diff --git a/master/arrays.html b/master/arrays.html index 5e3d343..7833272 100644 --- a/master/arrays.html +++ b/master/arrays.html @@ -1230,10 +1230,12 @@ function main() { +
  • + Methods + +
  • @@ -1256,74 +1272,74 @@ function main() {
    proc getType*(self: ARVRPositionalTracker): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getName*(self: ARVRPositionalTracker): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getJoyId*(self: ARVRPositionalTracker): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTracksOrientation*(self: ARVRPositionalTracker): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOrientation*(self: ARVRPositionalTracker): Basis {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTracksPosition*(self: ARVRPositionalTracker): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPosition*(self: ARVRPositionalTracker): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTransform*(self: ARVRPositionalTracker; adjustByReferenceFrame: bool): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit + +
    + + +
    +

    Methods

    +
    +
    method setType*(self: ARVRPositionalTracker; typee: int64) {.
    gcsafe, locks: 0, base
    .}
    +
    + + +
    +
    method setName*(self: ARVRPositionalTracker; name: string) {.
    gcsafe, locks: 0, base
    .}
    +
    + + +
    +
    method setJoyId*(self: ARVRPositionalTracker; joyId: int64) {.
    gcsafe, locks: 0, base
    .}
    +
    + + +
    +
    method setOrientation*(self: ARVRPositionalTracker; orientation: Basis) {.
    gcsafe, + locks: 0, base
    .}
    +
    + + +
    +
    method setRwPosition*(self: ARVRPositionalTracker; rwPosition: Vector3) {.
    gcsafe, + locks: 0, base
    .}
    +
    +
    @@ -1336,7 +1352,7 @@ class="link-seesrc" target="_blank">Source
    diff --git a/master/godotapi/arvr_script_interface.html b/master/godotapi/arvr_script_interface.html index a03ad2c..8dcfc1e 100644 --- a/master/godotapi/arvr_script_interface.html +++ b/master/godotapi/arvr_script_interface.html @@ -1264,112 +1264,64 @@ function main() {
    method isInstalled*(self: ARVRScriptInterface): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method hmdIsPresent*(self: ARVRScriptInterface): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method supportsHmd*(self: ARVRScriptInterface): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method isInitialized*(self: ARVRScriptInterface): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method initialize*(self: ARVRScriptInterface): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method uninitialize*(self: ARVRScriptInterface) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method isStereo*(self: ARVRScriptInterface): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getRecommendedRenderTargetsize*(self: ARVRScriptInterface): Vector2 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getTransformForEye*(self: ARVRScriptInterface; eye: int64;
                               camTransform: Transform): Transform {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getProjectionForEye*(self: ARVRScriptInterface) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method commitForEye*(self: ARVRScriptInterface; eye: int64; renderTarget: RID) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method process*(self: ARVRScriptInterface) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1382,7 +1334,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/arvr_server.html b/master/godotapi/arvr_server.html index 51612f6..b9978ce 100644 --- a/master/godotapi/arvr_server.html +++ b/master/godotapi/arvr_server.html @@ -1282,55 +1282,31 @@ function main() {
    TRACKER_CONTROLLER* = 1'i64
    -  Source -Edit
    TRACKER_BASESTATION* = 2'i64
    -  Source -Edit
    TRACKER_ANCHOR* = 4'i64
    -  Source -Edit
    TRACKER_UNKNOWN* = 128'i64
    -  Source -Edit
    TRACKER_ANY_KNOWN* = 127'i64
    -  Source -Edit
    TRACKER_ANY* = 255'i64
    -  Source -Edit
    @@ -1341,109 +1317,61 @@ class="link-seesrc" target="_blank">Source
    proc worldScale*(): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `worldScale =`*(val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getReferenceFrame*(): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc requestReferenceFrame*(ignoreTilt: bool; keepHeight: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInterfaceCount*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInterface*(idx: int64): ARVRInterface {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc findInterface*(name: string): ARVRInterface {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTrackerCount*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTracker*(idx: int64): ARVRPositionalTracker {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPrimaryInterface*(arg0: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addInterface*(arg0: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeInterface*(arg0: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1456,7 +1384,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/atlas_texture.html b/master/godotapi/atlas_texture.html index 3bf32ac..234367c 100644 --- a/master/godotapi/atlas_texture.html +++ b/master/godotapi/atlas_texture.html @@ -1252,55 +1252,31 @@ function main() {
    proc atlas*(self: AtlasTexture): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `atlas =`*(self: AtlasTexture; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc region*(self: AtlasTexture): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `region =`*(self: AtlasTexture; val: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc margin*(self: AtlasTexture): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `margin =`*(self: AtlasTexture; val: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_bus_layout.html b/master/godotapi/audio_bus_layout.html index 7d5b219..e8b65ce 100644 --- a/master/godotapi/audio_bus_layout.html +++ b/master/godotapi/audio_bus_layout.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect.html b/master/godotapi/audio_effect.html index 22ea699..371680c 100644 --- a/master/godotapi/audio_effect.html +++ b/master/godotapi/audio_effect.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_amplify.html b/master/godotapi/audio_effect_amplify.html index c5b559e..ffcb177 100644 --- a/master/godotapi/audio_effect_amplify.html +++ b/master/godotapi/audio_effect_amplify.html @@ -1244,19 +1244,11 @@ function main() {
    proc volumeDb*(self: AudioEffectAmplify): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `volumeDb =`*(self: AudioEffectAmplify; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_band_limit_filter.html b/master/godotapi/audio_effect_band_limit_filter.html index 3a7fa24..b16d05c 100644 --- a/master/godotapi/audio_effect_band_limit_filter.html +++ b/master/godotapi/audio_effect_band_limit_filter.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_band_pass_filter.html b/master/godotapi/audio_effect_band_pass_filter.html index 99219cc..27a37eb 100644 --- a/master/godotapi/audio_effect_band_pass_filter.html +++ b/master/godotapi/audio_effect_band_pass_filter.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_chorus.html b/master/godotapi/audio_effect_chorus.html index bdfe23d..f171e60 100644 --- a/master/godotapi/audio_effect_chorus.html +++ b/master/godotapi/audio_effect_chorus.html @@ -1348,487 +1348,271 @@ function main() {
    proc voiceCount*(self: AudioEffectChorus): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voiceCount =`*(self: AudioEffectChorus; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dry*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dry =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc wet*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `wet =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice1delayMs*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice1delayMs =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice1rateHz*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice1rateHz =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice1depthMs*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice1depthMs =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice1levelDb*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice1levelDb =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice1cutoffHz*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice1cutoffHz =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice1pan*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice1pan =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice2delayMs*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice2delayMs =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice2rateHz*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice2rateHz =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice2depthMs*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice2depthMs =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice2levelDb*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice2levelDb =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice2cutoffHz*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice2cutoffHz =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice2pan*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice2pan =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice3delayMs*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice3delayMs =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice3rateHz*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice3rateHz =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice3depthMs*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice3depthMs =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice3levelDb*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice3levelDb =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice3cutoffHz*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice3cutoffHz =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice3pan*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice3pan =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice4delayMs*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice4delayMs =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice4rateHz*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice4rateHz =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice4depthMs*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice4depthMs =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice4levelDb*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice4levelDb =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice4cutoffHz*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice4cutoffHz =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc voice4pan*(self: AudioEffectChorus): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `voice4pan =`*(self: AudioEffectChorus; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1841,7 +1625,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_compressor.html b/master/godotapi/audio_effect_compressor.html index 1663510..89fc600 100644 --- a/master/godotapi/audio_effect_compressor.html +++ b/master/godotapi/audio_effect_compressor.html @@ -1268,127 +1268,71 @@ function main() {
    proc threshold*(self: AudioEffectCompressor): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `threshold =`*(self: AudioEffectCompressor; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ratio*(self: AudioEffectCompressor): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ratio =`*(self: AudioEffectCompressor; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc gain*(self: AudioEffectCompressor): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `gain =`*(self: AudioEffectCompressor; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc attackUs*(self: AudioEffectCompressor): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `attackUs =`*(self: AudioEffectCompressor; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc releaseMs*(self: AudioEffectCompressor): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `releaseMs =`*(self: AudioEffectCompressor; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mix*(self: AudioEffectCompressor): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mix =`*(self: AudioEffectCompressor; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sidechain*(self: AudioEffectCompressor): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sidechain =`*(self: AudioEffectCompressor; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1401,7 +1345,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_delay.html b/master/godotapi/audio_effect_delay.html index 94344e4..b0955eb 100644 --- a/master/godotapi/audio_effect_delay.html +++ b/master/godotapi/audio_effect_delay.html @@ -1292,235 +1292,131 @@ function main() {
    proc dry*(self: AudioEffectDelay): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dry =`*(self: AudioEffectDelay; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tap1active*(self: AudioEffectDelay): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tap1active =`*(self: AudioEffectDelay; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tap1delayMs*(self: AudioEffectDelay): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tap1delayMs =`*(self: AudioEffectDelay; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tap1levelDb*(self: AudioEffectDelay): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tap1levelDb =`*(self: AudioEffectDelay; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tap1pan*(self: AudioEffectDelay): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tap1pan =`*(self: AudioEffectDelay; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tap2active*(self: AudioEffectDelay): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tap2active =`*(self: AudioEffectDelay; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tap2delayMs*(self: AudioEffectDelay): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tap2delayMs =`*(self: AudioEffectDelay; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tap2levelDb*(self: AudioEffectDelay): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tap2levelDb =`*(self: AudioEffectDelay; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tap2pan*(self: AudioEffectDelay): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tap2pan =`*(self: AudioEffectDelay; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc feedbackactive*(self: AudioEffectDelay): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `feedbackactive =`*(self: AudioEffectDelay; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc feedbackdelayMs*(self: AudioEffectDelay): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `feedbackdelayMs =`*(self: AudioEffectDelay; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc feedbacklevelDb*(self: AudioEffectDelay): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `feedbacklevelDb =`*(self: AudioEffectDelay; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc feedbacklowpass*(self: AudioEffectDelay): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `feedbacklowpass =`*(self: AudioEffectDelay; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1533,7 +1429,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_distortion.html b/master/godotapi/audio_effect_distortion.html index 0efaaa2..679290c 100644 --- a/master/godotapi/audio_effect_distortion.html +++ b/master/godotapi/audio_effect_distortion.html @@ -1260,91 +1260,51 @@ function main() {
    proc mode*(self: AudioEffectDistortion): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mode =`*(self: AudioEffectDistortion; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc preGain*(self: AudioEffectDistortion): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `preGain =`*(self: AudioEffectDistortion; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc keepHfHz*(self: AudioEffectDistortion): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `keepHfHz =`*(self: AudioEffectDistortion; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drive*(self: AudioEffectDistortion): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drive =`*(self: AudioEffectDistortion; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc postGain*(self: AudioEffectDistortion): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `postGain =`*(self: AudioEffectDistortion; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_eq.html b/master/godotapi/audio_effect_eq.html index 3083927..6ba6e61 100644 --- a/master/godotapi/audio_effect_eq.html +++ b/master/godotapi/audio_effect_eq.html @@ -1247,28 +1247,16 @@ function main() { locks: 0.}
    -  Source -Edit
    proc getBandGainDb*(self: AudioEffectEQ; bandIdx: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBandCount*(self: AudioEffectEQ): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1281,7 +1269,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_eq10.html b/master/godotapi/audio_effect_eq10.html index 4796f39..24925a6 100644 --- a/master/godotapi/audio_effect_eq10.html +++ b/master/godotapi/audio_effect_eq10.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_eq21.html b/master/godotapi/audio_effect_eq21.html index 799dfdc..4b79360 100644 --- a/master/godotapi/audio_effect_eq21.html +++ b/master/godotapi/audio_effect_eq21.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_eq6.html b/master/godotapi/audio_effect_eq6.html index 94bd40f..1afd6d1 100644 --- a/master/godotapi/audio_effect_eq6.html +++ b/master/godotapi/audio_effect_eq6.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_filter.html b/master/godotapi/audio_effect_filter.html index 8fc5b24..9bbc564 100644 --- a/master/godotapi/audio_effect_filter.html +++ b/master/godotapi/audio_effect_filter.html @@ -1256,73 +1256,41 @@ function main() {
    proc cutoffHz*(self: AudioEffectFilter): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `cutoffHz =`*(self: AudioEffectFilter; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resonance*(self: AudioEffectFilter): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `resonance =`*(self: AudioEffectFilter; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc gain*(self: AudioEffectFilter): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `gain =`*(self: AudioEffectFilter; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dB*(self: AudioEffectFilter): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dB =`*(self: AudioEffectFilter; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_high_pass_filter.html b/master/godotapi/audio_effect_high_pass_filter.html index e62d90e..477fe23 100644 --- a/master/godotapi/audio_effect_high_pass_filter.html +++ b/master/godotapi/audio_effect_high_pass_filter.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_high_shelf_filter.html b/master/godotapi/audio_effect_high_shelf_filter.html index 2878c65..cf2e2f8 100644 --- a/master/godotapi/audio_effect_high_shelf_filter.html +++ b/master/godotapi/audio_effect_high_shelf_filter.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_limiter.html b/master/godotapi/audio_effect_limiter.html index 3e2d0dd..34860a7 100644 --- a/master/godotapi/audio_effect_limiter.html +++ b/master/godotapi/audio_effect_limiter.html @@ -1256,73 +1256,41 @@ function main() {
    proc ceilingDb*(self: AudioEffectLimiter): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ceilingDb =`*(self: AudioEffectLimiter; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc thresholdDb*(self: AudioEffectLimiter): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `thresholdDb =`*(self: AudioEffectLimiter; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc softClipDb*(self: AudioEffectLimiter): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `softClipDb =`*(self: AudioEffectLimiter; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc softClipRatio*(self: AudioEffectLimiter): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `softClipRatio =`*(self: AudioEffectLimiter; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_low_pass_filter.html b/master/godotapi/audio_effect_low_pass_filter.html index cebf0e3..d0a26ef 100644 --- a/master/godotapi/audio_effect_low_pass_filter.html +++ b/master/godotapi/audio_effect_low_pass_filter.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_low_shelf_filter.html b/master/godotapi/audio_effect_low_shelf_filter.html index 33b087e..ba2dbd1 100644 --- a/master/godotapi/audio_effect_low_shelf_filter.html +++ b/master/godotapi/audio_effect_low_shelf_filter.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_notch_filter.html b/master/godotapi/audio_effect_notch_filter.html index a895e63..159ace2 100644 --- a/master/godotapi/audio_effect_notch_filter.html +++ b/master/godotapi/audio_effect_notch_filter.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_effect_panner.html b/master/godotapi/audio_effect_panner.html index c50dda5..5055e99 100644 --- a/master/godotapi/audio_effect_panner.html +++ b/master/godotapi/audio_effect_panner.html @@ -1244,19 +1244,11 @@ function main() {
    proc pan*(self: AudioEffectPanner): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pan =`*(self: AudioEffectPanner; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_phaser.html b/master/godotapi/audio_effect_phaser.html index a7ab2f3..185f1e3 100644 --- a/master/godotapi/audio_effect_phaser.html +++ b/master/godotapi/audio_effect_phaser.html @@ -1260,91 +1260,51 @@ function main() {
    proc rangeMinHz*(self: AudioEffectPhaser): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rangeMinHz =`*(self: AudioEffectPhaser; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rangeMaxHz*(self: AudioEffectPhaser): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rangeMaxHz =`*(self: AudioEffectPhaser; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rateHz*(self: AudioEffectPhaser): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rateHz =`*(self: AudioEffectPhaser; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc feedback*(self: AudioEffectPhaser): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `feedback =`*(self: AudioEffectPhaser; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc depth*(self: AudioEffectPhaser): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `depth =`*(self: AudioEffectPhaser; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_pitch_shift.html b/master/godotapi/audio_effect_pitch_shift.html index bf9c211..44b36d4 100644 --- a/master/godotapi/audio_effect_pitch_shift.html +++ b/master/godotapi/audio_effect_pitch_shift.html @@ -1244,19 +1244,11 @@ function main() {
    proc pitchScale*(self: AudioEffectPitchShift): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pitchScale =`*(self: AudioEffectPitchShift; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_reverb.html b/master/godotapi/audio_effect_reverb.html index f3f0b84..41a1c93 100644 --- a/master/godotapi/audio_effect_reverb.html +++ b/master/godotapi/audio_effect_reverb.html @@ -1276,164 +1276,92 @@ function main() {
    proc predelayMsec*(self: AudioEffectReverb): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `predelayMsec =`*(self: AudioEffectReverb; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc predelayFeedback*(self: AudioEffectReverb): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `predelayFeedback =`*(self: AudioEffectReverb; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc roomSize*(self: AudioEffectReverb): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `roomSize =`*(self: AudioEffectReverb; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc damping*(self: AudioEffectReverb): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `damping =`*(self: AudioEffectReverb; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spread*(self: AudioEffectReverb): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `spread =`*(self: AudioEffectReverb; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hipass*(self: AudioEffectReverb): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hipass =`*(self: AudioEffectReverb; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dry*(self: AudioEffectReverb): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dry =`*(self: AudioEffectReverb; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc wet*(self: AudioEffectReverb): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `wet =`*(self: AudioEffectReverb; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPredelayFeedback*(self: AudioEffectReverb; feedback: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPredelayFeedback*(self: AudioEffectReverb): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1446,7 +1374,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_effect_stereo_enhance.html b/master/godotapi/audio_effect_stereo_enhance.html index 5bf55b8..86a11dc 100644 --- a/master/godotapi/audio_effect_stereo_enhance.html +++ b/master/godotapi/audio_effect_stereo_enhance.html @@ -1252,56 +1252,32 @@ function main() {
    proc panPullout*(self: AudioEffectStereoEnhance): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `panPullout =`*(self: AudioEffectStereoEnhance; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc timePulloutMs*(self: AudioEffectStereoEnhance): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `timePulloutMs =`*(self: AudioEffectStereoEnhance; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc surround*(self: AudioEffectStereoEnhance): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `surround =`*(self: AudioEffectStereoEnhance; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1314,7 +1290,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_server.html b/master/godotapi/audio_server.html index 152522f..71bedfa 100644 --- a/master/godotapi/audio_server.html +++ b/master/godotapi/audio_server.html @@ -1306,302 +1306,170 @@ function main() {
    proc setBusCount*(amount: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBusCount*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeBus*(index: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addBus*(atPos: int64 = - 1'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc moveBus*(index: int64; toIndex: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBusName*(busIdx: int64; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBusName*(busIdx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBusIndex*(busName: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBusVolumeDb*(busIdx: int64; volumeDb: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBusVolumeDb*(busIdx: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBusSend*(busIdx: int64; send: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBusSend*(busIdx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBusSolo*(busIdx: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isBusSolo*(busIdx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBusMute*(busIdx: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isBusMute*(busIdx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBusBypassEffects*(busIdx: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isBusBypassingEffects*(busIdx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addBusEffect*(busIdx: int64; effect: AudioEffect; atPos: int64 = - 1'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeBusEffect*(busIdx: int64; effectIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBusEffectCount*(busIdx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBusEffect*(busIdx: int64; effectIdx: int64): AudioEffect {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc swapBusEffects*(busIdx: int64; effectIdx: int64; byEffectIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBusEffectEnabled*(busIdx: int64; effectIdx: int64; enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isBusEffectEnabled*(busIdx: int64; effectIdx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBusPeakVolumeLeftDb*(busIdx: int64; channel: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBusPeakVolumeRightDb*(busIdx: int64; channel: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lock*() {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unlock*() {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSpeakerMode*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMixRate*(): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBusLayout*(busLayout: AudioBusLayout) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc generateBusLayout*(): AudioBusLayout {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1614,7 +1482,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_stream.html b/master/godotapi/audio_stream.html index f7ccdef..6d99eaf 100644 --- a/master/godotapi/audio_stream.html +++ b/master/godotapi/audio_stream.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_stream_ogg_vorbis.html b/master/godotapi/audio_stream_ogg_vorbis.html index f845749..eb9081f 100644 --- a/master/godotapi/audio_stream_ogg_vorbis.html +++ b/master/godotapi/audio_stream_ogg_vorbis.html @@ -1248,37 +1248,21 @@ function main() {
    proc data*(self: AudioStreamOGGVorbis): PoolByteArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: AudioStreamOGGVorbis; val: PoolByteArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc loop*(self: AudioStreamOGGVorbis): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `loop =`*(self: AudioStreamOGGVorbis; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_stream_playback.html b/master/godotapi/audio_stream_playback.html index 03ec3f9..bebdd0c 100644 --- a/master/godotapi/audio_stream_playback.html +++ b/master/godotapi/audio_stream_playback.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/audio_stream_player.html b/master/godotapi/audio_stream_player.html index 24af988..c96cf5d 100644 --- a/master/godotapi/audio_stream_player.html +++ b/master/godotapi/audio_stream_player.html @@ -1282,154 +1282,86 @@ function main() {
    proc stream*(self: AudioStreamPlayer): AudioStream {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `stream =`*(self: AudioStreamPlayer; val: AudioStream) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc volumeDb*(self: AudioStreamPlayer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `volumeDb =`*(self: AudioStreamPlayer; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc playing*(self: AudioStreamPlayer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `playing =`*(self: AudioStreamPlayer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autoplay*(self: AudioStreamPlayer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autoplay =`*(self: AudioStreamPlayer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mixTarget*(self: AudioStreamPlayer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mixTarget =`*(self: AudioStreamPlayer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bus*(self: AudioStreamPlayer): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bus =`*(self: AudioStreamPlayer; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc play*(self: AudioStreamPlayer; fromPos: float64 = 0.0) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc seek*(self: AudioStreamPlayer; toPos: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stop*(self: AudioStreamPlayer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPlaying*(self: AudioStreamPlayer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPos*(self: AudioStreamPlayer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1440,10 +1372,6 @@ class="link-seesrc" target="_blank">Source
    method busLayoutChanged*(self: AudioStreamPlayer) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1456,7 +1384,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_stream_player_2d.html b/master/godotapi/audio_stream_player_2d.html index fb05040..3931941 100644 --- a/master/godotapi/audio_stream_player_2d.html +++ b/master/godotapi/audio_stream_player_2d.html @@ -1290,190 +1290,106 @@ function main() {
    proc stream*(self: AudioStreamPlayer2D): AudioStream {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `stream =`*(self: AudioStreamPlayer2D; val: AudioStream) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc volumeDb*(self: AudioStreamPlayer2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `volumeDb =`*(self: AudioStreamPlayer2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc playing*(self: AudioStreamPlayer2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `playing =`*(self: AudioStreamPlayer2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autoplay*(self: AudioStreamPlayer2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autoplay =`*(self: AudioStreamPlayer2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxDistance*(self: AudioStreamPlayer2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxDistance =`*(self: AudioStreamPlayer2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc attenuation*(self: AudioStreamPlayer2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `attenuation =`*(self: AudioStreamPlayer2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bus*(self: AudioStreamPlayer2D): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bus =`*(self: AudioStreamPlayer2D; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaMask*(self: AudioStreamPlayer2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `areaMask =`*(self: AudioStreamPlayer2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc play*(self: AudioStreamPlayer2D; fromPos: float64 = 0.0) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc seek*(self: AudioStreamPlayer2D; toPos: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stop*(self: AudioStreamPlayer2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPlaying*(self: AudioStreamPlayer2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPos*(self: AudioStreamPlayer2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1484,10 +1400,6 @@ class="link-seesrc" target="_blank">Source
    method busLayoutChanged*(self: AudioStreamPlayer2D) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1500,7 +1412,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_stream_player_3d.html b/master/godotapi/audio_stream_player_3d.html index aa84227..c00b9b8 100644 --- a/master/godotapi/audio_stream_player_3d.html +++ b/master/godotapi/audio_stream_player_3d.html @@ -1348,73 +1348,41 @@ function main() {
    ATTENUATION_INVERSE_DISTANCE* = 0'i64
    -  Source -Edit
    ATTENUATION_INVERSE_SQUARE_DISTANCE* = 1'i64
    -  Source -Edit
    ATTENUATION_LOGARITHMIC* = 2'i64
    -  Source -Edit
    OUT_OF_RANGE_MIX* = 0'i64
    -  Source -Edit
    OUT_OF_RANGE_PAUSE* = 1'i64
    -  Source -Edit
    DOPPLER_TRACKING_DISABLED* = 0'i64
    -  Source -Edit
    DOPPLER_TRACKING_IDLE_STEP* = 1'i64
    -  Source -Edit
    DOPPLER_TRACKING_FIXED_STEP* = 2'i64
    -  Source -Edit
    @@ -1425,358 +1393,202 @@ class="link-seesrc" target="_blank">Source
    proc stream*(self: AudioStreamPlayer3D): AudioStream {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `stream =`*(self: AudioStreamPlayer3D; val: AudioStream) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc attenuationModel*(self: AudioStreamPlayer3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `attenuationModel =`*(self: AudioStreamPlayer3D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unitDb*(self: AudioStreamPlayer3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `unitDb =`*(self: AudioStreamPlayer3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unitSize*(self: AudioStreamPlayer3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `unitSize =`*(self: AudioStreamPlayer3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxDb*(self: AudioStreamPlayer3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxDb =`*(self: AudioStreamPlayer3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc playing*(self: AudioStreamPlayer3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `playing =`*(self: AudioStreamPlayer3D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autoplay*(self: AudioStreamPlayer3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autoplay =`*(self: AudioStreamPlayer3D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxDistance*(self: AudioStreamPlayer3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxDistance =`*(self: AudioStreamPlayer3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc outOfRangeMode*(self: AudioStreamPlayer3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `outOfRangeMode =`*(self: AudioStreamPlayer3D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bus*(self: AudioStreamPlayer3D): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bus =`*(self: AudioStreamPlayer3D; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaMask*(self: AudioStreamPlayer3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `areaMask =`*(self: AudioStreamPlayer3D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionAngleEnabled*(self: AudioStreamPlayer3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionAngleEnabled =`*(self: AudioStreamPlayer3D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionAngleDegrees*(self: AudioStreamPlayer3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionAngleDegrees =`*(self: AudioStreamPlayer3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionAngleFilterAttenuationDb*(self: AudioStreamPlayer3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionAngleFilterAttenuationDb =`*(self: AudioStreamPlayer3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc attenuationFilterCutoffHz*(self: AudioStreamPlayer3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `attenuationFilterCutoffHz =`*(self: AudioStreamPlayer3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc attenuationFilterDb*(self: AudioStreamPlayer3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `attenuationFilterDb =`*(self: AudioStreamPlayer3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dopplerTracking*(self: AudioStreamPlayer3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dopplerTracking =`*(self: AudioStreamPlayer3D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc play*(self: AudioStreamPlayer3D; fromPos: float64 = 0.0) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc seek*(self: AudioStreamPlayer3D; toPos: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stop*(self: AudioStreamPlayer3D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPlaying*(self: AudioStreamPlayer3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPos*(self: AudioStreamPlayer3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1787,10 +1599,6 @@ class="link-seesrc" target="_blank">Source
    method busLayoutChanged*(self: AudioStreamPlayer3D) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1803,7 +1611,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_stream_random_pitch.html b/master/godotapi/audio_stream_random_pitch.html index cfffe12..99618c5 100644 --- a/master/godotapi/audio_stream_random_pitch.html +++ b/master/godotapi/audio_stream_random_pitch.html @@ -1248,38 +1248,22 @@ function main() {
    proc audioStream*(self: AudioStreamRandomPitch): AudioStream {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `audioStream =`*(self: AudioStreamRandomPitch; val: AudioStream) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc randomPitch*(self: AudioStreamRandomPitch): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `randomPitch =`*(self: AudioStreamRandomPitch; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1292,7 +1276,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/audio_stream_sample.html b/master/godotapi/audio_stream_sample.html index 60a6dad..18facf9 100644 --- a/master/godotapi/audio_stream_sample.html +++ b/master/godotapi/audio_stream_sample.html @@ -1268,127 +1268,71 @@ function main() {
    proc format*(self: AudioStreamSample): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `format =`*(self: AudioStreamSample; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc loopMode*(self: AudioStreamSample): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `loopMode =`*(self: AudioStreamSample; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc loopBegin*(self: AudioStreamSample): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `loopBegin =`*(self: AudioStreamSample; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc loopEnd*(self: AudioStreamSample): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `loopEnd =`*(self: AudioStreamSample; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mixRate*(self: AudioStreamSample): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mixRate =`*(self: AudioStreamSample; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stereo*(self: AudioStreamSample): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `stereo =`*(self: AudioStreamSample; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc data*(self: AudioStreamSample): PoolByteArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: AudioStreamSample; val: PoolByteArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1401,7 +1345,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/back_buffer_copy.html b/master/godotapi/back_buffer_copy.html index 7bd413c..75a9e94 100644 --- a/master/godotapi/back_buffer_copy.html +++ b/master/godotapi/back_buffer_copy.html @@ -1260,28 +1260,16 @@ function main() {
    COPY_MODE_DISABLED* = 0'i64
    -  Source -Edit
    COPY_MODE_RECT* = 1'i64
    -  Source -Edit
    COPY_MODE_VIEWPORT* = 2'i64
    -  Source -Edit
    @@ -1292,37 +1280,21 @@ class="link-seesrc" target="_blank">Source
    proc copyMode*(self: BackBufferCopy): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `copyMode =`*(self: BackBufferCopy; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rect*(self: BackBufferCopy): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rect =`*(self: BackBufferCopy; val: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1307,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/base_button.html b/master/godotapi/base_button.html index ed8f281..ca138cb 100644 --- a/master/godotapi/base_button.html +++ b/master/godotapi/base_button.html @@ -1304,55 +1304,31 @@ function main() {
    DRAW_NORMAL* = 0'i64
    -  Source -Edit
    DRAW_PRESSED* = 1'i64
    -  Source -Edit
    DRAW_HOVER* = 2'i64
    -  Source -Edit
    DRAW_DISABLED* = 3'i64
    -  Source -Edit
    ACTION_MODE_BUTTON_PRESS* = 0'i64
    -  Source -Edit
    ACTION_MODE_BUTTON_RELEASE* = 1'i64
    -  Source -Edit
    @@ -1363,145 +1339,81 @@ class="link-seesrc" target="_blank">Source
    proc disabled*(self: BaseButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `disabled =`*(self: BaseButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc toggleMode*(self: BaseButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `toggleMode =`*(self: BaseButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPressed*(self: BaseButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `isPressed =`*(self: BaseButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc actionMode*(self: BaseButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `actionMode =`*(self: BaseButton; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc enabledFocusMode*(self: BaseButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `enabledFocusMode =`*(self: BaseButton; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shortcut*(self: BaseButton): ShortCut {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shortcut =`*(self: BaseButton; val: ShortCut) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc group*(self: BaseButton): ButtonGroup {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `group =`*(self: BaseButton; val: ButtonGroup) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isHovered*(self: BaseButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDrawMode*(self: BaseButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1512,37 +1424,21 @@ class="link-seesrc" target="_blank">Source
    method pressed*(self: BaseButton) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method toggled*(self: BaseButton; pressed: bool) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method guiInput*(self: BaseButton; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method unhandledInput*(self: BaseButton; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1555,7 +1451,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/bit_map.html b/master/godotapi/bit_map.html index cdcbf34..b4ab566 100644 --- a/master/godotapi/bit_map.html +++ b/master/godotapi/bit_map.html @@ -1258,82 +1258,46 @@ function main() {
    proc data*(self: BitMap): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: BitMap; val: Dictionary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc create*(self: BitMap; size: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createFromImageAlpha*(self: BitMap; image: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBit*(self: BitMap; pos: Vector2; bit: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBit*(self: BitMap; pos: Vector2): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBitRect*(self: BitMap; pRect: Rect2; bit: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTrueBitCount*(self: BitMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSize*(self: BitMap): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1346,7 +1310,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/bitmap_font.html b/master/godotapi/bitmap_font.html index 1c52d45..0856b27 100644 --- a/master/godotapi/bitmap_font.html +++ b/master/godotapi/bitmap_font.html @@ -1287,212 +1287,120 @@ function main() {
    proc textures*(self: BitmapFont): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textures =`*(self: BitmapFont; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc chars*(self: BitmapFont): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `chars =`*(self: BitmapFont; val: PoolIntArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc kernings*(self: BitmapFont): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `kernings =`*(self: BitmapFont; val: PoolIntArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc height*(self: BitmapFont): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `height =`*(self: BitmapFont; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ascent*(self: BitmapFont): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ascent =`*(self: BitmapFont; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc distanceField*(self: BitmapFont): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `distanceField =`*(self: BitmapFont; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fallback*(self: BitmapFont): BitmapFont {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fallback =`*(self: BitmapFont; val: BitmapFont) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createFromFnt*(self: BitmapFont; path: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addKerningPair*(self: BitmapFont; charA: int64; charB: int64; kerning: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getKerningPair*(self: BitmapFont; charA: int64; charB: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addTexture*(self: BitmapFont; texture: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addChar*(self: BitmapFont; character: int64; texture: int64; rect: Rect2;
                  align: Vector2 = vec2(0.0, 0.0); advance: float64 = - 1.0) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTextureCount*(self: BitmapFont): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTexture*(self: BitmapFont; idx: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCharSize*(self: BitmapFont; char: int64; next: int64 = 0'i64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: BitmapFont) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1505,7 +1413,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/bone_attachment.html b/master/godotapi/bone_attachment.html index bb514f2..1d0bb3c 100644 --- a/master/godotapi/bone_attachment.html +++ b/master/godotapi/bone_attachment.html @@ -1244,19 +1244,11 @@ function main() {
    proc setBoneName*(self: BoneAttachment; boneName: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBoneName*(self: BoneAttachment): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/box_container.html b/master/godotapi/box_container.html index 9a45e6c..77c68f6 100644 --- a/master/godotapi/box_container.html +++ b/master/godotapi/box_container.html @@ -1258,28 +1258,16 @@ function main() {
    ALIGN_BEGIN* = 0'i64
    -  Source -Edit
    ALIGN_CENTER* = 1'i64
    -  Source -Edit
    ALIGN_END* = 2'i64
    -  Source -Edit
    @@ -1290,28 +1278,16 @@ class="link-seesrc" target="_blank">Source
    proc alignment*(self: BoxContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `alignment =`*(self: BoxContainer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addSpacer*(self: BoxContainer; begin: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1324,7 +1300,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/box_shape.html b/master/godotapi/box_shape.html index cbcaca5..2f0b670 100644 --- a/master/godotapi/box_shape.html +++ b/master/godotapi/box_shape.html @@ -1244,19 +1244,11 @@ function main() {
    proc extents*(self: BoxShape): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `extents =`*(self: BoxShape; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/button.html b/master/godotapi/button.html index 45e13b2..715620e 100644 --- a/master/godotapi/button.html +++ b/master/godotapi/button.html @@ -1272,28 +1272,16 @@ function main() {
    ALIGN_LEFT* = 0'i64
    -  Source -Edit
    ALIGN_CENTER* = 1'i64
    -  Source -Edit
    ALIGN_RIGHT* = 2'i64
    -  Source -Edit
    @@ -1304,91 +1292,51 @@ class="link-seesrc" target="_blank">Source
    proc text*(self: Button): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `text =`*(self: Button; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc icon*(self: Button): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `icon =`*(self: Button; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flat*(self: Button): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flat =`*(self: Button; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clipText*(self: Button): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `clipText =`*(self: Button; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc align*(self: Button): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `align =`*(self: Button; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1401,7 +1349,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/button_group.html b/master/godotapi/button_group.html index 8abeab0..38fa08d 100644 --- a/master/godotapi/button_group.html +++ b/master/godotapi/button_group.html @@ -1242,10 +1242,6 @@ function main() {
    proc getPressedButton*(self: ButtonGroup): BaseButton {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1258,7 +1254,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/camera.html b/master/godotapi/camera.html index 46919e4..40a16f6 100644 --- a/master/godotapi/camera.html +++ b/master/godotapi/camera.html @@ -1318,64 +1318,36 @@ function main() {
    PROJECTION_PERSPECTIVE* = 0'i64
    -  Source -Edit
    PROJECTION_ORTHOGONAL* = 1'i64
    -  Source -Edit
    KEEP_WIDTH* = 0'i64
    -  Source -Edit
    KEEP_HEIGHT* = 1'i64
    -  Source -Edit
    DOPPLER_TRACKING_DISABLED* = 0'i64
    -  Source -Edit
    DOPPLER_TRACKING_IDLE_STEP* = 1'i64
    -  Source -Edit
    DOPPLER_TRACKING_FIXED_STEP* = 2'i64
    -  Source -Edit
    @@ -1386,265 +1358,149 @@ class="link-seesrc" target="_blank">Source
    proc projectRayNormal*(self: Camera; screenPoint: Vector2): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc projectLocalRayNormal*(self: Camera; screenPoint: Vector2): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc projectRayOrigin*(self: Camera; screenPoint: Vector2): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unprojectPosition*(self: Camera; worldPoint: Vector3): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPositionBehind*(self: Camera; worldPoint: Vector3): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc projectPosition*(self: Camera; screenPoint: Vector2): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPerspective*(self: Camera; fov: float64; zNear: float64; zFar: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setOrthogonal*(self: Camera; size: float64; zNear: float64; zFar: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc makeCurrent*(self: Camera) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearCurrent*(self: Camera) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isCurrent*(self: Camera): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCameraTransform*(self: Camera): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFov*(self: Camera): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSize*(self: Camera): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getZfar*(self: Camera): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getZnear*(self: Camera): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getProjection*(self: Camera): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setHOffset*(self: Camera; ofs: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getHOffset*(self: Camera): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVOffset*(self: Camera; ofs: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVOffset*(self: Camera): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCullMask*(self: Camera; mask: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCullMask*(self: Camera): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setEnvironment*(self: Camera; env: Environment) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEnvironment*(self: Camera): Environment {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setKeepAspectMode*(self: Camera; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getKeepAspectMode*(self: Camera): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDopplerTracking*(self: Camera; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDopplerTracking*(self: Camera): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1657,7 +1513,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/camera_2d.html b/master/godotapi/camera_2d.html index 2d039ec..5463c6c 100644 --- a/master/godotapi/camera_2d.html +++ b/master/godotapi/camera_2d.html @@ -1372,19 +1372,11 @@ function main() {
    ANCHOR_MODE_DRAG_CENTER* = 1'i64
    -  Source -Edit
    ANCHOR_MODE_FIXED_TOP_LEFT* = 0'i64
    -  Source -Edit
    @@ -1395,496 +1387,276 @@ class="link-seesrc" target="_blank">Source
