diff --git a/master/aabb.html b/master/aabb.html index 831e62d..255ce2b 100644 --- a/master/aabb.html +++ b/master/aabb.html @@ -57,7 +57,7 @@ body { line-height: 20px; color: #444; letter-spacing: 0.15px; - background-color: rgba(252, 248, 244, 0.45); } + background-color: #FDFBFA; } /* Skeleton grid */ .container { @@ -192,10 +192,10 @@ dd > pre { table-layout: fixed; } /* Nim search input */ -div#searchInput { +div#searchInputDiv { margin-bottom: 8px; } -div#searchInput input#searchInput { +div#searchInputDiv input#searchInput { width: 10em; } div.search-groupby { @@ -1143,7 +1143,7 @@ dt pre > span.Identifier ~ span.Identifier, dt pre > span.Operator ~ span.Identi color: inherit; font-weight: inherit; } -dt pre > span.Operator ~ span.Identifier, dt pre > span.Operator ~ span.Operator { +dt pre > span.Operator ~ span.Identifier { color: inherit; font-weight: inherit; } @@ -1220,7 +1220,7 @@ function main() {
GodotPoolByteArrayReadAccess = object + data: array[1, byte] +
GodotPoolByteArrayWriteAccess = object + data: array[1, byte] +
GodotPoolIntArray = object data: array[sizeof(int), byte] @@ -1506,9 +1570,31 @@ class="link-seesrc" target="_blank">Source
GodotPoolIntArrayReadAccess = object + data: array[1, byte] +
GodotPoolIntArrayWriteAccess = object + data: array[1, byte] +
GodotPoolRealArray = object @@ -1517,9 +1603,31 @@ class="link-seesrc" target="_blank">Source
GodotPoolRealArrayReadAccess = object + data: array[1, byte] +
GodotPoolRealArrayWriteAccess = object + data: array[1, byte] +
GodotPoolStringArray = object @@ -1528,9 +1636,31 @@ class="link-seesrc" target="_blank">Source
GodotPoolStringArrayReadAccess = object + data: array[1, byte] +
GodotPoolStringArrayWriteAccess = object + data: array[1, byte] +
GodotPoolVector2Array = object @@ -1539,9 +1669,31 @@ class="link-seesrc" target="_blank">Source
GodotPoolVector2ArrayReadAccess = object + data: array[1, byte] +
GodotPoolVector2ArrayWriteAccess = object + data: array[1, byte] +
GodotPoolVector3Array = object @@ -1550,9 +1702,31 @@ class="link-seesrc" target="_blank">Source
GodotPoolVector3ArrayReadAccess = object + data: array[1, byte] +
GodotPoolVector3ArrayWriteAccess = object + data: array[1, byte] +
GodotPoolColorArray = object @@ -1561,9 +1735,31 @@ class="link-seesrc" target="_blank">Source
GodotPoolColorArrayReadAccess = object + data: array[1, byte] +
GodotPoolColorArrayWriteAccess = object + data: array[1, byte] +
GodotString = object @@ -1572,9 +1768,9 @@ class="link-seesrc" target="_blank">Source
GodotCharString = object @@ -1583,9 +1779,9 @@ class="link-seesrc" target="_blank">Source
VariantType = enum @@ -1600,9 +1796,9 @@ class="link-seesrc" target="_blank">Source
VariantCallErrorType = enum @@ -1611,9 +1807,9 @@ class="link-seesrc" target="_blank">Source
VariantCallError = object @@ -1624,9 +1820,9 @@ class="link-seesrc" target="_blank">Source
GodotVariant = object @@ -1635,18 +1831,18 @@ class="link-seesrc" target="_blank">Source
GodotMethodBind = object
GDNativeAPIVersion = object @@ -1656,9 +1852,9 @@ class="link-seesrc" target="_blank">Source
GDNativeInitOptions = object @@ -1677,9 +1873,9 @@ class="link-seesrc" target="_blank">Source
GDNativeTerminateOptions = object @@ -1688,9 +1884,9 @@ class="link-seesrc" target="_blank">Source
GodotMethodRPCMode = enum @@ -1698,9 +1894,9 @@ class="link-seesrc" target="_blank">Source
GodotMethodAttributes = object @@ -1709,9 +1905,9 @@ class="link-seesrc" target="_blank">Source
GodotPropertyHint = enum @@ -1749,9 +1945,9 @@ class="link-seesrc" target="_blank">Source
GodotPropertyUsage = enum @@ -1775,9 +1971,9 @@ class="link-seesrc" target="_blank">Source
GodotPropertyAttributes = object @@ -1791,9 +1987,9 @@ class="link-seesrc" target="_blank">Source
GodotInstanceCreateFunc = object @@ -1804,9 +2000,9 @@ class="link-seesrc" target="_blank">Source
GodotInstanceDestroyFunc = object @@ -1818,9 +2014,9 @@ class="link-seesrc" target="_blank">Source
GodotInstanceMethod = object @@ -1833,9 +2029,9 @@ class="link-seesrc" target="_blank">Source
GodotPropertySetFunc = object @@ -1847,9 +2043,9 @@ class="link-seesrc" target="_blank">Source
GodotPropertyGetFunc = object @@ -1861,9 +2057,9 @@ class="link-seesrc" target="_blank">Source
GodotSignalArgument = object @@ -1877,9 +2073,9 @@ class="link-seesrc" target="_blank">Source
