From 2db2e413a93e2da85509635349ae24962364ef8d Mon Sep 17 00:00:00 2001 From: Konstantin Zaitsev Date: Mon, 4 Sep 2017 12:12:07 +0700 Subject: [PATCH] Fix transform `xform` methods for rect3 --- godot/core/transforms.nim | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/godot/core/transforms.nim b/godot/core/transforms.nim index f0a73d0..7765ab3 100644 --- a/godot/core/transforms.nim +++ b/godot/core/transforms.nim @@ -54,9 +54,9 @@ proc xformVector3*(self: Transform; v: Vector3): Vector3 {. importc: "godot_transform_xform_vector3".} proc xformInvVector3*(self: Transform; v: Vector3): Vector3 {. importc: "godot_transform_xform_inv_vector3".} -proc xformRect3*(self: Transform; v: Vector3): Rect3 {. +proc xformRect3*(self: Transform; v: Rect3): Rect3 {. importc: "godot_transform_xform_rect3".} -proc xformInvRect3*(self: Transform; v: Vector3): Vector3 {. +proc xformInvRect3*(self: Transform; v: Rect3): Rect3 {. importc: "godot_transform_xform_inv_rect3".} proc `==`*(self: Transform; b: Transform): bool {.