    proc offset*(self: Camera2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `offset =`*(self: Camera2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc anchorMode*(self: Camera2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `anchorMode =`*(self: Camera2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotating*(self: Camera2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rotating =`*(self: Camera2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc current*(self: Camera2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `current =`*(self: Camera2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc zoom*(self: Camera2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `zoom =`*(self: Camera2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc limitLeft*(self: Camera2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `limitLeft =`*(self: Camera2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc limitTop*(self: Camera2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `limitTop =`*(self: Camera2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc limitRight*(self: Camera2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `limitRight =`*(self: Camera2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc limitBottom*(self: Camera2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `limitBottom =`*(self: Camera2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc limitSmoothed*(self: Camera2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `limitSmoothed =`*(self: Camera2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dragMarginHEnabled*(self: Camera2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dragMarginHEnabled =`*(self: Camera2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dragMarginVEnabled*(self: Camera2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dragMarginVEnabled =`*(self: Camera2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc smoothingEnabled*(self: Camera2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `smoothingEnabled =`*(self: Camera2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc smoothingSpeed*(self: Camera2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `smoothingSpeed =`*(self: Camera2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dragMarginLeft*(self: Camera2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dragMarginLeft =`*(self: Camera2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dragMarginTop*(self: Camera2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dragMarginTop =`*(self: Camera2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dragMarginRight*(self: Camera2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dragMarginRight =`*(self: Camera2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dragMarginBottom*(self: Camera2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dragMarginBottom =`*(self: Camera2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editorDrawScreen*(self: Camera2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `editorDrawScreen =`*(self: Camera2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editorDrawLimits*(self: Camera2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `editorDrawLimits =`*(self: Camera2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editorDrawDragMargin*(self: Camera2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `editorDrawDragMargin =`*(self: Camera2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc makeCurrentImpl*(self: Camera2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearCurrent*(self: Camera2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVOffset*(self: Camera2D; ofs: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVOffset*(self: Camera2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setHOffset*(self: Camera2D; ofs: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getHOffset*(self: Camera2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCameraPos*(self: Camera2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCameraScreenCenter*(self: Camera2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCustomViewport*(self: Camera2D; viewport: Viewport) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCustomViewport*(self: Camera2D): Viewport {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc forceUpdateScroll*(self: Camera2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resetSmoothing*(self: Camera2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc align*(self: Camera2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1895,29 +1667,17 @@ class="link-seesrc" target="_blank">Source
    method makeCurrent*(self: Camera2D; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method updateScroll*(self: Camera2D) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method setOldSmoothing*(self: Camera2D; followSmoothing: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1930,7 +1690,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/canvas_item.html b/master/godotapi/canvas_item.html index a44d1a6..8b24399 100644 --- a/master/godotapi/canvas_item.html +++ b/master/godotapi/canvas_item.html @@ -1418,91 +1418,51 @@ function main() {
    BLEND_MODE_MIX* = 0'i64
    -  Source -Edit
    BLEND_MODE_ADD* = 1'i64
    -  Source -Edit
    BLEND_MODE_SUB* = 2'i64
    -  Source -Edit
    BLEND_MODE_MUL* = 3'i64
    -  Source -Edit
    BLEND_MODE_PREMULT_ALPHA* = 4'i64
    -  Source -Edit
    NOTIFICATION_DRAW* = 30'i64
    -  Source -Edit
    NOTIFICATION_VISIBILITY_CHANGED* = 31'i64
    -  Source -Edit
    NOTIFICATION_ENTER_CANVAS* = 32'i64
    -  Source -Edit
    NOTIFICATION_EXIT_CANVAS* = 33'i64
    -  Source -Edit
    NOTIFICATION_TRANSFORM_CHANGED* = 29'i64
    -  Source -Edit
    @@ -1513,282 +1473,158 @@ class="link-seesrc" target="_blank">Source
    proc visible*(self: CanvasItem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `visible =`*(self: CanvasItem; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc modulate*(self: CanvasItem): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `modulate =`*(self: CanvasItem; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc selfModulate*(self: CanvasItem): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `selfModulate =`*(self: CanvasItem; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc showBehindParent*(self: CanvasItem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `showBehindParent =`*(self: CanvasItem; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc showOnTop*(self: CanvasItem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `showOnTop =`*(self: CanvasItem; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lightMask*(self: CanvasItem): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lightMask =`*(self: CanvasItem; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc material*(self: CanvasItem): Material {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `material =`*(self: CanvasItem; val: Material) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc useParentMaterial*(self: CanvasItem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useParentMaterial =`*(self: CanvasItem; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editSetState*(self: CanvasItem; state: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editGetState*(self: CanvasItem): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editSetRect*(self: CanvasItem; rect: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editRotate*(self: CanvasItem; degrees: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemRect*(self: CanvasItem): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemAndChildrenRect*(self: CanvasItem): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCanvasItem*(self: CanvasItem): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isVisibleInTree*(self: CanvasItem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc show*(self: CanvasItem) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hide*(self: CanvasItem) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc update*(self: CanvasItem) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAsToplevel*(self: CanvasItem; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSetAsToplevel*(self: CanvasItem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawLine*(self: CanvasItem; fromm: Vector2; to: Vector2; color: Color;
                   width: float64 = 1.0; antialiased: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawPolyline*(self: CanvasItem; points: PoolVector2Array; color: Color;
                       width: float64 = 1.0; antialiased: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawPolylineColors*(self: CanvasItem; points: PoolVector2Array;
    @@ -1796,30 +1632,18 @@ class="link-seesrc" target="_blank">Source
                             antialiased: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawRect*(self: CanvasItem; rect: Rect2; color: Color; filled: bool = true) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawCircle*(self: CanvasItem; pos: Vector2; radius: float64; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawTexture*(self: CanvasItem; texture: Texture; pos: Vector2;
    @@ -1827,10 +1651,6 @@ class="link-seesrc" target="_blank">Source
                      normalMap: Texture = nil) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawTextureRect*(self: CanvasItem; texture: Texture; rect: Rect2; tile: bool;
    @@ -1839,10 +1659,6 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc drawTextureRectRegion*(self: CanvasItem; texture: Texture; rect: Rect2;
    @@ -1852,19 +1668,11 @@ class="link-seesrc" target="_blank">Source
                                clipUv: bool = true) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawStyleBox*(self: CanvasItem; styleBox: StyleBox; rect: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawPrimitive*(self: CanvasItem; points: PoolVector2Array;
    @@ -1873,10 +1681,6 @@ class="link-seesrc" target="_blank">Source
                        normalMap: Texture = nil) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawPolygon*(self: CanvasItem; points: PoolVector2Array; colors: PoolColorArray;
    @@ -1884,10 +1688,6 @@ class="link-seesrc" target="_blank">Source
                      normalMap: Texture = nil) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawColoredPolygon*(self: CanvasItem; points: PoolVector2Array; color: Color;
    @@ -1895,10 +1695,6 @@ class="link-seesrc" target="_blank">Source
                             normalMap: Texture = nil) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawString*(self: CanvasItem; font: Font; pos: Vector2; text: string;
    @@ -1906,10 +1702,6 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc drawChar*(self: CanvasItem; font: Font; pos: Vector2; char: string; next: string;
    @@ -1917,175 +1709,99 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc drawSetTransform*(self: CanvasItem; pos: Vector2; rot: float64; scale: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawSetTransformMatrix*(self: CanvasItem; xform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTransform*(self: CanvasItem): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGlobalTransform*(self: CanvasItem): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGlobalTransformWithCanvas*(self: CanvasItem): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getViewportTransform*(self: CanvasItem): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getViewportRect*(self: CanvasItem): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCanvasTransform*(self: CanvasItem): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLocalMousePos*(self: CanvasItem): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGlobalMousePosition*(self: CanvasItem): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCanvas*(self: CanvasItem): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getWorld2d*(self: CanvasItem): World2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setNotifyLocalTransform*(self: CanvasItem; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isLocalTransformNotificationEnabled*(self: CanvasItem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setNotifyTransform*(self: CanvasItem; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isTransformNotificationEnabled*(self: CanvasItem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc makeCanvasPosLocal*(self: CanvasItem; screenPoint: Vector2): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc makeInputLocal*(self: CanvasItem; event: InputEvent): InputEvent {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -2096,28 +1812,16 @@ class="link-seesrc" target="_blank">Source
    method draw*(self: CanvasItem) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method toplevelRaiseSelf*(self: CanvasItem) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method updateCallback*(self: CanvasItem) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -2130,7 +1834,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/canvas_item_material.html b/master/godotapi/canvas_item_material.html index 4cab1f6..40acd7d 100644 --- a/master/godotapi/canvas_item_material.html +++ b/master/godotapi/canvas_item_material.html @@ -1270,73 +1270,41 @@ function main() {
    BLEND_MODE_MIX* = 0'i64
    -  Source -Edit
    BLEND_MODE_ADD* = 1'i64
    -  Source -Edit
    BLEND_MODE_SUB* = 2'i64
    -  Source -Edit
    BLEND_MODE_MUL* = 3'i64
    -  Source -Edit
    BLEND_MODE_PREMULT_ALPHA* = 4'i64
    -  Source -Edit
    LIGHT_MODE_NORMAL* = 0'i64
    -  Source -Edit
    LIGHT_MODE_UNSHADED* = 1'i64
    -  Source -Edit
    LIGHT_MODE_LIGHT_ONLY* = 2'i64
    -  Source -Edit
    @@ -1347,37 +1315,21 @@ class="link-seesrc" target="_blank">Source
    proc blendMode*(self: CanvasItemMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `blendMode =`*(self: CanvasItemMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lightMode*(self: CanvasItemMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lightMode =`*(self: CanvasItemMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1390,7 +1342,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/canvas_layer.html b/master/godotapi/canvas_layer.html index 5240443..4ab3751 100644 --- a/master/godotapi/canvas_layer.html +++ b/master/godotapi/canvas_layer.html @@ -1280,136 +1280,76 @@ function main() {
    proc layer*(self: CanvasLayer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `layer =`*(self: CanvasLayer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc offset*(self: CanvasLayer): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `offset =`*(self: CanvasLayer; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotation*(self: CanvasLayer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rotation =`*(self: CanvasLayer; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scale*(self: CanvasLayer): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scale =`*(self: CanvasLayer; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTransform*(self: CanvasLayer; transform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTransform*(self: CanvasLayer): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRotation*(self: CanvasLayer; radians: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRotation*(self: CanvasLayer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCustomViewport*(self: CanvasLayer; viewport: Viewport) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCustomViewport*(self: CanvasLayer): Viewport {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getWorld2d*(self: CanvasLayer): World2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1420,19 +1360,11 @@ class="link-seesrc" target="_blank">Source
    method setRotationd*(self: CanvasLayer; degrees: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getRotationd*(self: CanvasLayer): float64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1445,7 +1377,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/canvas_modulate.html b/master/godotapi/canvas_modulate.html index d82f37e..1fcd4af 100644 --- a/master/godotapi/canvas_modulate.html +++ b/master/godotapi/canvas_modulate.html @@ -1244,19 +1244,11 @@ function main() {
    proc color*(self: CanvasModulate): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `color =`*(self: CanvasModulate; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/capsule_mesh.html b/master/godotapi/capsule_mesh.html index 5747002..dc637f8 100644 --- a/master/godotapi/capsule_mesh.html +++ b/master/godotapi/capsule_mesh.html @@ -1256,73 +1256,41 @@ function main() {
    proc radius*(self: CapsuleMesh): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radius =`*(self: CapsuleMesh; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc midHeight*(self: CapsuleMesh): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `midHeight =`*(self: CapsuleMesh; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc radialSegments*(self: CapsuleMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radialSegments =`*(self: CapsuleMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rings*(self: CapsuleMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rings =`*(self: CapsuleMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/capsule_shape.html b/master/godotapi/capsule_shape.html index ca3f9d4..5d88acc 100644 --- a/master/godotapi/capsule_shape.html +++ b/master/godotapi/capsule_shape.html @@ -1248,37 +1248,21 @@ function main() {
    proc radius*(self: CapsuleShape): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radius =`*(self: CapsuleShape; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc height*(self: CapsuleShape): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `height =`*(self: CapsuleShape; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/capsule_shape_2d.html b/master/godotapi/capsule_shape_2d.html index 87943a1..9f795de 100644 --- a/master/godotapi/capsule_shape_2d.html +++ b/master/godotapi/capsule_shape_2d.html @@ -1248,37 +1248,21 @@ function main() {
    proc radius*(self: CapsuleShape2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radius =`*(self: CapsuleShape2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc height*(self: CapsuleShape2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `height =`*(self: CapsuleShape2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/center_container.html b/master/godotapi/center_container.html index 1db1d79..af94fb1 100644 --- a/master/godotapi/center_container.html +++ b/master/godotapi/center_container.html @@ -1244,19 +1244,11 @@ function main() {
    proc useTopLeft*(self: CenterContainer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useTopLeft =`*(self: CenterContainer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/check_box.html b/master/godotapi/check_box.html index 880c434..ff6d2ca 100644 --- a/master/godotapi/check_box.html +++ b/master/godotapi/check_box.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/check_button.html b/master/godotapi/check_button.html index bcd477d..f3dc309 100644 --- a/master/godotapi/check_button.html +++ b/master/godotapi/check_button.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/circle_shape_2d.html b/master/godotapi/circle_shape_2d.html index 40e2524..299c191 100644 --- a/master/godotapi/circle_shape_2d.html +++ b/master/godotapi/circle_shape_2d.html @@ -1244,19 +1244,11 @@ function main() {
    proc radius*(self: CircleShape2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radius =`*(self: CircleShape2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/class_db.html b/master/godotapi/class_db.html index 007ca39..9e51133 100644 --- a/master/godotapi/class_db.html +++ b/master/godotapi/class_db.html @@ -1280,187 +1280,107 @@ function main() {
    proc getClassList*(): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInheritersFromClass*(class: string): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getParentClass*(class: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classExists*(class: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isParentClass*(class: string; inherits: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc canInstance*(class: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc instance*(class: string): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classHasSignal*(class: string; signal: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classGetSignal*(class: string; signal: string): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classGetSignalList*(class: string; noInheritance: bool = false): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classGetPropertyList*(class: string; noInheritance: bool = false): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classGetProperty*(objectt: Object; property: string): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classSetProperty*(objectt: Object; property: string; value: Variant): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classHasMethod*(class: string; methodd: string; noInheritance: bool = false): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classGetMethodList*(class: string; noInheritance: bool = false): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classGetIntegerConstantList*(class: string; noInheritance: bool = false): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classHasIntegerConstant*(class: string; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classGetIntegerConstant*(class: string; name: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc classGetCategory*(class: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isClassEnabled*(class: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1473,7 +1393,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/collision_object.html b/master/godotapi/collision_object.html index 78de8ef..8e7d777 100644 --- a/master/godotapi/collision_object.html +++ b/master/godotapi/collision_object.html @@ -1289,192 +1289,112 @@ function main() {
    proc inputRayPickable*(self: CollisionObject): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `inputRayPickable =`*(self: CollisionObject; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc inputCaptureOnDrag*(self: CollisionObject): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `inputCaptureOnDrag =`*(self: CollisionObject; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRid*(self: CollisionObject): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createShapeOwner*(self: CollisionObject; owner: Object): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeShapeOwner*(self: CollisionObject; ownerId: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getShapeOwners*(self: CollisionObject): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerSetTransform*(self: CollisionObject; ownerId: int64;
                                 transform: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerGetTransform*(self: CollisionObject; ownerId: int64): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerGetOwner*(self: CollisionObject; ownerId: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerSetDisabled*(self: CollisionObject; ownerId: int64; disabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isShapeOwnerDisabled*(self: CollisionObject; ownerId: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerAddShape*(self: CollisionObject; ownerId: int64; shape: Shape) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerGetShapeCount*(self: CollisionObject; ownerId: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerGetShape*(self: CollisionObject; ownerId: int64; shapeId: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerGetShapeIndex*(self: CollisionObject; ownerId: int64; shapeId: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerRemoveShape*(self: CollisionObject; ownerId: int64; shapeId: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerClearShapes*(self: CollisionObject; ownerId: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeFindOwner*(self: CollisionObject; shapeIndex: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1487,10 +1407,6 @@ class="link-seesrc" target="_blank">Source locks: 0, base.}
    -  Source -Edit
    @@ -1503,7 +1419,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/collision_object_2d.html b/master/godotapi/collision_object_2d.html index 1499695..149e242 100644 --- a/master/godotapi/collision_object_2d.html +++ b/master/godotapi/collision_object_2d.html @@ -1290,196 +1290,116 @@ function main() {
    proc inputPickable*(self: CollisionObject2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `inputPickable =`*(self: CollisionObject2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRid*(self: CollisionObject2D): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createShapeOwner*(self: CollisionObject2D; owner: Object): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeShapeOwner*(self: CollisionObject2D; ownerId: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getShapeOwners*(self: CollisionObject2D): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerSetTransform*(self: CollisionObject2D; ownerId: int64;
                                 transform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerGetTransform*(self: CollisionObject2D; ownerId: int64): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerGetOwner*(self: CollisionObject2D; ownerId: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerSetDisabled*(self: CollisionObject2D; ownerId: int64; disabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isShapeOwnerDisabled*(self: CollisionObject2D; ownerId: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerSetOneWayCollision*(self: CollisionObject2D; ownerId: int64;
                                       enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isShapeOwnerOneWayCollisionEnabled*(self: CollisionObject2D; ownerId: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerAddShape*(self: CollisionObject2D; ownerId: int64; shape: Shape2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerGetShapeCount*(self: CollisionObject2D; ownerId: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerGetShape*(self: CollisionObject2D; ownerId: int64; shapeId: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerGetShapeIndex*(self: CollisionObject2D; ownerId: int64; shapeId: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerRemoveShape*(self: CollisionObject2D; ownerId: int64; shapeId: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeOwnerClearShapes*(self: CollisionObject2D; ownerId: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeFindOwner*(self: CollisionObject2D; shapeIndex: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1491,10 +1411,6 @@ class="link-seesrc" target="_blank">Source shapeIdx: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1507,7 +1423,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/collision_polygon.html b/master/godotapi/collision_polygon.html index 37dab3b..a293edf 100644 --- a/master/godotapi/collision_polygon.html +++ b/master/godotapi/collision_polygon.html @@ -1252,55 +1252,31 @@ function main() {
    proc depth*(self: CollisionPolygon): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `depth =`*(self: CollisionPolygon; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc disabled*(self: CollisionPolygon): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `disabled =`*(self: CollisionPolygon; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc polygon*(self: CollisionPolygon): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `polygon =`*(self: CollisionPolygon; val: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/collision_polygon_2d.html b/master/godotapi/collision_polygon_2d.html index 0a46b1e..5e3ab5a 100644 --- a/master/godotapi/collision_polygon_2d.html +++ b/master/godotapi/collision_polygon_2d.html @@ -1256,73 +1256,41 @@ function main() {
    proc buildMode*(self: CollisionPolygon2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `buildMode =`*(self: CollisionPolygon2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc polygon*(self: CollisionPolygon2D): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `polygon =`*(self: CollisionPolygon2D; val: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc disabled*(self: CollisionPolygon2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `disabled =`*(self: CollisionPolygon2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc oneWayCollision*(self: CollisionPolygon2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `oneWayCollision =`*(self: CollisionPolygon2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/collision_shape.html b/master/godotapi/collision_shape.html index a3072a3..a85080e 100644 --- a/master/godotapi/collision_shape.html +++ b/master/godotapi/collision_shape.html @@ -1252,55 +1252,31 @@ function main() {
    proc shape*(self: CollisionShape): Shape {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shape =`*(self: CollisionShape; val: Shape) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc disabled*(self: CollisionShape): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `disabled =`*(self: CollisionShape; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resourceChanged*(self: CollisionShape; resource: Resource) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc makeConvexFromBrothers*(self: CollisionShape) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/collision_shape_2d.html b/master/godotapi/collision_shape_2d.html index 2707a23..f51a6b3 100644 --- a/master/godotapi/collision_shape_2d.html +++ b/master/godotapi/collision_shape_2d.html @@ -1260,55 +1260,31 @@ function main() {
    proc shape*(self: CollisionShape2D): Shape2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shape =`*(self: CollisionShape2D; val: Shape2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc disabled*(self: CollisionShape2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `disabled =`*(self: CollisionShape2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc oneWayCollision*(self: CollisionShape2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `oneWayCollision =`*(self: CollisionShape2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1319,10 +1295,6 @@ class="link-seesrc" target="_blank">Source
    method shapeChanged*(self: CollisionShape2D) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1335,7 +1307,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/color_picker.html b/master/godotapi/color_picker.html index 71b805d..6194e9d 100644 --- a/master/godotapi/color_picker.html +++ b/master/godotapi/color_picker.html @@ -1282,64 +1282,36 @@ function main() {
    proc setPickColor*(self: ColorPicker; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPickColor*(self: ColorPicker): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRawMode*(self: ColorPicker; mode: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isRawMode*(self: ColorPicker): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setEditAlpha*(self: ColorPicker; show: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isEditingAlpha*(self: ColorPicker): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPreset*(self: ColorPicker; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1350,100 +1322,56 @@ class="link-seesrc" target="_blank">Source
    method valueChanged*(self: ColorPicker; arg0: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method htmlEntered*(self: ColorPicker; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method textTypeToggled*(self: ColorPicker) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method addPresetPressed*(self: ColorPicker) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method screenPickPressed*(self: ColorPicker) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method sampleDraw*(self: ColorPicker) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method hsvDraw*(self: ColorPicker; arg0: int64; arg1: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method uvInput*(self: ColorPicker; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method wInput*(self: ColorPicker; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method presetInput*(self: ColorPicker; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method screenInput*(self: ColorPicker; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1456,7 +1384,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/color_picker_button.html b/master/godotapi/color_picker_button.html index e2d43c0..b6031c2 100644 --- a/master/godotapi/color_picker_button.html +++ b/master/godotapi/color_picker_button.html @@ -1258,46 +1258,26 @@ function main() {
    proc color*(self: ColorPickerButton): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `color =`*(self: ColorPickerButton; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editAlpha*(self: ColorPickerButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `editAlpha =`*(self: ColorPickerButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPicker*(self: ColorPickerButton): ColorPicker {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1308,10 +1288,6 @@ class="link-seesrc" target="_blank">Source
    method colorChanged*(self: ColorPickerButton; arg0: Color) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1324,7 +1300,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/color_rect.html b/master/godotapi/color_rect.html index b55ea74..a5b03c5 100644 --- a/master/godotapi/color_rect.html +++ b/master/godotapi/color_rect.html @@ -1244,19 +1244,11 @@ function main() {
    proc color*(self: ColorRect): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `color =`*(self: ColorRect; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/concave_polygon_shape.html b/master/godotapi/concave_polygon_shape.html index 87b9474..de04105 100644 --- a/master/godotapi/concave_polygon_shape.html +++ b/master/godotapi/concave_polygon_shape.html @@ -1244,19 +1244,11 @@ function main() {
    proc setFaces*(self: ConcavePolygonShape; faces: PoolVector3Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFaces*(self: ConcavePolygonShape): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/concave_polygon_shape_2d.html b/master/godotapi/concave_polygon_shape_2d.html index 6d234c5..f96772c 100644 --- a/master/godotapi/concave_polygon_shape_2d.html +++ b/master/godotapi/concave_polygon_shape_2d.html @@ -1244,20 +1244,12 @@ function main() {
    proc segments*(self: ConcavePolygonShape2D): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `segments =`*(self: ConcavePolygonShape2D; val: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1270,7 +1262,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/cone_twist_joint.html b/master/godotapi/cone_twist_joint.html index 3924c7b..ba65984 100644 --- a/master/godotapi/cone_twist_joint.html +++ b/master/godotapi/cone_twist_joint.html @@ -1278,55 +1278,31 @@ function main() {
    PARAM_SWING_SPAN* = 0'i64
    -  Source -Edit
    PARAM_TWIST_SPAN* = 1'i64
    -  Source -Edit
    PARAM_BIAS* = 2'i64
    -  Source -Edit
    PARAM_SOFTNESS* = 3'i64
    -  Source -Edit
    PARAM_RELAXATION* = 4'i64
    -  Source -Edit
    PARAM_MAX* = 5'i64
    -  Source -Edit
    @@ -1337,91 +1313,51 @@ class="link-seesrc" target="_blank">Source
    proc swingSpan*(self: ConeTwistJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `swingSpan =`*(self: ConeTwistJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc twistSpan*(self: ConeTwistJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `twistSpan =`*(self: ConeTwistJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bias*(self: ConeTwistJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bias =`*(self: ConeTwistJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc softness*(self: ConeTwistJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `softness =`*(self: ConeTwistJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc relaxation*(self: ConeTwistJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `relaxation =`*(self: ConeTwistJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1434,7 +1370,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/config_file.html b/master/godotapi/config_file.html index 543dc35..206e938 100644 --- a/master/godotapi/config_file.html +++ b/master/godotapi/config_file.html @@ -1260,85 +1260,49 @@ function main() { locks: 0.}
    -  Source -Edit
    proc getValue*(self: ConfigFile; section: string; key: string;
                   default: Variant = newVariant()): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasSection*(self: ConfigFile; section: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasSectionKey*(self: ConfigFile; section: string; key: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSections*(self: ConfigFile): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSectionKeys*(self: ConfigFile; section: string): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc eraseSection*(self: ConfigFile; section: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc load*(self: ConfigFile; path: string): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc save*(self: ConfigFile; path: string): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1351,7 +1315,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/confirmation_dialog.html b/master/godotapi/confirmation_dialog.html index 7681c29..62ed898 100644 --- a/master/godotapi/confirmation_dialog.html +++ b/master/godotapi/confirmation_dialog.html @@ -1242,10 +1242,6 @@ function main() {
    proc getCancel*(self: ConfirmationDialog): Button {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1258,7 +1254,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/container.html b/master/godotapi/container.html index 98f4ff2..0a5b2fb 100644 --- a/master/godotapi/container.html +++ b/master/godotapi/container.html @@ -1262,10 +1262,6 @@ function main() {
    NOTIFICATION_SORT_CHILDREN* = 50'i64
    -  Source -Edit
    @@ -1276,19 +1272,11 @@ class="link-seesrc" target="_blank">Source
    proc queueSort*(self: Container) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fitChildInRect*(self: Container; child: Control; rect: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1299,19 +1287,11 @@ class="link-seesrc" target="_blank">Source
    method sortChildren*(self: Container) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method childMinsizeChanged*(self: Container) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1324,7 +1304,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/control.html b/master/godotapi/control.html index f55c837..a5d468f 100644 --- a/master/godotapi/control.html +++ b/master/godotapi/control.html @@ -1577,361 +1577,201 @@ function main() {
    ANCHOR_BEGIN* = 0'i64
    -  Source -Edit
    ANCHOR_END* = 1'i64
    -  Source -Edit
    ANCHOR_CENTER* = 2'i64
    -  Source -Edit
    FOCUS_NONE* = 0'i64
    -  Source -Edit
    FOCUS_CLICK* = 1'i64
    -  Source -Edit
    FOCUS_ALL* = 2'i64
    -  Source -Edit
    NOTIFICATION_RESIZED* = 40'i64
    -  Source -Edit
    NOTIFICATION_MOUSE_ENTER* = 41'i64
    -  Source -Edit
    NOTIFICATION_MOUSE_EXIT* = 42'i64
    -  Source -Edit
    NOTIFICATION_FOCUS_ENTER* = 43'i64
    -  Source -Edit
    NOTIFICATION_FOCUS_EXIT* = 44'i64
    -  Source -Edit
    NOTIFICATION_THEME_CHANGED* = 45'i64
    -  Source -Edit
    NOTIFICATION_MODAL_CLOSE* = 46'i64
    -  Source -Edit
    CURSOR_ARROW* = 0'i64
    -  Source -Edit
    CURSOR_IBEAM* = 1'i64
    -  Source -Edit
    CURSOR_POINTING_HAND* = 2'i64
    -  Source -Edit
    CURSOR_CROSS* = 3'i64
    -  Source -Edit
    CURSOR_WAIT* = 4'i64
    -  Source -Edit
    CURSOR_BUSY* = 5'i64
    -  Source -Edit
    CURSOR_DRAG* = 6'i64
    -  Source -Edit
    CURSOR_CAN_DROP* = 7'i64
    -  Source -Edit
    CURSOR_FORBIDDEN* = 8'i64
    -  Source -Edit
    CURSOR_VSIZE* = 9'i64
    -  Source -Edit
    CURSOR_HSIZE* = 10'i64
    -  Source -Edit
    CURSOR_BDIAGSIZE* = 11'i64
    -  Source -Edit
    CURSOR_FDIAGSIZE* = 12'i64
    -  Source -Edit
    CURSOR_MOVE* = 13'i64
    -  Source -Edit
    CURSOR_VSPLIT* = 14'i64
    -  Source -Edit
    CURSOR_HSPLIT* = 15'i64
    -  Source -Edit
    CURSOR_HELP* = 16'i64
    -  Source -Edit
    SIZE_EXPAND* = 2'i64
    -  Source -Edit
    SIZE_FILL* = 1'i64
    -  Source -Edit
    SIZE_EXPAND_FILL* = 3'i64
    -  Source -Edit
    SIZE_SHRINK_CENTER* = 4'i64
    -  Source -Edit
    SIZE_SHRINK_END* = 8'i64
    -  Source -Edit
    MOUSE_FILTER_STOP* = 0'i64
    -  Source -Edit
    MOUSE_FILTER_PASS* = 1'i64
    -  Source -Edit
    MOUSE_FILTER_IGNORE* = 2'i64
    -  Source -Edit
    GROW_DIRECTION_BEGIN* = 0'i64
    -  Source -Edit
    GROW_DIRECTION_END* = 1'i64
    -  Source -Edit
    @@ -1942,999 +1782,559 @@ class="link-seesrc" target="_blank">Source
    proc anchorLeft*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `anchorLeft =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc anchorTop*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `anchorTop =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc anchorRight*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `anchorRight =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc anchorBottom*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `anchorBottom =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc marginLeft*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `marginLeft =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc marginTop*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `marginTop =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc marginRight*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `marginRight =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc marginBottom*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `marginBottom =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc growHorizontal*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `growHorizontal =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc growVertical*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `growVertical =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rectPosition*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rectPosition =`*(self: Control; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rectSize*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rectSize =`*(self: Control; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rectMinSize*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rectMinSize =`*(self: Control; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rectRotation*(self: Control): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rectRotation =`*(self: Control; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rectScale*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rectScale =`*(self: Control; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rectPivotOffset*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rectPivotOffset =`*(self: Control; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rectClipContent*(self: Control): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rectClipContent =`*(self: Control; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hintTooltip*(self: Control): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hintTooltip =`*(self: Control; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc focusNeighbourLeft*(self: Control): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `focusNeighbourLeft =`*(self: Control; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc focusNeighbourTop*(self: Control): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `focusNeighbourTop =`*(self: Control; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc focusNeighbourRight*(self: Control): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `focusNeighbourRight =`*(self: Control; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc focusNeighbourBottom*(self: Control): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `focusNeighbourBottom =`*(self: Control; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mouseFilter*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mouseFilter =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sizeFlagsHorizontal*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sizeFlagsHorizontal =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sizeFlagsVertical*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sizeFlagsVertical =`*(self: Control; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sizeFlagsStretchRatio*(self: Control): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sizeFlagsStretchRatio =`*(self: Control; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc theme*(self: Control): Theme {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `theme =`*(self: Control; val: Theme) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc acceptEvent*(self: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMinimumSizeImpl*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCombinedMinimumSize*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAnchorImpl*(self: Control; margin: int64; anchorMode: int64;
                        keepMargin: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAnchorAndMargin*(self: Control; margin: int64; anchorMode: int64;
                             offset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBegin*(self: Control; pos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setEnd*(self: Control; pos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setGlobalPosition*(self: Control; pos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRotation*(self: Control; radians: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBegin*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEnd*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRotation*(self: Control): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getParentAreaSize*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGlobalPosition*(self: Control): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRect*(self: Control): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGlobalRect*(self: Control): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAreaAsParentRect*(self: Control; margin: int64 = 0'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc showModal*(self: Control; exclusive: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFocusMode*(self: Control; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFocusMode*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasFocus*(self: Control): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc grabFocus*(self: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc releaseFocus*(self: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFocusOwner*(self: Control): Control {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addIconOverride*(self: Control; name: string; texture: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addShaderOverride*(self: Control; name: string; shader: Shader) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addStyleOverride*(self: Control; name: string; stylebox: StyleBox) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addFontOverride*(self: Control; name: string; font: Font) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addColorOverride*(self: Control; name: string; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addConstantOverride*(self: Control; name: string; constant: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getIcon*(self: Control; name: string; typee: string = ""): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStylebox*(self: Control; name: string; typee: string = ""): StyleBox {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFont*(self: Control; name: string; typee: string = ""): Font {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColor*(self: Control; name: string; typee: string = ""): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConstant*(self: Control; name: string; typee: string = ""): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasIconOverride*(self: Control; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasStyleboxOverride*(self: Control; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasFontOverride*(self: Control; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasColorOverride*(self: Control; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasConstantOverride*(self: Control; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasIcon*(self: Control; name: string; typee: string = ""): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasStylebox*(self: Control; name: string; typee: string = ""): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasFont*(self: Control; name: string; typee: string = ""): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasColor*(self: Control; name: string; typee: string = ""): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasConstant*(self: Control; name: string; typee: string = ""): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getParentControl*(self: Control): Control {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTooltipImpl*(self: Control; atpos: Vector2 = vec2(0.0, 0.0)): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDefaultCursorShape*(self: Control; shape: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDefaultCursorShape*(self: Control): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCursorShape*(self: Control; pos: Vector2 = vec2(0.0, 0.0)): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc forceDrag*(self: Control; data: Variant; preview: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc grabClickFocus*(self: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDragForwarding*(self: Control; target: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDragPreview*(self: Control; control: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc warpMouse*(self: Control; toPos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc minimumSizeChanged*(self: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -2945,110 +2345,62 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: Control; event: InputEvent) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getMinimumSize*(self: Control): Vector2 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getDragData*(self: Control; pos: Vector2): Object {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method canDropData*(self: Control; pos: Vector2; data: Variant): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method dropData*(self: Control; pos: Vector2; data: Variant) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method hasPoint*(self: Control; point: Vector2) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method sizeChanged*(self: Control) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method updateMinimumSize*(self: Control) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method setRotationDeg*(self: Control; degrees: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getRotationDeg*(self: Control): float64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method themeChanged*(self: Control) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method fontChanged*(self: Control) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -3061,7 +2413,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/convex_polygon_shape.html b/master/godotapi/convex_polygon_shape.html index c337c80..b3a8a7c 100644 --- a/master/godotapi/convex_polygon_shape.html +++ b/master/godotapi/convex_polygon_shape.html @@ -1244,19 +1244,11 @@ function main() {
    proc points*(self: ConvexPolygonShape): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `points =`*(self: ConvexPolygonShape; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/convex_polygon_shape_2d.html b/master/godotapi/convex_polygon_shape_2d.html index cd94395..8217c72 100644 --- a/master/godotapi/convex_polygon_shape_2d.html +++ b/master/godotapi/convex_polygon_shape_2d.html @@ -1246,29 +1246,17 @@ function main() {
    proc points*(self: ConvexPolygonShape2D): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `points =`*(self: ConvexPolygonShape2D; val: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointCloud*(self: ConvexPolygonShape2D; pointCloud: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1281,7 +1269,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/cube_map.html b/master/godotapi/cube_map.html index b2ba2ad..1657da4 100644 --- a/master/godotapi/cube_map.html +++ b/master/godotapi/cube_map.html @@ -1292,118 +1292,66 @@ function main() {
    STORAGE_RAW* = 0'i64
    -  Source -Edit
    STORAGE_COMPRESS_LOSSY* = 1'i64
    -  Source -Edit
    STORAGE_COMPRESS_LOSSLESS* = 2'i64
    -  Source -Edit
    SIDE_LEFT* = 0'i64
    -  Source -Edit
    SIDE_RIGHT* = 1'i64
    -  Source -Edit
    SIDE_BOTTOM* = 2'i64
    -  Source -Edit
    SIDE_TOP* = 3'i64
    -  Source -Edit
    SIDE_FRONT* = 4'i64
    -  Source -Edit
    SIDE_BACK* = 5'i64
    -  Source -Edit
    FLAG_MIPMAPS* = 1'i64
    -  Source -Edit
    FLAG_REPEAT* = 2'i64
    -  Source -Edit
    FLAG_FILTER* = 4'i64
    -  Source -Edit
    FLAGS_DEFAULT* = 7'i64
    -  Source -Edit
    @@ -1414,91 +1362,51 @@ class="link-seesrc" target="_blank">Source
    proc getWidth*(self: CubeMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getHeight*(self: CubeMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFlags*(self: CubeMap; flags: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFlags*(self: CubeMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSide*(self: CubeMap; side: int64; image: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSide*(self: CubeMap; side: int64): Image {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setStorage*(self: CubeMap; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStorage*(self: CubeMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setLossyStorageQuality*(self: CubeMap; quality: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLossyStorageQuality*(self: CubeMap): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1511,7 +1419,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/cube_mesh.html b/master/godotapi/cube_mesh.html index 8b97fd5..4b4fa28 100644 --- a/master/godotapi/cube_mesh.html +++ b/master/godotapi/cube_mesh.html @@ -1256,73 +1256,41 @@ function main() {
    proc size*(self: CubeMesh): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `size =`*(self: CubeMesh; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subdivideWidth*(self: CubeMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subdivideWidth =`*(self: CubeMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subdivideHeight*(self: CubeMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subdivideHeight =`*(self: CubeMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subdivideDepth*(self: CubeMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subdivideDepth =`*(self: CubeMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/curve.html b/master/godotapi/curve.html index df8960f..8aa081a 100644 --- a/master/godotapi/curve.html +++ b/master/godotapi/curve.html @@ -1293,73 +1293,41 @@ function main() {
    proc minValue*(self: Curve): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `minValue =`*(self: Curve; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxValue*(self: Curve): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxValue =`*(self: Curve; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bakeResolution*(self: Curve): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bakeResolution =`*(self: Curve; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc data*(self: Curve): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: Curve; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPoint*(self: Curve; pos: Vector2; leftTangent: float64 = 0.0;
    @@ -1367,165 +1335,93 @@ class="link-seesrc" target="_blank">Source
                   rightMode: int64 = 0'i64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removePoint*(self: Curve; index: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearPoints*(self: Curve) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointPos*(self: Curve; index: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointValue*(self: Curve; index: int64; y: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointOffset*(self: Curve; index: int64; offset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interpolate*(self: Curve; offset: float64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interpolateBaked*(self: Curve; offset: float64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointLeftTangent*(self: Curve; index: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointRightTangent*(self: Curve; index: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointLeftMode*(self: Curve; index: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointRightMode*(self: Curve; index: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointLeftTangent*(self: Curve; index: int64; tangent: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointRightTangent*(self: Curve; index: int64; tangent: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointLeftMode*(self: Curve; index: int64; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointRightMode*(self: Curve; index: int64; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cleanDupes*(self: Curve) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bake*(self: Curve) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1538,7 +1434,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/curve_2d.html b/master/godotapi/curve_2d.html index 9224607..38fd309 100644 --- a/master/godotapi/curve_2d.html +++ b/master/godotapi/curve_2d.html @@ -1281,184 +1281,104 @@ function main() {