GodotSignal = object @@ -1892,9 +2088,9 @@ class="link-seesrc" target="_blank">Source
GodotClassConstructor = proc (): ptr GodotObject {.
print("MyTool initialized!")
Objects can be instantiated by invoking gdnew or by using load or any other way that you can find in Godot API.
Source Edit @@ -1309,7 +1309,7 @@ class="link-seesrc" target="_blank">SourceThis can be used either in dot notation (node.as(Button)) or infix notation (node as Button).
Source Edit @@ -1588,7 +1588,7 @@ class="link-seesrc" target="_blank">Sourceproc initGodotPoolByteArray(dest123068: var GodotPoolByteArray) {.inline, raises: [], + proc initGodotPoolByteArray(dest126141: var GodotPoolByteArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolByteArray(dest123070: var GodotPoolByteArray; - src123072: GodotPoolByteArray) {.inline, raises: [], + proc initGodotPoolByteArray(dest126143: var GodotPoolByteArray; + src126145: GodotPoolByteArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolByteArray(dest123074: var GodotPoolByteArray; arr123076: GodotArray) {.+ proc initGodotPoolByteArray(dest126147: var GodotPoolByteArray; arr126149: GodotArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc deinit(self123078: var GodotPoolByteArray) {.inline, raises: [], tags: [].} proc deinit(self126151: var GodotPoolByteArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123080: var GodotPoolByteArray; data123082: byte) {.inline, raises: [], + proc add(self126153: var GodotPoolByteArray; data126155: byte) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123084: var GodotPoolByteArray; arr123086: GodotPoolByteArray) {.inline, + proc add(self126157: var GodotPoolByteArray; arr126159: GodotPoolByteArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc insert(self123088: var GodotPoolByteArray; idx123090: cint; data123092: byte): Error {.+ proc insert(self126161: var GodotPoolByteArray; idx126163: cint; data126165: byte): Error {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc delete(self123094: var GodotPoolByteArray; idx123096: cint) {.inline, raises: [], + proc delete(self126167: var GodotPoolByteArray; idx126169: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc reverse(self123098: var GodotPoolByteArray) {.inline, raises: [], tags: [].} proc reverse(self126171: var GodotPoolByteArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc setLen(self123100: var GodotPoolByteArray; size123102: cint) {.inline, raises: [], + proc setLen(self126173: var GodotPoolByteArray; size126175: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]=`(self123104: var GodotPoolByteArray; idx123106: cint; data123108: byte) {.+ proc `[]=`(self126177: var GodotPoolByteArray; idx126179: cint; data126181: byte) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]`(self123110: GodotPoolByteArray; idx123112: cint): byte {.inline, raises: [], + proc `[]`(self126183: GodotPoolByteArray; idx126185: cint): byte {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc len(self123114: GodotPoolByteArray): cint {.inline, raises: [], tags: [].} proc len(self126187: GodotPoolByteArray): cint {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolIntArray(dest123216: var GodotPoolIntArray) {.inline, raises: [], +- +
proc subarray(self126221: GodotPoolByteArray; idxFrom126223, idxTo126225: cint): GodotPoolByteArray {.+ raises: [], tags: [].}- +Indexes are inclusive, negative values count from the end of the array. + Source +Edit + +
+ proc initGodotPoolIntArray(dest126499: var GodotPoolIntArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolIntArray(dest123218: var GodotPoolIntArray; src123220: GodotPoolIntArray) {.+ proc initGodotPoolIntArray(dest126501: var GodotPoolIntArray; src126503: GodotPoolIntArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolIntArray(dest123222: var GodotPoolIntArray; arr123224: GodotArray) {.+ proc initGodotPoolIntArray(dest126505: var GodotPoolIntArray; arr126507: GodotArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc deinit(self123226: var GodotPoolIntArray) {.inline, raises: [], tags: [].} proc deinit(self126509: var GodotPoolIntArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123228: var GodotPoolIntArray; data123230: cint) {.inline, raises: [], + proc add(self126511: var GodotPoolIntArray; data126513: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123232: var GodotPoolIntArray; arr123234: GodotPoolIntArray) {.inline, + proc add(self126515: var GodotPoolIntArray; arr126517: GodotPoolIntArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc insert(self123236: var GodotPoolIntArray; idx123238: cint; data123240: cint): Error {.