diff --git a/godot/core/vector2.nim b/godot/core/vector2.nim index f15bd2f..e7e77d0 100644 --- a/godot/core/vector2.nim +++ b/godot/core/vector2.nim @@ -84,7 +84,7 @@ proc length*(self: Vector2): float32 {.inline, noinit.} = proc lengthSquared*(self: Vector2): float32 {.inline, noinit.} = self.x * self.x + self.y * self.y -proc normalize(self: var Vector2) {.inline.} = +proc normalize*(self: var Vector2) {.inline.} = var len = self.x * self.x + self.y * self.y if len != 0: len = sqrt(len)