    proc bakeInterval*(self: Curve2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bakeInterval =`*(self: Curve2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc data*(self: Curve2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: Curve2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointCount*(self: Curve2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPoint*(self: Curve2D; pos: Vector2; inn: Vector2 = vec2(0.0, 0.0);
                   outt: Vector2 = vec2(0.0, 0.0); atpos: int64 = - 1'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointPos*(self: Curve2D; idx: int64; pos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointPos*(self: Curve2D; idx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointIn*(self: Curve2D; idx: int64; pos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointIn*(self: Curve2D; idx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointOut*(self: Curve2D; idx: int64; pos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointOut*(self: Curve2D; idx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removePoint*(self: Curve2D; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearPoints*(self: Curve2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interpolate*(self: Curve2D; idx: int64; t: float64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interpolatef*(self: Curve2D; fofs: float64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBakedLength*(self: Curve2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interpolateBaked*(self: Curve2D; offset: float64; cubic: bool = false): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBakedPoints*(self: Curve2D): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tessellate*(self: Curve2D; maxStages: int64 = 5'i64;
                     toleranceDegrees: float64 = 4.0): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1471,7 +1391,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/curve_3d.html b/master/godotapi/curve_3d.html index 1808727..7448ec0 100644 --- a/master/godotapi/curve_3d.html +++ b/master/godotapi/curve_3d.html @@ -1287,46 +1287,26 @@ function main() {
    proc bakeInterval*(self: Curve3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bakeInterval =`*(self: Curve3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc data*(self: Curve3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: Curve3D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointCount*(self: Curve3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPoint*(self: Curve3D; pos: Vector3; inn: Vector3 = vec3(0.0, 0.0, 0.0);
    @@ -1334,165 +1314,93 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc setPointPos*(self: Curve3D; idx: int64; pos: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointPos*(self: Curve3D; idx: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointTilt*(self: Curve3D; idx: int64; tilt: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointTilt*(self: Curve3D; idx: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointIn*(self: Curve3D; idx: int64; pos: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointIn*(self: Curve3D; idx: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointOut*(self: Curve3D; idx: int64; pos: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointOut*(self: Curve3D; idx: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removePoint*(self: Curve3D; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearPoints*(self: Curve3D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interpolate*(self: Curve3D; idx: int64; t: float64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interpolatef*(self: Curve3D; fofs: float64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBakedLength*(self: Curve3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interpolateBaked*(self: Curve3D; offset: float64; cubic: bool = false): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBakedPoints*(self: Curve3D): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBakedTilts*(self: Curve3D): PoolRealArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tessellate*(self: Curve3D; maxStages: int64 = 5'i64;
                     toleranceDegrees: float64 = 4.0): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1505,7 +1413,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/curve_texture.html b/master/godotapi/curve_texture.html index 5ec1ff8..edfd48e 100644 --- a/master/godotapi/curve_texture.html +++ b/master/godotapi/curve_texture.html @@ -1256,37 +1256,21 @@ function main() {
    proc width*(self: CurveTexture): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `width =`*(self: CurveTexture; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc curve*(self: CurveTexture): Curve {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `curve =`*(self: CurveTexture; val: Curve) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1297,10 +1281,6 @@ class="link-seesrc" target="_blank">Source
    method update*(self: CurveTexture) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1313,7 +1293,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/cylinder_mesh.html b/master/godotapi/cylinder_mesh.html index fd67cc8..a4636fe 100644 --- a/master/godotapi/cylinder_mesh.html +++ b/master/godotapi/cylinder_mesh.html @@ -1260,91 +1260,51 @@ function main() {
    proc topRadius*(self: CylinderMesh): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `topRadius =`*(self: CylinderMesh; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bottomRadius*(self: CylinderMesh): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bottomRadius =`*(self: CylinderMesh; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc height*(self: CylinderMesh): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `height =`*(self: CylinderMesh; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc radialSegments*(self: CylinderMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radialSegments =`*(self: CylinderMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rings*(self: CylinderMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rings =`*(self: CylinderMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/damped_spring_joint_2d.html b/master/godotapi/damped_spring_joint_2d.html index 41c8c64..6432e47 100644 --- a/master/godotapi/damped_spring_joint_2d.html +++ b/master/godotapi/damped_spring_joint_2d.html @@ -1256,73 +1256,41 @@ function main() {
    proc length*(self: DampedSpringJoint2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `length =`*(self: DampedSpringJoint2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc restLength*(self: DampedSpringJoint2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `restLength =`*(self: DampedSpringJoint2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stiffness*(self: DampedSpringJoint2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `stiffness =`*(self: DampedSpringJoint2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc damping*(self: DampedSpringJoint2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `damping =`*(self: DampedSpringJoint2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/directional_light.html b/master/godotapi/directional_light.html index 04b0e83..3745e09 100644 --- a/master/godotapi/directional_light.html +++ b/master/godotapi/directional_light.html @@ -1276,28 +1276,16 @@ function main() {
    SHADOW_ORTHOGONAL* = 0'i64
    -  Source -Edit
    SHADOW_PARALLEL_2_SPLITS* = 1'i64
    -  Source -Edit
    SHADOW_PARALLEL_4_SPLITS* = 2'i64
    -  Source -Edit
    @@ -1308,114 +1296,66 @@ class="link-seesrc" target="_blank">Source
    proc directionalShadowMode*(self: DirectionalLight): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `directionalShadowMode =`*(self: DirectionalLight; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc directionalShadowSplit1*(self: DirectionalLight): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `directionalShadowSplit1 =`*(self: DirectionalLight; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc directionalShadowSplit2*(self: DirectionalLight): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `directionalShadowSplit2 =`*(self: DirectionalLight; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc directionalShadowSplit3*(self: DirectionalLight): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `directionalShadowSplit3 =`*(self: DirectionalLight; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc directionalShadowBlendSplits*(self: DirectionalLight): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `directionalShadowBlendSplits =`*(self: DirectionalLight; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc directionalShadowNormalBias*(self: DirectionalLight): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `directionalShadowNormalBias =`*(self: DirectionalLight; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1428,7 +1368,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/directory.html b/master/godotapi/directory.html index ef0b04c..e57d8e5 100644 --- a/master/godotapi/directory.html +++ b/master/godotapi/directory.html @@ -1277,164 +1277,92 @@ function main() {
    proc open*(self: Directory; path: string): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc listDirBegin*(self: Directory; skipNavigational: bool = false;
                       skipHidden: bool = false): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNext*(self: Directory): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc currentIsDir*(self: Directory): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc listDirEnd*(self: Directory) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDriveCount*(self: Directory): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDrive*(self: Directory; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentDrive*(self: Directory): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc changeDir*(self: Directory; todir: string): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentDir*(self: Directory): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc makeDir*(self: Directory; path: string): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc makeDirRecursive*(self: Directory; path: string): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fileExists*(self: Directory; path: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dirExists*(self: Directory; path: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSpaceLeft*(self: Directory): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc copy*(self: Directory; fromm: string; to: string): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rename*(self: Directory; fromm: string; to: string): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc remove*(self: Directory; path: string): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1447,7 +1375,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/dynamic_font.html b/master/godotapi/dynamic_font.html index 4a72d19..03f1e2c 100644 --- a/master/godotapi/dynamic_font.html +++ b/master/godotapi/dynamic_font.html @@ -1296,37 +1296,21 @@ function main() {
    SPACING_TOP* = 0'i64
    -  Source -Edit
    SPACING_BOTTOM* = 1'i64
    -  Source -Edit
    SPACING_CHAR* = 2'i64
    -  Source -Edit
    SPACING_SPACE* = 3'i64
    -  Source -Edit
    @@ -1337,191 +1321,107 @@ class="link-seesrc" target="_blank">Source
    proc size*(self: DynamicFont): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `size =`*(self: DynamicFont; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc useMipmaps*(self: DynamicFont): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useMipmaps =`*(self: DynamicFont; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc useFilter*(self: DynamicFont): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useFilter =`*(self: DynamicFont; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc extraSpacingTop*(self: DynamicFont): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `extraSpacingTop =`*(self: DynamicFont; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc extraSpacingBottom*(self: DynamicFont): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `extraSpacingBottom =`*(self: DynamicFont; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc extraSpacingChar*(self: DynamicFont): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `extraSpacingChar =`*(self: DynamicFont; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc extraSpacingSpace*(self: DynamicFont): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `extraSpacingSpace =`*(self: DynamicFont; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fontData*(self: DynamicFont): DynamicFontData {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fontData =`*(self: DynamicFont; val: DynamicFontData) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addFallback*(self: DynamicFont; data: DynamicFontData) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFallback*(self: DynamicFont; idx: int64; data: DynamicFontData) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFallback*(self: DynamicFont; idx: int64): DynamicFontData {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeFallback*(self: DynamicFont; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFallbackCount*(self: DynamicFont): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1534,7 +1434,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/dynamic_font_data.html b/master/godotapi/dynamic_font_data.html index 90cc242..5a1262b 100644 --- a/master/godotapi/dynamic_font_data.html +++ b/master/godotapi/dynamic_font_data.html @@ -1244,19 +1244,11 @@ function main() {
    proc fontPath*(self: DynamicFontData): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fontPath =`*(self: DynamicFontData; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_file_dialog.html b/master/godotapi/editor_file_dialog.html index c45016c..802f372 100644 --- a/master/godotapi/editor_file_dialog.html +++ b/master/godotapi/editor_file_dialog.html @@ -1356,73 +1356,41 @@ function main() {
    MODE_OPEN_FILE* = 0'i64
    -  Source -Edit
    MODE_OPEN_FILES* = 1'i64
    -  Source -Edit
    MODE_OPEN_DIR* = 2'i64
    -  Source -Edit
    MODE_OPEN_ANY* = 3'i64
    -  Source -Edit
    MODE_SAVE_FILE* = 4'i64
    -  Source -Edit
    ACCESS_RESOURCES* = 0'i64
    -  Source -Edit
    ACCESS_USERDATA* = 1'i64
    -  Source -Edit
    ACCESS_FILESYSTEM* = 2'i64
    -  Source -Edit
    @@ -1433,182 +1401,102 @@ class="link-seesrc" target="_blank">Source
    proc clearFilters*(self: EditorFileDialog) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addFilter*(self: EditorFileDialog; filter: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentDir*(self: EditorFileDialog): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentFile*(self: EditorFileDialog): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentPath*(self: EditorFileDialog): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCurrentDir*(self: EditorFileDialog; dir: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCurrentFile*(self: EditorFileDialog; file: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCurrentPath*(self: EditorFileDialog; path: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMode*(self: EditorFileDialog; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMode*(self: EditorFileDialog): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVbox*(self: EditorFileDialog): VBoxContainer {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAccess*(self: EditorFileDialog; access: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAccess*(self: EditorFileDialog): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setShowHiddenFiles*(self: EditorFileDialog; show: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isShowingHiddenFiles*(self: EditorFileDialog): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDisplayMode*(self: EditorFileDialog; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDisplayMode*(self: EditorFileDialog): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDisableOverwriteWarning*(self: EditorFileDialog; disable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOverwriteWarningDisabled*(self: EditorFileDialog): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc invalidate*(self: EditorFileDialog) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1619,219 +1507,123 @@ class="link-seesrc" target="_blank">Source
    method unhandledInput*(self: EditorFileDialog; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method itemSelected*(self: EditorFileDialog; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method itemDbSelected*(self: EditorFileDialog; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method dirEntered*(self: EditorFileDialog; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method fileEntered*(self: EditorFileDialog; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method actionPressed*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method cancelPressed*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method filterSelected*(self: EditorFileDialog; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method saveConfirmPressed*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method selectDrive*(self: EditorFileDialog; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method makeDir*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method makeDirConfirm*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method updateFileList*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method updateDir*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method thumbnailDone*(self: EditorFileDialog; arg0: string; arg1: Object; arg2: Variant) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method thumbnailResult*(self: EditorFileDialog; arg0: string; arg1: Object;
                            arg2: Variant) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method recentSelected*(self: EditorFileDialog; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method goBack*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method goForward*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method goUp*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method favoriteToggled*(self: EditorFileDialog; arg0: bool) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method favoriteSelected*(self: EditorFileDialog; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method favoriteMoveUp*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method favoriteMoveDown*(self: EditorFileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1844,7 +1636,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_file_system.html b/master/godotapi/editor_file_system.html index c34ca92..0bb6f8c 100644 --- a/master/godotapi/editor_file_system.html +++ b/master/godotapi/editor_file_system.html @@ -1257,74 +1257,42 @@ function main() { locks: 0.}
    -  Source -Edit
    proc isScanning*(self: EditorFileSystem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScanningProgress*(self: EditorFileSystem): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scan*(self: EditorFileSystem) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scanSources*(self: EditorFileSystem) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updateFile*(self: EditorFileSystem; path: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFilesystemPath*(self: EditorFileSystem; path: string): EditorFileSystemDirectory {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFileType*(self: EditorFileSystem; path: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1337,7 +1305,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_file_system_directory.html b/master/godotapi/editor_file_system_directory.html index 24e910d..2795d34 100644 --- a/master/godotapi/editor_file_system_directory.html +++ b/master/godotapi/editor_file_system_directory.html @@ -1262,106 +1262,62 @@ function main() {
    proc getSubdirCount*(self: EditorFileSystemDirectory): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSubdir*(self: EditorFileSystemDirectory; idx: int64): EditorFileSystemDirectory {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFileCount*(self: EditorFileSystemDirectory): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFile*(self: EditorFileSystemDirectory; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFilePath*(self: EditorFileSystemDirectory; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFileType*(self: EditorFileSystemDirectory; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getName*(self: EditorFileSystemDirectory): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPath*(self: EditorFileSystemDirectory): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getParent*(self: EditorFileSystemDirectory): EditorFileSystemDirectory {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc findFileIndex*(self: EditorFileSystemDirectory; name: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc findDirIndex*(self: EditorFileSystemDirectory; name: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1374,7 +1330,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_import_plugin.html b/master/godotapi/editor_import_plugin.html index c3a1dab..964afa2 100644 --- a/master/godotapi/editor_import_plugin.html +++ b/master/godotapi/editor_import_plugin.html @@ -1261,86 +1261,50 @@ function main() {
    method getImporterName*(self: EditorImportPlugin): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getVisibleName*(self: EditorImportPlugin): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getPresetCount*(self: EditorImportPlugin): int64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getPresetName*(self: EditorImportPlugin; preset: int64): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getRecognizedExtensions*(self: EditorImportPlugin): Array {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getImportOptions*(self: EditorImportPlugin; preset: int64): Array {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getSaveExtension*(self: EditorImportPlugin): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getResourceType*(self: EditorImportPlugin): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getOptionVisibility*(self: EditorImportPlugin; option: string;
                                options: Dictionary): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method importt*(self: EditorImportPlugin; sourceFile: string; savePath: string;
    @@ -1348,10 +1312,6 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0, base.}
    -  Source -Edit
    @@ -1364,7 +1324,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_plugin.html b/master/godotapi/editor_plugin.html index f8a3988..d59ddc3 100644 --- a/master/godotapi/editor_plugin.html +++ b/master/godotapi/editor_plugin.html @@ -1378,145 +1378,81 @@ function main() {
    CONTAINER_TOOLBAR* = 0'i64
    -  Source -Edit
    CONTAINER_SPATIAL_EDITOR_MENU* = 1'i64
    -  Source -Edit
    CONTAINER_SPATIAL_EDITOR_SIDE* = 2'i64
    -  Source -Edit
    CONTAINER_SPATIAL_EDITOR_BOTTOM* = 3'i64
    -  Source -Edit
    CONTAINER_CANVAS_EDITOR_MENU* = 4'i64
    -  Source -Edit
    CONTAINER_CANVAS_EDITOR_SIDE* = 5'i64
    -  Source -Edit
    CONTAINER_PROPERTY_EDITOR_BOTTOM* = 7'i64
    -  Source -Edit
    DOCK_SLOT_LEFT_UL* = 0'i64
    -  Source -Edit
    DOCK_SLOT_LEFT_BL* = 1'i64
    -  Source -Edit
    DOCK_SLOT_LEFT_UR* = 2'i64
    -  Source -Edit
    DOCK_SLOT_LEFT_BR* = 3'i64
    -  Source -Edit
    DOCK_SLOT_RIGHT_UL* = 4'i64
    -  Source -Edit
    DOCK_SLOT_RIGHT_BL* = 5'i64
    -  Source -Edit
    DOCK_SLOT_RIGHT_UR* = 6'i64
    -  Source -Edit
    DOCK_SLOT_RIGHT_BR* = 7'i64
    -  Source -Edit
    DOCK_SLOT_MAX* = 8'i64
    -  Source -Edit
    @@ -1528,272 +1464,156 @@ class="link-seesrc" target="_blank">Source gcsafe, locks: 0.}
    -  Source -Edit
    proc addControlToBottomPanel*(self: EditorPlugin; control: Control; title: string): ToolButton {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addControlToDock*(self: EditorPlugin; slot: int64; control: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeControlFromDocks*(self: EditorPlugin; control: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeControlFromBottomPanel*(self: EditorPlugin; control: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addToolSubmenuItem*(self: EditorPlugin; name: string; submenu: PopupMenu) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addCustomType*(self: EditorPlugin; typee: string; base: string; script: Script;
                        icon: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeCustomType*(self: EditorPlugin; typee: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEditorViewport*(self: EditorPlugin): Control {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResourcePreviewer*(self: EditorPlugin): EditorResourcePreview {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResourceFilesystem*(self: EditorPlugin): EditorFileSystem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc inspectObject*(self: EditorPlugin; objectt: Object; forProperty: string = "") {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updateCanvas*(self: EditorPlugin) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc makeBottomPanelItemVisible*(self: EditorPlugin; item: Control) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hideBottomPanel*(self: EditorPlugin) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBaseControl*(self: EditorPlugin): Control {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUndoRedo*(self: EditorPlugin): UndoRedo {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelection*(self: EditorPlugin): EditorSelection {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEditorSettings*(self: EditorPlugin): EditorSettings {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScriptEditor*(self: EditorPlugin): ScriptEditor {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc queueSaveLayout*(self: EditorPlugin) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editResource*(self: EditorPlugin; resource: Resource) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc openSceneFromPath*(self: EditorPlugin; sceneFilepath: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc reloadSceneFromPath*(self: EditorPlugin; sceneFilepath: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addImportPlugin*(self: EditorPlugin; importer: EditorImportPlugin) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeImportPlugin*(self: EditorPlugin; importer: EditorImportPlugin) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setInputEventForwardingAlwaysEnabled*(self: EditorPlugin) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOpenScenes*(self: EditorPlugin): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEditedSceneRoot*(self: EditorPlugin): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1805,157 +1625,89 @@ class="link-seesrc" target="_blank">Source event: InputEvent): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method forwardDrawOverCanvas*(self: EditorPlugin; canvasXform: Transform2D;
                                  canvas: Control) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method forwardSpatialGuiInput*(self: EditorPlugin; camera: Camera; event: InputEvent): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method createSpatialGizmo*(self: EditorPlugin; forSpatial: Spatial): EditorSpatialGizmo {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getName*(self: EditorPlugin): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method hasMainScreen*(self: EditorPlugin): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method makeVisible*(self: EditorPlugin; visible: bool) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method edit*(self: EditorPlugin; objectt: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method handles*(self: EditorPlugin; objectt: Object): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getState*(self: EditorPlugin): Dictionary {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method setState*(self: EditorPlugin; state: Dictionary) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method clear*(self: EditorPlugin) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method saveExternalData*(self: EditorPlugin) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method applyChanges*(self: EditorPlugin) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getBreakpoints*(self: EditorPlugin): PoolStringArray {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method setWindowLayout*(self: EditorPlugin; layout: ConfigFile) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getWindowLayout*(self: EditorPlugin; layout: ConfigFile) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1968,7 +1720,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_resource_preview.html b/master/godotapi/editor_resource_preview.html index f44f91f..04840c4 100644 --- a/master/godotapi/editor_resource_preview.html +++ b/master/godotapi/editor_resource_preview.html @@ -1266,10 +1266,6 @@ function main() { gcsafe, locks: 0.}
    -  Source -Edit
    proc queueEditedResourcePreview*(self: EditorResourcePreview; resource: Resource;
    @@ -1277,10 +1273,6 @@ class="link-seesrc" target="_blank">Source
                                     userdata: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPreviewGenerator*(self: EditorResourcePreview;
    @@ -1288,10 +1280,6 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc removePreviewGenerator*(self: EditorResourcePreview;
    @@ -1299,20 +1287,12 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc checkForInvalidation*(self: EditorResourcePreview; path: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1324,10 +1304,6 @@ class="link-seesrc" target="_blank">Source arg2: int64; arg3: string; arg4: Variant) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1340,7 +1316,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_resource_preview_generator.html b/master/godotapi/editor_resource_preview_generator.html index 8dfc70c..49ec53c 100644 --- a/master/godotapi/editor_resource_preview_generator.html +++ b/master/godotapi/editor_resource_preview_generator.html @@ -1247,30 +1247,18 @@ function main() { locks: 0, base.}
    -  Source -Edit
    method generate*(self: EditorResourcePreviewGenerator; fromm: Resource): Texture {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method generateFromPath*(self: EditorResourcePreviewGenerator; path: string): Texture {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1283,7 +1271,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_script.html b/master/godotapi/editor_script.html index af38eb0..7f6d1db 100644 --- a/master/godotapi/editor_script.html +++ b/master/godotapi/editor_script.html @@ -1252,19 +1252,11 @@ function main() {
    proc addRootNode*(self: EditorScript; node: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScene*(self: EditorScript): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1275,10 +1267,6 @@ class="link-seesrc" target="_blank">Source
    method run*(self: EditorScript) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1291,7 +1279,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_selection.html b/master/godotapi/editor_selection.html index f89cfe0..5f59fe4 100644 --- a/master/godotapi/editor_selection.html +++ b/master/godotapi/editor_selection.html @@ -1258,46 +1258,26 @@ function main() {
    proc clear*(self: EditorSelection) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addNode*(self: EditorSelection; node: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeNode*(self: EditorSelection; node: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelectedNodes*(self: EditorSelection): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTransformableSelectedNodes*(self: EditorSelection): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1308,10 +1288,6 @@ class="link-seesrc" target="_blank">Source
    method nodeRemoved*(self: EditorSelection; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1324,7 +1300,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_settings.html b/master/godotapi/editor_settings.html index 071ea84..82c1486 100644 --- a/master/godotapi/editor_settings.html +++ b/master/godotapi/editor_settings.html @@ -1256,73 +1256,41 @@ function main() {
    proc erase*(self: EditorSettings; property: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSettingsPath*(self: EditorSettings): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getProjectSettingsPath*(self: EditorSettings): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPropertyInfo*(self: EditorSettings; info: Dictionary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFavoriteDirs*(self: EditorSettings; dirs: PoolStringArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFavoriteDirs*(self: EditorSettings): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRecentDirs*(self: EditorSettings; dirs: PoolStringArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRecentDirs*(self: EditorSettings): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/editor_spatial_gizmo.html b/master/godotapi/editor_spatial_gizmo.html index af8e63f..7f9061b 100644 --- a/master/godotapi/editor_spatial_gizmo.html +++ b/master/godotapi/editor_spatial_gizmo.html @@ -1277,78 +1277,46 @@ function main() { billboard: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addMesh*(self: EditorSpatialGizmo; mesh: Mesh; billboard: bool = false;
                  skeleton: RID = initRID()) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addCollisionSegments*(self: EditorSpatialGizmo; segments: PoolVector3Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addCollisionTriangles*(self: EditorSpatialGizmo; triangles: TriangleMesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addUnscaledBillboard*(self: EditorSpatialGizmo; material: Material;
                               defaultScale: float64 = 1.0) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addHandles*(self: EditorSpatialGizmo; handles: PoolVector3Array;
                     billboard: bool = false; secondary: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSpatialNode*(self: EditorSpatialGizmo; node: Spatial) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: EditorSpatialGizmo) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1359,50 +1327,30 @@ class="link-seesrc" target="_blank">Source
    method redraw*(self: EditorSpatialGizmo) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getHandleName*(self: EditorSpatialGizmo; index: int64): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getHandleValue*(self: EditorSpatialGizmo; index: int64): Variant {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method setHandle*(self: EditorSpatialGizmo; index: int64; camera: Camera;
                      point: Vector2) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method commitHandle*(self: EditorSpatialGizmo; index: int64; restore: Variant;
                         cancel: bool) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1415,7 +1363,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/engine.html b/master/godotapi/engine.html index 3d011d3..3e8d6ed 100644 --- a/master/godotapi/engine.html +++ b/master/godotapi/engine.html @@ -1264,109 +1264,61 @@ function main() {
    proc setIterationsPerSecond*(iterationsPerSecond: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getIterationsPerSecond*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTargetFps*(targetFps: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTargetFps*(): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTimeScale*(timeScale: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTimeScale*(): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCustomLevel*(): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFramesDrawn*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFramesPerSecond*(): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMainLoop*(): MainLoop {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVersionInfo*(): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isInFixedFrame*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1379,7 +1331,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/environment.html b/master/godotapi/environment.html index ab1f6f0..d28eac5 100644 --- a/master/godotapi/environment.html +++ b/master/godotapi/environment.html @@ -1580,154 +1580,86 @@ function main() {
    BG_KEEP* = 4'i64
    -  Source -Edit
    BG_CLEAR_COLOR* = 0'i64
    -  Source -Edit
    BG_COLOR* = 1'i64
    -  Source -Edit
    BG_SKY* = 2'i64
    -  Source -Edit
    BG_CANVAS* = 3'i64
    -  Source -Edit
    BG_MAX* = 5'i64
    -  Source -Edit
    GLOW_BLEND_MODE_ADDITIVE* = 0'i64
    -  Source -Edit
    GLOW_BLEND_MODE_SCREEN* = 1'i64
    -  Source -Edit
    GLOW_BLEND_MODE_SOFTLIGHT* = 2'i64
    -  Source -Edit
    GLOW_BLEND_MODE_REPLACE* = 3'i64
    -  Source -Edit
    TONE_MAPPER_LINEAR* = 0'i64
    -  Source -Edit
    TONE_MAPPER_REINHARDT* = 1'i64
    -  Source -Edit
    TONE_MAPPER_FILMIC* = 2'i64
    -  Source -Edit
    TONE_MAPPER_ACES* = 3'i64
    -  Source -Edit
    DOF_BLUR_QUALITY_LOW* = 0'i64
    -  Source -Edit
    DOF_BLUR_QUALITY_MEDIUM* = 1'i64
    -  Source -Edit
    DOF_BLUR_QUALITY_HIGH* = 2'i64
    -  Source -Edit
    @@ -1738,1353 +1670,753 @@ class="link-seesrc" target="_blank">Source
    proc backgroundMode*(self: Environment): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `backgroundMode =`*(self: Environment; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc backgroundSky*(self: Environment): Sky {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `backgroundSky =`*(self: Environment; val: Sky) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc backgroundSkyScale*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `backgroundSkyScale =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc backgroundColor*(self: Environment): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `backgroundColor =`*(self: Environment; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc backgroundEnergy*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `backgroundEnergy =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc backgroundCanvasMaxLayer*(self: Environment): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `backgroundCanvasMaxLayer =`*(self: Environment; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ambientLightColor*(self: Environment): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ambientLightColor =`*(self: Environment; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ambientLightEnergy*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ambientLightEnergy =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ambientLightSkyContribution*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ambientLightSkyContribution =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogColor*(self: Environment): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogColor =`*(self: Environment; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogSunColor*(self: Environment): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogSunColor =`*(self: Environment; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogSunAmount*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogSunAmount =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogDepthEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogDepthEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogDepthBegin*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogDepthBegin =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogDepthCurve*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogDepthCurve =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogTransmitEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogTransmitEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogTransmitCurve*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogTransmitCurve =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogHeightEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogHeightEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogHeightMin*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogHeightMin =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogHeightMax*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogHeightMax =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fogHeightCurve*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fogHeightCurve =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tonemapMode*(self: Environment): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tonemapMode =`*(self: Environment; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tonemapExposure*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tonemapExposure =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tonemapWhite*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tonemapWhite =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autoExposureEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autoExposureEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autoExposureScale*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autoExposureScale =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autoExposureMinLuma*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autoExposureMinLuma =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autoExposureMaxLuma*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autoExposureMaxLuma =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autoExposureSpeed*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autoExposureSpeed =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssReflectionsEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssReflectionsEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssReflectionsMaxSteps*(self: Environment): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssReflectionsMaxSteps =`*(self: Environment; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssReflectionsFadeIn*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssReflectionsFadeIn =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssReflectionsFadeOut*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssReflectionsFadeOut =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssReflectionsDepthTolerance*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssReflectionsDepthTolerance =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssReflectionsRoughness*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssReflectionsRoughness =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssaoEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssaoEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssaoRadius*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssaoRadius =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssaoIntensity*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssaoIntensity =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssaoRadius2*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssaoRadius2 =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssaoIntensity2*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssaoIntensity2 =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssaoBias*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssaoBias =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssaoLightAffect*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssaoLightAffect =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssaoColor*(self: Environment): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssaoColor =`*(self: Environment; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ssaoBlur*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ssaoBlur =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dofBlurFarEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dofBlurFarEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dofBlurFarDistance*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dofBlurFarDistance =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dofBlurFarTransition*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dofBlurFarTransition =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dofBlurFarAmount*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dofBlurFarAmount =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dofBlurFarQuality*(self: Environment): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dofBlurFarQuality =`*(self: Environment; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dofBlurNearEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dofBlurNearEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dofBlurNearDistance*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dofBlurNearDistance =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dofBlurNearTransition*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dofBlurNearTransition =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dofBlurNearAmount*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dofBlurNearAmount =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dofBlurNearQuality*(self: Environment): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dofBlurNearQuality =`*(self: Environment; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowLevels1*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowLevels1 =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowLevels2*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowLevels2 =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowLevels3*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowLevels3 =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowLevels4*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowLevels4 =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowLevels5*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowLevels5 =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowLevels6*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowLevels6 =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowLevels7*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowLevels7 =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowIntensity*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowIntensity =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowStrength*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowStrength =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowBloom*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowBloom =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowBlendMode*(self: Environment): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowBlendMode =`*(self: Environment; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowHdrThreshold*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowHdrThreshold =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowHdrScale*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowHdrScale =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc glowBicubicUpscale*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `glowBicubicUpscale =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc adjustmentEnabled*(self: Environment): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `adjustmentEnabled =`*(self: Environment; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc adjustmentBrightness*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `adjustmentBrightness =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc adjustmentContrast*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `adjustmentContrast =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc adjustmentSaturation*(self: Environment): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `adjustmentSaturation =`*(self: Environment; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc adjustmentColorCorrection*(self: Environment): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `adjustmentColorCorrection =`*(self: Environment; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -3097,7 +2429,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/file.html b/master/godotapi/file.html index 65d5d05..770d139 100644 --- a/master/godotapi/file.html +++ b/master/godotapi/file.html @@ -1351,73 +1351,41 @@ function main() {
    READ* = 1'i64
    -  Source -Edit
    WRITE* = 2'i64
    -  Source -Edit
    READ_WRITE* = 3'i64
    -  Source -Edit
    WRITE_READ* = 7'i64
    -  Source -Edit
    COMPRESSION_FASTLZ* = 0'i64
    -  Source -Edit
    COMPRESSION_DEFLATE* = 1'i64
    -  Source -Edit
    COMPRESSION_ZSTD* = 2'i64
    -  Source -Edit
    COMPRESSION_GZIP* = 3'i64
    -  Source -Edit
    @@ -1429,391 +1397,219 @@ class="link-seesrc" target="_blank">Source key: PoolByteArray): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc openEncryptedWithPass*(self: godottypes.File; path: string; modeFlags: int64;
                                pass: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc openCompressed*(self: godottypes.File; path: string; modeFlags: int64;
                         compressionMode: int64 = 0'i64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc open*(self: godottypes.File; path: string; flags: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc close*(self: godottypes.File) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOpen*(self: godottypes.File): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc seek*(self: godottypes.File; pos: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc seekEnd*(self: godottypes.File; pos: int64 = 0'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPos*(self: godottypes.File): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLen*(self: godottypes.File): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc eofReached*(self: godottypes.File): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc get8*(self: godottypes.File): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc get16*(self: godottypes.File): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc get32*(self: godottypes.File): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc get64*(self: godottypes.File): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFloat*(self: godottypes.File): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDouble*(self: godottypes.File): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getReal*(self: godottypes.File): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBuffer*(self: godottypes.File; len: int64): PoolByteArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLine*(self: godottypes.File): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAsText*(self: godottypes.File): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMd5*(self: godottypes.File; path: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSha256*(self: godottypes.File; path: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEndianSwap*(self: godottypes.File): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setEndianSwap*(self: godottypes.File; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getError*(self: godottypes.File): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVar*(self: godottypes.File) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCsvLine*(self: godottypes.File; delim: string = ","): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc store8*(self: godottypes.File; value: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc store16*(self: godottypes.File; value: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc store32*(self: godottypes.File; value: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc store64*(self: godottypes.File; value: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc storeFloat*(self: godottypes.File; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc storeDouble*(self: godottypes.File; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc storeReal*(self: godottypes.File; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc storeBuffer*(self: godottypes.File; buffer: PoolByteArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc storeLine*(self: godottypes.File; line: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc storeString*(self: godottypes.File; string: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc storeVar*(self: godottypes.File; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc storePascalString*(self: godottypes.File; string: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPascalString*(self: godottypes.File): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fileExists*(self: godottypes.File; path: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getModifiedTime*(self: godottypes.File; file: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1826,7 +1622,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/file_dialog.html b/master/godotapi/file_dialog.html index 5a3820d..9621d05 100644 --- a/master/godotapi/file_dialog.html +++ b/master/godotapi/file_dialog.html @@ -1332,73 +1332,41 @@ function main() {
    MODE_OPEN_FILE* = 0'i64
    -  Source -Edit
    MODE_OPEN_FILES* = 1'i64
    -  Source -Edit
    MODE_OPEN_DIR* = 2'i64
    -  Source -Edit
    MODE_OPEN_ANY* = 3'i64
    -  Source -Edit
    MODE_SAVE_FILE* = 4'i64
    -  Source -Edit
    ACCESS_RESOURCES* = 0'i64
    -  Source -Edit
    ACCESS_USERDATA* = 1'i64
    -  Source -Edit
    ACCESS_FILESYSTEM* = 2'i64
    -  Source -Edit
    @@ -1409,163 +1377,91 @@ class="link-seesrc" target="_blank">Source
    proc mode*(self: FileDialog): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mode =`*(self: FileDialog; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc access*(self: FileDialog): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `access =`*(self: FileDialog; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc filters*(self: FileDialog): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `filters =`*(self: FileDialog; val: PoolStringArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc showHiddenFiles*(self: FileDialog): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `showHiddenFiles =`*(self: FileDialog; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearFilters*(self: FileDialog) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addFilter*(self: FileDialog; filter: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentDir*(self: FileDialog): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentFile*(self: FileDialog): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentPath*(self: FileDialog): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCurrentDir*(self: FileDialog; dir: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCurrentFile*(self: FileDialog; file: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCurrentPath*(self: FileDialog; path: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVbox*(self: FileDialog): VBoxContainer {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc invalidate*(self: FileDialog) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1576,127 +1472,71 @@ class="link-seesrc" target="_blank">Source