+ proc insert(self126519: var GodotPoolIntArray; idx126521: cint; data126523: cint): Error {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc delete(self123242: var GodotPoolIntArray; idx123244: cint) {.inline, raises: [], + proc delete(self126525: var GodotPoolIntArray; idx126527: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc reverse(self123246: var GodotPoolIntArray) {.inline, raises: [], tags: [].} proc reverse(self126529: var GodotPoolIntArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc setLen(self123248: var GodotPoolIntArray; size123250: cint) {.inline, raises: [], + proc setLen(self126531: var GodotPoolIntArray; size126533: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]=`(self123252: var GodotPoolIntArray; idx123254: cint; data123256: cint) {.+ proc `[]=`(self126535: var GodotPoolIntArray; idx126537: cint; data126539: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]`(self123258: GodotPoolIntArray; idx123260: cint): cint {.inline, raises: [], + proc `[]`(self126541: GodotPoolIntArray; idx126543: cint): cint {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc len(self123262: GodotPoolIntArray): cint {.inline, raises: [], tags: [].} proc len(self126545: GodotPoolIntArray): cint {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolRealArray(dest123352: var GodotPoolRealArray) {.inline, raises: [], +- +
proc subarray(self126579: GodotPoolIntArray; idxFrom126581, idxTo126583: cint): GodotPoolIntArray {.+ raises: [], tags: [].}- +Indexes are inclusive, negative values count from the end of the array. + Source +Edit + +
+ proc initGodotPoolRealArray(dest126845: var GodotPoolRealArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolRealArray(dest123354: var GodotPoolRealArray; - src123356: GodotPoolRealArray) {.inline, raises: [], + proc initGodotPoolRealArray(dest126847: var GodotPoolRealArray; + src126849: GodotPoolRealArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolRealArray(dest123358: var GodotPoolRealArray; arr123360: GodotArray) {.+ proc initGodotPoolRealArray(dest126851: var GodotPoolRealArray; arr126853: GodotArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc deinit(self123362: var GodotPoolRealArray) {.inline, raises: [], tags: [].} proc deinit(self126855: var GodotPoolRealArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123364: var GodotPoolRealArray; data123366: float32) {.inline, raises: [], + proc add(self126857: var GodotPoolRealArray; data126859: float32) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123368: var GodotPoolRealArray; arr123370: GodotPoolRealArray) {.inline, + proc add(self126861: var GodotPoolRealArray; arr126863: GodotPoolRealArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc insert(self123372: var GodotPoolRealArray; idx123374: cint; data123376: float32): Error {.+ proc insert(self126865: var GodotPoolRealArray; idx126867: cint; data126869: float32): Error {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc delete(self123378: var GodotPoolRealArray; idx123380: cint) {.inline, raises: [], + proc delete(self126871: var GodotPoolRealArray; idx126873: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc reverse(self123382: var GodotPoolRealArray) {.inline, raises: [], tags: [].} proc reverse(self126875: var GodotPoolRealArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc setLen(self123384: var GodotPoolRealArray; size123386: cint) {.inline, raises: [], + proc setLen(self126877: var GodotPoolRealArray; size126879: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]=`(self123388: var GodotPoolRealArray; idx123390: cint; data123392: float32) {.+ proc `[]=`(self126881: var GodotPoolRealArray; idx126883: cint; data126885: float32) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]`(self123394: GodotPoolRealArray; idx123396: cint): float32 {.inline, + proc `[]`(self126887: GodotPoolRealArray; idx126889: cint): float32 {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc len(self123398: GodotPoolRealArray): cint {.inline, raises: [], tags: [].} proc len(self126891: GodotPoolRealArray): cint {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolStringArray(dest123488: var GodotPoolStringArray) {.inline, +- +
