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TileSet"
title="TileSet* = ref object of Resource"><wbr />Tile<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PlaneShape"
title="PlaneShape* = ref object of Shape"><wbr />Plane<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProximityGroup"
title="ProximityGroup* = ref object of Spatial"><wbr />Proximity<wbr />Group<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineShape2D"
title="LineShape2D* = ref object of Shape2D"><wbr />Line<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MultiMeshInstance"
title="MultiMeshInstance* = ref object of GeometryInstance"><wbr />Multi<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPropertySet"
title="VisualScriptPropertySet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Property<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIndexGet"
title="VisualScriptIndexGet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Get<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Polygon2D"
title="Polygon2D* = ref object of Node2D"><wbr />Polygon2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MultiMeshInstance"
title="MultiMeshInstance* = ref object of GeometryInstance"><wbr />Multi<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineShape2D"
title="LineShape2D* = ref object of Shape2D"><wbr />Line<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIndexGet"
title="VisualScriptIndexGet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Get<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPropertySet"
title="VisualScriptPropertySet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Property<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshInstance"
title="MeshInstance* = ref object of GeometryInstance"><wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PHashTranslation"
@ -1857,10 +1857,10 @@ function main() {
title="PopupDialog* = ref object of Popup"><wbr />Popup<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpotLight"
title="SpotLight* = ref object of Light"><wbr />Spot<wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ShaderMaterial"
title="ShaderMaterial* = ref object of Material"><wbr />Shader<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ScriptEditor"
title="ScriptEditor* = ref object of PanelContainer"><wbr />Script<wbr />Editor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ShaderMaterial"
title="ShaderMaterial* = ref object of Material"><wbr />Shader<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProgressBar"
title="ProgressBar* = ref object of Range"><wbr />Progress<wbr />Bar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DTestMotionResult"
@ -1891,10 +1891,10 @@ function main() {
title="TCPServer* = ref object of Reference"><wbr />TCPServer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectLowShelfFilter"
title="AudioEffectLowShelfFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Low<wbr />Shelf<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GridContainer"
title="GridContainer* = ref object of Container"><wbr />Grid<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSeparator"
title="HSeparator* = ref object of Separator"><wbr />HSeparator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GridContainer"
title="GridContainer* = ref object of Container"><wbr />Grid<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Particles"
title="Particles* = ref object of GeometryInstance"><wbr />Particles<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImageTexture"
@ -2033,10 +2033,10 @@ function main() {
title="DynamicFont* = ref object of Font"><wbr />Dynamic<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorFileSystem"
title="EditorFileSystem* = ref object of Node"><wbr />Editor<wbr />File<wbr />System<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Label"
title="Label* = ref object of Control"><wbr />Label<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectStereoEnhance"
title="AudioEffectStereoEnhance* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Stereo<wbr />Enhance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Label"
title="Label* = ref object of Control"><wbr />Label<span class="attachedType" style="visibility:hidden"></span></a></li>
</ul>
</li>
@ -2570,18 +2570,18 @@ singleton: false instanciable: false is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Tween"><a name="Tween"></a><pre><span class="Identifier">Tween</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="NetworkedMultiplayerENet"><a name="NetworkedMultiplayerENet"></a><pre><span class="Identifier">NetworkedMultiplayerENet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">NetworkedMultiplayerPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Tween"><a name="Tween"></a><pre><span class="Identifier">Tween</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ViewportTexture"><a name="ViewportTexture"></a><pre><span class="Identifier">ViewportTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
@ -2601,13 +2601,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: false
</dd>
<dt id="StyleBoxFlat"><a name="StyleBoxFlat"></a><pre><span class="Identifier">StyleBoxFlat</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StyleBox</span>
<dt id="GradientTexture"><a name="GradientTexture"></a><pre><span class="Identifier">GradientTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GradientTexture"><a name="GradientTexture"></a><pre><span class="Identifier">GradientTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
<dt id="StyleBoxFlat"><a name="StyleBoxFlat"></a><pre><span class="Identifier">StyleBoxFlat</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StyleBox</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -2619,13 +2619,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="SegmentShape2D"><a name="SegmentShape2D"></a><pre><span class="Identifier">SegmentShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