    method unhandledInput*(self: FileDialog; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method treeSelected*(self: FileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method treeDbSelected*(self: FileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method dirEntered*(self: FileDialog; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method fileEntered*(self: FileDialog; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method actionPressed*(self: FileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method cancelPressed*(self: FileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method filterSelected*(self: FileDialog; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method saveConfirmPressed*(self: FileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method selectDrive*(self: FileDialog; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method makeDir*(self: FileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method makeDirConfirm*(self: FileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method updateFileList*(self: FileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method updateDir*(self: FileDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1709,7 +1549,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/font.html b/master/godotapi/font.html index 634b670..d6a8f72 100644 --- a/master/godotapi/font.html +++ b/master/godotapi/font.html @@ -1260,55 +1260,31 @@ function main() { locks: 0.}
    -  Source -Edit
    proc getAscent*(self: Font): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDescent*(self: Font): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getHeight*(self: Font): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isDistanceFieldHint*(self: Font): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStringSize*(self: Font; string: string): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawChar*(self: Font; canvasItem: RID; pos: Vector2; char: int64;
    @@ -1316,19 +1292,11 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc updateChanges*(self: Font) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1341,7 +1309,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/func_ref.html b/master/godotapi/func_ref.html index 9566d73..d73ce4e 100644 --- a/master/godotapi/func_ref.html +++ b/master/godotapi/func_ref.html @@ -1247,28 +1247,16 @@ function main() { locks: 0.}
    -  Source -Edit
    proc setInstance*(self: FuncRef; instance: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFunction*(self: FuncRef; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1281,7 +1269,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/gd_function_state.html b/master/godotapi/gd_function_state.html index 0841ae3..8c87fdf 100644 --- a/master/godotapi/gd_function_state.html +++ b/master/godotapi/gd_function_state.html @@ -1253,20 +1253,12 @@ function main() { locks: 0.}
    -  Source -Edit
    proc isValid*(self: GDFunctionState; extendedCheck: bool = false): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1278,10 +1270,6 @@ class="link-seesrc" target="_blank">Source gcsafe, locks: 0, base.}
    -  Source -Edit
    @@ -1294,7 +1282,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/gd_native.html b/master/godotapi/gd_native.html index 54a5d26..783c3ff 100644 --- a/master/godotapi/gd_native.html +++ b/master/godotapi/gd_native.html @@ -1250,47 +1250,27 @@ function main() {
    proc library*(self: GDNative): GDNativeLibrary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `library =`*(self: GDNative; val: GDNativeLibrary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc initialize*(self: GDNative): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc terminate*(self: GDNative): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc callNative*(self: GDNative; procedureName: string; arguments: Array; arg2: Array): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1303,7 +1283,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/gd_native_class.html b/master/godotapi/gd_native_class.html index f8ac73e..a77b380 100644 --- a/master/godotapi/gd_native_class.html +++ b/master/godotapi/gd_native_class.html @@ -1242,10 +1242,6 @@ function main() {
    proc new*(self: GDNativeClass) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1258,7 +1254,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/gd_native_library.html b/master/godotapi/gd_native_library.html index 81523b5..8d19194 100644 --- a/master/godotapi/gd_native_library.html +++ b/master/godotapi/gd_native_library.html @@ -1245,20 +1245,12 @@ function main() { locks: 0.}
    -  Source -Edit
    proc getLibraryPath*(self: GDNativeLibrary; platform: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1271,7 +1263,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/gd_os.html b/master/godotapi/gd_os.html index 39fb026..67626f8 100644 --- a/master/godotapi/gd_os.html +++ b/master/godotapi/gd_os.html @@ -1517,352 +1517,196 @@ function main() {
    DAY_SUNDAY* = 0'i64
    -  Source -Edit
    DAY_MONDAY* = 1'i64
    -  Source -Edit
    DAY_TUESDAY* = 2'i64
    -  Source -Edit
    DAY_WEDNESDAY* = 3'i64
    -  Source -Edit
    DAY_THURSDAY* = 4'i64
    -  Source -Edit
    DAY_FRIDAY* = 5'i64
    -  Source -Edit
    DAY_SATURDAY* = 6'i64
    -  Source -Edit
    MONTH_JANUARY* = 1'i64
    -  Source -Edit
    MONTH_FEBRUARY* = 2'i64
    -  Source -Edit
    MONTH_MARCH* = 3'i64
    -  Source -Edit
    MONTH_APRIL* = 4'i64
    -  Source -Edit
    MONTH_MAY* = 5'i64
    -  Source -Edit
    MONTH_JUNE* = 6'i64
    -  Source -Edit
    MONTH_JULY* = 7'i64
    -  Source -Edit
    MONTH_AUGUST* = 8'i64
    -  Source -Edit
    MONTH_SEPTEMBER* = 9'i64
    -  Source -Edit
    MONTH_OCTOBER* = 10'i64
    -  Source -Edit
    MONTH_NOVEMBER* = 11'i64
    -  Source -Edit
    MONTH_DECEMBER* = 12'i64
    -  Source -Edit
    SCREEN_ORIENTATION_LANDSCAPE* = 0'i64
    -  Source -Edit
    SCREEN_ORIENTATION_PORTRAIT* = 1'i64
    -  Source -Edit
    SCREEN_ORIENTATION_REVERSE_LANDSCAPE* = 2'i64
    -  Source -Edit
    SCREEN_ORIENTATION_REVERSE_PORTRAIT* = 3'i64
    -  Source -Edit
    SCREEN_ORIENTATION_SENSOR_LANDSCAPE* = 4'i64
    -  Source -Edit
    SCREEN_ORIENTATION_SENSOR_PORTRAIT* = 5'i64
    -  Source -Edit
    SCREEN_ORIENTATION_SENSOR* = 6'i64
    -  Source -Edit
    SYSTEM_DIR_DESKTOP* = 0'i64
    -  Source -Edit
    SYSTEM_DIR_DCIM* = 1'i64
    -  Source -Edit
    SYSTEM_DIR_DOCUMENTS* = 2'i64
    -  Source -Edit
    SYSTEM_DIR_DOWNLOADS* = 3'i64
    -  Source -Edit
    SYSTEM_DIR_MOVIES* = 4'i64
    -  Source -Edit
    SYSTEM_DIR_MUSIC* = 5'i64
    -  Source -Edit
    SYSTEM_DIR_PICTURES* = 6'i64
    -  Source -Edit
    SYSTEM_DIR_RINGTONES* = 7'i64
    -  Source -Edit
    POWERSTATE_UNKNOWN* = 0'i64
    -  Source -Edit
    POWERSTATE_ON_BATTERY* = 1'i64
    -  Source -Edit
    POWERSTATE_NO_BATTERY* = 2'i64
    -  Source -Edit
    POWERSTATE_CHARGING* = 3'i64
    -  Source -Edit
    POWERSTATE_CHARGED* = 4'i64
    -  Source -Edit
    @@ -1873,867 +1717,483 @@ class="link-seesrc" target="_blank">Source
    proc setClipboard*(clipboard: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClipboard*(): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScreenCount*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentScreen*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCurrentScreen*(screen: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScreenPosition*(screen: int64 = 0'i64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScreenSize*(screen: int64 = 0'i64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScreenDpi*(screen: int64 = 0'i64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getWindowPosition*(): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setWindowPosition*(position: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getWindowSize*(): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setWindowSize*(size: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setWindowFullscreen*(enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isWindowFullscreen*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setWindowResizable*(enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isWindowResizable*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setWindowMinimized*(enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isWindowMinimized*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setWindowMaximized*(enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isWindowMaximized*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc requestAttention*() {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBorderlessWindow*(borderless: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBorderlessWindow*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setImePosition*(position: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setScreenOrientation*(orientation: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScreenOrientation*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setKeepScreenOn*(enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isKeepScreenOn*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasTouchscreenUiHint*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setWindowTitle*(title: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setLowProcessorUsageMode*(enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isInLowProcessorUsageMode*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getProcessorCount*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getExecutablePath*(): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc execute*(path: string; arguments: PoolStringArray; blocking: bool; output: Array): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc kill*(pid: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shellOpen*(uri: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getProcessID*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEnvironment*(environment: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasEnvironment*(environment: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getName*(): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCmdlineArgs*(): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDatetime*(utc: bool = false): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDate*(utc: bool = false): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTime*(utc: bool = false): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTimeZoneInfo*(): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUnixTime*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDatetimeFromUnixTime*(unixTimeVal: int64): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUnixTimeFromDatetime*(datetime: Dictionary): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSystemTimeSecs*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setIcon*(icon: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getExitCode*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setExitCode*(code: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc delayUsec*(usec: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc delayMsec*(msec: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTicksMsec*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSplashTickMsec*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLocale*(): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLatinKeyboardVariant*(): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getModelName*(): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc canDraw*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isStdoutVerbose*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc canUseThreads*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isDebugBuild*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dumpMemoryToFile*(file: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dumpResourcesToFile*(file: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasVirtualKeyboard*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc showVirtualKeyboard*(existingText: string = "") {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hideVirtualKeyboard*() {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc printResourcesInUse*(short: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc printAllResources*(tofile: string = "") {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStaticMemoryUsage*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStaticMemoryPeakUsage*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDynamicMemoryUsage*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDataDir*(): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSystemDir*(dir: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUniqueID*(): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOkLeftAndCancelRight*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc printAllTexturesBySize*() {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc printResourcesByType*(types: PoolStringArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nativeVideoPlay*(path: string; volume: float64; audioTrack: string;
                          subtitleTrack: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nativeVideoIsPlaying*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nativeVideoStop*() {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nativeVideoPause*() {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nativeVideoUnpause*() {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScancodeString*(code: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isScancodeUnicode*(code: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc findScancodeFromString*(string: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setUseFileAccessSaveAndSwap*(enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc alert*(text: string; title: string = "Alert!") {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setThreadName*(name: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setUseVsync*(enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isVsyncEnabled*(): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPowerState*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPowerSecondsLeft*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPowerPercentLeft*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -2746,7 +2206,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/gd_script.html b/master/godotapi/gd_script.html index 632f9c8..c372cd6 100644 --- a/master/godotapi/gd_script.html +++ b/master/godotapi/gd_script.html @@ -1244,19 +1244,11 @@ function main() {
    proc new*(self: GDScript; variantArgs: varargs[Variant]): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAsByteCode*(self: GDScript): PoolByteArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/generic_6dof_joint.html b/master/godotapi/generic_6dof_joint.html index 97fd708..c338452 100644 --- a/master/godotapi/generic_6dof_joint.html +++ b/master/godotapi/generic_6dof_joint.html @@ -1488,172 +1488,96 @@ function main() {
    PARAM_LINEAR_LOWER_LIMIT* = 0'i64
    -  Source -Edit
    PARAM_LINEAR_UPPER_LIMIT* = 1'i64
    -  Source -Edit
    PARAM_LINEAR_LIMIT_SOFTNESS* = 2'i64
    -  Source -Edit
    PARAM_LINEAR_RESTITUTION* = 3'i64
    -  Source -Edit
    PARAM_LINEAR_DAMPING* = 4'i64
    -  Source -Edit
    PARAM_ANGULAR_LOWER_LIMIT* = 5'i64
    -  Source -Edit
    PARAM_ANGULAR_UPPER_LIMIT* = 6'i64
    -  Source -Edit
    PARAM_ANGULAR_LIMIT_SOFTNESS* = 7'i64
    -  Source -Edit
    PARAM_ANGULAR_DAMPING* = 8'i64
    -  Source -Edit
    PARAM_ANGULAR_RESTITUTION* = 9'i64
    -  Source -Edit
    PARAM_ANGULAR_FORCE_LIMIT* = 10'i64
    -  Source -Edit
    PARAM_ANGULAR_ERP* = 11'i64
    -  Source -Edit
    PARAM_ANGULAR_MOTOR_TARGET_VELOCITY* = 12'i64
    -  Source -Edit
    PARAM_ANGULAR_MOTOR_FORCE_LIMIT* = 13'i64
    -  Source -Edit
    PARAM_MAX* = 14'i64
    -  Source -Edit
    FLAG_ENABLE_LINEAR_LIMIT* = 0'i64
    -  Source -Edit
    FLAG_ENABLE_ANGULAR_LIMIT* = 1'i64
    -  Source -Edit
    FLAG_ENABLE_MOTOR* = 2'i64
    -  Source -Edit
    FLAG_MAX* = 3'i64
    -  Source -Edit
    @@ -1664,949 +1588,541 @@ class="link-seesrc" target="_blank">Source
    proc linearLimitXenabled*(self: Generic6DOFJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitXenabled =`*(self: Generic6DOFJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitXupperDistance*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitXupperDistance =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitXlowerDistance*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitXlowerDistance =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitXsoftness*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitXsoftness =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitXrestitution*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitXrestitution =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitXdamping*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitXdamping =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitXenabled*(self: Generic6DOFJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitXenabled =`*(self: Generic6DOFJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitXupperAngle*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitXupperAngle =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitXlowerAngle*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitXlowerAngle =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitXsoftness*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitXsoftness =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitXrestitution*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitXrestitution =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitXdamping*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitXdamping =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitXforceLimit*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitXforceLimit =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitXerp*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitXerp =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotorXenabled*(self: Generic6DOFJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotorXenabled =`*(self: Generic6DOFJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotorXtargetVelocity*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotorXtargetVelocity =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotorXforceLimit*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotorXforceLimit =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitYenabled*(self: Generic6DOFJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitYenabled =`*(self: Generic6DOFJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitYupperDistance*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitYupperDistance =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitYlowerDistance*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitYlowerDistance =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitYsoftness*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitYsoftness =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitYrestitution*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitYrestitution =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitYdamping*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitYdamping =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitYenabled*(self: Generic6DOFJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitYenabled =`*(self: Generic6DOFJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitYupperAngle*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitYupperAngle =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitYlowerAngle*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitYlowerAngle =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitYsoftness*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitYsoftness =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitYrestitution*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitYrestitution =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitYdamping*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitYdamping =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitYforceLimit*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitYforceLimit =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitYerp*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitYerp =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotorYenabled*(self: Generic6DOFJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotorYenabled =`*(self: Generic6DOFJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotorYtargetVelocity*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotorYtargetVelocity =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotorYforceLimit*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotorYforceLimit =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitZenabled*(self: Generic6DOFJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitZenabled =`*(self: Generic6DOFJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitZupperDistance*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitZupperDistance =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitZlowerDistance*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitZlowerDistance =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitZsoftness*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitZsoftness =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitZrestitution*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitZrestitution =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitZdamping*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitZdamping =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitZenabled*(self: Generic6DOFJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitZenabled =`*(self: Generic6DOFJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitZupperAngle*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitZupperAngle =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitZlowerAngle*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitZlowerAngle =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitZsoftness*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitZsoftness =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitZrestitution*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitZrestitution =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitZdamping*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitZdamping =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitZforceLimit*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitZforceLimit =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitZerp*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitZerp =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotorZenabled*(self: Generic6DOFJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotorZenabled =`*(self: Generic6DOFJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotorZtargetVelocity*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotorZtargetVelocity =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotorZforceLimit*(self: Generic6DOFJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotorZforceLimit =`*(self: Generic6DOFJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -2619,7 +2135,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/geometry.html b/master/godotapi/geometry.html index ec59416..f14205d 100644 --- a/master/godotapi/geometry.html +++ b/master/godotapi/geometry.html @@ -1285,30 +1285,18 @@ function main() {
    proc buildBoxPlanes*(extents: Vector3): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc buildCylinderPlanes*(radius: float64; height: float64; sides: int64;
                              axis: int64 = 2'i64): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc buildCapsulePlanes*(radius: float64; height: float64; sides: int64; lats: int64;
                             axis: int64 = 2'i64): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc segmentIntersectsCircle*(segmentFrom: Vector2; segmentTo: Vector2;
    @@ -1316,20 +1304,12 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc segmentIntersectsSegment2d*(fromA: Vector2; toA: Vector2; fromB: Vector2;
                                     toB: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPointsBetweenSegments2d*(p1: Vector2; q1: Vector2; p2: Vector2;
    @@ -1337,10 +1317,6 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc getClosestPointsBetweenSegments*(p1: Vector3; p2: Vector3; q1: Vector3;
    @@ -1348,137 +1324,81 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc getClosestPointToSegment2d*(point: Vector2; s1: Vector2; s2: Vector2): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPointToSegment*(point: Vector3; s1: Vector3; s2: Vector3): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPointToSegmentUncapped2d*(point: Vector2; s1: Vector2; s2: Vector2): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPointToSegmentUncapped*(point: Vector3; s1: Vector3; s2: Vector3): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUv84NormalBit*(normal: Vector3): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rayIntersectsTriangle*(fromm: Vector3; dir: Vector3; a: Vector3; b: Vector3;
                                c: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc segmentIntersectsTriangle*(fromm: Vector3; to: Vector3; a: Vector3; b: Vector3;
                                    c: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc segmentIntersectsSphere*(fromm: Vector3; to: Vector3; spos: Vector3;
                                  sradius: float64): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc segmentIntersectsCylinder*(fromm: Vector3; to: Vector3; height: float64;
                                    radius: float64): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc segmentIntersectsConvex*(fromm: Vector3; to: Vector3; planes: Array): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pointIsInsideTriangle*(point: Vector2; a: Vector2; b: Vector2; c: Vector2): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc triangulatePolygon*(polygon: PoolVector2Array): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc makeAtlas*(sizes: PoolVector2Array): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1491,7 +1411,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/geometry_instance.html b/master/godotapi/geometry_instance.html index c000f4f..1e57d9c 100644 --- a/master/godotapi/geometry_instance.html +++ b/master/godotapi/geometry_instance.html @@ -1296,64 +1296,36 @@ function main() {
    FLAG_CAST_SHADOW* = 0'i64
    -  Source -Edit
    FLAG_VISIBLE_IN_ALL_ROOMS* = 1'i64
    -  Source -Edit
    FLAG_MAX* = 3'i64
    -  Source -Edit
    SHADOW_CASTING_SETTING_OFF* = 0'i64
    -  Source -Edit
    SHADOW_CASTING_SETTING_ON* = 1'i64
    -  Source -Edit
    SHADOW_CASTING_SETTING_DOUBLE_SIDED* = 2'i64
    -  Source -Edit
    SHADOW_CASTING_SETTING_SHADOWS_ONLY* = 3'i64
    -  Source -Edit
    @@ -1364,163 +1336,91 @@ class="link-seesrc" target="_blank">Source
    proc materialOverride*(self: GeometryInstance): Material {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `materialOverride =`*(self: GeometryInstance; val: Material) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc castShadow*(self: GeometryInstance): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `castShadow =`*(self: GeometryInstance; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc extraCullMargin*(self: GeometryInstance): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `extraCullMargin =`*(self: GeometryInstance; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc visibleInAllRooms*(self: GeometryInstance): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `visibleInAllRooms =`*(self: GeometryInstance; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc useInBakedLight*(self: GeometryInstance): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useInBakedLight =`*(self: GeometryInstance; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lodMinDistance*(self: GeometryInstance): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lodMinDistance =`*(self: GeometryInstance; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lodMinHysteresis*(self: GeometryInstance): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lodMinHysteresis =`*(self: GeometryInstance; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lodMaxDistance*(self: GeometryInstance): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lodMaxDistance =`*(self: GeometryInstance; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lodMaxHysteresis*(self: GeometryInstance): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lodMaxHysteresis =`*(self: GeometryInstance; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1533,7 +1433,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/gi_probe.html b/master/godotapi/gi_probe.html index a78b40d..6795125 100644 --- a/master/godotapi/gi_probe.html +++ b/master/godotapi/gi_probe.html @@ -1298,37 +1298,21 @@ function main() {
    SUBDIV_64* = 0'i64
    -  Source -Edit
    SUBDIV_128* = 1'i64
    -  Source -Edit
    SUBDIV_256* = 2'i64
    -  Source -Edit
    SUBDIV_MAX* = 4'i64
    -  Source -Edit
    @@ -1339,200 +1323,112 @@ class="link-seesrc" target="_blank">Source
    proc subdiv*(self: GIProbe): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subdiv =`*(self: GIProbe; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc extents*(self: GIProbe): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `extents =`*(self: GIProbe; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dynamicRange*(self: GIProbe): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dynamicRange =`*(self: GIProbe; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc energy*(self: GIProbe): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `energy =`*(self: GIProbe; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc propagation*(self: GIProbe): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `propagation =`*(self: GIProbe; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bias*(self: GIProbe): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bias =`*(self: GIProbe; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc normalBias*(self: GIProbe): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `normalBias =`*(self: GIProbe; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interior*(self: GIProbe): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `interior =`*(self: GIProbe; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc compress*(self: GIProbe): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `compress =`*(self: GIProbe; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc data*(self: GIProbe): GIProbeData {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: GIProbe; val: GIProbeData) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bake*(self: GIProbe; fromNode: Node = nil; createVisualDebug: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc debugBake*(self: GIProbe) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1545,7 +1441,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/gi_probe_data.html b/master/godotapi/gi_probe_data.html index 72b9316..e41ae55 100644 --- a/master/godotapi/gi_probe_data.html +++ b/master/godotapi/gi_probe_data.html @@ -1284,199 +1284,111 @@ function main() {
    proc bounds*(self: GIProbeData): Rect3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bounds =`*(self: GIProbeData; val: Rect3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cellSize*(self: GIProbeData): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `cellSize =`*(self: GIProbeData; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc toCellXform*(self: GIProbeData): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `toCellXform =`*(self: GIProbeData; val: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dynamicData*(self: GIProbeData): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dynamicData =`*(self: GIProbeData; val: PoolIntArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dynamicRange*(self: GIProbeData): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dynamicRange =`*(self: GIProbeData; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc energy*(self: GIProbeData): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `energy =`*(self: GIProbeData; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bias*(self: GIProbeData): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bias =`*(self: GIProbeData; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc normalBias*(self: GIProbeData): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `normalBias =`*(self: GIProbeData; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc propagation*(self: GIProbeData): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `propagation =`*(self: GIProbeData; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interior*(self: GIProbeData): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `interior =`*(self: GIProbeData; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc compress*(self: GIProbeData): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `compress =`*(self: GIProbeData; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1489,7 +1401,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/global_constants.html b/master/godotapi/global_constants.html index d371fcd..e5a37b9 100644 --- a/master/godotapi/global_constants.html +++ b/master/godotapi/global_constants.html @@ -2132,4015 +2132,2231 @@ function main() {
    MARGIN_LEFT* = 0'i64
    -  Source -Edit
    MARGIN_TOP* = 1'i64
    -  Source -Edit
    MARGIN_RIGHT* = 2'i64
    -  Source -Edit
    MARGIN_BOTTOM* = 3'i64
    -  Source -Edit
    VERTICAL* = 1'i64
    -  Source -Edit
    HORIZONTAL* = 0'i64
    -  Source -Edit
    HALIGN_LEFT* = 0'i64
    -  Source -Edit
    HALIGN_CENTER* = 1'i64
    -  Source -Edit
    HALIGN_RIGHT* = 2'i64
    -  Source -Edit
    VALIGN_TOP* = 0'i64
    -  Source -Edit
    VALIGN_CENTER* = 1'i64
    -  Source -Edit
    VALIGN_BOTTOM* = 2'i64
    -  Source -Edit
    SPKEY* = 16777216'i64
    -  Source -Edit
    KEY_ESCAPE* = 16777217'i64
    -  Source -Edit
    KEY_TAB* = 16777218'i64
    -  Source -Edit
    KEY_BACKTAB* = 16777219'i64
    -  Source -Edit
    KEY_BACKSPACE* = 16777220'i64
    -  Source -Edit
    KEY_RETURN* = 16777221'i64
    -  Source -Edit
    KEY_ENTER* = 16777222'i64
    -  Source -Edit
    KEY_INSERT* = 16777223'i64
    -  Source -Edit
    KEY_DELETE* = 16777224'i64
    -  Source -Edit
    KEY_PAUSE* = 16777225'i64
    -  Source -Edit
    KEY_PRINT* = 16777226'i64
    -  Source -Edit
    KEY_SYSREQ* = 16777227'i64
    -  Source -Edit
    KEY_CLEAR* = 16777228'i64
    -  Source -Edit
    KEY_HOME* = 16777229'i64
    -  Source -Edit
    KEY_END* = 16777230'i64
    -  Source -Edit
    KEY_LEFT* = 16777231'i64
    -  Source -Edit
    KEY_UP* = 16777232'i64
    -  Source -Edit
    KEY_RIGHT* = 16777233'i64
    -  Source -Edit
    KEY_DOWN* = 16777234'i64
    -  Source -Edit
    KEY_PAGEUP* = 16777235'i64
    -  Source -Edit
    KEY_PAGEDOWN* = 16777236'i64
    -  Source -Edit
    KEY_SHIFT* = 16777237'i64
    -  Source -Edit
    KEY_CONTROL* = 16777238'i64
    -  Source -Edit
    KEY_META* = 16777239'i64
    -  Source -Edit
    KEY_ALT* = 16777240'i64
    -  Source -Edit
    KEY_CAPSLOCK* = 16777241'i64
    -  Source -Edit
    KEY_NUMLOCK* = 16777242'i64
    -  Source -Edit
    KEY_SCROLLLOCK* = 16777243'i64
    -  Source -Edit
    KEY_F1* = 16777244'i64
    -  Source -Edit
    KEY_F2* = 16777245'i64
    -  Source -Edit
    KEY_F3* = 16777246'i64
    -  Source -Edit
    KEY_F4* = 16777247'i64
    -  Source -Edit
    KEY_F5* = 16777248'i64
    -  Source -Edit
    KEY_F6* = 16777249'i64
    -  Source -Edit
    KEY_F7* = 16777250'i64
    -  Source -Edit
    KEY_F8* = 16777251'i64
    -  Source -Edit
    KEY_F9* = 16777252'i64
    -  Source -Edit
    KEY_F10* = 16777253'i64
    -  Source -Edit
    KEY_F11* = 16777254'i64
    -  Source -Edit
    KEY_F12* = 16777255'i64
    -  Source -Edit
    KEY_F13* = 16777256'i64
    -  Source -Edit
    KEY_F14* = 16777257'i64
    -  Source -Edit
    KEY_F15* = 16777258'i64
    -  Source -Edit
    KEY_F16* = 16777259'i64
    -  Source -Edit
    KEY_KP_MULTIPLY* = 16777345'i64
    -  Source -Edit
    KEY_KP_DIVIDE* = 16777346'i64
    -  Source -Edit
    KEY_KP_SUBTRACT* = 16777347'i64
    -  Source -Edit
    KEY_KP_PERIOD* = 16777348'i64
    -  Source -Edit
    KEY_KP_ADD* = 16777349'i64
    -  Source -Edit
    KEY_KP_0* = 16777350'i64
    -  Source -Edit
    KEY_KP_1* = 16777351'i64
    -  Source -Edit
    KEY_KP_2* = 16777352'i64
    -  Source -Edit
    KEY_KP_3* = 16777353'i64
    -  Source -Edit
    KEY_KP_4* = 16777354'i64
    -  Source -Edit
    KEY_KP_5* = 16777355'i64
    -  Source -Edit
    KEY_KP_6* = 16777356'i64
    -  Source -Edit
    KEY_KP_7* = 16777357'i64
    -  Source -Edit
    KEY_KP_8* = 16777358'i64
    -  Source -Edit
    KEY_KP_9* = 16777359'i64
    -  Source -Edit
    KEY_SUPER_L* = 16777260'i64
    -  Source -Edit
    KEY_SUPER_R* = 16777261'i64
    -  Source -Edit
    KEY_MENU* = 16777262'i64
    -  Source -Edit
    KEY_HYPER_L* = 16777263'i64
    -  Source -Edit
    KEY_HYPER_R* = 16777264'i64
    -  Source -Edit
    KEY_HELP* = 16777265'i64
    -  Source -Edit
    KEY_DIRECTION_L* = 16777266'i64
    -  Source -Edit
    KEY_DIRECTION_R* = 16777267'i64
    -  Source -Edit
    KEY_BACK* = 16777280'i64
    -  Source -Edit
    KEY_FORWARD* = 16777281'i64
    -  Source -Edit
    KEY_STOP* = 16777282'i64
    -  Source -Edit
    KEY_REFRESH* = 16777283'i64
    -  Source -Edit
    KEY_VOLUMEDOWN* = 16777284'i64
    -  Source -Edit
    KEY_VOLUMEMUTE* = 16777285'i64
    -  Source -Edit
    KEY_VOLUMEUP* = 16777286'i64
    -  Source -Edit
    KEY_BASSBOOST* = 16777287'i64
    -  Source -Edit
    KEY_BASSUP* = 16777288'i64
    -  Source -Edit
    KEY_BASSDOWN* = 16777289'i64
    -  Source -Edit
    KEY_TREBLEUP* = 16777290'i64
    -  Source -Edit
    KEY_TREBLEDOWN* = 16777291'i64
    -  Source -Edit
    KEY_MEDIAPLAY* = 16777292'i64
    -  Source -Edit
    KEY_MEDIASTOP* = 16777293'i64
    -  Source -Edit
    KEY_MEDIAPREVIOUS* = 16777294'i64
    -  Source -Edit
    KEY_MEDIANEXT* = 16777295'i64
    -  Source -Edit
    KEY_MEDIARECORD* = 16777296'i64
    -  Source -Edit
    KEY_HOMEPAGE* = 16777297'i64
    -  Source -Edit
    KEY_FAVORITES* = 16777298'i64
    -  Source -Edit
    -  Source -Edit
    KEY_STANDBY* = 16777300'i64
    -  Source -Edit
    KEY_OPENURL* = 16777301'i64
    -  Source -Edit
    KEY_LAUNCHMAIL* = 16777302'i64
    -  Source -Edit
    KEY_LAUNCHMEDIA* = 16777303'i64
    -  Source -Edit
    KEY_LAUNCH0* = 16777304'i64
    -  Source -Edit
    KEY_LAUNCH1* = 16777305'i64
    -  Source -Edit
    KEY_LAUNCH2* = 16777306'i64
    -  Source -Edit
    KEY_LAUNCH3* = 16777307'i64
    -  Source -Edit
    KEY_LAUNCH4* = 16777308'i64
    -  Source -Edit
    KEY_LAUNCH5* = 16777309'i64
    -  Source -Edit
    KEY_LAUNCH6* = 16777310'i64
    -  Source -Edit
    KEY_LAUNCH7* = 16777311'i64
    -  Source -Edit
    KEY_LAUNCH8* = 16777312'i64
    -  Source -Edit
    KEY_LAUNCH9* = 16777313'i64
    -  Source -Edit
    KEY_LAUNCHA* = 16777314'i64
    -  Source -Edit
    KEY_LAUNCHB* = 16777315'i64
    -  Source -Edit
    KEY_LAUNCHC* = 16777316'i64
    -  Source -Edit
    KEY_LAUNCHD* = 16777317'i64
    -  Source -Edit
    KEY_LAUNCHE* = 16777318'i64
    -  Source -Edit
    KEY_LAUNCHF* = 16777319'i64
    -  Source -Edit
    KEY_UNKNOWN* = 33554431'i64
    -  Source -Edit
    KEY_SPACE* = 32'i64
    -  Source -Edit
    KEY_EXCLAM* = 33'i64
    -  Source -Edit
    KEY_QUOTEDBL* = 34'i64
    -  Source -Edit
    KEY_NUMBERSIGN* = 35'i64
    -  Source -Edit
    KEY_DOLLAR* = 36'i64
    -  Source -Edit
    KEY_PERCENT* = 37'i64
    -  Source -Edit
    KEY_AMPERSAND* = 38'i64
    -  Source -Edit
    KEY_APOSTROPHE* = 39'i64
    -  Source -Edit
    KEY_PARENLEFT* = 40'i64
    -  Source -Edit
    KEY_PARENRIGHT* = 41'i64
    -  Source -Edit
    KEY_ASTERISK* = 42'i64
    -  Source -Edit
    KEY_PLUS* = 43'i64
    -  Source -Edit
    KEY_COMMA* = 44'i64
    -  Source -Edit
    KEY_MINUS* = 45'i64
    -  Source -Edit
    KEY_PERIOD* = 46'i64
    -  Source -Edit
    KEY_SLASH* = 47'i64
    -  Source -Edit
    KEY_0* = 48'i64
    -  Source -Edit
    KEY_1* = 49'i64
    -  Source -Edit
    KEY_2* = 50'i64
    -  Source -Edit
    KEY_3* = 51'i64
    -  Source -Edit
    KEY_4* = 52'i64
    -  Source -Edit
    KEY_5* = 53'i64
    -  Source -Edit
    KEY_6* = 54'i64
    -  Source -Edit
    KEY_7* = 55'i64
    -  Source -Edit
    KEY_8* = 56'i64
    -  Source -Edit
    KEY_9* = 57'i64
    -  Source -Edit
    KEY_COLON* = 58'i64
    -  Source -Edit
    KEY_SEMICOLON* = 59'i64
    -  Source -Edit
    KEY_LESS* = 60'i64
    -  Source -Edit
    KEY_EQUAL* = 61'i64
    -  Source -Edit
    KEY_GREATER* = 62'i64
    -  Source -Edit
    KEY_QUESTION* = 63'i64
    -  Source -Edit
    KEY_AT* = 64'i64
    -  Source -Edit
    KEY_A* = 65'i64
    -  Source -Edit
    KEY_B* = 66'i64
    -  Source -Edit
    KEY_C* = 67'i64
    -  Source -Edit
    KEY_D* = 68'i64
    -  Source -Edit
    KEY_E* = 69'i64
    -  Source -Edit
    KEY_F* = 70'i64
    -  Source -Edit
    KEY_G* = 71'i64
    -  Source -Edit
    KEY_H* = 72'i64
    -  Source -Edit
    KEY_I* = 73'i64
    -  Source -Edit
    KEY_J* = 74'i64
    -  Source -Edit
    KEY_K* = 75'i64
    -  Source -Edit
    KEY_L* = 76'i64
    -  Source -Edit
    KEY_M* = 77'i64
    -  Source -Edit
    KEY_N* = 78'i64
    -  Source -Edit
    KEY_O* = 79'i64
    -  Source -Edit
    KEY_P* = 80'i64
    -  Source -Edit
    KEY_Q* = 81'i64
    -  Source -Edit
    KEY_R* = 82'i64
    -  Source -Edit
    KEY_S* = 83'i64
    -  Source -Edit
    KEY_T* = 84'i64
    -  Source -Edit
    KEY_U* = 85'i64
    -  Source -Edit
    KEY_V* = 86'i64
    -  Source -Edit
    KEY_W* = 87'i64
    -  Source -Edit
    KEY_X* = 88'i64
    -  Source -Edit
    KEY_Y* = 89'i64
    -  Source -Edit
    KEY_Z* = 90'i64
    -  Source -Edit
    KEY_BRACKETLEFT* = 91'i64
    -  Source -Edit
    KEY_BACKSLASH* = 92'i64
    -  Source -Edit
    KEY_BRACKETRIGHT* = 93'i64
    -  Source -Edit
    KEY_ASCIICIRCUM* = 94'i64
    -  Source -Edit
    KEY_UNDERSCORE* = 95'i64
    -  Source -Edit
    KEY_QUOTELEFT* = 96'i64
    -  Source -Edit
    KEY_BRACELEFT* = 123'i64
    -  Source -Edit
    KEY_BAR* = 124'i64
    -  Source -Edit
    KEY_BRACERIGHT* = 125'i64
    -  Source -Edit
    KEY_ASCIITILDE* = 126'i64
    -  Source -Edit
    KEY_NOBREAKSPACE* = 160'i64
    -  Source -Edit
    KEY_EXCLAMDOWN* = 161'i64
    -  Source -Edit
    KEY_CENT* = 162'i64
    -  Source -Edit
    KEY_STERLING* = 163'i64
    -  Source -Edit
    KEY_CURRENCY* = 164'i64
    -  Source -Edit
    KEY_YEN* = 165'i64
    -  Source -Edit
    KEY_BROKENBAR* = 166'i64
    -  Source -Edit
    KEY_SECTION* = 167'i64
    -  Source -Edit
    KEY_DIAERESIS* = 168'i64
    -  Source -Edit
    -  Source -Edit
    KEY_ORDFEMININE* = 170'i64
    -  Source -Edit
    KEY_GUILLEMOTLEFT* = 171'i64
    -  Source -Edit
    KEY_NOTSIGN* = 172'i64
    -  Source -Edit
    KEY_HYPHEN* = 173'i64
    -  Source -Edit
    KEY_REGISTERED* = 174'i64
    -  Source -Edit
    KEY_MACRON* = 175'i64
    -  Source -Edit
    KEY_DEGREE* = 176'i64
    -  Source -Edit
    KEY_PLUSMINUS* = 177'i64
    -  Source -Edit
    KEY_TWOSUPERIOR* = 178'i64
    -  Source -Edit
    KEY_THREESUPERIOR* = 179'i64
    -  Source -Edit
    KEY_ACUTE* = 180'i64
    -  Source -Edit
    KEY_MU* = 181'i64
    -  Source -Edit
    KEY_PARAGRAPH* = 182'i64
    -  Source -Edit
    KEY_PERIODCENTERED* = 183'i64
    -  Source -Edit
    KEY_CEDILLA* = 184'i64
    -  Source -Edit
    KEY_ONESUPERIOR* = 185'i64
    -  Source -Edit
    KEY_MASCULINE* = 186'i64
    -  Source -Edit
    KEY_GUILLEMOTRIGHT* = 187'i64
    -  Source -Edit
    KEY_ONEQUARTER* = 188'i64
    -  Source -Edit
    KEY_ONEHALF* = 189'i64
    -  Source -Edit
    KEY_THREEQUARTERS* = 190'i64
    -  Source -Edit
    KEY_QUESTIONDOWN* = 191'i64
    -  Source -Edit
    KEY_AGRAVE* = 192'i64
    -  Source -Edit
    KEY_AACUTE* = 193'i64
    -  Source -Edit
    KEY_ACIRCUMFLEX* = 194'i64
    -  Source -Edit
    KEY_ATILDE* = 195'i64
    -  Source -Edit
    KEY_ADIAERESIS* = 196'i64
    -  Source -Edit
    KEY_ARING* = 197'i64
    -  Source -Edit
    KEY_AE* = 198'i64
    -  Source -Edit
    KEY_CCEDILLA* = 199'i64
    -  Source -Edit
    KEY_EGRAVE* = 200'i64
    -  Source -Edit
    KEY_EACUTE* = 201'i64
    -  Source -Edit
    KEY_ECIRCUMFLEX* = 202'i64
    -  Source -Edit
    KEY_EDIAERESIS* = 203'i64
    -  Source -Edit
    KEY_IGRAVE* = 204'i64
    -  Source -Edit
    KEY_IACUTE* = 205'i64
    -  Source -Edit
    KEY_ICIRCUMFLEX* = 206'i64
    -  Source -Edit
    KEY_IDIAERESIS* = 207'i64
    -  Source -Edit
    KEY_ETH* = 208'i64
    -  Source -Edit
    KEY_NTILDE* = 209'i64
    -  Source -Edit
    KEY_OGRAVE* = 210'i64
    -  Source -Edit
    KEY_OACUTE* = 211'i64
    -  Source -Edit
    KEY_OCIRCUMFLEX* = 212'i64
    -  Source -Edit
    KEY_OTILDE* = 213'i64
    -  Source -Edit
    KEY_ODIAERESIS* = 214'i64
    -  Source -Edit
    KEY_MULTIPLY* = 215'i64
    -  Source -Edit
    KEY_OOBLIQUE* = 216'i64
    -  Source -Edit
    KEY_UGRAVE* = 217'i64
    -  Source -Edit
    KEY_UACUTE* = 218'i64
    -  Source -Edit
    KEY_UCIRCUMFLEX* = 219'i64
    -  Source -Edit
    KEY_UDIAERESIS* = 220'i64
    -  Source -Edit
    KEY_YACUTE* = 221'i64
    -  Source -Edit
    KEY_THORN* = 222'i64
    -  Source -Edit
    KEY_SSHARP* = 223'i64
    -  Source -Edit
    KEY_DIVISION* = 247'i64
    -  Source -Edit
    KEY_YDIAERESIS* = 255'i64
    -  Source -Edit
    KEY_CODE_MASK* = 33554431'i64
    -  Source -Edit
    KEY_MODIFIER_MASK* = - 16777216'i64
    -  Source -Edit
    KEY_MASK_SHIFT* = 33554432'i64
    -  Source -Edit
    KEY_MASK_ALT* = 67108864'i64
    -  Source -Edit
    KEY_MASK_META* = 134217728'i64
    -  Source -Edit
    KEY_MASK_CTRL* = 268435456'i64
    -  Source -Edit
    KEY_MASK_CMD* = 134217728'i64
    -  Source -Edit
    KEY_MASK_KPAD* = 536870912'i64
    -  Source -Edit
    KEY_MASK_GROUP_SWITCH* = 1073741824'i64
    -  Source -Edit
    BUTTON_LEFT* = 1'i64
    -  Source -Edit
    BUTTON_RIGHT* = 2'i64
    -  Source -Edit
    BUTTON_MIDDLE* = 3'i64
    -  Source -Edit
    BUTTON_WHEEL_UP* = 4'i64
    -  Source -Edit
    BUTTON_WHEEL_DOWN* = 5'i64
    -  Source -Edit
    BUTTON_WHEEL_LEFT* = 6'i64
    -  Source -Edit
    BUTTON_WHEEL_RIGHT* = 7'i64
    -  Source -Edit
    BUTTON_MASK_LEFT* = 1'i64
    -  Source -Edit
    BUTTON_MASK_RIGHT* = 2'i64
    -  Source -Edit
    BUTTON_MASK_MIDDLE* = 4'i64
    -  Source -Edit
    JOY_BUTTON_0* = 0'i64
    -  Source -Edit
    JOY_BUTTON_1* = 1'i64
    -  Source -Edit
    JOY_BUTTON_2* = 2'i64
    -  Source -Edit
    JOY_BUTTON_3* = 3'i64
    -  Source -Edit
    JOY_BUTTON_4* = 4'i64
    -  Source -Edit
    JOY_BUTTON_5* = 5'i64
    -  Source -Edit
    JOY_BUTTON_6* = 6'i64
    -  Source -Edit
    JOY_BUTTON_7* = 7'i64
    -  Source -Edit
    JOY_BUTTON_8* = 8'i64
    -  Source -Edit
    JOY_BUTTON_9* = 9'i64
    -  Source -Edit
    JOY_BUTTON_10* = 10'i64
    -  Source -Edit
    JOY_BUTTON_11* = 11'i64
    -  Source -Edit
    JOY_BUTTON_12* = 12'i64
    -  Source -Edit
    JOY_BUTTON_13* = 13'i64
    -  Source -Edit
    JOY_BUTTON_14* = 14'i64
    -  Source -Edit
    JOY_BUTTON_15* = 15'i64
    -  Source -Edit
    JOY_BUTTON_MAX* = 16'i64
    -  Source -Edit
    JOY_SONY_CIRCLE* = 1'i64
    -  Source -Edit
    JOY_SONY_X* = 0'i64
    -  Source -Edit
    JOY_SONY_SQUARE* = 2'i64
    -  Source -Edit
    JOY_SONY_TRIANGLE* = 3'i64
    -  Source -Edit
    JOY_XBOX_B* = 1'i64
    -  Source -Edit
    JOY_XBOX_A* = 0'i64
    -  Source -Edit
    JOY_XBOX_X* = 2'i64
    -  Source -Edit
    JOY_XBOX_Y* = 3'i64
    -  Source -Edit
    JOY_DS_A* = 1'i64
    -  Source -Edit
    JOY_DS_B* = 0'i64
    -  Source -Edit
    JOY_DS_X* = 3'i64
    -  Source -Edit
    JOY_DS_Y* = 2'i64
    -  Source -Edit
    JOY_SELECT* = 10'i64
    -  Source -Edit
    JOY_START* = 11'i64
    -  Source -Edit
    JOY_DPAD_UP* = 12'i64
    -  Source -Edit
    JOY_DPAD_DOWN* = 13'i64
    -  Source -Edit
    JOY_DPAD_LEFT* = 14'i64
    -  Source -Edit
    JOY_DPAD_RIGHT* = 15'i64
    -  Source -Edit
    JOY_L* = 4'i64
    -  Source -Edit
    JOY_L2* = 6'i64
    -  Source -Edit
    JOY_L3* = 8'i64
    -  Source -Edit
    JOY_R* = 5'i64
    -  Source -Edit
    JOY_R2* = 7'i64
    -  Source -Edit
    JOY_R3* = 9'i64
    -  Source -Edit
    JOY_AXIS_0* = 0'i64
    -  Source -Edit
    JOY_AXIS_1* = 1'i64
    -  Source -Edit
    JOY_AXIS_2* = 2'i64
    -  Source -Edit
    JOY_AXIS_3* = 3'i64
    -  Source -Edit
    JOY_AXIS_4* = 4'i64
    -  Source -Edit
    JOY_AXIS_5* = 5'i64
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    JOY_AXIS_6* = 6'i64
    -  Source -Edit
    JOY_AXIS_7* = 7'i64
    -  Source -Edit
    JOY_AXIS_MAX* = 8'i64
    -  Source -Edit
    JOY_ANALOG_LX* = 0'i64
    -  Source -Edit
    JOY_ANALOG_LY* = 1'i64
    -  Source -Edit
    JOY_ANALOG_RX* = 2'i64
    -  Source -Edit
    JOY_ANALOG_RY* = 3'i64
    -  Source -Edit
    JOY_ANALOG_L2* = 6'i64
    -  Source -Edit
    JOY_ANALOG_R2* = 7'i64
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    OK* = 0'i64
    -  Source -Edit
    FAILED* = 1'i64
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    ERR_UNAVAILABLE* = 2'i64
    -  Source -Edit
    ERR_UNCONFIGURED* = 3'i64
    -  Source -Edit
    ERR_UNAUTHORIZED* = 4'i64
    -  Source -Edit
    ERR_PARAMETER_RANGE_ERROR* = 5'i64
    -  Source -Edit
    ERR_OUT_OF_MEMORY* = 6'i64
    -  Source -Edit
    ERR_FILE_NOT_FOUND* = 7'i64
    -  Source -Edit
    ERR_FILE_BAD_DRIVE* = 8'i64
    -  Source -Edit
    ERR_FILE_BAD_PATH* = 9'i64
    -  Source -Edit
    ERR_FILE_NO_PERMISSION* = 10'i64
    -  Source -Edit
    ERR_FILE_ALREADY_IN_USE* = 11'i64
    -  Source -Edit
    ERR_FILE_CANT_OPEN* = 12'i64
    -  Source -Edit
    ERR_FILE_CANT_WRITE* = 13'i64
    -  Source -Edit
    ERR_FILE_CANT_READ* = 14'i64
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    ERR_FILE_UNRECOGNIZED* = 15'i64
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    ERR_FILE_CORRUPT* = 16'i64
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    ERR_FILE_MISSING_DEPENDENCIES* = 17'i64
    -  Source -Edit
    ERR_FILE_EOF* = 18'i64
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    ERR_CANT_OPEN* = 19'i64
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    ERR_CANT_CREATE* = 20'i64
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    ERR_PARSE_ERROR* = 43'i64
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    ERR_QUERY_FAILED* = 21'i64
    -  Source -Edit
    ERR_ALREADY_IN_USE* = 22'i64
    -  Source -Edit
    ERR_LOCKED* = 23'i64
    -  Source -Edit
    ERR_TIMEOUT* = 24'i64
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    ERR_CANT_AQUIRE_RESOURCE* = 28'i64
    -  Source -Edit
    ERR_INVALID_DATA* = 30'i64
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    ERR_INVALID_PARAMETER* = 31'i64
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    ERR_ALREADY_EXISTS* = 32'i64
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    ERR_DOES_NOT_EXIST* = 33'i64
    -  Source -Edit
    ERR_DATABASE_CANT_READ* = 34'i64
    -  Source -Edit
    ERR_DATABASE_CANT_WRITE* = 35'i64
    -  Source -Edit
    ERR_COMPILATION_FAILED* = 36'i64
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    ERR_METHOD_NOT_FOUND* = 37'i64
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    -  Source -Edit
    ERR_SCRIPT_FAILED* = 39'i64
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    -  Source -Edit
    ERR_BUSY* = 44'i64
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    ERR_HELP* = 46'i64
    -  Source -Edit
    ERR_BUG* = 47'i64
    -  Source -Edit
    ERR_WTF* = 49'i64
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    PROPERTY_HINT_NONE* = 0'i64
    -  Source -Edit
    PROPERTY_HINT_RANGE* = 1'i64
    -  Source -Edit
    PROPERTY_HINT_EXP_RANGE* = 2'i64
    -  Source -Edit
    PROPERTY_HINT_ENUM* = 3'i64
    -  Source -Edit
    PROPERTY_HINT_EXP_EASING* = 4'i64
    -  Source -Edit
    PROPERTY_HINT_LENGTH* = 5'i64
    -  Source -Edit
    PROPERTY_HINT_KEY_ACCEL* = 7'i64
    -  Source -Edit
    PROPERTY_HINT_FLAGS* = 8'i64
    -  Source -Edit
    PROPERTY_HINT_LAYERS_2D_RENDER* = 9'i64
    -  Source -Edit
    PROPERTY_HINT_LAYERS_2D_PHYSICS* = 10'i64
    -  Source -Edit
    PROPERTY_HINT_LAYERS_3D_RENDER* = 11'i64
    -  Source -Edit
    PROPERTY_HINT_LAYERS_3D_PHYSICS* = 12'i64
    -  Source -Edit
    PROPERTY_HINT_FILE* = 13'i64
    -  Source -Edit
    PROPERTY_HINT_DIR* = 14'i64
    -  Source -Edit
    PROPERTY_HINT_GLOBAL_FILE* = 15'i64
    -  Source -Edit
    PROPERTY_HINT_GLOBAL_DIR* = 16'i64
    -  Source -Edit
    PROPERTY_HINT_RESOURCE_TYPE* = 17'i64
    -  Source -Edit
    PROPERTY_HINT_MULTILINE_TEXT* = 18'i64
    -  Source -Edit
    PROPERTY_HINT_COLOR_NO_ALPHA* = 19'i64
    -  Source -Edit
    PROPERTY_HINT_IMAGE_COMPRESS_LOSSY* = 20'i64
    -  Source -Edit
    PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS* = 21'i64
    -  Source -Edit
    PROPERTY_USAGE_STORAGE* = 1'i64
    -  Source -Edit
    PROPERTY_USAGE_EDITOR* = 2'i64
    -  Source -Edit
    PROPERTY_USAGE_NETWORK* = 4'i64
    -  Source -Edit
    PROPERTY_USAGE_EDITOR_HELPER* = 8'i64
    -  Source -Edit
    PROPERTY_USAGE_CHECKABLE* = 16'i64
    -  Source -Edit
    PROPERTY_USAGE_CHECKED* = 32'i64
    -  Source -Edit
    PROPERTY_USAGE_INTERNATIONALIZED* = 64'i64
    -  Source -Edit
    PROPERTY_USAGE_GROUP* = 128'i64
    -  Source -Edit
    PROPERTY_USAGE_CATEGORY* = 256'i64
    -  Source -Edit
    PROPERTY_USAGE_STORE_IF_NONZERO* = 512'i64
    -  Source -Edit
    PROPERTY_USAGE_STORE_IF_NONONE* = 1024'i64
    -  Source -Edit
    PROPERTY_USAGE_NO_INSTANCE_STATE* = 2048'i64
    -  Source -Edit
    PROPERTY_USAGE_RESTART_IF_CHANGED* = 4096'i64
    -  Source -Edit
    PROPERTY_USAGE_SCRIPT_VARIABLE* = 8192'i64
    -  Source -Edit
    PROPERTY_USAGE_DEFAULT* = 7'i64
    -  Source -Edit
    PROPERTY_USAGE_DEFAULT_INTL* = 71'i64
    -  Source -Edit
    PROPERTY_USAGE_NOEDITOR* = 5'i64
    -  Source -Edit
    METHOD_FLAG_NORMAL* = 1'i64
    -  Source -Edit
    METHOD_FLAG_EDITOR* = 2'i64
    -  Source -Edit
    METHOD_FLAG_NOSCRIPT* = 4'i64
    -  Source -Edit
    METHOD_FLAG_CONST* = 8'i64
    -  Source -Edit
    METHOD_FLAG_REVERSE* = 16'i64
    -  Source -Edit
    METHOD_FLAG_VIRTUAL* = 32'i64
    -  Source -Edit
    METHOD_FLAG_FROM_SCRIPT* = 64'i64
    -  Source -Edit
    METHOD_FLAGS_DEFAULT* = 1'i64
    -  Source -Edit
    TYPE_NIL* = 0'i64
    -  Source -Edit
    TYPE_BOOL* = 1'i64
    -  Source -Edit
    TYPE_INT* = 2'i64
    -  Source -Edit
    TYPE_REAL* = 3'i64
    -  Source -Edit
    TYPE_STRING* = 4'i64
    -  Source -Edit
    TYPE_VECTOR2* = 5'i64
    -  Source -Edit
    TYPE_RECT2* = 6'i64
    -  Source -Edit
    TYPE_VECTOR3* = 7'i64
    -  Source -Edit
    TYPE_TRANSFORM2D* = 8'i64
    -  Source -Edit
    TYPE_PLANE* = 9'i64
    -  Source -Edit
    TYPE_QUAT* = 10'i64
    -  Source -Edit
    TYPE_RECT3* = 11'i64
    -  Source -Edit
    TYPE_BASIS* = 12'i64
    -  Source -Edit
    TYPE_TRANSFORM* = 13'i64
    -  Source -Edit
    TYPE_COLOR* = 14'i64
    -  Source -Edit
    TYPE_NODE_PATH* = 15'i64
    -  Source -Edit
    TYPE_RID* = 16'i64
    -  Source -Edit
    TYPE_OBJECT* = 17'i64
    -  Source -Edit
    TYPE_DICTIONARY* = 18'i64
    -  Source -Edit
    TYPE_ARRAY* = 19'i64
    -  Source -Edit
    TYPE_RAW_ARRAY* = 20'i64
    -  Source -Edit
    TYPE_INT_ARRAY* = 21'i64
    -  Source -Edit
    TYPE_REAL_ARRAY* = 22'i64
    -  Source -Edit
    TYPE_STRING_ARRAY* = 23'i64
    -  Source -Edit
    TYPE_VECTOR2_ARRAY* = 24'i64
    -  Source -Edit
    TYPE_VECTOR3_ARRAY* = 25'i64
    -  Source -Edit
    TYPE_COLOR_ARRAY* = 26'i64
    -  Source -Edit
    TYPE_MAX* = 27'i64
    -  Source -Edit
    @@ -6153,7 +4369,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/godotall.html b/master/godotapi/godotall.html index 9d2a11c..5a78a1d 100644 --- a/master/godotapi/godotall.html +++ b/master/godotapi/godotall.html @@ -1226,7 +1226,7 @@ function main() {