proc subarray(self126925: GodotPoolRealArray; idxFrom126927, idxTo126929: cint): GodotPoolRealArray {.+ raises: [], tags: [].}- +Indexes are inclusive, negative values count from the end of the array. + Source +Edit + +
+ proc initGodotPoolStringArray(dest127191: var GodotPoolStringArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolStringArray(dest123490: var GodotPoolStringArray; - src123492: GodotPoolStringArray) {.inline, raises: [], + proc initGodotPoolStringArray(dest127193: var GodotPoolStringArray; + src127195: GodotPoolStringArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolStringArray(dest123494: var GodotPoolStringArray; arr123496: GodotArray) {.+ proc initGodotPoolStringArray(dest127197: var GodotPoolStringArray; arr127199: GodotArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc deinit(self123498: var GodotPoolStringArray) {.inline, raises: [], tags: [].} proc deinit(self127201: var GodotPoolStringArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123500: var GodotPoolStringArray; data123502: GodotString) {.inline, + proc add(self127203: var GodotPoolStringArray; data127205: GodotString) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123504: var GodotPoolStringArray; arr123506: GodotPoolStringArray) {.+ proc add(self127207: var GodotPoolStringArray; arr127209: GodotPoolStringArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc insert(self123508: var GodotPoolStringArray; idx123510: cint; data123512: GodotString): Error {.+ proc insert(self127211: var GodotPoolStringArray; idx127213: cint; data127215: GodotString): Error {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc delete(self123514: var GodotPoolStringArray; idx123516: cint) {.inline, + proc delete(self127217: var GodotPoolStringArray; idx127219: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc reverse(self123518: var GodotPoolStringArray) {.inline, raises: [], tags: [].} proc reverse(self127221: var GodotPoolStringArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc setLen(self123520: var GodotPoolStringArray; size123522: cint) {.inline, + proc setLen(self127223: var GodotPoolStringArray; size127225: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]=`(self123524: var GodotPoolStringArray; idx123526: cint; data123528: GodotString) {.+ proc `[]=`(self127227: var GodotPoolStringArray; idx127229: cint; data127231: GodotString) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]`(self123530: GodotPoolStringArray; idx123532: cint): GodotString {.inline, + proc `[]`(self127233: GodotPoolStringArray; idx127235: cint): GodotString {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc len(self123534: GodotPoolStringArray): cint {.inline, raises: [], tags: [].} proc len(self127237: GodotPoolStringArray): cint {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolVector2Array(dest123624: var GodotPoolVector2Array) {.inline, +- +
proc subarray(self127271: GodotPoolStringArray; idxFrom127273, idxTo127275: cint): GodotPoolStringArray {.+ raises: [], tags: [].}- +Indexes are inclusive, negative values count from the end of the array. + Source +Edit + +
+ proc initGodotPoolVector2Array(dest127537: var GodotPoolVector2Array) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolVector2Array(dest123626: var GodotPoolVector2Array; - src123628: GodotPoolVector2Array) {.inline, + proc initGodotPoolVector2Array(dest127539: var GodotPoolVector2Array; + src127541: GodotPoolVector2Array) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc initGodotPoolVector2Array(dest123630: var GodotPoolVector2Array; - arr123632: GodotArray) {.inline, raises: [], tags: [].} proc initGodotPoolVector2Array(dest127543: var GodotPoolVector2Array; + arr127545: GodotArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc deinit(self123634: var GodotPoolVector2Array) {.inline, raises: [], tags: [].} proc deinit(self127547: var GodotPoolVector2Array) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123636: var GodotPoolVector2Array; data123638: Vector2) {.inline, + proc add(self127549: var GodotPoolVector2Array; data127551: Vector2) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123640: var GodotPoolVector2Array; arr123642: GodotPoolVector2Array) {.