<dt id="NativeScript"><a name="NativeScript"></a><pre><span class="Identifier">NativeScript</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Script</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="NativeScript"><a name="NativeScript"></a><pre><span class="Identifier">NativeScript</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Script</span>
<dt id="SegmentShape2D"><a name="SegmentShape2D"></a><pre><span class="Identifier">SegmentShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -2774,18 +2774,18 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CanvasItemMaterial"><a name="CanvasItemMaterial"></a><pre><span class="Identifier">CanvasItemMaterial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorResourcePreview"><a name="EditorResourcePreview"></a><pre><span class="Identifier">EditorResourcePreview</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CanvasItemMaterial"><a name="CanvasItemMaterial"></a><pre><span class="Identifier">CanvasItemMaterial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptSelect"><a name="VisualScriptSelect"></a><pre><span class="Identifier">VisualScriptSelect</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -2877,13 +2877,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ProceduralSky"><a name="ProceduralSky"></a><pre><span class="Identifier">ProceduralSky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
<dt id="CylinderMesh"><a name="CylinderMesh"></a><pre><span class="Identifier">CylinderMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CylinderMesh"><a name="CylinderMesh"></a><pre><span class="Identifier">CylinderMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
<dt id="ProceduralSky"><a name="ProceduralSky"></a><pre><span class="Identifier">ProceduralSky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -2900,18 +2900,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Physics2DDirectSpaceState"><a name="Physics2DDirectSpaceState"></a><pre><span class="Identifier">Physics2DDirectSpaceState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="PCKPacker"><a name="PCKPacker"></a><pre><span class="Identifier">PCKPacker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Physics2DDirectSpaceState"><a name="Physics2DDirectSpaceState"></a><pre><span class="Identifier">Physics2DDirectSpaceState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="StreamPeerBuffer"><a name="StreamPeerBuffer"></a><pre><span class="Identifier">StreamPeerBuffer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StreamPeer</span>
</pre></dt>
@ -2948,18 +2948,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GIProbeData"><a name="GIProbeData"></a><pre><span class="Identifier">GIProbeData</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SceneTree"><a name="SceneTree"></a><pre><span class="Identifier">SceneTree</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">MainLoop</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GIProbeData"><a name="GIProbeData"></a><pre><span class="Identifier">GIProbeData</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Camera2D"><a name="Camera2D"></a><pre><span class="Identifier">Camera2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
@ -2979,13 +2979,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AnimatedSprite"><a name="AnimatedSprite"></a><pre><span class="Identifier">AnimatedSprite</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="Viewport"><a name="Viewport"></a><pre><span class="Identifier">Viewport</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Viewport"><a name="Viewport"></a><pre><span class="Identifier">Viewport</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
<dt id="AnimatedSprite"><a name="AnimatedSprite"></a><pre><span class="Identifier">AnimatedSprite</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3135,7 +3135,7 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Path2D"><a name="Path2D"></a><pre><span class="Identifier">Path2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="ParallaxBackground"><a name="ParallaxBackground"></a><pre><span class="Identifier">ParallaxBackground</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasLayer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3153,7 +3153,7 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: false is_reference: true
</dd>
<dt id="ParallaxBackground"><a name="ParallaxBackground"></a><pre><span class="Identifier">ParallaxBackground</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasLayer</span>
<dt id="Path2D"><a name="Path2D"></a><pre><span class="Identifier">Path2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3261,13 +3261,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="BitMap"><a name="BitMap"></a><pre><span class="Identifier">BitMap</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
<dt id="GDNative"><a name="GDNative"></a><pre><span class="Identifier">GDNative</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GDNative"><a name="GDNative"></a><pre><span class="Identifier">GDNative</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
<dt id="BitMap"><a name="BitMap"></a><pre><span class="Identifier">BitMap</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3356,36 +3356,36 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioStreamPlayer3D"><a name="AudioStreamPlayer3D"></a><pre><span class="Identifier">AudioStreamPlayer3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="MeshDataTool"><a name="MeshDataTool"></a><pre><span class="Identifier">MeshDataTool</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioStreamPlayer3D"><a name="AudioStreamPlayer3D"></a><pre><span class="Identifier">AudioStreamPlayer3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Path"><a name="Path"></a><pre><span class="Identifier">Path</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="LineEdit"><a name="LineEdit"></a><pre><span class="Identifier">LineEdit</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectCompressor"><a name="AudioEffectCompressor"></a><pre><span