    Imports

    -audio_stream_player_2d, shape_2d, dynamic_font_data, light_2d, primitive_mesh, shader, scene_tree_timer, editor_file_dialog, packed_scene, visual_script_function, animation, visual_script_sub_call, video_player, http_client, sky, animation_player, sprite_base_3d, room, polygon_path_finder, capsule_mesh, visual_script_constructor, geometry_instance, groove_joint_2d, translation_server, visual_script_basic_type_constant, physics_server, visual_script_operator, video_stream, mutex, arvr_server, tween, networked_multiplayer_e_net, viewport_texture, parallax_layer, viewport_container, gradient_texture, style_box_flat, margin_container, segment_shape_2d, native_script, visual_script_function_call, bone_attachment, audio_bus_layout, canvas_item, font, button, physics_2d_server, spatial, visual_script_input_action, mesh, visual_script_self, visual_script_local_var, line_2d, audio_effect_eq21, curve, collision_shape_2d, position_3d, ray_shape_2d, class_db, multi_mesh, short_cut, audio_effect_reverb, editor_selection, visibility_enabler, curve_2d, instance_placeholder, style_box_texture, visual_script_class_constant, marshalls, position_2d, visibility_notifier_2d, remote_transform_2d, canvas_item_material, editor_resource_preview, visual_script_select, input_event_joypad_motion, project_settings, popup_menu, visual_script_deconstruct, audio_stream_player, rigid_body, material, a_star, physics_body_2d, scroll_container, color_picker, input_event_mouse_motion, input_event_key, packet_peer_udp, quad_mesh, audio_effect_notch_filter, split_container, arvr_positional_tracker, procedural_sky, cylinder_mesh, visual_script, editor_settings, pck_packer, physics_2d_direct_space_state, stream_peer_buffer, engine, resource, visual_script_builtin_func, undo_redo, physics_2d_shape_query_parameters, reference, visual_script_index_set, physics_2d_direct_body_state, graph_node, scene_tree, gi_probe_data, texture, camera_2d, visual_script_switch, visual_script_node, damped_spring_joint_2d, viewport, animated_sprite, spatial_velocity_tracker, joint, visual_script_resource_path, physics_shape_query_parameters, physics_2d_server_sw, packet_peer_stream, physics_2d_shape_query_result, style_box_empty, spin_box, input_event_with_modifiers, audio_stream_playback, collision_object_2d, vehicle_wheel, visual_script_variable_get, file_dialog, thread, cube_map, ip, check_box, container, text_edit, confirmation_dialog, weak_ref, navigation, box_container, visual_server, h_scroll_bar, base_button, vehicle_body, arvr_script_interface, visibility_notifier, scroll_bar, array_mesh, audio_effect_eq, node_2d, directional_light, navigation_mesh_instance, environment, path_2d, pin_joint, parallax_background, gd_function_state, editor_script, physics_shape_query_result, convex_polygon_shape, reg_ex_match, occluder_polygon_2d, reference_rect, input_event_screen_touch, skeleton, light_occluder_2d, surface_tool, visual_script_comment, visual_script_condition, stream_peer_ssl, editor_file_system_directory, tile_map, grid_map, atlas_texture, bit_map, gd_native, input, audio_effect_high_pass_filter, navigation_mesh, physics_direct_body_state, packet_peer, audio_effect_filter, animated_sprite_3d, gd_os, semaphore, resource_loader, visual_script_emit_signal, visual_script_property_get, texture_rect, func_ref, physics_server_sw, directory, panel, check_button, audio_effect_distortion, h_slider, curve_3d, mesh_data_tool, audio_stream_player_3d, path, audio_effect_compressor, line_edit, visual_script_yield_signal, rich_text_label, global_constants, visual_script_while, touch_screen_button, ip_unix, translation, path_follow_2d, convex_polygon_shape_2d, texture_progress, audio_effect_band_limit_filter, triangle_mesh, config_file, sphere_shape, audio_effect_high_shelf_filter, main_loop, visual_script_function_state, popup_panel, input_event_action, ray_cast_2d, packed_data_container, physics_direct_space_state, http_request, visual_script_custom_node, sprite_frames, joint_2d, editor_plugin, tree, bitmap_font, popup, tool_button, pin_joint_2d, visual_script_math_constant, control, interpolated_camera, visual_script_iterator, visual_script_return, file, node, prism_mesh, ray_cast, static_body, visual_script_scene_tree, kinematic_body, concave_polygon_shape, rigid_body_2d, remote_transform, canvas_modulate, static_body_2d, graph_edit, arvr_interface, visibility_enabler_2d, button_group, concave_polygon_shape_2d, spatial_gizmo, world_2d, plane_mesh, light, visual_script_yield, visual_script_variable_set, visual_script_global_constant, reg_ex, slider_joint, accept_dialog, scene_state, audio_stream, visual_script_scene_node, circle_shape_2d, box_shape, room_bounds, visual_script_engine_singleton, audio_effect_amplify, area, physics_2d_direct_body_state_sw, stream_peer_tcp, arvr_origin, navigation_polygon_instance, gradient, navigation_polygon, arvr_camera, rectangle_shape_2d, ray_shape, editor_import_plugin, visual_script_sequence, audio_effect_delay, audio_stream_random_pitch, gi_probe, h_box_container, gd_native_class, collision_object, visual_script_preload, input_event, tile_set, plane_shape, canvas_layer, proximity_group, polygon_2d, multi_mesh_instance, line_shape_2d, visual_script_index_get, visual_script_property_set, mesh_instance, p_hash_translation, audio_effect_low_pass_filter, portal, kinematic_body_2d, camera, audio_stream_sample, resource_interactive_loader, performance, visual_script_constant, large_texture, audio_effect_panner, style_box, popup_dialog, spot_light, shader_material, script_editor, progress_bar, physics_2d_test_motion_result, input_map, path_follow, packed_data_container_ref, hinge_joint, resource_importer_ogg_vorbis, visual_script_type_cast, collision_shape, color_picker_button, collision_polygon_2d, shape, editor_spatial_gizmo, sphere_mesh, theme, tcp_server, audio_effect_low_shelf_filter, h_separator, grid_container, particles, curve_texture, image_texture, networked_multiplayer_peer, audio_effect_chorus, visual_script_local_var_set, animation_tree_player, v_slider, capsule_shape, option_button, collision_polygon, input_event_mouse, spatial_material, window_dialog, resource_saver, menu_button, world, v_separator, v_split_container, range, audio_effect_eq6, input_default, listener, h_split_container, physics_direct_body_state_sw, visual_instance, script, panel_container, separator, center_container, y_sort, color_rect, arvr_controller, audio_effect_pitch_shift, input_event_screen_drag, tab_container, resource_importer, gd_script, nine_patch_rect, audio_effect_phaser, immediate_geometry, xml_parser, cone_twist_joint, navigation_2d, image, v_box_container, area_2d, mesh_library, v_scroll_bar, sprite_3d, capsule_shape_2d, stream_texture, cube_mesh, particles_material, audio_effect_limiter, slider, texture_button, sprite, stream_peer, objects, audio_server, input_event_joypad_button, world_environment, reflection_probe, omni_light, tabs, geometry, audio_effect_eq10, editor_resource_preview_generator, tree_item, back_buffer_copy, visual_script_expression, particles_2d, link_button, item_list, timer, audio_stream_ogg_vorbis, physics_body, audio_effect_band_pass_filter, resource_preloader, panorama_sky, gd_native_library, input_event_mouse_button, generic_6dof_joint, dynamic_font, audio_effect, editor_file_system, label, audio_effect_stereo_enhance +audio_stream_player_2d, dynamic_font_data, shape_2d, light_2d, primitive_mesh, shader, scene_tree_timer, editor_file_dialog, packed_scene, visual_script_function, animation, visual_script_sub_call, video_player, http_client, sky, animation_player, sprite_base_3d, room, polygon_path_finder, capsule_mesh, visual_script_constructor, geometry_instance, groove_joint_2d, translation_server, visual_script_basic_type_constant, physics_server, visual_script_operator, video_stream, mutex, arvr_server, tween, networked_multiplayer_e_net, viewport_texture, parallax_layer, viewport_container, style_box_flat, gradient_texture, margin_container, segment_shape_2d, native_script, visual_script_function_call, bone_attachment, audio_bus_layout, canvas_item, font, button, arvr_anchor, physics_2d_server, spatial, visual_script_input_action, mesh, visual_script_self, visual_script_local_var, line_2d, audio_effect_eq21, curve, collision_shape_2d, position_3d, ray_shape_2d, class_db, multi_mesh, short_cut, audio_effect_reverb, editor_selection, visibility_enabler, curve_2d, instance_placeholder, style_box_texture, visual_script_class_constant, marshalls, position_2d, visibility_notifier_2d, remote_transform_2d, canvas_item_material, editor_resource_preview, visual_script_select, input_event_joypad_motion, project_settings, popup_menu, visual_script_deconstruct, audio_stream_player, rigid_body, material, a_star, physics_body_2d, scroll_container, input_event_mouse_motion, color_picker, input_event_key, packet_peer_udp, quad_mesh, arvr_positional_tracker, audio_effect_notch_filter, procedural_sky, split_container, cylinder_mesh, visual_script, editor_settings, pck_packer, physics_2d_direct_space_state, stream_peer_buffer, engine, resource, visual_script_builtin_func, undo_redo, physics_2d_shape_query_parameters, reference, visual_script_index_set, physics_2d_direct_body_state, graph_node, scene_tree, gi_probe_data, texture, camera_2d, visual_script_node, visual_script_switch, damped_spring_joint_2d, viewport, animated_sprite, spatial_velocity_tracker, joint, visual_script_resource_path, physics_shape_query_parameters, physics_2d_server_sw, packet_peer_stream, physics_2d_shape_query_result, style_box_empty, spin_box, input_event_with_modifiers, audio_stream_playback, collision_object_2d, vehicle_wheel, visual_script_variable_get, file_dialog, thread, cube_map, ip, check_box, container, text_edit, confirmation_dialog, weak_ref, navigation, box_container, visual_server, h_scroll_bar, base_button, vehicle_body, arvr_script_interface, visibility_notifier, scroll_bar, array_mesh, audio_effect_eq, node_2d, directional_light, navigation_mesh_instance, environment, parallax_background, pin_joint, path_2d, gd_function_state, editor_script, physics_shape_query_result, convex_polygon_shape, reg_ex_match, occluder_polygon_2d, reference_rect, input_event_screen_touch, skeleton, light_occluder_2d, surface_tool, visual_script_comment, visual_script_condition, stream_peer_ssl, editor_file_system_directory, tile_map, grid_map, atlas_texture, bit_map, gd_native, input, audio_effect_high_pass_filter, navigation_mesh, physics_direct_body_state, packet_peer, audio_effect_filter, animated_sprite_3d, gd_os, semaphore, resource_loader, visual_script_property_get, visual_script_emit_signal, texture_rect, func_ref, physics_server_sw, directory, panel, check_button, h_slider, audio_stream_player_3d, audio_effect_distortion, curve_3d, mesh_data_tool, path, line_edit, audio_effect_compressor, visual_script_yield_signal, rich_text_label, global_constants, visual_script_while, touch_screen_button, ip_unix, translation, texture_progress, convex_polygon_shape_2d, path_follow_2d, audio_effect_band_limit_filter, triangle_mesh, config_file, sphere_shape, audio_effect_high_shelf_filter, main_loop, visual_script_function_state, popup_panel, input_event_action, ray_cast_2d, packed_data_container, physics_direct_space_state, http_request, visual_script_custom_node, sprite_frames, joint_2d, editor_plugin, tree, bitmap_font, popup, tool_button, pin_joint_2d, visual_script_math_constant, control, interpolated_camera, visual_script_iterator, visual_script_return, node, file, prism_mesh, ray_cast, static_body, visual_script_scene_tree, kinematic_body, concave_polygon_shape, rigid_body_2d, remote_transform, canvas_modulate, static_body_2d, graph_edit, arvr_interface, visibility_enabler_2d, button_group, concave_polygon_shape_2d, spatial_gizmo, world_2d, plane_mesh, light, visual_script_yield, visual_script_variable_set, visual_script_global_constant, reg_ex, slider_joint, accept_dialog, scene_state, audio_stream, visual_script_scene_node, circle_shape_2d, box_shape, room_bounds, visual_script_engine_singleton, audio_effect_amplify, area, physics_2d_direct_body_state_sw, stream_peer_tcp, arvr_origin, navigation_polygon_instance, gradient, navigation_polygon, rectangle_shape_2d, arvr_camera, ray_shape, editor_import_plugin, visual_script_sequence, audio_effect_delay, audio_stream_random_pitch, gi_probe, h_box_container, gd_native_class, collision_object, visual_script_preload, input_event, tile_set, plane_shape, canvas_layer, proximity_group, line_shape_2d, multi_mesh_instance, polygon_2d, visual_script_index_get, visual_script_property_set, mesh_instance, audio_effect_low_pass_filter, p_hash_translation, portal, kinematic_body_2d, audio_stream_sample, camera, resource_interactive_loader, performance, visual_script_constant, large_texture, audio_effect_panner, style_box, popup_dialog, spot_light, shader_material, script_editor, progress_bar, input_map, physics_2d_test_motion_result, path_follow, packed_data_container_ref, hinge_joint, resource_importer_ogg_vorbis, visual_script_type_cast, collision_shape, color_picker_button, collision_polygon_2d, shape, editor_spatial_gizmo, sphere_mesh, theme, tcp_server, audio_effect_low_shelf_filter, h_separator, grid_container, particles, curve_texture, image_texture, networked_multiplayer_peer, audio_effect_chorus, visual_script_local_var_set, animation_tree_player, v_slider, capsule_shape, option_button, collision_polygon, input_event_mouse, spatial_material, window_dialog, resource_saver, menu_button, world, v_separator, v_split_container, range, audio_effect_eq6, input_default, listener, h_split_container, physics_direct_body_state_sw, visual_instance, script, panel_container, separator, center_container, y_sort, color_rect, arvr_controller, audio_effect_pitch_shift, input_event_screen_drag, tab_container, resource_importer, gd_script, nine_patch_rect, audio_effect_phaser, immediate_geometry, xml_parser, cone_twist_joint, navigation_2d, image, v_box_container, area_2d, mesh_library, v_scroll_bar, capsule_shape_2d, sprite_3d, stream_texture, cube_mesh, particles_material, audio_effect_limiter, slider, texture_button, sprite, stream_peer, objects, audio_server, input_event_joypad_button, world_environment, reflection_probe, omni_light, tabs, geometry, audio_effect_eq10, editor_resource_preview_generator, tree_item, back_buffer_copy, visual_script_expression, particles_2d, link_button, item_list, timer, audio_stream_ogg_vorbis, physics_body, audio_effect_band_pass_filter, panorama_sky, resource_preloader, gd_native_library, input_event_mouse_button, dynamic_font, generic_6dof_joint, audio_effect, editor_file_system, audio_effect_stereo_enhance, label
    @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/godottypes.html b/master/godotapi/godottypes.html index 972a14e..bf70399 100644 --- a/master/godotapi/godottypes.html +++ b/master/godotapi/godottypes.html @@ -1401,10 +1401,10 @@ function main() { title="ParallaxLayer* = ref object of Node2D">ParallaxLayer
  • ViewportContainer
  • -
  • GradientTexture
  • StyleBoxFlat
  • +
  • GradientTexture
  • MarginContainer
  • BoneAttachment
  • AudioBusLayout
  • +
  • ARVRAnchor
  • VisualScriptInputAction
  • AStar
  • ScrollContainer
  • -
  • ColorPicker
  • InputEventMouseMotion
  • +
  • ColorPicker
  • InputEventKey
  • PacketPeerUDP
  • QuadMesh
  • -
  • AudioEffectNotchFilter
  • ARVRPositionalTracker
  • +
  • AudioEffectNotchFilter
  • ProceduralSky
  • NavigationMeshInstance
  • Environment
  • -
  • Path2D
  • -
  • PinJoint
  • ParallaxBackground
  • +
  • PinJoint
  • +
  • Path2D
  • GDFunctionState
  • AnimatedSprite3D
  • Semaphore
  • -
  • VisualScriptEmitSignal
  • VisualScriptPropertyGet
  • +
  • VisualScriptEmitSignal
  • TextureRect
  • Panel
  • CheckButton
  • -
  • AudioEffectDistortion
  • HSlider
  • +
  • AudioStreamPlayer3D
  • +
  • AudioEffectDistortion
  • Curve3D
  • MeshDataTool
  • -
  • AudioStreamPlayer3D
  • Path
  • -
  • AudioEffectCompressor
  • LineEdit
  • +
  • AudioEffectCompressor
  • VisualScriptYieldSignal
  • VisualScriptWhile
  • TouchScreenButton
  • -
  • PathFollow2D
  • -
  • ConvexPolygonShape2D
  • TextureProgress
  • +
  • ConvexPolygonShape2D
  • +
  • PathFollow2D
  • AudioEffectBandLimitFilter
  • Gradient
  • NavigationPolygon
  • -
  • ARVRCamera
  • RectangleShape2D
  • +
  • ARVRCamera
  • RayShape
  • PlaneShape
  • ProximityGroup
  • -
  • Polygon2D
  • -
  • MultiMeshInstance
  • LineShape2D
  • +
  • MultiMeshInstance
  • +
  • Polygon2D
  • VisualScriptIndexGet
  • VisualScriptPropertySet
  • MeshInstance
  • -
  • PHashTranslation
  • AudioEffectLowPassFilter
  • +
  • PHashTranslation
  • Portal
  • MeshLibrary
  • VScrollBar
  • -
  • Sprite3D
  • CapsuleShape2D
  • +
  • Sprite3D
  • StreamTexture
  • AudioStreamOGGVorbis
  • AudioEffectBandPassFilter
  • -
  • ResourcePreloader
  • PanoramaSky
  • +
  • ResourcePreloader
  • GDNativeLibrary
  • InputEventMouseButton
  • -
  • Generic6DOFJoint
  • DynamicFont
  • +
  • Generic6DOFJoint
  • EditorFileSystem
  • -
  • Label
  • AudioEffectStereoEnhance
  • +
  • Label
  • @@ -2057,4080 +2059,2454 @@ function main() {
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Reference* = ref object of Object
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Node* = ref object of Object
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Resource* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    CanvasItem* = ref object of Node
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Control* = ref object of CanvasItem
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Spatial* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptNode* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    Node2D* = ref object of CanvasItem
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioEffect* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    VisualInstance* = ref object of Spatial
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Container* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    InputEvent* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    Mesh* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    BaseButton* = ref object of Control
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Range* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Shape2D* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    singleton: false instanciable: true is_reference: false -  Source -Edit
    PrimitiveMesh* = ref object of Mesh
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    GeometryInstance* = ref object of VisualInstance
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Texture* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    AudioEffectFilter* = ref object of AudioEffect
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    Shape* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    Button* = ref object of BaseButton
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    CollisionObject* = ref object of Spatial
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Joint* = ref object of Spatial
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    CollisionObject2D* = ref object of Node2D
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Material* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    InputEventWithModifiers* = ref object of InputEvent
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    PacketPeer* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    WindowDialog* = ref object of Popup
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    PhysicsBody* = ref object of CollisionObject
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    PhysicsBody2D* = ref object of CollisionObject2D
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    BoxContainer* = ref object of Container
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    AudioEffectEQ* = ref object of AudioEffect
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    Joint2D* = ref object of Node2D
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Light* = ref object of VisualInstance
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    AcceptDialog* = ref object of WindowDialog
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioStream* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    StyleBox* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    Script* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    StreamPeer* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    Sky* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    SpriteBase3D* = ref object of GeometryInstance
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Font* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    SplitContainer* = ref object of Container
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    ConfirmationDialog* = ref object of AcceptDialog
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ScrollBar* = ref object of Range
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Camera* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    InputEventMouse* = ref object of InputEventWithModifiers
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    Separator* = ref object of Control
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Slider* = ref object of Range
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    VisibilityNotifier2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Physics2DDirectBodyState* = ref object of Object
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    VisibilityNotifier* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    PhysicsDirectBodyState* = ref object of Object
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    Translation* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    MainLoop* = ref object of Object
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ARVRInterface* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    SpatialGizmo* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    CanvasLayer* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    NetworkedMultiplayerPeer* = ref object of PacketPeer
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    PanelContainer* = ref object of Container
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ResourceImporter* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    AudioStreamPlayer2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    DynamicFontData* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Light2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Shader* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    SceneTreeTimer* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    EditorFileDialog* = ref object of ConfirmationDialog
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    PackedScene* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptFunction* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Animation* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptSubCall* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VideoPlayer* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    HTTPClient* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AnimationPlayer* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Room* = ref object of VisualInstance
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    PolygonPathFinder* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    CapsuleMesh* = ref object of PrimitiveMesh
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptConstructor* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    GrooveJoint2D* = ref object of Joint2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptBasicTypeConstant* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptOperator* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VideoStream* = ref object of Resource
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    Mutex* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Tween* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    NetworkedMultiplayerENet* = ref object of NetworkedMultiplayerPeer
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ViewportTexture* = ref object of Texture
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ParallaxLayer* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ViewportContainer* = ref object of Container
       
    singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    GradientTexture* = ref object of Texture
    -  
    -
    -singleton: false instanciable: true is_reference: true -  Source -Edit
    StyleBoxFlat* = ref object of StyleBox
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    GradientTexture* = ref object of Texture
    +  
    +
    +singleton: false instanciable: true is_reference: true
    MarginContainer* = ref object of Container
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    SegmentShape2D* = ref object of Shape2D
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    NativeScript* = ref object of Script
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptFunctionCall* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    BoneAttachment* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioBusLayout* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    ARVRAnchor* = ref object of Spatial
    +  
    +
    +singleton: false instanciable: true is_reference: false
    VisualScriptInputAction* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptSelf* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptLocalVar* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Line2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioEffectEQ21* = ref object of AudioEffectEQ
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Curve* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    CollisionShape2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Position3D* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    RayShape2D* = ref object of Shape2D
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    MultiMesh* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ShortCut* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectReverb* = ref object of AudioEffect
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    EditorSelection* = ref object of Object
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisibilityEnabler* = ref object of VisibilityNotifier
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Curve2D* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    InstancePlaceholder* = ref object of Node
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    StyleBoxTexture* = ref object of StyleBox
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptClassConstant* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Position2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    RemoteTransform2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    CanvasItemMaterial* = ref object of Material
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    EditorResourcePreview* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptSelect* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    InputEventJoypadMotion* = ref object of InputEvent
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PopupMenu* = ref object of Popup
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptDeconstruct* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioStreamPlayer* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    RigidBody* = ref object of PhysicsBody
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AStar* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ScrollContainer* = ref object of Container
       
    singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    ColorPicker* = ref object of BoxContainer
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit
    InputEventMouseMotion* = ref object of InputEventMouse
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    ColorPicker* = ref object of BoxContainer
    +  
    +
    +singleton: false instanciable: true is_reference: false
    InputEventKey* = ref object of InputEventWithModifiers
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PacketPeerUDP* = ref object of PacketPeer
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    QuadMesh* = ref object of PrimitiveMesh
       
    singleton: false instanciable: true is_reference: true -  Source -Edit - -
    -
    AudioEffectNotchFilter* = ref object of AudioEffectFilter
    -  
    -
    -singleton: false instanciable: true is_reference: true -  Source -Edit
    ARVRPositionalTracker* = ref object of Object
       
    singleton: false instanciable: true is_reference: false -  Source -Edit + +
    +
    AudioEffectNotchFilter* = ref object of AudioEffectFilter
    +  
    +
    +singleton: false instanciable: true is_reference: true
    ProceduralSky* = ref object of Sky
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    CylinderMesh* = ref object of PrimitiveMesh
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScript* = ref object of Script
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    EditorSettings* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PCKPacker* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Physics2DDirectSpaceState* = ref object of Object
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    StreamPeerBuffer* = ref object of StreamPeer
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptBuiltinFunc* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    UndoRedo* = ref object of Object
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Physics2DShapeQueryParameters* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptIndexSet* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    GraphNode* = ref object of Container
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    SceneTree* = ref object of MainLoop
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    GIProbeData* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Camera2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptSwitch* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    DampedSpringJoint2D* = ref object of Joint2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Viewport* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AnimatedSprite* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    SpatialVelocityTracker* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptResourcePath* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PhysicsShapeQueryParameters* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PacketPeerStream* = ref object of PacketPeer
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Physics2DShapeQueryResult* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    StyleBoxEmpty* = ref object of StyleBox
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    SpinBox* = ref object of Range
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioStreamPlayback* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    VehicleWheel* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptVariableGet* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    FileDialog* = ref object of ConfirmationDialog
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Thread* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    CubeMap* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    CheckBox* = ref object of Button
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    TextEdit* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    WeakRef* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    singleton: false instanciable: true is_reference: false -  Source -Edit
    HScrollBar* = ref object of ScrollBar
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VehicleBody* = ref object of PhysicsBody
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ARVRScriptInterface* = ref object of ARVRInterface
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ArrayMesh* = ref object of Mesh
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    DirectionalLight* = ref object of Light
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Environment* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit - -
    -
    Path2D* = ref object of Node2D
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    PinJoint* = ref object of Joint
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit
    ParallaxBackground* = ref object of CanvasLayer
       
    singleton: false instanciable: true is_reference: false -  Source -Edit + +
    +
    PinJoint* = ref object of Joint
    +  
    +
    +singleton: false instanciable: true is_reference: false + +
    +
    Path2D* = ref object of Node2D
    +  
    +
    +singleton: false instanciable: true is_reference: false
    GDFunctionState* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    EditorScript* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PhysicsShapeQueryResult* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    ConvexPolygonShape* = ref object of Shape
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    RegExMatch* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    OccluderPolygon2D* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ReferenceRect* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    InputEventScreenTouch* = ref object of InputEvent
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Skeleton* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    LightOccluder2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    SurfaceTool* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptComment* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptCondition* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    StreamPeerSSL* = ref object of StreamPeer
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    EditorFileSystemDirectory* = ref object of Object
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    TileMap* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    GridMap* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AtlasTexture* = ref object of Texture
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    BitMap* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    GDNative* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectHighPassFilter* = ref object of AudioEffectFilter
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AnimatedSprite3D* = ref object of SpriteBase3D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Semaphore* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit - -
    -
    VisualScriptEmitSignal* = ref object of VisualScriptNode
    -  
    -
    -singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptPropertyGet* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    VisualScriptEmitSignal* = ref object of VisualScriptNode
    +  
    +
    +singleton: false instanciable: true is_reference: true
    TextureRect* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    FuncRef* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Directory* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Panel* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    CheckButton* = ref object of Button
       
    singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    AudioEffectDistortion* = ref object of AudioEffect
    -  
    -
    -singleton: false instanciable: true is_reference: true -  Source -Edit
    HSlider* = ref object of Slider
       
    singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    Curve3D* = ref object of Resource
    -  
    -
    -singleton: false instanciable: true is_reference: true -  Source -Edit - -
    -
    MeshDataTool* = ref object of Reference
    -  
    -
    -singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioStreamPlayer3D* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit + +
    +
    AudioEffectDistortion* = ref object of AudioEffect
    +  
    +
    +singleton: false instanciable: true is_reference: true + +
    +
    Curve3D* = ref object of Resource
    +  
    +
    +singleton: false instanciable: true is_reference: true + +
    +
    MeshDataTool* = ref object of Reference
    +  
    +
    +singleton: false instanciable: true is_reference: true
    Path* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    AudioEffectCompressor* = ref object of AudioEffect
    -  
    -
    -singleton: false instanciable: true is_reference: true -  Source -Edit
    LineEdit* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit + +
    +
    AudioEffectCompressor* = ref object of AudioEffect
    +  
    +
    +singleton: false instanciable: true is_reference: true
    VisualScriptYieldSignal* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    RichTextLabel* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptWhile* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    TouchScreenButton* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    PathFollow2D* = ref object of Node2D
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    ConvexPolygonShape2D* = ref object of Shape2D
    -  
    -
    -singleton: false instanciable: true is_reference: true -  Source -Edit
    TextureProgress* = ref object of Range
       
    singleton: false instanciable: true is_reference: false -  Source -Edit + +
    +
    ConvexPolygonShape2D* = ref object of Shape2D
    +  
    +
    +singleton: false instanciable: true is_reference: true + +
    +
    PathFollow2D* = ref object of Node2D
    +  
    +
    +singleton: false instanciable: true is_reference: false
    AudioEffectBandLimitFilter* = ref object of AudioEffectFilter
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    TriangleMesh* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ConfigFile* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    SphereShape* = ref object of Shape
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectHighShelfFilter* = ref object of AudioEffectFilter
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptFunctionState* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    PopupPanel* = ref object of Popup
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    InputEventAction* = ref object of InputEvent
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    RayCast2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    PackedDataContainer* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PhysicsDirectSpaceState* = ref object of Object
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    HTTPRequest* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptCustomNode* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    SpriteFrames* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    EditorPlugin* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Tree* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    BitmapFont* = ref object of Font
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ToolButton* = ref object of Button
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    PinJoint2D* = ref object of Joint2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptMathConstant* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    InterpolatedCamera* = ref object of Camera
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptIterator* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptReturn* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    File* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PrismMesh* = ref object of PrimitiveMesh
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    RayCast* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    StaticBody* = ref object of PhysicsBody
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptSceneTree* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    KinematicBody* = ref object of PhysicsBody
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ConcavePolygonShape* = ref object of Shape
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    RigidBody2D* = ref object of PhysicsBody2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    RemoteTransform* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    CanvasModulate* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    StaticBody2D* = ref object of PhysicsBody2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    GraphEdit* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisibilityEnabler2D* = ref object of VisibilityNotifier2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ButtonGroup* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ConcavePolygonShape2D* = ref object of Shape2D
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    World2D* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PlaneMesh* = ref object of PrimitiveMesh
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptYield* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptVariableSet* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptGlobalConstant* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    RegEx* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    SliderJoint* = ref object of Joint
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    SceneState* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    VisualScriptSceneNode* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    CircleShape2D* = ref object of Shape2D
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    BoxShape* = ref object of Shape
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    RoomBounds* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptEngineSingleton* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectAmplify* = ref object of AudioEffect
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Area* = ref object of CollisionObject
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Physics2DDirectBodyStateSW* = ref object of Physics2DDirectBodyState
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    StreamPeerTCP* = ref object of StreamPeer
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ARVROrigin* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Gradient* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    singleton: false instanciable: true is_reference: true -  Source -Edit - -
    -
    ARVRCamera* = ref object of Camera
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit
    RectangleShape2D* = ref object of Shape2D
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    ARVRCamera* = ref object of Camera
    +  
    +
    +singleton: false instanciable: true is_reference: false
    RayShape* = ref object of Shape
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    EditorImportPlugin* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptSequence* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectDelay* = ref object of AudioEffect
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioStreamRandomPitch* = ref object of AudioStream
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    GIProbe* = ref object of VisualInstance
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    HBoxContainer* = ref object of BoxContainer
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    GDNativeClass* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    VisualScriptPreload* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    TileSet* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PlaneShape* = ref object of Shape
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ProximityGroup* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    Polygon2D* = ref object of Node2D
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    MultiMeshInstance* = ref object of GeometryInstance
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit
    LineShape2D* = ref object of Shape2D
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    MultiMeshInstance* = ref object of GeometryInstance
    +  
    +
    +singleton: false instanciable: true is_reference: false + +
    +
    Polygon2D* = ref object of Node2D
    +  
    +
    +singleton: false instanciable: true is_reference: false
    VisualScriptIndexGet* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptPropertySet* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    MeshInstance* = ref object of GeometryInstance
       
    singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    PHashTranslation* = ref object of Translation
    -  
    -
    -singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectLowPassFilter* = ref object of AudioEffectFilter
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    PHashTranslation* = ref object of Translation
    +  
    +
    +singleton: false instanciable: true is_reference: true
    Portal* = ref object of VisualInstance
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    KinematicBody2D* = ref object of PhysicsBody2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioStreamSample* = ref object of AudioStream
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ResourceInteractiveLoader* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    VisualScriptConstant* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    LargeTexture* = ref object of Texture
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectPanner* = ref object of AudioEffect
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PopupDialog* = ref object of Popup
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    SpotLight* = ref object of Light
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ShaderMaterial* = ref object of Material
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ScriptEditor* = ref object of PanelContainer
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    ProgressBar* = ref object of Range
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Physics2DTestMotionResult* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    PathFollow* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    PackedDataContainerRef* = ref object of Reference
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    HingeJoint* = ref object of Joint
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ResourceImporterOGGVorbis* = ref object of ResourceImporter
       
    singleton: false instanciable: false is_reference: true -  Source -Edit
    VisualScriptTypeCast* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    CollisionShape* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ColorPickerButton* = ref object of Button
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    CollisionPolygon2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    EditorSpatialGizmo* = ref object of SpatialGizmo
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    SphereMesh* = ref object of PrimitiveMesh
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Theme* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    TCPServer* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectLowShelfFilter* = ref object of AudioEffectFilter
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    HSeparator* = ref object of Separator
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    GridContainer* = ref object of Container
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Particles* = ref object of GeometryInstance
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    CurveTexture* = ref object of Texture
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ImageTexture* = ref object of Texture
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectChorus* = ref object of AudioEffect
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VisualScriptLocalVarSet* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AnimationTreePlayer* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VSlider* = ref object of Slider
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    CapsuleShape* = ref object of Shape
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    OptionButton* = ref object of Button
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    CollisionPolygon* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    SpatialMaterial* = ref object of Material
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    singleton: false instanciable: true is_reference: false -  Source -Edit
    World* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VSeparator* = ref object of Separator
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VSplitContainer* = ref object of SplitContainer
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioEffectEQ6* = ref object of AudioEffectEQ
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Listener* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    HSplitContainer* = ref object of SplitContainer
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    PhysicsDirectBodyStateSW* = ref object of PhysicsDirectBodyState
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    CenterContainer* = ref object of Container
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    YSort* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ColorRect* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ARVRController* = ref object of Spatial
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioEffectPitchShift* = ref object of AudioEffect
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    InputEventScreenDrag* = ref object of InputEvent
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    TabContainer* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    GDScript* = ref object of Script
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    NinePatchRect* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioEffectPhaser* = ref object of AudioEffect
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ImmediateGeometry* = ref object of GeometryInstance
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    XMLParser* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ConeTwistJoint* = ref object of Joint
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Image* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VBoxContainer* = ref object of BoxContainer
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Area2D* = ref object of CollisionObject2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    MeshLibrary* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    VScrollBar* = ref object of ScrollBar
       
    singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    Sprite3D* = ref object of SpriteBase3D
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit
    CapsuleShape2D* = ref object of Shape2D
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    Sprite3D* = ref object of SpriteBase3D
    +  
    +
    +singleton: false instanciable: true is_reference: false
    StreamTexture* = ref object of Texture
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    CubeMesh* = ref object of PrimitiveMesh
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    ParticlesMaterial* = ref object of Material
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectLimiter* = ref object of AudioEffect
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    TextureButton* = ref object of BaseButton
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Sprite* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    InputEventJoypadButton* = ref object of InputEvent
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    WorldEnvironment* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ReflectionProbe* = ref object of VisualInstance
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    OmniLight* = ref object of Light
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Tabs* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioEffectEQ10* = ref object of AudioEffectEQ
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    EditorResourcePreviewGenerator* = ref object of Reference
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    TreeItem* = ref object of Object
       
    singleton: false instanciable: false is_reference: false -  Source -Edit
    BackBufferCopy* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    VisualScriptExpression* = ref object of VisualScriptNode
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    Particles2D* = ref object of Node2D
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    LinkButton* = ref object of BaseButton
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    ItemList* = ref object of Control
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    Timer* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioStreamOGGVorbis* = ref object of AudioStream
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    AudioEffectBandPassFilter* = ref object of AudioEffectFilter
       
    singleton: false instanciable: true is_reference: true -  Source -Edit - -
    -
    ResourcePreloader* = ref object of Node
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit
    PanoramaSky* = ref object of Sky
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    ResourcePreloader* = ref object of Node
    +  
    +
    +singleton: false instanciable: true is_reference: false
    GDNativeLibrary* = ref object of Resource
       
    singleton: false instanciable: true is_reference: true -  Source -Edit
    InputEventMouseButton* = ref object of InputEventMouse
       
    singleton: false instanciable: true is_reference: true -  Source -Edit - -
    -
    Generic6DOFJoint* = ref object of Joint
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit
    DynamicFont* = ref object of Font
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    Generic6DOFJoint* = ref object of Joint
    +  
    +
    +singleton: false instanciable: true is_reference: false
    EditorFileSystem* = ref object of Node
       
    singleton: false instanciable: true is_reference: false -  Source -Edit - -
    -
    Label* = ref object of Control
    -  
    -
    -singleton: false instanciable: true is_reference: false -  Source -Edit
    AudioEffectStereoEnhance* = ref object of AudioEffect
       