+ proc add(self127553: var GodotPoolVector2Array; arr127555: GodotPoolVector2Array) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc insert(self123644: var GodotPoolVector2Array; idx123646: cint; data123648: Vector2): Error {.+ proc insert(self127557: var GodotPoolVector2Array; idx127559: cint; data127561: Vector2): Error {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc delete(self123650: var GodotPoolVector2Array; idx123652: cint) {.inline, + proc delete(self127563: var GodotPoolVector2Array; idx127565: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc reverse(self123654: var GodotPoolVector2Array) {.inline, raises: [], tags: [].} proc reverse(self127567: var GodotPoolVector2Array) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc setLen(self123656: var GodotPoolVector2Array; size123658: cint) {.inline, + proc setLen(self127569: var GodotPoolVector2Array; size127571: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]=`(self123660: var GodotPoolVector2Array; idx123662: cint; data123664: Vector2) {.+ proc `[]=`(self127573: var GodotPoolVector2Array; idx127575: cint; data127577: Vector2) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]`(self123666: GodotPoolVector2Array; idx123668: cint): Vector2 {.inline, + proc `[]`(self127579: GodotPoolVector2Array; idx127581: cint): Vector2 {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc len(self123670: GodotPoolVector2Array): cint {.inline, raises: [], tags: [].} proc len(self127583: GodotPoolVector2Array): cint {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolVector3Array(dest123760: var GodotPoolVector3Array) {.inline, +- +
proc subarray(self127617: GodotPoolVector2Array; idxFrom127619, idxTo127621: cint): GodotPoolVector2Array {.+ raises: [], tags: [].}- +Indexes are inclusive, negative values count from the end of the array. + Source +Edit + +
+ proc initGodotPoolVector3Array(dest127883: var GodotPoolVector3Array) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolVector3Array(dest123762: var GodotPoolVector3Array; - src123764: GodotPoolVector3Array) {.inline, + proc initGodotPoolVector3Array(dest127885: var GodotPoolVector3Array; + src127887: GodotPoolVector3Array) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc initGodotPoolVector3Array(dest123766: var GodotPoolVector3Array; - arr123768: GodotArray) {.inline, raises: [], tags: [].} proc initGodotPoolVector3Array(dest127889: var GodotPoolVector3Array; + arr127891: GodotArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc deinit(self123770: var GodotPoolVector3Array) {.inline, raises: [], tags: [].} proc deinit(self127893: var GodotPoolVector3Array) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123772: var GodotPoolVector3Array; data123774: Vector3) {.inline, + proc add(self127895: var GodotPoolVector3Array; data127897: Vector3) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123776: var GodotPoolVector3Array; arr123778: GodotPoolVector3Array) {.+ proc add(self127899: var GodotPoolVector3Array; arr127901: GodotPoolVector3Array) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc insert(self123780: var GodotPoolVector3Array; idx123782: cint; data123784: Vector3): Error {.+ proc insert(self127903: var GodotPoolVector3Array; idx127905: cint; data127907: Vector3): Error {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc delete(self123786: var GodotPoolVector3Array; idx123788: cint) {.inline, + proc delete(self127909: var GodotPoolVector3Array; idx127911: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc reverse(self123790: var GodotPoolVector3Array) {.inline, raises: [], tags: [].} proc reverse(self127913: var GodotPoolVector3Array) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc setLen(self123792: var GodotPoolVector3Array; size123794: cint) {.inline, + proc setLen(self127915: var GodotPoolVector3Array; size127917: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]=`(self123796: var GodotPoolVector3Array; idx123798: cint; data123800: Vector3) {.+ proc `[]=`(self127919: var GodotPoolVector3Array; idx127921: cint; data127923: Vector3) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]`(self123802: GodotPoolVector3Array; idx123804: cint): Vector3 {.inline, + proc `[]`(self127925: GodotPoolVector3Array; idx127927: cint): Vector3 {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc len(self123806: GodotPoolVector3Array): cint {.inline, raises: [], tags: [].} proc len(self127929: GodotPoolVector3Array): cint {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolColorArray(dest123896: var GodotPoolColorArray) {.inline, +- +
