Don't run finalizers during terminate
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1 changed files with 1 additions and 1 deletions
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@ -563,7 +563,7 @@ proc godot_gdnative_init(options: ptr GodotNativeInitOptions) {.
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proc godot_gdnative_terminate(options: ptr GodotNativeTerminateOptions) {.
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cdecl, exportc, dynlib.} =
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deallocHeap(runFinalizers = true, allowGcAfterwards = false)
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deallocHeap(runFinalizers = false, allowGcAfterwards = false)
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proc godot_nativescript_thread_enter() {.
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cdecl, exportc, dynlib.} =
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