    singleton: false instanciable: true is_reference: true -  Source -Edit + +
    +
    Label* = ref object of Control
    +  
    +
    +singleton: false instanciable: true is_reference: false
    @@ -6143,7 +4519,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/gradient.html b/master/godotapi/gradient.html index 913ab3c..9792ae4 100644 --- a/master/godotapi/gradient.html +++ b/master/godotapi/gradient.html @@ -1264,109 +1264,61 @@ function main() {
    proc offsets*(self: Gradient): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `offsets =`*(self: Gradient; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc colors*(self: Gradient): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `colors =`*(self: Gradient; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPoint*(self: Gradient; offset: float64; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removePoint*(self: Gradient; offset: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setOffset*(self: Gradient; point: int64; offset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOffset*(self: Gradient; point: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setColor*(self: Gradient; point: int64; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColor*(self: Gradient; point: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interpolate*(self: Gradient; offset: float64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointCount*(self: Gradient): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1379,7 +1331,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/gradient_texture.html b/master/godotapi/gradient_texture.html index 05f6443..fa909ea 100644 --- a/master/godotapi/gradient_texture.html +++ b/master/godotapi/gradient_texture.html @@ -1256,37 +1256,21 @@ function main() {
    proc gradient*(self: GradientTexture): Gradient {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `gradient =`*(self: GradientTexture; val: Gradient) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc width*(self: GradientTexture): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `width =`*(self: GradientTexture; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1297,10 +1281,6 @@ class="link-seesrc" target="_blank">Source
    method update*(self: GradientTexture) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1313,7 +1293,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/graph_edit.html b/master/godotapi/graph_edit.html index 17a24f4..bcd084f 100644 --- a/master/godotapi/graph_edit.html +++ b/master/godotapi/graph_edit.html @@ -1305,138 +1305,78 @@ function main() { toPort: int64): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isNodeConnected*(self: GraphEdit; fromm: string; fromPort: int64; to: string;
                          toPort: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc disconnectNode*(self: GraphEdit; fromm: string; fromPort: int64; to: string;
                         toPort: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionList*(self: GraphEdit): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScrollOfs*(self: GraphEdit): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setScrollOfs*(self: GraphEdit; ofs: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setZoom*(self: GraphEdit; pZoom: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getZoom*(self: GraphEdit): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSnap*(self: GraphEdit; pixels: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSnap*(self: GraphEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setUseSnap*(self: GraphEdit; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isUsingSnap*(self: GraphEdit): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRightDisconnects*(self: GraphEdit; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isRightDisconnectsEnabled*(self: GraphEdit): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSelected*(self: GraphEdit; node: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1447,118 +1387,66 @@ class="link-seesrc" target="_blank">Source
    method graphNodeMoved*(self: GraphEdit; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method graphNodeRaised*(self: GraphEdit; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method topLayerInput*(self: GraphEdit; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method topLayerDraw*(self: GraphEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method scrollMoved*(self: GraphEdit; arg0: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method zoomMinus*(self: GraphEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method zoomReset*(self: GraphEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method zoomPlus*(self: GraphEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method snapToggled*(self: GraphEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method snapValueChanged*(self: GraphEdit; arg0: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method guiInput*(self: GraphEdit; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method updateScrollOffset*(self: GraphEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method connectionsLayerDraw*(self: GraphEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1571,7 +1459,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/graph_node.html b/master/godotapi/graph_node.html index 65c8daf..1f56a31 100644 --- a/master/godotapi/graph_node.html +++ b/master/godotapi/graph_node.html @@ -1324,28 +1324,16 @@ function main() {
    OVERLAY_DISABLED* = 0'i64
    -  Source -Edit
    OVERLAY_BREAKPOINT* = 1'i64
    -  Source -Edit
    OVERLAY_POSITION* = 2'i64
    -  Source -Edit
    @@ -1356,55 +1344,31 @@ class="link-seesrc" target="_blank">Source
    proc title*(self: GraphNode): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `title =`*(self: GraphNode; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc showClose*(self: GraphNode): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `showClose =`*(self: GraphNode; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resizeable*(self: GraphNode): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `resizeable =`*(self: GraphNode; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSlot*(self: GraphNode; idx: int64; enableLeft: bool; typeLeft: int64;
    @@ -1412,226 +1376,126 @@ class="link-seesrc" target="_blank">Source
                  customLeft: Object = nil; customRight: Object = nil) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearSlot*(self: GraphNode; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearAllSlots*(self: GraphNode) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSlotEnabledLeft*(self: GraphNode; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSlotTypeLeft*(self: GraphNode; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSlotColorLeft*(self: GraphNode; idx: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSlotEnabledRight*(self: GraphNode; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSlotTypeRight*(self: GraphNode; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSlotColorRight*(self: GraphNode; idx: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setOffset*(self: GraphNode; offset: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOffset*(self: GraphNode): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setComment*(self: GraphNode; comment: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isComment*(self: GraphNode): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSelected*(self: GraphNode; selected: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSelected*(self: GraphNode): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionOutputCount*(self: GraphNode): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionInputCount*(self: GraphNode): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionOutputPos*(self: GraphNode; idx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionOutputType*(self: GraphNode; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionOutputColor*(self: GraphNode; idx: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionInputPos*(self: GraphNode; idx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionInputType*(self: GraphNode; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionInputColor*(self: GraphNode; idx: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setOverlay*(self: GraphNode; overlay: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOverlay*(self: GraphNode): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1642,10 +1506,6 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: GraphNode; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1658,7 +1518,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/grid_container.html b/master/godotapi/grid_container.html index 5aa57e3..11ae49c 100644 --- a/master/godotapi/grid_container.html +++ b/master/godotapi/grid_container.html @@ -1244,19 +1244,11 @@ function main() {
    proc columns*(self: GridContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `columns =`*(self: GridContainer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/grid_map.html b/master/godotapi/grid_map.html index c0c3f6e..d319130 100644 --- a/master/godotapi/grid_map.html +++ b/master/godotapi/grid_map.html @@ -1320,10 +1320,6 @@ function main() {
    INVALID_CELL_ITEM* = - 1'i64
    -  Source -Edit
    @@ -1334,286 +1330,162 @@ class="link-seesrc" target="_blank">Source
    proc setTheme*(self: GridMap; theme: MeshLibrary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTheme*(self: GridMap): MeshLibrary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCellSize*(self: GridMap; size: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCellSize*(self: GridMap): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setOctantSize*(self: GridMap; size: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOctantSize*(self: GridMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCellItem*(self: GridMap; x: int64; y: int64; z: int64; item: int64;
                      orientation: int64 = 0'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCellItem*(self: GridMap; x: int64; y: int64; z: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCellItemOrientation*(self: GridMap; x: int64; y: int64; z: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resourceChanged*(self: GridMap; resource: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCenterX*(self: GridMap; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCenterX*(self: GridMap): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCenterY*(self: GridMap; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCenterY*(self: GridMap): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCenterZ*(self: GridMap; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCenterZ*(self: GridMap): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setClip*(self: GridMap; enabled: bool; clipabove: bool = true; floor: int64 = 0'i64;
                  axis: int64 = 0'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createArea*(self: GridMap; id: int64; area: Rect3): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetBounds*(self: GridMap; area: int64): Rect3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetExteriorPortal*(self: GridMap; area: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetName*(self: GridMap; area: int64; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetName*(self: GridMap; area: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaIsExteriorPortal*(self: GridMap; area: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetPortalDisableDistance*(self: GridMap; area: int64; distance: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetPortalDisableDistance*(self: GridMap; area: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetPortalDisableColor*(self: GridMap; area: int64; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetPortalDisableColor*(self: GridMap; area: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc eraseArea*(self: GridMap; area: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUnusedAreaId*(self: GridMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: GridMap) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMeshes*(self: GridMap): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1624,10 +1496,6 @@ class="link-seesrc" target="_blank">Source
    method updateDirtyMapCallback*(self: GridMap) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1640,7 +1508,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/groove_joint_2d.html b/master/godotapi/groove_joint_2d.html index 4f8471a..ec89b46 100644 --- a/master/godotapi/groove_joint_2d.html +++ b/master/godotapi/groove_joint_2d.html @@ -1248,37 +1248,21 @@ function main() {
    proc length*(self: GrooveJoint2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `length =`*(self: GrooveJoint2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc initialOffset*(self: GrooveJoint2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `initialOffset =`*(self: GrooveJoint2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/h_box_container.html b/master/godotapi/h_box_container.html index 6a479ee..9548cb1 100644 --- a/master/godotapi/h_box_container.html +++ b/master/godotapi/h_box_container.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/h_scroll_bar.html b/master/godotapi/h_scroll_bar.html index 59d5599..38dbfd8 100644 --- a/master/godotapi/h_scroll_bar.html +++ b/master/godotapi/h_scroll_bar.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/h_separator.html b/master/godotapi/h_separator.html index f202fbb..37c55b2 100644 --- a/master/godotapi/h_separator.html +++ b/master/godotapi/h_separator.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/h_slider.html b/master/godotapi/h_slider.html index 2e44b58..101043f 100644 --- a/master/godotapi/h_slider.html +++ b/master/godotapi/h_slider.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/h_split_container.html b/master/godotapi/h_split_container.html index 3123636..7a79f6c 100644 --- a/master/godotapi/h_split_container.html +++ b/master/godotapi/h_split_container.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/hinge_joint.html b/master/godotapi/hinge_joint.html index 0923efa..ad8199e 100644 --- a/master/godotapi/hinge_joint.html +++ b/master/godotapi/hinge_joint.html @@ -1310,109 +1310,61 @@ function main() {
    PARAM_BIAS* = 0'i64
    -  Source -Edit
    PARAM_LIMIT_UPPER* = 1'i64
    -  Source -Edit
    PARAM_LIMIT_LOWER* = 2'i64
    -  Source -Edit
    PARAM_LIMIT_BIAS* = 3'i64
    -  Source -Edit
    PARAM_LIMIT_SOFTNESS* = 4'i64
    -  Source -Edit
    PARAM_LIMIT_RELAXATION* = 5'i64
    -  Source -Edit
    PARAM_MOTOR_TARGET_VELOCITY* = 6'i64
    -  Source -Edit
    PARAM_MOTOR_MAX_IMPULSE* = 7'i64
    -  Source -Edit
    PARAM_MAX* = 8'i64
    -  Source -Edit
    FLAG_USE_LIMIT* = 0'i64
    -  Source -Edit
    FLAG_ENABLE_MOTOR* = 1'i64
    -  Source -Edit
    FLAG_MAX* = 2'i64
    -  Source -Edit
    @@ -1423,181 +1375,101 @@ class="link-seesrc" target="_blank">Source
    proc paramsbias*(self: HingeJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsbias =`*(self: HingeJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitenable*(self: HingeJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitenable =`*(self: HingeJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitupper*(self: HingeJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitupper =`*(self: HingeJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitlower*(self: HingeJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitlower =`*(self: HingeJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitbias*(self: HingeJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitbias =`*(self: HingeJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitsoftness*(self: HingeJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitsoftness =`*(self: HingeJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitrelaxation*(self: HingeJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitrelaxation =`*(self: HingeJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc motorenable*(self: HingeJoint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `motorenable =`*(self: HingeJoint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc motortargetVelocity*(self: HingeJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `motortargetVelocity =`*(self: HingeJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc motormaxImpulse*(self: HingeJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `motormaxImpulse =`*(self: HingeJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1610,7 +1482,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/http_client.html b/master/godotapi/http_client.html index ba6c3c4..6c1d0e3 100644 --- a/master/godotapi/http_client.html +++ b/master/godotapi/http_client.html @@ -1427,613 +1427,341 @@ function main() {
    METHOD_GET* = 0'i64
    -  Source -Edit
    METHOD_HEAD* = 1'i64
    -  Source -Edit
    METHOD_POST* = 2'i64
    -  Source -Edit
    METHOD_PUT* = 3'i64
    -  Source -Edit
    METHOD_DELETE* = 4'i64
    -  Source -Edit
    METHOD_OPTIONS* = 5'i64
    -  Source -Edit
    METHOD_TRACE* = 6'i64
    -  Source -Edit
    METHOD_CONNECT* = 7'i64
    -  Source -Edit
    METHOD_MAX* = 8'i64
    -  Source -Edit
    STATUS_DISCONNECTED* = 0'i64
    -  Source -Edit
    STATUS_RESOLVING* = 1'i64
    -  Source -Edit
    STATUS_CANT_RESOLVE* = 2'i64
    -  Source -Edit
    STATUS_CONNECTING* = 3'i64
    -  Source -Edit
    STATUS_CANT_CONNECT* = 4'i64
    -  Source -Edit
    STATUS_CONNECTED* = 5'i64
    -  Source -Edit
    STATUS_REQUESTING* = 6'i64
    -  Source -Edit
    STATUS_BODY* = 7'i64
    -  Source -Edit
    STATUS_CONNECTION_ERROR* = 8'i64
    -  Source -Edit
    STATUS_SSL_HANDSHAKE_ERROR* = 9'i64
    -  Source -Edit
    RESPONSE_CONTINUE* = 100'i64
    -  Source -Edit
    RESPONSE_SWITCHING_PROTOCOLS* = 101'i64
    -  Source -Edit
    RESPONSE_PROCESSING* = 102'i64
    -  Source -Edit
    RESPONSE_OK* = 200'i64
    -  Source -Edit
    RESPONSE_CREATED* = 201'i64
    -  Source -Edit
    RESPONSE_ACCEPTED* = 202'i64
    -  Source -Edit
    RESPONSE_NON_AUTHORITATIVE_INFORMATION* = 203'i64
    -  Source -Edit
    RESPONSE_NO_CONTENT* = 204'i64
    -  Source -Edit
    RESPONSE_RESET_CONTENT* = 205'i64
    -  Source -Edit
    RESPONSE_PARTIAL_CONTENT* = 206'i64
    -  Source -Edit
    RESPONSE_MULTI_STATUS* = 207'i64
    -  Source -Edit
    RESPONSE_IM_USED* = 226'i64
    -  Source -Edit
    RESPONSE_MULTIPLE_CHOICES* = 300'i64
    -  Source -Edit
    RESPONSE_MOVED_PERMANENTLY* = 301'i64
    -  Source -Edit
    RESPONSE_FOUND* = 302'i64
    -  Source -Edit
    RESPONSE_SEE_OTHER* = 303'i64
    -  Source -Edit
    RESPONSE_NOT_MODIFIED* = 304'i64
    -  Source -Edit
    RESPONSE_USE_PROXY* = 305'i64
    -  Source -Edit
    RESPONSE_TEMPORARY_REDIRECT* = 307'i64
    -  Source -Edit
    RESPONSE_BAD_REQUEST* = 400'i64
    -  Source -Edit
    RESPONSE_UNAUTHORIZED* = 401'i64
    -  Source -Edit
    RESPONSE_PAYMENT_REQUIRED* = 402'i64
    -  Source -Edit
    RESPONSE_FORBIDDEN* = 403'i64
    -  Source -Edit
    RESPONSE_NOT_FOUND* = 404'i64
    -  Source -Edit
    RESPONSE_METHOD_NOT_ALLOWED* = 405'i64
    -  Source -Edit
    RESPONSE_NOT_ACCEPTABLE* = 406'i64
    -  Source -Edit
    RESPONSE_PROXY_AUTHENTICATION_REQUIRED* = 407'i64
    -  Source -Edit
    RESPONSE_REQUEST_TIMEOUT* = 408'i64
    -  Source -Edit
    RESPONSE_CONFLICT* = 409'i64
    -  Source -Edit
    RESPONSE_GONE* = 410'i64
    -  Source -Edit
    RESPONSE_LENGTH_REQUIRED* = 411'i64
    -  Source -Edit
    RESPONSE_PRECONDITION_FAILED* = 412'i64
    -  Source -Edit
    RESPONSE_REQUEST_ENTITY_TOO_LARGE* = 413'i64
    -  Source -Edit
    RESPONSE_REQUEST_URI_TOO_LONG* = 414'i64
    -  Source -Edit
    RESPONSE_UNSUPPORTED_MEDIA_TYPE* = 415'i64
    -  Source -Edit
    RESPONSE_REQUESTED_RANGE_NOT_SATISFIABLE* = 416'i64
    -  Source -Edit
    RESPONSE_EXPECTATION_FAILED* = 417'i64
    -  Source -Edit
    RESPONSE_UNPROCESSABLE_ENTITY* = 422'i64
    -  Source -Edit
    RESPONSE_LOCKED* = 423'i64
    -  Source -Edit
    RESPONSE_FAILED_DEPENDENCY* = 424'i64
    -  Source -Edit
    RESPONSE_UPGRADE_REQUIRED* = 426'i64
    -  Source -Edit
    RESPONSE_INTERNAL_SERVER_ERROR* = 500'i64
    -  Source -Edit
    RESPONSE_NOT_IMPLEMENTED* = 501'i64
    -  Source -Edit
    RESPONSE_BAD_GATEWAY* = 502'i64
    -  Source -Edit
    RESPONSE_SERVICE_UNAVAILABLE* = 503'i64
    -  Source -Edit
    RESPONSE_GATEWAY_TIMEOUT* = 504'i64
    -  Source -Edit
    RESPONSE_HTTP_VERSION_NOT_SUPPORTED* = 505'i64
    -  Source -Edit
    RESPONSE_INSUFFICIENT_STORAGE* = 507'i64
    -  Source -Edit
    RESPONSE_NOT_EXTENDED* = 510'i64
    -  Source -Edit
    @@ -2045,28 +1773,16 @@ class="link-seesrc" target="_blank">Source verifyHost: bool = true): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setConnection*(self: HTTPClient; connection: StreamPeer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnection*(self: HTTPClient): StreamPeer {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc requestRaw*(self: HTTPClient; methodd: int64; url: string;
    @@ -2074,165 +1790,93 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc request*(self: HTTPClient; methodd: int64; url: string; headers: PoolStringArray;
                  body: string = ""): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sendBodyText*(self: HTTPClient; body: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sendBodyData*(self: HTTPClient; body: PoolByteArray): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc close*(self: HTTPClient) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasResponse*(self: HTTPClient): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isResponseChunked*(self: HTTPClient): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResponseCode*(self: HTTPClient): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResponseHeaders*(self: HTTPClient): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResponseHeadersAsDictionary*(self: HTTPClient): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResponseBodyLength*(self: HTTPClient): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc readResponseBodyChunk*(self: HTTPClient): PoolByteArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setReadChunkSize*(self: HTTPClient; bytes: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBlockingMode*(self: HTTPClient; enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isBlockingModeEnabled*(self: HTTPClient): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStatus*(self: HTTPClient): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc poll*(self: HTTPClient): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc queryStringFromDict*(self: HTTPClient; fields: Dictionary): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -2245,7 +1889,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/http_request.html b/master/godotapi/http_request.html index 3642846..22b933e 100644 --- a/master/godotapi/http_request.html +++ b/master/godotapi/http_request.html @@ -1309,109 +1309,61 @@ function main() {
    RESULT_SUCCESS* = 0'i64
    -  Source -Edit
    RESULT_CHUNKED_BODY_SIZE_MISMATCH* = 1'i64
    -  Source -Edit
    RESULT_CANT_CONNECT* = 2'i64
    -  Source -Edit
    RESULT_CANT_RESOLVE* = 3'i64
    -  Source -Edit
    RESULT_CONNECTION_ERROR* = 4'i64
    -  Source -Edit
    RESULT_SSL_HANDSHAKE_ERROR* = 5'i64
    -  Source -Edit
    RESULT_NO_RESPONSE* = 6'i64
    -  Source -Edit
    RESULT_BODY_SIZE_LIMIT_EXCEEDED* = 7'i64
    -  Source -Edit
    RESULT_REQUEST_FAILED* = 8'i64
    -  Source -Edit
    RESULT_DOWNLOAD_FILE_CANT_OPEN* = 9'i64
    -  Source -Edit
    RESULT_DOWNLOAD_FILE_WRITE_ERROR* = 10'i64
    -  Source -Edit
    RESULT_REDIRECT_LIMIT_REACHED* = 11'i64
    -  Source -Edit
    @@ -1422,55 +1374,31 @@ class="link-seesrc" target="_blank">Source
    proc useThreads*(self: HTTPRequest): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useThreads =`*(self: HTTPRequest; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySizeLimit*(self: HTTPRequest): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bodySizeLimit =`*(self: HTTPRequest; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxRedirects*(self: HTTPRequest): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxRedirects =`*(self: HTTPRequest; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc request*(self: HTTPRequest; url: string; customHeaders: PoolStringArray;
    @@ -1478,64 +1406,36 @@ class="link-seesrc" target="_blank">Source
                  requestData: string = ""): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cancelRequest*(self: HTTPRequest) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getHttpClientStatus*(self: HTTPRequest): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDownloadFile*(self: HTTPRequest; path: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDownloadFile*(self: HTTPRequest): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDownloadedBytes*(self: HTTPRequest): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBodySize*(self: HTTPRequest): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1546,20 +1446,12 @@ class="link-seesrc" target="_blank">Source
    method redirectRequest*(self: HTTPRequest; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method requestDone*(self: HTTPRequest; arg0: int64; arg1: int64; arg2: PoolStringArray;
                        arg3: PoolByteArray) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1572,7 +1464,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/image.html b/master/godotapi/image.html index 5b5ccc1..0b1710a 100644 --- a/master/godotapi/image.html +++ b/master/godotapi/image.html @@ -1439,469 +1439,261 @@ function main() {
    FORMAT_L8* = 0'i64
    -  Source -Edit
    FORMAT_LA8* = 1'i64
    -  Source -Edit
    FORMAT_R8* = 2'i64
    -  Source -Edit
    FORMAT_RG8* = 3'i64
    -  Source -Edit
    FORMAT_RGB8* = 4'i64
    -  Source -Edit
    FORMAT_RGBA8* = 5'i64
    -  Source -Edit
    FORMAT_RGBA4444* = 6'i64
    -  Source -Edit
    FORMAT_RGBA5551* = 7'i64
    -  Source -Edit
    FORMAT_RF* = 8'i64
    -  Source -Edit
    FORMAT_RGF* = 9'i64
    -  Source -Edit
    FORMAT_RGBF* = 10'i64
    -  Source -Edit
    FORMAT_RGBAF* = 11'i64
    -  Source -Edit
    FORMAT_RH* = 12'i64
    -  Source -Edit
    FORMAT_RGH* = 13'i64
    -  Source -Edit
    FORMAT_RGBH* = 14'i64
    -  Source -Edit
    FORMAT_RGBAH* = 15'i64
    -  Source -Edit
    FORMAT_RGBE9995* = 16'i64
    -  Source -Edit
    FORMAT_DXT1* = 17'i64
    -  Source -Edit
    FORMAT_DXT3* = 18'i64
    -  Source -Edit
    FORMAT_DXT5* = 19'i64
    -  Source -Edit
    FORMAT_RGTC_R* = 20'i64
    -  Source -Edit
    FORMAT_RGTC_RG* = 21'i64
    -  Source -Edit
    FORMAT_BPTC_RGBA* = 22'i64
    -  Source -Edit
    FORMAT_BPTC_RGBF* = 23'i64
    -  Source -Edit
    FORMAT_BPTC_RGBFU* = 24'i64
    -  Source -Edit
    FORMAT_PVRTC2* = 25'i64
    -  Source -Edit
    FORMAT_PVRTC2A* = 26'i64
    -  Source -Edit
    FORMAT_PVRTC4* = 27'i64
    -  Source -Edit
    FORMAT_PVRTC4A* = 28'i64
    -  Source -Edit
    FORMAT_ETC* = 29'i64
    -  Source -Edit
    FORMAT_ETC2_R11* = 30'i64
    -  Source -Edit
    FORMAT_ETC2_R11S* = 31'i64
    -  Source -Edit
    FORMAT_ETC2_RG11* = 32'i64
    -  Source -Edit
    FORMAT_ETC2_RG11S* = 33'i64
    -  Source -Edit
    FORMAT_ETC2_RGB8* = 34'i64
    -  Source -Edit
    FORMAT_ETC2_RGBA8* = 35'i64
    -  Source -Edit
    FORMAT_ETC2_RGB8A1* = 36'i64
    -  Source -Edit
    FORMAT_MAX* = 37'i64
    -  Source -Edit
    INTERPOLATE_NEAREST* = 0'i64
    -  Source -Edit
    INTERPOLATE_BILINEAR* = 1'i64
    -  Source -Edit
    INTERPOLATE_CUBIC* = 2'i64
    -  Source -Edit
    ALPHA_NONE* = 0'i64
    -  Source -Edit
    ALPHA_BIT* = 1'i64
    -  Source -Edit
    ALPHA_BLEND* = 2'i64
    -  Source -Edit
    COMPRESS_S3TC* = 0'i64
    -  Source -Edit
    COMPRESS_PVRTC2* = 1'i64
    -  Source -Edit
    COMPRESS_PVRTC4* = 2'i64
    -  Source -Edit
    COMPRESS_ETC* = 3'i64
    -  Source -Edit
    COMPRESS_ETC2* = 4'i64
    -  Source -Edit
    COMPRESS_SOURCE_GENERIC* = 0'i64
    -  Source -Edit
    COMPRESS_SOURCE_SRGB* = 1'i64
    -  Source -Edit
    COMPRESS_SOURCE_NORMAL* = 2'i64
    -  Source -Edit
    @@ -1912,403 +1704,227 @@ class="link-seesrc" target="_blank">Source
    proc data*(self: Image): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: Image; val: Dictionary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getWidth*(self: Image): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getHeight*(self: Image): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasMipmaps*(self: Image): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFormat*(self: Image): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDataImpl*(self: Image): PoolByteArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc convert*(self: Image; format: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMipmapOffset*(self: Image; mipmap: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resizeToPo2*(self: Image; square: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resize*(self: Image; width: int64; height: int64; interpolation: int64 = 1'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shrinkX2*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc expandX2Hq2x*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc crop*(self: Image; width: int64; height: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flipX*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flipY*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc generateMipmaps*(self: Image): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearMipmaps*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc create*(self: Image; width: int64; height: int64; useMipmaps: bool; format: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createFromData*(self: Image; width: int64; height: int64; useMipmaps: bool;
                         format: int64; data: PoolByteArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isEmpty*(self: Image): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc load*(self: Image; path: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc savePng*(self: Image; path: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc detectAlpha*(self: Image): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isInvisible*(self: Image): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc compress*(self: Image; mode: int64; source: int64; lossyQuality: float64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc decompress*(self: Image): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isCompressed*(self: Image): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fixAlphaEdges*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc premultiplyAlpha*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc srgbToLinear*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc normalmapToXy*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc blitRect*(self: Image; src: Image; srcRect: Rect2; dst: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc blitRectMask*(self: Image; src: Image; mask: Image; srcRect: Rect2; dst: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc blendRect*(self: Image; src: Image; srcRect: Rect2; dst: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc blendRectMask*(self: Image; src: Image; mask: Image; srcRect: Rect2; dst: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fill*(self: Image; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUsedRect*(self: Image): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRect*(self: Image; rect: Rect2): Image {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc copyFrom*(self: Image; src: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lock*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unlock*(self: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPixel*(self: Image; x: int64; y: int64; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPixel*(self: Image; x: int64; y: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -2321,7 +1937,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/image_texture.html b/master/godotapi/image_texture.html index b4a0238..cc1b3c9 100644 --- a/master/godotapi/image_texture.html +++ b/master/godotapi/image_texture.html @@ -1283,28 +1283,16 @@ function main() {
    STORAGE_RAW* = 0'i64
    -  Source -Edit
    STORAGE_COMPRESS_LOSSY* = 1'i64
    -  Source -Edit
    STORAGE_COMPRESS_LOSSLESS* = 2'i64
    -  Source -Edit
    @@ -1316,101 +1304,57 @@ class="link-seesrc" target="_blank">Source flags: int64 = 7'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createFromImage*(self: ImageTexture; image: Image; flags: int64 = 7'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFormat*(self: ImageTexture): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc load*(self: ImageTexture; path: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setData*(self: ImageTexture; image: Image) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getData*(self: ImageTexture): Image {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setStorage*(self: ImageTexture; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStorage*(self: ImageTexture): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setLossyStorageQuality*(self: ImageTexture; quality: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLossyStorageQuality*(self: ImageTexture): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSizeOverride*(self: ImageTexture; size: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1421,10 +1365,6 @@ class="link-seesrc" target="_blank">Source
    method reloadHook*(self: ImageTexture; rid: RID) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1437,7 +1377,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/immediate_geometry.html b/master/godotapi/immediate_geometry.html index 376541b..bae9e9f 100644 --- a/master/godotapi/immediate_geometry.html +++ b/master/godotapi/immediate_geometry.html @@ -1262,92 +1262,52 @@ function main() { locks: 0.}
    -  Source -Edit
    proc setNormal*(self: ImmediateGeometry; normal: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTangent*(self: ImmediateGeometry; tangent: Plane) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setColor*(self: ImmediateGeometry; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setUv*(self: ImmediateGeometry; uv: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setUv2*(self: ImmediateGeometry; uv: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addVertex*(self: ImmediateGeometry; pos: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addSphere*(self: ImmediateGeometry; lats: int64; lons: int64; radius: float64;
                    addUv: bool = true) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc endd*(self: ImmediateGeometry) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: ImmediateGeometry) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1360,7 +1320,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input.html b/master/godotapi/input.html index df7339f..5560c3c 100644 --- a/master/godotapi/input.html +++ b/master/godotapi/input.html @@ -1323,37 +1323,21 @@ function main() {
    MOUSE_MODE_VISIBLE* = 0'i64
    -  Source -Edit
    MOUSE_MODE_HIDDEN* = 1'i64
    -  Source -Edit
    MOUSE_MODE_CAPTURED* = 2'i64
    -  Source -Edit
    MOUSE_MODE_CONFINED* = 3'i64
    -  Source -Edit
    @@ -1364,172 +1348,96 @@ class="link-seesrc" target="_blank">Source
    proc isKeyPressed*(scancode: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isMouseButtonPressed*(button: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isJoyButtonPressed*(device: int64; button: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isActionPressed*(action: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isActionJustPressed*(action: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isActionJustReleased*(action: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addJoyMapping*(mapping: string; updateExisting: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeJoyMapping*(guid: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isJoyKnown*(device: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getJoyAxis*(device: int64; axis: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getJoyName*(device: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getJoyGuid*(device: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectedJoypads*(): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getJoyVibrationStrength*(device: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getJoyVibrationDuration*(device: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getJoyButtonString*(buttonIndex: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getJoyButtonIndexFromString*(button: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getJoyAxisString*(axisIndex: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getJoyAxisIndexFromString*(axis: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc startJoyVibration*(device: int64; weakMagnitude: float64;
    @@ -1537,137 +1445,77 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc stopJoyVibration*(device: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGravity*(): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAccelerometer*(): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMagnetometer*(): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGyroscope*(): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLastMouseSpeed*(): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMouseButtonMask*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMouseMode*(mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMouseMode*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc warpMousePos*(to: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc actionPress*(action: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc actionRelease*(action: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCustomMouseCursor*(image: Texture; hotspot: Vector2 = vec2(0.0, 0.0)) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc parseInputEvent*(event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1680,7 +1528,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_default.html b/master/godotapi/input_default.html index 0cebb01..3e85d3b 100644 --- a/master/godotapi/input_default.html +++ b/master/godotapi/input_default.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/input_event.html b/master/godotapi/input_event.html index a89e1f5..91b1164 100644 --- a/master/godotapi/input_event.html +++ b/master/godotapi/input_event.html @@ -1268,128 +1268,72 @@ function main() {
    proc device*(self: InputEvent): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `device =`*(self: InputEvent; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setId*(self: InputEvent; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getId*(self: InputEvent): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPressed*(self: InputEvent): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isAction*(self: InputEvent; action: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isActionPressed*(self: InputEvent; action: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isActionReleased*(self: InputEvent; action: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isEcho*(self: InputEvent): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc asText*(self: InputEvent): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc actionMatch*(self: InputEvent; event: InputEvent): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shortcutMatch*(self: InputEvent; event: InputEvent): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isActionType*(self: InputEvent): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc xformedBy*(self: InputEvent; xform: Transform2D;
                    localOfs: Vector2 = vec2(0.0, 0.0)): InputEvent {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1402,7 +1346,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_event_action.html b/master/godotapi/input_event_action.html index 7911a92..abe3d1d 100644 --- a/master/godotapi/input_event_action.html +++ b/master/godotapi/input_event_action.html @@ -1248,37 +1248,21 @@ function main() {
    proc action*(self: InputEventAction): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `action =`*(self: InputEventAction; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pressed*(self: InputEventAction): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pressed =`*(self: InputEventAction; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_event_joypad_button.html b/master/godotapi/input_event_joypad_button.html index d33f550..7168457 100644 --- a/master/godotapi/input_event_joypad_button.html +++ b/master/godotapi/input_event_joypad_button.html @@ -1252,55 +1252,31 @@ function main() {
    proc buttonIndex*(self: InputEventJoypadButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `buttonIndex =`*(self: InputEventJoypadButton; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pressure*(self: InputEventJoypadButton): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pressure =`*(self: InputEventJoypadButton; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pressed*(self: InputEventJoypadButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pressed =`*(self: InputEventJoypadButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_event_joypad_motion.html b/master/godotapi/input_event_joypad_motion.html index 1e0b356..0792722 100644 --- a/master/godotapi/input_event_joypad_motion.html +++ b/master/godotapi/input_event_joypad_motion.html @@ -1248,37 +1248,21 @@ function main() {
    proc axis*(self: InputEventJoypadMotion): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `axis =`*(self: InputEventJoypadMotion; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc axisValue*(self: InputEventJoypadMotion): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `axisValue =`*(self: InputEventJoypadMotion; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_event_key.html b/master/godotapi/input_event_key.html index 495c6ee..1491ec0 100644 --- a/master/godotapi/input_event_key.html +++ b/master/godotapi/input_event_key.html @@ -1258,82 +1258,46 @@ function main() {
    proc pressed*(self: InputEventKey): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pressed =`*(self: InputEventKey; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scancode*(self: InputEventKey): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scancode =`*(self: InputEventKey; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unicode*(self: InputEventKey): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `unicode =`*(self: InputEventKey; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc echo*(self: InputEventKey): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `echo =`*(self: InputEventKey; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScancodeWithModifiers*(self: InputEventKey): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1346,7 +1310,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_event_mouse.html b/master/godotapi/input_event_mouse.html index e2262e6..2f92827 100644 --- a/master/godotapi/input_event_mouse.html +++ b/master/godotapi/input_event_mouse.html @@ -1252,55 +1252,31 @@ function main() {
    proc buttonMask*(self: InputEventMouse): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `buttonMask =`*(self: InputEventMouse; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc position*(self: InputEventMouse): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `position =`*(self: InputEventMouse; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalPosition*(self: InputEventMouse): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `globalPosition =`*(self: InputEventMouse; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_event_mouse_button.html b/master/godotapi/input_event_mouse_button.html index c86b91e..72b7113 100644 --- a/master/godotapi/input_event_mouse_button.html +++ b/master/godotapi/input_event_mouse_button.html @@ -1256,73 +1256,41 @@ function main() {
    proc factor*(self: InputEventMouseButton): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `factor =`*(self: InputEventMouseButton; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc buttonIndex*(self: InputEventMouseButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `buttonIndex =`*(self: InputEventMouseButton; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pressed*(self: InputEventMouseButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pressed =`*(self: InputEventMouseButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc doubleclick*(self: InputEventMouseButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `doubleclick =`*(self: InputEventMouseButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_event_mouse_motion.html b/master/godotapi/input_event_mouse_motion.html index 45c0fd9..02f52e5 100644 --- a/master/godotapi/input_event_mouse_motion.html +++ b/master/godotapi/input_event_mouse_motion.html @@ -1248,37 +1248,21 @@ function main() {
    proc relative*(self: InputEventMouseMotion): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `relative =`*(self: InputEventMouseMotion; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc speed*(self: InputEventMouseMotion): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `speed =`*(self: InputEventMouseMotion; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_event_screen_drag.html b/master/godotapi/input_event_screen_drag.html index 57e45ea..040ef76 100644 --- a/master/godotapi/input_event_screen_drag.html +++ b/master/godotapi/input_event_screen_drag.html @@ -1256,73 +1256,41 @@ function main() {
    proc index*(self: InputEventScreenDrag): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `index =`*(self: InputEventScreenDrag; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc position*(self: InputEventScreenDrag): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `position =`*(self: InputEventScreenDrag; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc relative*(self: InputEventScreenDrag): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `relative =`*(self: InputEventScreenDrag; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc speed*(self: InputEventScreenDrag): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `speed =`*(self: InputEventScreenDrag; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_event_screen_touch.html b/master/godotapi/input_event_screen_touch.html index 5a6d754..14e32a7 100644 --- a/master/godotapi/input_event_screen_touch.html +++ b/master/godotapi/input_event_screen_touch.html @@ -1252,55 +1252,31 @@ function main() {
    proc index*(self: InputEventScreenTouch): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `index =`*(self: InputEventScreenTouch; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc position*(self: InputEventScreenTouch): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `position =`*(self: InputEventScreenTouch; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pressed*(self: InputEventScreenTouch): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pressed =`*(self: InputEventScreenTouch; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_event_with_modifiers.html b/master/godotapi/input_event_with_modifiers.html index ff9f876..d0f56b5 100644 --- a/master/godotapi/input_event_with_modifiers.html +++ b/master/godotapi/input_event_with_modifiers.html @@ -1260,91 +1260,51 @@ function main() {
    proc alt*(self: InputEventWithModifiers): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `alt =`*(self: InputEventWithModifiers; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shift*(self: InputEventWithModifiers): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shift =`*(self: InputEventWithModifiers; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc control*(self: InputEventWithModifiers): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `control =`*(self: InputEventWithModifiers; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc meta*(self: InputEventWithModifiers): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `meta =`*(self: InputEventWithModifiers; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc command*(self: InputEventWithModifiers): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `command =`*(self: InputEventWithModifiers; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/input_map.html b/master/godotapi/input_map.html index 6b1b480..40a4320 100644 --- a/master/godotapi/input_map.html +++ b/master/godotapi/input_map.html @@ -1260,91 +1260,51 @@ function main() {
    proc hasAction*(action: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getActions*(): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addAction*(action: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc eraseAction*(action: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc actionAddEvent*(action: string; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc actionHasEvent*(action: string; event: InputEvent): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc actionEraseEvent*(action: string; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getActionList*(action: string): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc eventIsAction*(event: InputEvent; action: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc loadFromGlobals*() {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/instance_placeholder.html b/master/godotapi/instance_placeholder.html index 9c40885..9592b69 100644 --- a/master/godotapi/instance_placeholder.html +++ b/master/godotapi/instance_placeholder.html @@ -1247,29 +1247,17 @@ function main() { gcsafe, locks: 0.}
    -  Source -Edit
    proc replaceByInstance*(self: InstancePlaceholder; customScene: PackedScene = nil) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInstancePath*(self: InstancePlaceholder): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1282,7 +1270,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/interpolated_camera.html b/master/godotapi/interpolated_camera.html index d1319a1..46a9c7e 100644 --- a/master/godotapi/interpolated_camera.html +++ b/master/godotapi/interpolated_camera.html @@ -1254,64 +1254,36 @@ function main() {
    proc target*(self: InterpolatedCamera): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `target =`*(self: InterpolatedCamera; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc speed*(self: InterpolatedCamera): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `speed =`*(self: InterpolatedCamera; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc enabled*(self: InterpolatedCamera): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `enabled =`*(self: InterpolatedCamera; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTarget*(self: InterpolatedCamera; target: Camera) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1324,7 +1296,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/ip.html b/master/godotapi/ip.html index e77470b..43bc145 100644 --- a/master/godotapi/ip.html +++ b/master/godotapi/ip.html @@ -1280,91 +1280,51 @@ function main() {
    RESOLVER_STATUS_NONE* = 0'i64
    -  Source -Edit
    RESOLVER_STATUS_WAITING* = 1'i64
    -  Source -Edit
    RESOLVER_STATUS_DONE* = 2'i64
    -  Source -Edit
    RESOLVER_STATUS_ERROR* = 3'i64
    -  Source -Edit
    RESOLVER_MAX_QUERIES* = 32'i64
    -  Source -Edit
    RESOLVER_INVALID_ID* = - 1'i64
    -  Source -Edit
    TYPE_NONE* = 0'i64
    -  Source -Edit
    TYPE_IPV4* = 1'i64
    -  Source -Edit
    TYPE_IPV6* = 2'i64
    -  Source -Edit
    TYPE_ANY* = 3'i64
    -  Source -Edit
    @@ -1375,65 +1335,37 @@ class="link-seesrc" target="_blank">Source
    proc resolveHostname*(host: string; ipType: int64 = 3'i64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resolveHostnameQueueItem*(host: string; ipType: int64 = 3'i64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResolveItemStatus*(id: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResolveItemAddress*(id: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc eraseResolveItem*(id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLocalAddresses*(): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearCache*(hostname: string = "") {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1446,7 +1378,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/ip_unix.html b/master/godotapi/ip_unix.html index a6c5fa2..408cfd8 100644 --- a/master/godotapi/ip_unix.html +++ b/master/godotapi/ip_unix.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/item_list.html b/master/godotapi/item_list.html index a8bf1f9..f431314 100644 --- a/master/godotapi/item_list.html +++ b/master/godotapi/item_list.html @@ -1370,37 +1370,21 @@ function main() {
    ICON_MODE_TOP* = 0'i64
    -  Source -Edit
    ICON_MODE_LEFT* = 1'i64
    -  Source -Edit
    SELECT_SINGLE* = 0'i64
    -  Source -Edit
    SELECT_MULTI* = 1'i64
    -  Source -Edit
    @@ -1411,482 +1395,270 @@ class="link-seesrc" target="_blank">Source
    proc items*(self: ItemList): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `items =`*(self: ItemList; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc selectMode*(self: ItemList): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `selectMode =`*(self: ItemList; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc allowRmbSelect*(self: ItemList): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `allowRmbSelect =`*(self: ItemList; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxTextLines*(self: ItemList): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxTextLines =`*(self: ItemList; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autoHeight*(self: ItemList): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autoHeight =`*(self: ItemList; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxColumns*(self: ItemList): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxColumns =`*(self: ItemList; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sameColumnWidth*(self: ItemList): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sameColumnWidth =`*(self: ItemList; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fixedColumnWidth*(self: ItemList): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fixedColumnWidth =`*(self: ItemList; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc iconMode*(self: ItemList): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `iconMode =`*(self: ItemList; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc iconScale*(self: ItemList): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `iconScale =`*(self: ItemList; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addItem*(self: ItemList; text: string; icon: Texture = nil; selectable: bool = true) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addIconItem*(self: ItemList; icon: Texture; selectable: bool = true) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemText*(self: ItemList; idx: int64; text: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemText*(self: ItemList; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemIcon*(self: ItemList; idx: int64; icon: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemIcon*(self: ItemList; idx: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemIconRegion*(self: ItemList; idx: int64; rect: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemIconRegion*(self: ItemList; idx: int64): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemSelectable*(self: ItemList; idx: int64; selectable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isItemSelectable*(self: ItemList; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemDisabled*(self: ItemList; idx: int64; disabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isItemDisabled*(self: ItemList; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemMetadata*(self: ItemList; idx: int64; metadata: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemMetadata*(self: ItemList; idx: int64): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemCustomBgColor*(self: ItemList; idx: int64; customBgColor: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemCustomBgColor*(self: ItemList; idx: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemTooltipEnabled*(self: ItemList; idx: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isItemTooltipEnabled*(self: ItemList; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemTooltip*(self: ItemList; idx: int64; tooltip: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemTooltip*(self: ItemList; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc select*(self: ItemList; idx: int64; single: bool = true) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unselect*(self: ItemList; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSelected*(self: ItemList; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelectedItems*(self: ItemList): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemCount*(self: ItemList): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeItem*(self: ItemList; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: ItemList) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sortItemsByText*(self: ItemList) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFixedIconSize*(self: ItemList; size: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFixedIconSize*(self: ItemList): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemAtPos*(self: ItemList; pos: Vector2; exact: bool = false): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ensureCurrentIsVisible*(self: ItemList) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVScroll*(self: ItemList): VScrollBar {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1897,19 +1669,11 @@ class="link-seesrc" target="_blank">Source
    method scrollChanged*(self: ItemList; arg0: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method guiInput*(self: ItemList; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1922,7 +1686,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/joint.html b/master/godotapi/joint.html index bb0348e..c431d6c 100644 --- a/master/godotapi/joint.html +++ b/master/godotapi/joint.html @@ -1256,73 +1256,41 @@ function main() {
    proc nodesnodeA*(self: Joint): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `nodesnodeA =`*(self: Joint; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nodesnodeB*(self: Joint): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `nodesnodeB =`*(self: Joint; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc solverpriority*(self: Joint): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `solverpriority =`*(self: Joint; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionexcludeNodes*(self: Joint): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionexcludeNodes =`*(self: Joint; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/joint_2d.html b/master/godotapi/joint_2d.html index f0da6d8..7b286d0 100644 --- a/master/godotapi/joint_2d.html +++ b/master/godotapi/joint_2d.html @@ -1256,73 +1256,41 @@ function main() {
    proc nodeA*(self: Joint2D): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `nodeA =`*(self: Joint2D; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nodeB*(self: Joint2D): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `nodeB =`*(self: Joint2D; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bias*(self: Joint2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bias =`*(self: Joint2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc disableCollision*(self: Joint2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `disableCollision =`*(self: Joint2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/kinematic_body.html b/master/godotapi/kinematic_body.html index 992bb4b..63fcc77 100644 --- a/master/godotapi/kinematic_body.html +++ b/master/godotapi/kinematic_body.html @@ -1285,28 +1285,16 @@ function main() {
    proc collisionsafeMargin*(self: KinematicBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionsafeMargin =`*(self: KinematicBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc move*(self: KinematicBody; relVec: Vector3): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc moveAndSlide*(self: KinematicBody; linearVelocity: Vector3;
    @@ -1315,175 +1303,103 @@ class="link-seesrc" target="_blank">Source
                       floorMaxAngle: float64 = 0.785398): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc testMove*(self: KinematicBody; fromm: Transform; relVec: Vector3): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOnFloor*(self: KinematicBody): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOnCeiling*(self: KinematicBody): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOnWall*(self: KinematicBody): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFloorVelocity*(self: KinematicBody): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionCount*(self: KinematicBody): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionPosition*(self: KinematicBody; collision: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionNormal*(self: KinematicBody; collision: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionTravel*(self: KinematicBody; collision: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionRemainder*(self: KinematicBody; collision: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionLocalShape*(self: KinematicBody; collision: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionCollider*(self: KinematicBody; collision: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionColliderId*(self: KinematicBody; collision: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionColliderShape*(self: KinematicBody; collision: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionColliderShapeIndex*(self: KinematicBody; collision: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionColliderVelocity*(self: KinematicBody; collision: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionColliderMetadata*(self: KinematicBody; collision: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1496,7 +1412,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/kinematic_body_2d.html b/master/godotapi/kinematic_body_2d.html index 72d8f44..2797a60 100644 --- a/master/godotapi/kinematic_body_2d.html +++ b/master/godotapi/kinematic_body_2d.html @@ -1285,28 +1285,16 @@ function main() {
    proc collisionsafeMargin*(self: KinematicBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionsafeMargin =`*(self: KinematicBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc move*(self: KinematicBody2D; relVec: Vector2): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc moveAndSlide*(self: KinematicBody2D; linearVelocity: Vector2;
    @@ -1315,175 +1303,103 @@ class="link-seesrc" target="_blank">Source
                       floorMaxAngle: float64 = 0.785398): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc testMove*(self: KinematicBody2D; fromm: Transform2D; relVec: Vector2): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOnFloor*(self: KinematicBody2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOnCeiling*(self: KinematicBody2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOnWall*(self: KinematicBody2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFloorVelocity*(self: KinematicBody2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionCount*(self: KinematicBody2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionPosition*(self: KinematicBody2D; collision: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionNormal*(self: KinematicBody2D; collision: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionTravel*(self: KinematicBody2D; collision: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionRemainder*(self: KinematicBody2D; collision: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionLocalShape*(self: KinematicBody2D; collision: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionCollider*(self: KinematicBody2D; collision: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionColliderId*(self: KinematicBody2D; collision: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionColliderShape*(self: KinematicBody2D; collision: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionColliderShapeIndex*(self: KinematicBody2D; collision: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionColliderVelocity*(self: KinematicBody2D; collision: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionColliderMetadata*(self: KinematicBody2D; collision: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1496,7 +1412,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/label.html b/master/godotapi/label.html index 20d8be0..45cfbac 100644 --- a/master/godotapi/label.html +++ b/master/godotapi/label.html @@ -1310,73 +1310,41 @@ function main() {
    ALIGN_LEFT* = 0'i64
    -  Source -Edit
    ALIGN_CENTER* = 1'i64
    -  Source -Edit
    ALIGN_RIGHT* = 2'i64
    -  Source -Edit
    ALIGN_FILL* = 3'i64
    -  Source -Edit
    VALIGN_TOP* = 0'i64
    -  Source -Edit
    VALIGN_CENTER* = 1'i64
    -  Source -Edit
    VALIGN_BOTTOM* = 2'i64
    -  Source -Edit
    VALIGN_FILL* = 3'i64
    -  Source -Edit
    @@ -1387,217 +1355,121 @@ class="link-seesrc" target="_blank">Source
    proc text*(self: Label): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `text =`*(self: Label; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc align*(self: Label): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `align =`*(self: Label; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc valign*(self: Label): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `valign =`*(self: Label; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autowrap*(self: Label): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autowrap =`*(self: Label; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clipText*(self: Label): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `clipText =`*(self: Label; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc uppercase*(self: Label): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `uppercase =`*(self: Label; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc percentVisible*(self: Label): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `percentVisible =`*(self: Label; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linesSkipped*(self: Label): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linesSkipped =`*(self: Label; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxLinesVisible*(self: Label): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxLinesVisible =`*(self: Label; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLineHeight*(self: Label): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLineCount*(self: Label): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVisibleLineCount*(self: Label): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTotalCharacterCount*(self: Label): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVisibleCharacters*(self: Label; amount: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVisibleCharacters*(self: Label): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1610,7 +1482,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/large_texture.html b/master/godotapi/large_texture.html index a48bff5..b1c4cf8 100644 --- a/master/godotapi/large_texture.html +++ b/master/godotapi/large_texture.html @@ -1260,93 +1260,53 @@ function main() {
    proc data*(self: LargeTexture): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: LargeTexture; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPiece*(self: LargeTexture; ofs: Vector2; texture: Texture): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPieceOffset*(self: LargeTexture; idx: int64; ofs: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPieceTexture*(self: LargeTexture; idx: int64; texture: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSize*(self: LargeTexture; size: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: LargeTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPieceCount*(self: LargeTexture): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPieceOffset*(self: LargeTexture; idx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPieceTexture*(self: LargeTexture; idx: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1359,7 +1319,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/light.html b/master/godotapi/light.html index 5066c14..fa9c562 100644 --- a/master/godotapi/light.html +++ b/master/godotapi/light.html @@ -1318,127 +1318,71 @@ function main() {
    PARAM_ENERGY* = 0'i64
    -  Source -Edit
    PARAM_SPECULAR* = 1'i64
    -  Source -Edit
    PARAM_RANGE* = 2'i64
    -  Source -Edit
    PARAM_ATTENUATION* = 3'i64
    -  Source -Edit
    PARAM_SPOT_ANGLE* = 4'i64
    -  Source -Edit
    PARAM_SPOT_ATTENUATION* = 5'i64
    -  Source -Edit
    PARAM_CONTACT_SHADOW_SIZE* = 6'i64
    -  Source -Edit
    PARAM_SHADOW_MAX_DISTANCE* = 7'i64
    -  Source -Edit
    PARAM_SHADOW_SPLIT_1_OFFSET* = 8'i64
    -  Source -Edit
    PARAM_SHADOW_SPLIT_2_OFFSET* = 9'i64
    -  Source -Edit
    PARAM_SHADOW_SPLIT_3_OFFSET* = 10'i64
    -  Source -Edit
    PARAM_SHADOW_NORMAL_BIAS* = 11'i64
    -  Source -Edit
    PARAM_SHADOW_BIAS* = 12'i64
    -  Source -Edit
    PARAM_MAX* = 13'i64
    -  Source -Edit
    @@ -1449,199 +1393,111 @@ class="link-seesrc" target="_blank">Source
    proc lightColor*(self: Light): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lightColor =`*(self: Light; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lightEnergy*(self: Light): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lightEnergy =`*(self: Light; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lightNegative*(self: Light): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lightNegative =`*(self: Light; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lightSpecular*(self: Light): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lightSpecular =`*(self: Light; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lightCullMask*(self: Light): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lightCullMask =`*(self: Light; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowEnabled*(self: Light): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowEnabled =`*(self: Light; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowColor*(self: Light): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowColor =`*(self: Light; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowBias*(self: Light): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowBias =`*(self: Light; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowContact*(self: Light): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowContact =`*(self: Light; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowMaxDistance*(self: Light): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowMaxDistance =`*(self: Light; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editorOnly*(self: Light): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `editorOnly =`*(self: Light; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1654,7 +1510,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/light_2d.html b/master/godotapi/light_2d.html index 23ad40d..da4ca02 100644 --- a/master/godotapi/light_2d.html +++ b/master/godotapi/light_2d.html @@ -1338,37 +1338,21 @@ function main() {
    MODE_ADD* = 0'i64
    -  Source -Edit
    MODE_SUB* = 1'i64
    -  Source -Edit
    MODE_MIX* = 2'i64
    -  Source -Edit
    MODE_MASK* = 3'i64
    -  Source -Edit
    @@ -1379,379 +1363,211 @@ class="link-seesrc" target="_blank">Source
    proc enabled*(self: Light2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `enabled =`*(self: Light2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editorOnly*(self: Light2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `editorOnly =`*(self: Light2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc texture*(self: Light2D): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `texture =`*(self: Light2D; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc offset*(self: Light2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `offset =`*(self: Light2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scale*(self: Light2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scale =`*(self: Light2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc color*(self: Light2D): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `color =`*(self: Light2D; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc energy*(self: Light2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `energy =`*(self: Light2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mode*(self: Light2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mode =`*(self: Light2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rangeHeight*(self: Light2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rangeHeight =`*(self: Light2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rangeZMin*(self: Light2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rangeZMin =`*(self: Light2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rangeZMax*(self: Light2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rangeZMax =`*(self: Light2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rangeLayerMin*(self: Light2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rangeLayerMin =`*(self: Light2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rangeLayerMax*(self: Light2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rangeLayerMax =`*(self: Light2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rangeItemCullMask*(self: Light2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rangeItemCullMask =`*(self: Light2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowEnabled*(self: Light2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowEnabled =`*(self: Light2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowColor*(self: Light2D): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowColor =`*(self: Light2D; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowBufferSize*(self: Light2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowBufferSize =`*(self: Light2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowGradientLength*(self: Light2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowGradientLength =`*(self: Light2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowFilter*(self: Light2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowFilter =`*(self: Light2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowFilterSmooth*(self: Light2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowFilterSmooth =`*(self: Light2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowItemCullMask*(self: Light2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowItemCullMask =`*(self: Light2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1764,7 +1580,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/light_occluder_2d.html b/master/godotapi/light_occluder_2d.html index 1c2d812..6bc3968 100644 --- a/master/godotapi/light_occluder_2d.html +++ b/master/godotapi/light_occluder_2d.html @@ -1256,37 +1256,21 @@ function main() {