proc subarray(self127963: GodotPoolVector3Array; idxFrom127965, idxTo127967: cint): GodotPoolVector3Array {.+ raises: [], tags: [].}- +Indexes are inclusive, negative values count from the end of the array. + Source +Edit + +
+ proc initGodotPoolColorArray(dest128229: var GodotPoolColorArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolColorArray(dest123898: var GodotPoolColorArray; - src123900: GodotPoolColorArray) {.inline, raises: [], + proc initGodotPoolColorArray(dest128231: var GodotPoolColorArray; + src128233: GodotPoolColorArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc initGodotPoolColorArray(dest123902: var GodotPoolColorArray; arr123904: GodotArray) {.+ proc initGodotPoolColorArray(dest128235: var GodotPoolColorArray; arr128237: GodotArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc deinit(self123906: var GodotPoolColorArray) {.inline, raises: [], tags: [].} proc deinit(self128239: var GodotPoolColorArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123908: var GodotPoolColorArray; data123910: Color) {.inline, raises: [], + proc add(self128241: var GodotPoolColorArray; data128243: Color) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc add(self123912: var GodotPoolColorArray; arr123914: GodotPoolColorArray) {.+ proc add(self128245: var GodotPoolColorArray; arr128247: GodotPoolColorArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc insert(self123916: var GodotPoolColorArray; idx123918: cint; data123920: Color): Error {.+ proc insert(self128249: var GodotPoolColorArray; idx128251: cint; data128253: Color): Error {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc delete(self123922: var GodotPoolColorArray; idx123924: cint) {.inline, raises: [], + proc delete(self128255: var GodotPoolColorArray; idx128257: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc reverse(self123926: var GodotPoolColorArray) {.inline, raises: [], tags: [].} proc reverse(self128259: var GodotPoolColorArray) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc setLen(self123928: var GodotPoolColorArray; size123930: cint) {.inline, + proc setLen(self128261: var GodotPoolColorArray; size128263: cint) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]=`(self123932: var GodotPoolColorArray; idx123934: cint; data123936: Color) {.+ proc `[]=`(self128265: var GodotPoolColorArray; idx128267: cint; data128269: Color) {.inline, raises: [], tags: [].}- Source -Edit +Edit
- proc `[]`(self123938: GodotPoolColorArray; idx123940: cint): Color {.inline, + proc `[]`(self128271: GodotPoolColorArray; idx128273: cint): Color {.inline, raises: [], tags: [].}- Source -Edit +Edit
-- +
proc len(self123942: GodotPoolColorArray): cint {.inline, raises: [], tags: [].} proc len(self128275: GodotPoolColorArray): cint {.inline, raises: [], tags: [].}- Source -Edit +Edit + +
+- +
proc subarray(self128309: GodotPoolColorArray; idxFrom128311, idxTo128313: cint): GodotPoolColorArray {.+ raises: [], tags: [].}- +Indexes are inclusive, negative values count from the end of the array. + Source +Edit
@@ -2379,137 +2491,273 @@ class="link-seesrc" target="_blank">SourceIterators
-
- +
iterator items(arr123116: GodotPoolByteArray): byte {.raises: [], tags: [].} iterator items(self126189: GodotPoolByteArray): byte {.raises: [], tags: [].}- Source -Edit +Edit
- iterator pairs(arr123120: GodotPoolByteArray): tuple[key: cint, val: byte] {.+- +
iterator mitems(self126197: var GodotPoolByteArray): var byte {.raises: [], tags: [].}- + + Source +Edit + +
+ iterator pairs(self126205: GodotPoolByteArray): tuple[key: cint, val: byte] {.raises: [], tags: [].}- Source -Edit +Edit
-- +
iterator items(arr123264: GodotPoolIntArray): cint {.raises: [], tags: [].} iterator mpairs(self126213: var GodotPoolByteArray): tuple[key: cint, val: var byte] {.+ raises: [], tags: [].}- Source -Edit +Edit
- iterator pairs(arr123268: GodotPoolIntArray): tuple[key: cint, val: cint] {.raises: [], +- +