class="Identifier">AudioEffectCompressor</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="LineEdit"><a name="LineEdit"></a><pre><span class="Identifier">LineEdit</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptYieldSignal"><a name="VisualScriptYieldSignal"></a><pre><span class="Identifier">VisualScriptYieldSignal</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -3536,18 +3536,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptMathConstant"><a name="VisualScriptMathConstant"></a><pre><span class="Identifier">VisualScriptMathConstant</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PinJoint2D"><a name="PinJoint2D"></a><pre><span class="Identifier">PinJoint2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptMathConstant"><a name="VisualScriptMathConstant"></a><pre><span class="Identifier">VisualScriptMathConstant</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InterpolatedCamera"><a name="InterpolatedCamera"></a><pre><span class="Identifier">InterpolatedCamera</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Camera</span>
</pre></dt>
@ -3788,12 +3788,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="RectangleShape2D"><a name="RectangleShape2D"></a><pre><span class="Identifier">RectangleShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorImportPlugin"><a name="EditorImportPlugin"></a><pre><span class="Identifier">EditorImportPlugin</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
@ -3806,6 +3800,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RectangleShape2D"><a name="RectangleShape2D"></a><pre><span class="Identifier">RectangleShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptSequence"><a name="VisualScriptSequence"></a><pre><span class="Identifier">VisualScriptSequence</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -3849,13 +3849,13 @@ singleton: false instanciable: false is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PlaneShape"><a name="PlaneShape"></a><pre><span class="Identifier">PlaneShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
<dt id="TileSet"><a name="TileSet"></a><pre><span class="Identifier">TileSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TileSet"><a name="TileSet"></a><pre><span class="Identifier">TileSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
<dt id="PlaneShape"><a name="PlaneShape"></a><pre><span class="Identifier">PlaneShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3867,10 +3867,10 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="LineShape2D"><a name="LineShape2D"></a><pre><span class="Identifier">LineShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
<dt id="Polygon2D"><a name="Polygon2D"></a><pre><span class="Identifier">Polygon2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="MultiMeshInstance"><a name="MultiMeshInstance"></a><pre><span class="Identifier">MultiMeshInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
@ -3879,7 +3879,7 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptPropertySet"><a name="VisualScriptPropertySet"></a><pre><span class="Identifier">VisualScriptPropertySet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
<dt id="LineShape2D"><a name="LineShape2D"></a><pre><span class="Identifier">LineShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3891,10 +3891,10 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Polygon2D"><a name="Polygon2D"></a><pre><span class="Identifier">Polygon2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="VisualScriptPropertySet"><a name="VisualScriptPropertySet"></a><pre><span class="Identifier">VisualScriptPropertySet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MeshInstance"><a name="MeshInstance"></a><pre><span class="Identifier">MeshInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
@ -3968,18 +3968,18 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ShaderMaterial"><a name="ShaderMaterial"></a><pre><span class="Identifier">ShaderMaterial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ScriptEditor"><a name="ScriptEditor"></a><pre><span class="Identifier">ScriptEditor</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PanelContainer</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="ShaderMaterial"><a name="ShaderMaterial"></a><pre><span class="Identifier">ShaderMaterial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ProgressBar"><a name="ProgressBar"></a><pre><span class="Identifier">ProgressBar</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Range</span>
</pre></dt>
@ -4071,13 +4071,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GridContainer"><a name="GridContainer"></a><pre><span class="Identifier">GridContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
<dt id="HSeparator"><a name="HSeparator"></a><pre><span class="Identifier">HSeparator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Separator</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="HSeparator"><a name="HSeparator"></a><pre><span class="Identifier">HSeparator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Separator</span>
<dt id="GridContainer"><a name="GridContainer"></a><pre><span class="Identifier">GridContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4496,18 +4496,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Label"><a name="Label"></a><pre><span class="Identifier">Label</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectStereoEnhance"><a name="AudioEffectStereoEnhance"></a><pre><span class="Identifier">AudioEffectStereoEnhance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Label"><a name="Label"></a><pre><span class="Identifier">Label</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
</dl></div>
@ -4519,7 +4519,7 @@ singleton: false instanciable: true is_reference: true
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<small>Made with Nim. Generated: 2017-08-11 05:54:48 UTC</small>
<small>Made with Nim. Generated: 2017-08-15 04:07:18 UTC</small>
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