Updated to work with nim 0.20
- Attempt to fix deprecated this:self pragma by injecting self to methods and properties (needs more testing) - Changed import headers to use / (slash) instead of . (period) - Fixed object branch in godotapigen.nim - Fixed deprecated nimNode.ident with nimNode.strVal Fix toGodotName function Consider procCall calls as special cases, otherwise it gives problems in _init function Fix infinite recursive call in Godot 3.2
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@ -2,7 +2,7 @@
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import hashes
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import godotcoretypes, internal.godotinternaltypes, gdnativeapi
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import godotcoretypes, internal/godotinternaltypes, gdnativeapi
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proc initRID*(): RID {.inline.} =
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getGDNativeAPI().ridNew(result)
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