iterator items(self126547: GodotPoolIntArray): cint {.raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator mitems(self126555: var GodotPoolIntArray): var cint {.raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator pairs(self126563: GodotPoolIntArray): tuple[key: cint, val: cint] {.+ raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator mpairs(self126571: var GodotPoolIntArray): tuple[key: cint, val: var cint] {.+ raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator items(self126893: GodotPoolRealArray): float32 {.raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator mitems(self126901: var GodotPoolRealArray): var float32 {.raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator pairs(self126909: GodotPoolRealArray): tuple[key: cint, val: float32] {.+ raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator mpairs(self126917: var GodotPoolRealArray): tuple[key: cint, val: var float32] {.+ raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator items(self127239: GodotPoolStringArray): GodotString {.raises: [], tags: [].}- + + Source +Edit + +
+ iterator mitems(self127247: var GodotPoolStringArray): var GodotString {.raises: [], tags: [].}- Source -Edit +Edit
-- -
iterator items(arr123400: GodotPoolRealArray): float32 {.raises: [], tags: [].}- - - Source -Edit - -
- iterator pairs(arr123404: GodotPoolRealArray): tuple[key: cint, val: float32] {.+- iterator pairs(self127255: GodotPoolStringArray): tuple[key: cint, val: GodotString] {.raises: [], tags: [].}- Source -Edit +Edit
-- +
iterator items(arr123536: GodotPoolStringArray): GodotString {.raises: [], tags: [].} iterator mpairs(self127263: var GodotPoolStringArray): tuple[key: cint, + val: var GodotString] {.raises: [], tags: [].}- Source -Edit +Edit
- iterator pairs(arr123540: GodotPoolStringArray): tuple[key: cint, val: GodotString] {.+diff --git a/master/godotvariants.html b/master/godotvariants.html index a0af9c4..8c094f2 100644 --- a/master/godotvariants.html +++ b/master/godotvariants.html @@ -57,7 +57,7 @@ body { line-height: 20px; color: #444; letter-spacing: 0.15px; - background-color: rgba(252, 248, 244, 0.45); } + background-color: #FDFBFA; } /* Skeleton grid */ .container { @@ -192,10 +192,10 @@ dd > pre { table-layout: fixed; } /* Nim search input */ -div#searchInput { +div#searchInputDiv { margin-bottom: 8px; } -div#searchInput input#searchInput { +div#searchInputDiv input#searchInput { width: 10em; } div.search-groupby { @@ -1143,7 +1143,7 @@ dt pre > span.Identifier ~ span.Identifier, dt pre > span.Operator ~ span.Identi color: inherit; font-weight: inherit; } -dt pre > span.Operator ~ span.Identifier, dt pre > span.Operator ~ span.Operator { +dt pre > span.Operator ~ span.Identifier { color: inherit; font-weight: inherit; } @@ -1220,7 +1220,7 @@ function main() {- +
iterator items(self127585: GodotPoolVector2Array): Vector2 {.raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator mitems(self127593: var GodotPoolVector2Array): var Vector2 {.raises: [], + tags: [].}- + + Source +Edit + +
+ iterator pairs(self127601: GodotPoolVector2Array): tuple[key: cint, val: Vector2] {.raises: [], tags: [].}- Source -Edit +Edit
-- +
iterator items(arr123672: GodotPoolVector2Array): Vector2 {.raises: [], tags: [].} iterator mpairs(self127609: var GodotPoolVector2Array): tuple[key: cint, + val: var Vector2] {.raises: [], tags: [].}- Source -Edit +Edit
- iterator pairs(arr123676: GodotPoolVector2Array): tuple[key: cint, val: Vector2] {.+-- +
iterator items(self127931: GodotPoolVector3Array): Vector3 {.raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator mitems(self127939: var GodotPoolVector3Array): var Vector3 {.raises: [], + tags: [].}- + + Source +Edit + +
+ iterator pairs(self127947: GodotPoolVector3Array): tuple[key: cint, val: Vector3] {.raises: [], tags: [].}- Source -Edit +Edit
-- +
iterator items(arr123808: GodotPoolVector3Array): Vector3 {.raises: [], tags: [].} iterator mpairs(self127955: var GodotPoolVector3Array): tuple[key: cint, + val: var Vector3] {.raises: [], tags: [].}- Source -Edit +Edit
- iterator pairs(arr123812: GodotPoolVector3Array): tuple[key: cint, val: Vector3] {.+diff --git a/master/godotstrings.html b/master/godotstrings.html index 4b5453c..000d324 100644 --- a/master/godotstrings.html +++ b/master/godotstrings.html @@ -57,7 +57,7 @@ body { line-height: 20px; color: #444; letter-spacing: 0.15px; - background-color: rgba(252, 248, 244, 0.45); } + background-color: #FDFBFA; } /* Skeleton grid */ .container { @@ -192,10 +192,10 @@ dd > pre { table-layout: fixed; } /* Nim search input */ -div#searchInput { +div#searchInputDiv { margin-bottom: 8px; } -div#searchInput input#searchInput { +div#searchInputDiv input#searchInput { width: 10em; } div.search-groupby { @@ -1143,7 +1143,7 @@ dt pre > span.Identifier ~ span.Identifier, dt pre > span.Operator ~ span.Identi color: inherit; font-weight: inherit; } -dt pre > span.Operator ~ span.Identifier, dt pre > span.Operator ~ span.Operator { +dt pre > span.Operator ~ span.Identifier { color: inherit; font-weight: inherit; } @@ -1220,7 +1220,7 @@ function main() {- +
iterator items(self128277: GodotPoolColorArray): Color {.raises: [], tags: [].}- + + Source +Edit + +
+- +
iterator mitems(self128285: var GodotPoolColorArray): var Color {.raises: [], tags: [].}- + + Source +Edit + +
+ iterator pairs(self128293: GodotPoolColorArray): tuple[key: cint, val: Color] {.raises: [], tags: [].}- Source -Edit +Edit
-- -
iterator items(arr123944: GodotPoolColorArray): Color {.raises: [], tags: [].}- - - Source -Edit - -
- iterator pairs(arr123948: GodotPoolColorArray): tuple[key: cint, val: Color] {.
+Search:@@ -1277,7 +1277,7 @@ function main() {- Source Edit @@ -1286,7 +1286,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1295,7 +1295,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1304,7 +1304,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1313,7 +1313,7 @@ class="link-seesrc" target="_blank">Source
- Converts the GodotString into Nim string Source Edit @@ -1322,7 +1322,7 @@ class="link-seesrc" target="_blank">Source
- Converts the Nim string into GodotString Source Edit @@ -1331,7 +1331,7 @@ class="link-seesrc" target="_blank">Source
- Converts the cstring into GodotString Source Edit @@ -1346,7 +1346,7 @@ class="link-seesrc" target="_blank">Source
+Search:@@ -1395,7 +1395,7 @@ function main() {- Source Edit @@ -1404,7 +1404,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1414,7 +1414,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1423,7 +1423,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1432,7 +1432,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1441,7 +1441,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1450,7 +1450,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1460,7 +1460,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1469,7 +1469,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1479,7 +1479,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1488,7 +1488,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1498,7 +1498,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1508,7 +1508,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1517,7 +1517,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1526,7 +1526,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1536,7 +1536,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1546,7 +1546,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1556,7 +1556,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1566,7 +1566,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1575,7 +1575,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1585,7 +1585,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1595,7 +1595,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1605,7 +1605,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1615,7 +1615,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1625,7 +1625,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1635,7 +1635,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1645,7 +1645,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1655,7 +1655,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1665,7 +1665,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1675,7 +1675,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1684,7 +1684,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1693,7 +1693,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1702,7 +1702,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1711,7 +1711,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1720,7 +1720,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1729,7 +1729,7 @@ class="link-seesrc" target="_blank">Source
- Source Edit @@ -1738,7 +1738,7 @@ class="link-seesrc" target="_blank">Source