    proc occluder*(self: LightOccluder2D): OccluderPolygon2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `occluder =`*(self: LightOccluder2D; val: OccluderPolygon2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lightMask*(self: LightOccluder2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lightMask =`*(self: LightOccluder2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1297,10 +1281,6 @@ class="link-seesrc" target="_blank">Source
    method polyChanged*(self: LightOccluder2D) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1313,7 +1293,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/line_2d.html b/master/godotapi/line_2d.html index 74de62c..b651bc7 100644 --- a/master/godotapi/line_2d.html +++ b/master/godotapi/line_2d.html @@ -1324,73 +1324,41 @@ function main() {
    LINE_JOINT_SHARP* = 0'i64
    -  Source -Edit
    LINE_JOINT_BEVEL* = 1'i64
    -  Source -Edit
    LINE_JOINT_ROUND* = 2'i64
    -  Source -Edit
    LINE_CAP_NONE* = 0'i64
    -  Source -Edit
    LINE_CAP_BOX* = 1'i64
    -  Source -Edit
    LINE_CAP_ROUND* = 2'i64
    -  Source -Edit
    LINE_TEXTURE_NONE* = 0'i64
    -  Source -Edit
    LINE_TEXTURE_TILE* = 1'i64
    -  Source -Edit
    @@ -1401,244 +1369,136 @@ class="link-seesrc" target="_blank">Source
    proc points*(self: Line2D): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `points =`*(self: Line2D; val: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc width*(self: Line2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `width =`*(self: Line2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc defaultColor*(self: Line2D): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `defaultColor =`*(self: Line2D; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc gradient*(self: Line2D): Gradient {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `gradient =`*(self: Line2D; val: Gradient) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc texture*(self: Line2D): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `texture =`*(self: Line2D; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureMode*(self: Line2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureMode =`*(self: Line2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointMode*(self: Line2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `jointMode =`*(self: Line2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc beginCapMode*(self: Line2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `beginCapMode =`*(self: Line2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc endCapMode*(self: Line2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `endCapMode =`*(self: Line2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sharpLimit*(self: Line2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sharpLimit =`*(self: Line2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc roundPrecision*(self: Line2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `roundPrecision =`*(self: Line2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointPos*(self: Line2D; i: int64; pos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointPos*(self: Line2D; i: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointCount*(self: Line2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPoint*(self: Line2D; pos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removePoint*(self: Line2D; i: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1649,10 +1509,6 @@ class="link-seesrc" target="_blank">Source
    method gradientChanged*(self: Line2D) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1665,7 +1521,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/line_edit.html b/master/godotapi/line_edit.html index 71993bb..394029e 100644 --- a/master/godotapi/line_edit.html +++ b/master/godotapi/line_edit.html @@ -1340,100 +1340,56 @@ function main() {
    ALIGN_LEFT* = 0'i64
    -  Source -Edit
    ALIGN_CENTER* = 1'i64
    -  Source -Edit
    ALIGN_RIGHT* = 2'i64
    -  Source -Edit
    ALIGN_FILL* = 3'i64
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    @@ -1444,271 +1400,151 @@ class="link-seesrc" target="_blank">Source
    proc text*(self: LineEdit): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `text =`*(self: LineEdit; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc align*(self: LineEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `align =`*(self: LineEdit; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxLength*(self: LineEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxLength =`*(self: LineEdit; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editable*(self: LineEdit): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `editable =`*(self: LineEdit; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc secret*(self: LineEdit): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `secret =`*(self: LineEdit; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc expandToLen*(self: LineEdit): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `expandToLen =`*(self: LineEdit; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc focusMode*(self: LineEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `focusMode =`*(self: LineEdit; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc placeholderText*(self: LineEdit): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `placeholderText =`*(self: LineEdit; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc placeholderAlpha*(self: LineEdit): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `placeholderAlpha =`*(self: LineEdit; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    -  Source -Edit
    proc `caretBlink =`*(self: LineEdit; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc caretBlinkSpeed*(self: LineEdit): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `caretBlinkSpeed =`*(self: LineEdit; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: LineEdit) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc selectAll*(self: LineEdit) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCursorPos*(self: LineEdit; pos: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCursorPos*(self: LineEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc appendAtCursor*(self: LineEdit; text: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc select*(self: LineEdit; fromm: int64 = 0'i64; to: int64 = - 1'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    -  Source -Edit
    proc getMenu*(self: LineEdit): PopupMenu {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1719,28 +1555,16 @@ class="link-seesrc" target="_blank">Source
    method toggleDrawCaret*(self: LineEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method editorSettingsChanged*(self: LineEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method guiInput*(self: LineEdit; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1753,7 +1577,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/line_shape_2d.html b/master/godotapi/line_shape_2d.html index 6cf3fd9..d21c51d 100644 --- a/master/godotapi/line_shape_2d.html +++ b/master/godotapi/line_shape_2d.html @@ -1248,37 +1248,21 @@ function main() {
    proc normal*(self: LineShape2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `normal =`*(self: LineShape2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc d*(self: LineShape2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `d =`*(self: LineShape2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/link_button.html b/master/godotapi/link_button.html index c30d9c3..2eda51a 100644 --- a/master/godotapi/link_button.html +++ b/master/godotapi/link_button.html @@ -1260,28 +1260,16 @@ function main() {
    UNDERLINE_MODE_ALWAYS* = 0'i64
    -  Source -Edit
    UNDERLINE_MODE_ON_HOVER* = 1'i64
    -  Source -Edit
    UNDERLINE_MODE_NEVER* = 2'i64
    -  Source -Edit
    @@ -1292,37 +1280,21 @@ class="link-seesrc" target="_blank">Source
    proc text*(self: LinkButton): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `text =`*(self: LinkButton; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc underline*(self: LinkButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `underline =`*(self: LinkButton; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1307,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/listener.html b/master/godotapi/listener.html index 771d110..dc334f4 100644 --- a/master/godotapi/listener.html +++ b/master/godotapi/listener.html @@ -1248,37 +1248,21 @@ function main() {
    proc makeCurrent*(self: Listener) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearCurrent*(self: Listener) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isCurrent*(self: Listener): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getListenerTransform*(self: Listener): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/main_loop.html b/master/godotapi/main_loop.html index 0046413..600c859 100644 --- a/master/godotapi/main_loop.html +++ b/master/godotapi/main_loop.html @@ -1292,64 +1292,36 @@ function main() {
    NOTIFICATION_WM_MOUSE_ENTER* = 2'i64
    -  Source -Edit
    NOTIFICATION_WM_MOUSE_EXIT* = 3'i64
    -  Source -Edit
    NOTIFICATION_WM_FOCUS_IN* = 4'i64
    -  Source -Edit
    NOTIFICATION_WM_FOCUS_OUT* = 5'i64
    -  Source -Edit
    NOTIFICATION_WM_QUIT_REQUEST* = 6'i64
    -  Source -Edit
    NOTIFICATION_WM_UNFOCUS_REQUEST* = 8'i64
    -  Source -Edit
    NOTIFICATION_OS_MEMORY_WARNING* = 9'i64
    -  Source -Edit
    @@ -1360,55 +1332,31 @@ class="link-seesrc" target="_blank">Source
    proc inputEventImpl*(self: MainLoop; ev: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc inputTextImpl*(self: MainLoop; text: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc init*(self: MainLoop) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc iterationImpl*(self: MainLoop; delta: float64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc idleImpl*(self: MainLoop; delta: float64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc finish*(self: MainLoop) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1419,65 +1367,37 @@ class="link-seesrc" target="_blank">Source
    method inputEvent*(self: MainLoop; ev: InputEvent) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method inputText*(self: MainLoop; text: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method initialize*(self: MainLoop) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method iteration*(self: MainLoop; delta: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method idle*(self: MainLoop; delta: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method dropFiles*(self: MainLoop; files: PoolStringArray; screen: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method finalize*(self: MainLoop) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1490,7 +1410,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/margin_container.html b/master/godotapi/margin_container.html index 561fcf1..57d78df 100644 --- a/master/godotapi/margin_container.html +++ b/master/godotapi/margin_container.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/marshalls.html b/master/godotapi/marshalls.html index f890a63..eaaa51a 100644 --- a/master/godotapi/marshalls.html +++ b/master/godotapi/marshalls.html @@ -1252,55 +1252,31 @@ function main() {
    proc variantToBase64*(variant: Variant): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc base64ToVariant*(base64Str: string): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rawToBase64*(array: PoolByteArray): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc base64ToRaw*(base64Str: string): PoolByteArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc utf8ToBase64*(utf8Str: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc base64ToUtf8*(base64Str: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/material.html b/master/godotapi/material.html index c3bbf63..4585e2e 100644 --- a/master/godotapi/material.html +++ b/master/godotapi/material.html @@ -1244,19 +1244,11 @@ function main() {
    proc nextPass*(self: Material): Material {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `nextPass =`*(self: Material; val: Material) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/menu_button.html b/master/godotapi/menu_button.html index d4e5880..808cb40 100644 --- a/master/godotapi/menu_button.html +++ b/master/godotapi/menu_button.html @@ -1254,28 +1254,16 @@ function main() {
    proc items*(self: MenuButton): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `items =`*(self: MenuButton; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPopup*(self: MenuButton): PopupMenu {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1286,10 +1274,6 @@ class="link-seesrc" target="_blank">Source
    method unhandledKeyInput*(self: MenuButton; event: InputEventKey) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1302,7 +1286,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/mesh.html b/master/godotapi/mesh.html index 093af0e..3b10451 100644 --- a/master/godotapi/mesh.html +++ b/master/godotapi/mesh.html @@ -1270,64 +1270,36 @@ function main() {
    PRIMITIVE_POINTS* = 0'i64
    -  Source -Edit
    PRIMITIVE_LINES* = 1'i64
    -  Source -Edit
    PRIMITIVE_LINE_STRIP* = 2'i64
    -  Source -Edit
    PRIMITIVE_LINE_LOOP* = 3'i64
    -  Source -Edit
    PRIMITIVE_TRIANGLES* = 4'i64
    -  Source -Edit
    PRIMITIVE_TRIANGLE_STRIP* = 5'i64
    -  Source -Edit
    PRIMITIVE_TRIANGLE_FAN* = 6'i64
    -  Source -Edit
    @@ -1338,46 +1310,26 @@ class="link-seesrc" target="_blank">Source
    proc createTrimeshShape*(self: Mesh): Shape {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createConvexShape*(self: Mesh): Shape {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createOutline*(self: Mesh; margin: float64): ArrayMesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFaces*(self: Mesh): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc generateTriangleMesh*(self: Mesh): TriangleMesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1390,7 +1342,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/mesh_data_tool.html b/master/godotapi/mesh_data_tool.html index 3149a4f..fbc4b55 100644 --- a/master/godotapi/mesh_data_tool.html +++ b/master/godotapi/mesh_data_tool.html @@ -1316,351 +1316,199 @@ function main() {
    proc clear*(self: MeshDataTool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createFromSurface*(self: MeshDataTool; mesh: ArrayMesh; surface: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc commitToSurface*(self: MeshDataTool; mesh: ArrayMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFormat*(self: MeshDataTool): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexCount*(self: MeshDataTool): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEdgeCount*(self: MeshDataTool): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFaceCount*(self: MeshDataTool): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVertex*(self: MeshDataTool; idx: int64; vertex: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertex*(self: MeshDataTool; idx: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVertexNormal*(self: MeshDataTool; idx: int64; normal: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexNormal*(self: MeshDataTool; idx: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVertexTangent*(self: MeshDataTool; idx: int64; tangent: Plane) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexTangent*(self: MeshDataTool; idx: int64): Plane {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVertexUv*(self: MeshDataTool; idx: int64; uv: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexUv*(self: MeshDataTool; idx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVertexUv2*(self: MeshDataTool; idx: int64; uv2: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexUv2*(self: MeshDataTool; idx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVertexColor*(self: MeshDataTool; idx: int64; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexColor*(self: MeshDataTool; idx: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVertexBones*(self: MeshDataTool; idx: int64; bones: PoolIntArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexBones*(self: MeshDataTool; idx: int64): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVertexWeights*(self: MeshDataTool; idx: int64; weights: PoolRealArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexWeights*(self: MeshDataTool; idx: int64): PoolRealArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVertexMeta*(self: MeshDataTool; idx: int64; meta: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexMeta*(self: MeshDataTool; idx: int64): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexEdges*(self: MeshDataTool; idx: int64): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVertexFaces*(self: MeshDataTool; idx: int64): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEdgeVertex*(self: MeshDataTool; idx: int64; vertex: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEdgeFaces*(self: MeshDataTool; idx: int64): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setEdgeMeta*(self: MeshDataTool; idx: int64; meta: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEdgeMeta*(self: MeshDataTool; idx: int64): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFaceVertex*(self: MeshDataTool; idx: int64; vertex: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFaceEdge*(self: MeshDataTool; idx: int64; edge: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFaceMeta*(self: MeshDataTool; idx: int64; meta: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFaceMeta*(self: MeshDataTool; idx: int64): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFaceNormal*(self: MeshDataTool; idx: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMaterial*(self: MeshDataTool; material: Material) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMaterial*(self: MeshDataTool): Material {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1673,7 +1521,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/mesh_instance.html b/master/godotapi/mesh_instance.html index a07e6d9..b48fa83 100644 --- a/master/godotapi/mesh_instance.html +++ b/master/godotapi/mesh_instance.html @@ -1266,84 +1266,48 @@ function main() {
    proc mesh*(self: MeshInstance): Mesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mesh =`*(self: MeshInstance; val: Mesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc skeleton*(self: MeshInstance): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `skeleton =`*(self: MeshInstance; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSurfaceMaterial*(self: MeshInstance; surface: int64; material: Material) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSurfaceMaterial*(self: MeshInstance; surface: int64): Material {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createTrimeshCollision*(self: MeshInstance) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createConvexCollision*(self: MeshInstance) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createDebugTangents*(self: MeshInstance) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1354,10 +1318,6 @@ class="link-seesrc" target="_blank">Source
    method meshChanged*(self: MeshInstance) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1370,7 +1330,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/mesh_library.html b/master/godotapi/mesh_library.html index 4f242ac..ae56920 100644 --- a/master/godotapi/mesh_library.html +++ b/master/godotapi/mesh_library.html @@ -1266,119 +1266,67 @@ function main() {
    proc createItem*(self: MeshLibrary; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemName*(self: MeshLibrary; id: int64; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemMesh*(self: MeshLibrary; id: int64; mesh: Mesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemNavmesh*(self: MeshLibrary; id: int64; navmesh: NavigationMesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemShape*(self: MeshLibrary; id: int64; shape: Shape) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemName*(self: MeshLibrary; id: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemMesh*(self: MeshLibrary; id: int64): Mesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemNavmesh*(self: MeshLibrary; id: int64): NavigationMesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemShape*(self: MeshLibrary; id: int64): Shape {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeItem*(self: MeshLibrary; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: MeshLibrary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemList*(self: MeshLibrary): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLastUnusedItemId*(self: MeshLibrary): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1391,7 +1339,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/multi_mesh.html b/master/godotapi/multi_mesh.html index 499972a..9c6842c 100644 --- a/master/godotapi/multi_mesh.html +++ b/master/godotapi/multi_mesh.html @@ -1290,46 +1290,26 @@ function main() {
    TRANSFORM_2D* = 0'i64
    -  Source -Edit
    TRANSFORM_3D* = 1'i64
    -  Source -Edit
    COLOR_NONE* = 0'i64
    -  Source -Edit
    COLOR_8BIT* = 1'i64
    -  Source -Edit
    COLOR_FLOAT* = 2'i64
    -  Source -Edit
    @@ -1340,157 +1320,89 @@ class="link-seesrc" target="_blank">Source
    proc colorFormat*(self: MultiMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `colorFormat =`*(self: MultiMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc transformFormat*(self: MultiMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `transformFormat =`*(self: MultiMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc instanceCount*(self: MultiMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `instanceCount =`*(self: MultiMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mesh*(self: MultiMesh): Mesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mesh =`*(self: MultiMesh; val: Mesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc transformArray*(self: MultiMesh): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `transformArray =`*(self: MultiMesh; val: PoolVector3Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc colorArray*(self: MultiMesh): PoolColorArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `colorArray =`*(self: MultiMesh; val: PoolColorArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setInstanceTransform*(self: MultiMesh; instance: int64; transform: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInstanceTransform*(self: MultiMesh; instance: int64): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setInstanceColor*(self: MultiMesh; instance: int64; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInstanceColor*(self: MultiMesh; instance: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAabb*(self: MultiMesh): Rect3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1503,7 +1415,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/multi_mesh_instance.html b/master/godotapi/multi_mesh_instance.html index 69e191f..597438f 100644 --- a/master/godotapi/multi_mesh_instance.html +++ b/master/godotapi/multi_mesh_instance.html @@ -1244,19 +1244,11 @@ function main() {
    proc multimesh*(self: MultiMeshInstance): MultiMesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `multimesh =`*(self: MultiMeshInstance; val: MultiMesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/mutex.html b/master/godotapi/mutex.html index 297dd40..3bf32d6 100644 --- a/master/godotapi/mutex.html +++ b/master/godotapi/mutex.html @@ -1246,28 +1246,16 @@ function main() {
    proc lock*(self: Mutex) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tryLock*(self: Mutex): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unlock*(self: Mutex) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1280,7 +1268,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/native_script.html b/master/godotapi/native_script.html index d0a9eb0..e63ca31 100644 --- a/master/godotapi/native_script.html +++ b/master/godotapi/native_script.html @@ -1250,46 +1250,26 @@ function main() {
    proc className*(self: NativeScript): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `className =`*(self: NativeScript; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc library*(self: NativeScript): GDNativeLibrary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `library =`*(self: NativeScript; val: GDNativeLibrary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc new*(self: NativeScript; variantArgs: varargs[Variant]): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1302,7 +1282,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/navigation.html b/master/godotapi/navigation.html index 36c567d..180f4c0 100644 --- a/master/godotapi/navigation.html +++ b/master/godotapi/navigation.html @@ -1262,97 +1262,57 @@ function main() {
    proc upVector*(self: Navigation): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `upVector =`*(self: Navigation; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    proc getSimplePath*(self: Navigation; start: Vector3; endd: Vector3;
                        optimize: bool = true): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPointToSegment*(self: Navigation; start: Vector3; endd: Vector3;
                                   useCollision: bool = false): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPoint*(self: Navigation; toPoint: Vector3): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPointNormal*(self: Navigation; toPoint: Vector3): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPointOwner*(self: Navigation; toPoint: Vector3): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1365,7 +1325,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/navigation_2d.html b/master/godotapi/navigation_2d.html index 5a0aa9d..d184ab4 100644 --- a/master/godotapi/navigation_2d.html +++ b/master/godotapi/navigation_2d.html @@ -1255,58 +1255,34 @@ function main() { owner: Object = nil): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    proc getSimplePath*(self: Navigation2D; start: Vector2; endd: Vector2;
                        optimize: bool = true): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPoint*(self: Navigation2D; toPoint: Vector2): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPointOwner*(self: Navigation2D; toPoint: Vector2): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1319,7 +1295,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/navigation_mesh.html b/master/godotapi/navigation_mesh.html index 047e222..ff9c038 100644 --- a/master/godotapi/navigation_mesh.html +++ b/master/godotapi/navigation_mesh.html @@ -1256,73 +1256,41 @@ function main() {
    proc vertices*(self: NavigationMesh): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `vertices =`*(self: NavigationMesh; val: PoolVector3Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc polygons*(self: NavigationMesh): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `polygons =`*(self: NavigationMesh; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPolygon*(self: NavigationMesh; polygon: PoolIntArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPolygonCount*(self: NavigationMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPolygon*(self: NavigationMesh; idx: int64): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearPolygons*(self: NavigationMesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/navigation_mesh_instance.html b/master/godotapi/navigation_mesh_instance.html index b8021a3..128e3e8 100644 --- a/master/godotapi/navigation_mesh_instance.html +++ b/master/godotapi/navigation_mesh_instance.html @@ -1248,37 +1248,21 @@ function main() {
    -  Source -Edit
    proc `navmesh =`*(self: NavigationMeshInstance; val: NavigationMesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc enabled*(self: NavigationMeshInstance): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `enabled =`*(self: NavigationMeshInstance; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/navigation_polygon.html b/master/godotapi/navigation_polygon.html index ad0fdf4..af59b73 100644 --- a/master/godotapi/navigation_polygon.html +++ b/master/godotapi/navigation_polygon.html @@ -1276,167 +1276,95 @@ function main() {
    proc vertices*(self: NavigationPolygon): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `vertices =`*(self: NavigationPolygon; val: PoolVector3Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc polygons*(self: NavigationPolygon): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `polygons =`*(self: NavigationPolygon; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc outlines*(self: NavigationPolygon): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `outlines =`*(self: NavigationPolygon; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPolygon*(self: NavigationPolygon; polygon: PoolIntArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPolygonCount*(self: NavigationPolygon): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPolygon*(self: NavigationPolygon; idx: int64): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearPolygons*(self: NavigationPolygon) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addOutline*(self: NavigationPolygon; outline: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addOutlineAtIndex*(self: NavigationPolygon; outline: PoolVector2Array;
                            index: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOutlineCount*(self: NavigationPolygon): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setOutline*(self: NavigationPolygon; idx: int64; outline: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOutline*(self: NavigationPolygon; idx: int64): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeOutline*(self: NavigationPolygon; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearOutlines*(self: NavigationPolygon) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc makePolygonsFromOutlines*(self: NavigationPolygon) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1449,7 +1377,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/navigation_polygon_instance.html b/master/godotapi/navigation_polygon_instance.html index 156485a..5b54777 100644 --- a/master/godotapi/navigation_polygon_instance.html +++ b/master/godotapi/navigation_polygon_instance.html @@ -1256,38 +1256,22 @@ function main() {
    -  Source -Edit
    proc `navpoly =`*(self: NavigationPolygonInstance; val: NavigationPolygon) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc enabled*(self: NavigationPolygonInstance): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `enabled =`*(self: NavigationPolygonInstance; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1298,10 +1282,6 @@ class="link-seesrc" target="_blank">Source
    -  Source -Edit
    @@ -1314,7 +1294,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/networked_multiplayer_e_net.html b/master/godotapi/networked_multiplayer_e_net.html index 853f7d6..cbb5760 100644 --- a/master/godotapi/networked_multiplayer_e_net.html +++ b/master/godotapi/networked_multiplayer_e_net.html @@ -1271,46 +1271,26 @@ function main() {
    COMPRESS_NONE* = 0'i64
    -  Source -Edit
    COMPRESS_RANGE_CODER* = 1'i64
    -  Source -Edit
    COMPRESS_FASTLZ* = 2'i64
    -  Source -Edit
    COMPRESS_ZLIB* = 3'i64
    -  Source -Edit
    COMPRESS_ZSTD* = 4'i64
    -  Source -Edit
    @@ -1323,10 +1303,6 @@ class="link-seesrc" target="_blank">Source outBandwidth: int64 = 0'i64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createClient*(self: NetworkedMultiplayerENet; ip: string; port: int64;
    @@ -1334,47 +1310,27 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc closeConnection*(self: NetworkedMultiplayerENet) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCompressionMode*(self: NetworkedMultiplayerENet; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCompressionMode*(self: NetworkedMultiplayerENet): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBindIp*(self: NetworkedMultiplayerENet; ip: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1387,7 +1343,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/networked_multiplayer_peer.html b/master/godotapi/networked_multiplayer_peer.html index 1465940..f11c7d0 100644 --- a/master/godotapi/networked_multiplayer_peer.html +++ b/master/godotapi/networked_multiplayer_peer.html @@ -1278,73 +1278,41 @@ function main() {
    TRANSFER_MODE_UNRELIABLE* = 0'i64
    -  Source -Edit
    TRANSFER_MODE_UNRELIABLE_ORDERED* = 1'i64
    -  Source -Edit
    TRANSFER_MODE_RELIABLE* = 2'i64
    -  Source -Edit
    CONNECTION_DISCONNECTED* = 0'i64
    -  Source -Edit
    CONNECTION_CONNECTING* = 1'i64
    -  Source -Edit
    CONNECTION_CONNECTED* = 2'i64
    -  Source -Edit
    TARGET_PEER_BROADCAST* = 0'i64
    -  Source -Edit
    TARGET_PEER_SERVER* = 1'i64
    -  Source -Edit
    @@ -1355,75 +1323,43 @@ class="link-seesrc" target="_blank">Source
    proc setTransferMode*(self: NetworkedMultiplayerPeer; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTargetPeer*(self: NetworkedMultiplayerPeer; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPacketPeer*(self: NetworkedMultiplayerPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc poll*(self: NetworkedMultiplayerPeer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionStatus*(self: NetworkedMultiplayerPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUniqueId*(self: NetworkedMultiplayerPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRefuseNewConnections*(self: NetworkedMultiplayerPeer; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isRefusingNewConnections*(self: NetworkedMultiplayerPeer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1436,7 +1372,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/nine_patch_rect.html b/master/godotapi/nine_patch_rect.html index 95bfa1c..4b99306 100644 --- a/master/godotapi/nine_patch_rect.html +++ b/master/godotapi/nine_patch_rect.html @@ -1288,28 +1288,16 @@ function main() {
    AXIS_STRETCH_MODE_STRETCH* = 0'i64
    -  Source -Edit
    AXIS_STRETCH_MODE_TILE* = 1'i64
    -  Source -Edit
    AXIS_STRETCH_MODE_TILE_FIT* = 2'i64
    -  Source -Edit
    @@ -1320,163 +1308,91 @@ class="link-seesrc" target="_blank">Source
    proc texture*(self: NinePatchRect): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `texture =`*(self: NinePatchRect; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawCenter*(self: NinePatchRect): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drawCenter =`*(self: NinePatchRect; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc regionRect*(self: NinePatchRect): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `regionRect =`*(self: NinePatchRect; val: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc patchMarginLeft*(self: NinePatchRect): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `patchMarginLeft =`*(self: NinePatchRect; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc patchMarginTop*(self: NinePatchRect): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `patchMarginTop =`*(self: NinePatchRect; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc patchMarginRight*(self: NinePatchRect): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `patchMarginRight =`*(self: NinePatchRect; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc patchMarginBottom*(self: NinePatchRect): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `patchMarginBottom =`*(self: NinePatchRect; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc axisStretchHorizontal*(self: NinePatchRect): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `axisStretchHorizontal =`*(self: NinePatchRect; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc axisStretchVertical*(self: NinePatchRect): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `axisStretchVertical =`*(self: NinePatchRect; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1489,7 +1405,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/node.html b/master/godotapi/node.html index 251758f..bc0852b 100644 --- a/master/godotapi/node.html +++ b/master/godotapi/node.html @@ -1486,262 +1486,146 @@ function main() {
    NOTIFICATION_ENTER_TREE* = 10'i64
    -  Source -Edit
    NOTIFICATION_EXIT_TREE* = 11'i64
    -  Source -Edit
    NOTIFICATION_MOVED_IN_PARENT* = 12'i64
    -  Source -Edit
    NOTIFICATION_READY* = 13'i64
    -  Source -Edit
    NOTIFICATION_FIXED_PROCESS* = 16'i64
    -  Source -Edit
    NOTIFICATION_PROCESS* = 17'i64
    -  Source -Edit
    NOTIFICATION_PARENTED* = 18'i64
    -  Source -Edit
    NOTIFICATION_UNPARENTED* = 19'i64
    -  Source -Edit
    NOTIFICATION_PAUSED* = 14'i64
    -  Source -Edit
    NOTIFICATION_UNPAUSED* = 15'i64
    -  Source -Edit
    NOTIFICATION_INSTANCED* = 20'i64
    -  Source -Edit
    NOTIFICATION_DRAG_BEGIN* = 21'i64
    -  Source -Edit
    NOTIFICATION_DRAG_END* = 22'i64
    -  Source -Edit
    NOTIFICATION_PATH_CHANGED* = 23'i64
    -  Source -Edit
    NOTIFICATION_TRANSLATION_CHANGED* = 24'i64
    -  Source -Edit
    NOTIFICATION_INTERNAL_PROCESS* = 25'i64
    -  Source -Edit
    NOTIFICATION_INTERNAL_FIXED_PROCESS* = 26'i64
    -  Source -Edit
    RPC_MODE_DISABLED* = 0'i64
    -  Source -Edit
    RPC_MODE_REMOTE* = 1'i64
    -  Source -Edit
    RPC_MODE_SYNC* = 2'i64
    -  Source -Edit
    RPC_MODE_MASTER* = 3'i64
    -  Source -Edit
    RPC_MODE_SLAVE* = 4'i64
    -  Source -Edit
    PAUSE_MODE_INHERIT* = 0'i64
    -  Source -Edit
    PAUSE_MODE_STOP* = 1'i64
    -  Source -Edit
    PAUSE_MODE_PROCESS* = 2'i64
    -  Source -Edit
    DUPLICATE_SIGNALS* = 1'i64
    -  Source -Edit
    DUPLICATE_GROUPS* = 2'i64
    -  Source -Edit
    DUPLICATE_SCRIPTS* = 4'i64
    -  Source -Edit
    DUPLICATE_USE_INSTANCING* = 8'i64
    -  Source -Edit
    @@ -1752,710 +1636,398 @@ class="link-seesrc" target="_blank">Source
    proc importPath*(self: Node): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `importPath =`*(self: Node; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pauseMode*(self: Node): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pauseMode =`*(self: Node; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editordisplayFolded*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `editordisplayFolded =`*(self: Node; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setName*(self: Node; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getName*(self: Node): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addChild*(self: Node; node: Node; legibleUniqueName: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeChild*(self: Node; node: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getChildCount*(self: Node): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getChildren*(self: Node): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getChild*(self: Node; idx: int64): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasNode*(self: Node; path: NodePath): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNode*(self: Node; path: NodePath): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getParent*(self: Node): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc findNode*(self: Node; mask: string; recursive: bool = true; owned: bool = true): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasNodeAndResource*(self: Node; path: NodePath): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeAndResource*(self: Node; path: NodePath): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isInsideTree*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isAParentOf*(self: Node; node: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isGreaterThan*(self: Node; node: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPath*(self: Node): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPathTo*(self: Node; node: Node): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addToGroup*(self: Node; group: string; persistent: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeFromGroup*(self: Node; group: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isInGroup*(self: Node; group: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc moveChild*(self: Node; childNode: Node; toPos: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGroups*(self: Node): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc raisee*(self: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setOwner*(self: Node; owner: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOwner*(self: Node): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeAndSkip*(self: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getIndex*(self: Node): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc printTree*(self: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFilename*(self: Node; filename: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFilename*(self: Node): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc propagateNotification*(self: Node; what: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFixedProcess*(self: Node; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFixedProcessDeltaTime*(self: Node): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isFixedProcessing*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getProcessDeltaTime*(self: Node): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setProcess*(self: Node; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isProcessing*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setProcessInput*(self: Node; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isProcessingInput*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setProcessUnhandledInput*(self: Node; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isProcessingUnhandledInput*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setProcessUnhandledKeyInput*(self: Node; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isProcessingUnhandledKeyInput*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc canProcess*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc printStrayNodes*(self: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPositionInParent*(self: Node): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setProcessInternal*(self: Node; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isProcessingInternal*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFixedProcessInternal*(self: Node; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isFixedProcessingInternal*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTree*(self: Node): SceneTree {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc duplicate*(self: Node; flags: int64 = 15'i64): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc replaceBy*(self: Node; node: Node; keepData: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSceneInstanceLoadPlaceholder*(self: Node; loadPlaceholder: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSceneInstanceLoadPlaceholder*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getViewport*(self: Node): Viewport {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc queueFree*(self: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc requestReady*(self: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setNetworkMaster*(self: Node; id: int64; recursive: bool = true) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNetworkMaster*(self: Node): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isNetworkMaster*(self: Node): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rpcConfig*(self: Node; methodd: string; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rsetConfig*(self: Node; property: string; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rpc*(self: Node; methodd: string; variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rpcUnreliable*(self: Node; methodd: string; variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rpcId*(self: Node; peerId: int64; methodd: string; variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rpcUnreliableId*(self: Node; peerId: int64; methodd: string;
                          variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rset*(self: Node; property: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rsetId*(self: Node; peerId: int64; property: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rsetUnreliable*(self: Node; property: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rsetUnreliableId*(self: Node; peerId: int64; property: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -2466,83 +2038,47 @@ class="link-seesrc" target="_blank">Source
    method process*(self: Node; delta: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method fixedProcess*(self: Node; delta: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method enterTree*(self: Node) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method exitTree*(self: Node) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method ready*(self: Node) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method input*(self: Node; event: InputEvent) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method unhandledInput*(self: Node; event: InputEvent) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method unhandledKeyInput*(self: Node; event: InputEventKey) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method addChildBelowNode*(self: Node; node: Node; childNode: Node;
                              legibleUniqueName: bool = false) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -2555,7 +2091,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/node_2d.html b/master/godotapi/node_2d.html index 4ec2066..d987116 100644 --- a/master/godotapi/node_2d.html +++ b/master/godotapi/node_2d.html @@ -1322,326 +1322,182 @@ function main() {
    proc position*(self: Node2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `position =`*(self: Node2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotation*(self: Node2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rotation =`*(self: Node2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotationDeg*(self: Node2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rotationDeg =`*(self: Node2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scale*(self: Node2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scale =`*(self: Node2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc transform*(self: Node2D): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `transform =`*(self: Node2D; val: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalPosition*(self: Node2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `globalPosition =`*(self: Node2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalRotation*(self: Node2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `globalRotation =`*(self: Node2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalRotationDeg*(self: Node2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `globalRotationDeg =`*(self: Node2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalScale*(self: Node2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `globalScale =`*(self: Node2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalTransform*(self: Node2D): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `globalTransform =`*(self: Node2D; val: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc z*(self: Node2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `z =`*(self: Node2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc zAsRelative*(self: Node2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `zAsRelative =`*(self: Node2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotate*(self: Node2D; radians: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc moveLocalX*(self: Node2D; delta: float64; scaled: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc moveLocalY*(self: Node2D; delta: float64; scaled: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc translate*(self: Node2D; offset: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalTranslate*(self: Node2D; offset: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scale*(self: Node2D; ratio: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lookAt*(self: Node2D; point: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAngleTo*(self: Node2D; point: Vector2): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc toLocal*(self: Node2D; globalPoint: Vector2): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc toGlobal*(self: Node2D; localPoint: Vector2): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc editSetPivot*(self: Node2D; pivot: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRelativeTransformToParent*(self: Node2D; parent: Node): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1652,19 +1508,11 @@ class="link-seesrc" target="_blank">Source
    method getRotd*(self: Node2D): float64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method setRotd*(self: Node2D; degrees: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1677,7 +1525,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/objects.html b/master/godotapi/objects.html index 23b7b9a..51cf972 100644 --- a/master/godotapi/objects.html +++ b/master/godotapi/objects.html @@ -1345,46 +1345,26 @@ function main() {
    NOTIFICATION_POSTINITIALIZE* = 0'i64
    -  Source -Edit
    NOTIFICATION_PREDELETE* = 1'i64
    -  Source -Edit
    CONNECT_DEFERRED* = 1'i64
    -  Source -Edit
    CONNECT_PERSIST* = 2'i64
    -  Source -Edit
    CONNECT_ONESHOT* = 4'i64
    -  Source -Edit
    @@ -1395,332 +1375,188 @@ class="link-seesrc" target="_blank">Source
    proc free*(self: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClass*(self: Object): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isClass*(self: Object; typee: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setImpl*(self: Object; property: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getImpl*(self: Object; property: string): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPropertyListImpl*(self: Object): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMethodList*(self: Object): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc notificationImpl*(self: Object; what: int64; reversed: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInstanceID*(self: Object): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setScript*(self: Object; script: Script) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScript*(self: Object): Script {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMeta*(self: Object; name: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMeta*(self: Object; name: string): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasMeta*(self: Object; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMetaList*(self: Object): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addUserSignal*(self: Object; signal: string; arguments: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasUserSignal*(self: Object; signal: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emitSignal*(self: Object; signal: string; variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc call*(self: Object; methodd: string; variantArgs: varargs[Variant]): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc callDeferred*(self: Object; methodd: string; variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc callv*(self: Object; methodd: string; argArray: Array): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasMethod*(self: Object; methodd: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSignalList*(self: Object): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSignalConnectionList*(self: Object; signal: string): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getIncomingConnections*(self: Object): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc connect*(self: Object; signal: string; target: Object; methodd: string;
                  binds: Array; flags: int64 = 0'i64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc disconnect*(self: Object; signal: string; target: Object; methodd: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isConnected*(self: Object; signal: string; target: Object; methodd: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBlockSignals*(self: Object; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isBlockingSignals*(self: Object): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMessageTranslation*(self: Object; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc canTranslateMessages*(self: Object): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc propertyListChangedNotify*(self: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc XLMESSAGE*(self: Object; message: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tr*(self: Object; message: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isQueuedForDeletion*(self: Object): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1731,46 +1567,26 @@ class="link-seesrc" target="_blank">Source
    method notification*(self: Object; what: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method set*(self: Object; property: string; value: Variant) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method get*(self: Object; property: string): Variant {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getPropertyList*(self: Object): Array {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method init*(self: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1783,7 +1599,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/occluder_polygon_2d.html b/master/godotapi/occluder_polygon_2d.html index d71e227..f744f8f 100644 --- a/master/godotapi/occluder_polygon_2d.html +++ b/master/godotapi/occluder_polygon_2d.html @@ -1264,28 +1264,16 @@ function main() {
    CULL_DISABLED* = 0'i64
    -  Source -Edit
    CULL_CLOCKWISE* = 1'i64
    -  Source -Edit
    CULL_COUNTER_CLOCKWISE* = 2'i64
    -  Source -Edit
    @@ -1296,55 +1284,31 @@ class="link-seesrc" target="_blank">Source
    proc closed*(self: OccluderPolygon2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `closed =`*(self: OccluderPolygon2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cullMode*(self: OccluderPolygon2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `cullMode =`*(self: OccluderPolygon2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc polygon*(self: OccluderPolygon2D): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `polygon =`*(self: OccluderPolygon2D; val: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1321,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/omni_light.html b/master/godotapi/omni_light.html index 880bdec..11756a6 100644 --- a/master/godotapi/omni_light.html +++ b/master/godotapi/omni_light.html @@ -1256,73 +1256,41 @@ function main() {
    proc omniRange*(self: OmniLight): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `omniRange =`*(self: OmniLight; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc omniAttenuation*(self: OmniLight): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `omniAttenuation =`*(self: OmniLight; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc omniShadowMode*(self: OmniLight): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `omniShadowMode =`*(self: OmniLight; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc omniShadowDetail*(self: OmniLight): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `omniShadowDetail =`*(self: OmniLight; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/option_button.html b/master/godotapi/option_button.html index 5dfe32a..53b33a7 100644 --- a/master/godotapi/option_button.html +++ b/master/godotapi/option_button.html @@ -1294,210 +1294,118 @@ function main() {
    proc selected*(self: OptionButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `selected =`*(self: OptionButton; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc items*(self: OptionButton): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `items =`*(self: OptionButton; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addItem*(self: OptionButton; label: string; id: int64 = - 1'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addIconItem*(self: OptionButton; texture: Texture; label: string; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemText*(self: OptionButton; idx: int64; text: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemIcon*(self: OptionButton; idx: int64; texture: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemDisabled*(self: OptionButton; idx: int64; disabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemID*(self: OptionButton; idx: int64; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemMetadata*(self: OptionButton; idx: int64; metadata: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemText*(self: OptionButton; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemIcon*(self: OptionButton; idx: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemID*(self: OptionButton; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemMetadata*(self: OptionButton; idx: int64): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isItemDisabled*(self: OptionButton; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemCount*(self: OptionButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addSeparator*(self: OptionButton) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: OptionButton) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc select*(self: OptionButton; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelectedID*(self: OptionButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelectedMetadata*(self: OptionButton): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeItem*(self: OptionButton; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1508,10 +1416,6 @@ class="link-seesrc" target="_blank">Source
    method selected*(self: OptionButton; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1524,7 +1428,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/p_hash_translation.html b/master/godotapi/p_hash_translation.html index fe723b6..76ceb49 100644 --- a/master/godotapi/p_hash_translation.html +++ b/master/godotapi/p_hash_translation.html @@ -1242,10 +1242,6 @@ function main() {
    proc generate*(self: PHashTranslation; fromm: Translation) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1258,7 +1254,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/packed_data_container.html b/master/godotapi/packed_data_container.html index 31607e3..f1e12d4 100644 --- a/master/godotapi/packed_data_container.html +++ b/master/godotapi/packed_data_container.html @@ -1260,37 +1260,21 @@ function main() {
    proc data*(self: PackedDataContainer): PoolByteArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: PackedDataContainer; val: PoolByteArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pack*(self: PackedDataContainer; value: Variant): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc size*(self: PackedDataContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1301,28 +1285,16 @@ class="link-seesrc" target="_blank">Source
    method iterInit*(self: PackedDataContainer; arg0: Array) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method iterGet*(self: PackedDataContainer; arg0: Variant) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method iterNext*(self: PackedDataContainer; arg0: Array) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1335,7 +1307,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/packed_data_container_ref.html b/master/godotapi/packed_data_container_ref.html index 0f814a4..5d43fef 100644 --- a/master/godotapi/packed_data_container_ref.html +++ b/master/godotapi/packed_data_container_ref.html @@ -1256,10 +1256,6 @@ function main() {
    proc size*(self: PackedDataContainerRef): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1270,37 +1266,21 @@ class="link-seesrc" target="_blank">Source
    method iterInit*(self: PackedDataContainerRef; arg0: Array) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method iterGet*(self: PackedDataContainerRef; arg0: Variant) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method iterNext*(self: PackedDataContainerRef; arg0: Array) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method isDictionary*(self: PackedDataContainerRef): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1313,7 +1293,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/packed_scene.html b/master/godotapi/packed_scene.html index 02e9cdc..388f361 100644 --- a/master/godotapi/packed_scene.html +++ b/master/godotapi/packed_scene.html @@ -1264,28 +1264,16 @@ function main() {
    GEN_EDIT_STATE_DISABLED* = 0'i64
    -  Source -Edit
    GEN_EDIT_STATE_INSTANCE* = 1'i64
    -  Source -Edit
    GEN_EDIT_STATE_MAIN* = 2'i64
    -  Source -Edit
    @@ -1296,55 +1284,31 @@ class="link-seesrc" target="_blank">Source
    proc bundled*(self: PackedScene): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bundled =`*(self: PackedScene; val: Dictionary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pack*(self: PackedScene; path: Node): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc instance*(self: PackedScene; editState: int64 = 0'i64): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc canInstance*(self: PackedScene): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getState*(self: PackedScene): SceneState {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1321,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/packet_peer.html b/master/godotapi/packet_peer.html index cb5c476..822ba70 100644 --- a/master/godotapi/packet_peer.html +++ b/master/godotapi/packet_peer.html @@ -1252,55 +1252,31 @@ function main() {
    proc getVar*(self: PacketPeer): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putVar*(self: PacketPeer; varr: Variant): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPacket*(self: PacketPeer): PoolByteArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putPacket*(self: PacketPeer; buffer: PoolByteArray): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPacketError*(self: PacketPeer): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAvailablePacketCount*(self: PacketPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/packet_peer_stream.html b/master/godotapi/packet_peer_stream.html index 69594f8..84439eb 100644 --- a/master/godotapi/packet_peer_stream.html +++ b/master/godotapi/packet_peer_stream.html @@ -1242,10 +1242,6 @@ function main() {
    proc setStreamPeer*(self: PacketPeerStream; peer: StreamPeer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1258,7 +1254,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/packet_peer_udp.html b/master/godotapi/packet_peer_udp.html index 24d3e6d..ae80a5f 100644 --- a/master/godotapi/packet_peer_udp.html +++ b/master/godotapi/packet_peer_udp.html @@ -1256,65 +1256,37 @@ function main() { recvBufSize: int64 = 65536'i64): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc close*(self: PacketPeerUDP) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc wait*(self: PacketPeerUDP): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isListening*(self: PacketPeerUDP): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPacketIp*(self: PacketPeerUDP): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPacketPort*(self: PacketPeerUDP): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDestAddress*(self: PacketPeerUDP; host: string; port: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1327,7 +1299,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/panel.html b/master/godotapi/panel.html index 8f06878..5813d2a 100644 --- a/master/godotapi/panel.html +++ b/master/godotapi/panel.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/panel_container.html b/master/godotapi/panel_container.html index 1f3bdf9..40c64b1 100644 --- a/master/godotapi/panel_container.html +++ b/master/godotapi/panel_container.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/panorama_sky.html b/master/godotapi/panorama_sky.html index 5153219..be78605 100644 --- a/master/godotapi/panorama_sky.html +++ b/master/godotapi/panorama_sky.html @@ -1244,19 +1244,11 @@ function main() {
    proc panorama*(self: PanoramaSky): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `panorama =`*(self: PanoramaSky; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/parallax_background.html b/master/godotapi/parallax_background.html index da3dd05..f284dc1 100644 --- a/master/godotapi/parallax_background.html +++ b/master/godotapi/parallax_background.html @@ -1272,110 +1272,62 @@ function main() {
    proc scrollOffset*(self: ParallaxBackground): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scrollOffset =`*(self: ParallaxBackground; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scrollBaseOffset*(self: ParallaxBackground): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scrollBaseOffset =`*(self: ParallaxBackground; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scrollBaseScale*(self: ParallaxBackground): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scrollBaseScale =`*(self: ParallaxBackground; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scrollLimitBegin*(self: ParallaxBackground): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scrollLimitBegin =`*(self: ParallaxBackground; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scrollLimitEnd*(self: ParallaxBackground): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scrollLimitEnd =`*(self: ParallaxBackground; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scrollIgnoreCameraZoom*(self: ParallaxBackground): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scrollIgnoreCameraZoom =`*(self: ParallaxBackground; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1387,10 +1339,6 @@ class="link-seesrc" target="_blank">Source base.}
    -  Source -Edit
    @@ -1403,7 +1351,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/parallax_layer.html b/master/godotapi/parallax_layer.html index c67e10c..4b87ea4 100644 --- a/master/godotapi/parallax_layer.html +++ b/master/godotapi/parallax_layer.html @@ -1252,55 +1252,31 @@ function main() {
    proc motionScale*(self: ParallaxLayer): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `motionScale =`*(self: ParallaxLayer; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc motionOffset*(self: ParallaxLayer): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `motionOffset =`*(self: ParallaxLayer; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc motionMirroring*(self: ParallaxLayer): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `motionMirroring =`*(self: ParallaxLayer; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/particles.html b/master/godotapi/particles.html index 61300dd..b25b546 100644 --- a/master/godotapi/particles.html +++ b/master/godotapi/particles.html @@ -1334,37 +1334,21 @@ function main() {
    DRAW_ORDER_INDEX* = 0'i64
    -  Source -Edit
    DRAW_ORDER_LIFETIME* = 1'i64
    -  Source -Edit
    DRAW_ORDER_VIEW_DEPTH* = 2'i64
    -  Source -Edit
    MAX_DRAW_PASSES* = 4'i64
    -  Source -Edit
    @@ -1375,361 +1359,201 @@ class="link-seesrc" target="_blank">Source
    proc emitting*(self: Particles): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emitting =`*(self: Particles; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc amount*(self: Particles): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `amount =`*(self: Particles; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lifetime*(self: Particles): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lifetime =`*(self: Particles; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc oneShot*(self: Particles): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `oneShot =`*(self: Particles; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc preprocess*(self: Particles): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `preprocess =`*(self: Particles; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc speedScale*(self: Particles): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `speedScale =`*(self: Particles; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc explosiveness*(self: Particles): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `explosiveness =`*(self: Particles; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc randomness*(self: Particles): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `randomness =`*(self: Particles; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fixedFps*(self: Particles): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fixedFps =`*(self: Particles; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fractDelta*(self: Particles): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fractDelta =`*(self: Particles; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc visibilityAabb*(self: Particles): Rect3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `visibilityAabb =`*(self: Particles; val: Rect3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc localCoords*(self: Particles): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `localCoords =`*(self: Particles; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawOrder*(self: Particles): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drawOrder =`*(self: Particles; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc processMaterial*(self: Particles): Material {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `processMaterial =`*(self: Particles; val: Material) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawPasses*(self: Particles): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drawPasses =`*(self: Particles; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawPass1*(self: Particles): Mesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drawPass1 =`*(self: Particles; val: Mesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawPass2*(self: Particles): Mesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drawPass2 =`*(self: Particles; val: Mesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawPass3*(self: Particles): Mesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drawPass3 =`*(self: Particles; val: Mesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawPass4*(self: Particles): Mesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drawPass4 =`*(self: Particles; val: Mesh) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc restart*(self: Particles) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc captureAabb*(self: Particles): Rect3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1742,7 +1566,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/particles_2d.html b/master/godotapi/particles_2d.html index 01edcd3..5c1807e 100644 --- a/master/godotapi/particles_2d.html +++ b/master/godotapi/particles_2d.html @@ -1326,19 +1326,11 @@ function main() {
    DRAW_ORDER_INDEX* = 0'i64
    -  Source -Edit
    DRAW_ORDER_LIFETIME* = 1'i64
    -  Source -Edit
    @@ -1349,343 +1341,191 @@ class="link-seesrc" target="_blank">Source
    proc emitting*(self: Particles2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emitting =`*(self: Particles2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc amount*(self: Particles2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `amount =`*(self: Particles2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lifetime*(self: Particles2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lifetime =`*(self: Particles2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc oneShot*(self: Particles2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `oneShot =`*(self: Particles2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc preprocess*(self: Particles2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `preprocess =`*(self: Particles2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc speedScale*(self: Particles2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `speedScale =`*(self: Particles2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc explosiveness*(self: Particles2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `explosiveness =`*(self: Particles2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc randomness*(self: Particles2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `randomness =`*(self: Particles2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fixedFps*(self: Particles2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fixedFps =`*(self: Particles2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fractDelta*(self: Particles2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fractDelta =`*(self: Particles2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc visibilityRect*(self: Particles2D): Rect3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `visibilityRect =`*(self: Particles2D; val: Rect3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc localCoords*(self: Particles2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `localCoords =`*(self: Particles2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawOrder*(self: Particles2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drawOrder =`*(self: Particles2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc processMaterial*(self: Particles2D): Material {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `processMaterial =`*(self: Particles2D; val: Material) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc texture*(self: Particles2D): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `texture =`*(self: Particles2D; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc normalMap*(self: Particles2D): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `normalMap =`*(self: Particles2D; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hFrames*(self: Particles2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hFrames =`*(self: Particles2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc vFrames*(self: Particles2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `vFrames =`*(self: Particles2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc captureRect*(self: Particles2D): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc restart*(self: Particles2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1698,7 +1538,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/particles_material.html b/master/godotapi/particles_material.html index 7058494..62ffaaa 100644 --- a/master/godotapi/particles_material.html +++ b/master/godotapi/particles_material.html @@ -1504,190 +1504,106 @@ function main() {
    PARAM_INITIAL_LINEAR_VELOCITY* = 0'i64
    -  Source -Edit
    PARAM_ANGULAR_VELOCITY* = 1'i64
    -  Source -Edit
    PARAM_ORBIT_VELOCITY* = 2'i64
    -  Source -Edit
    PARAM_LINEAR_ACCEL* = 3'i64
    -  Source -Edit
    PARAM_RADIAL_ACCEL* = 4'i64
    -  Source -Edit
    PARAM_TANGENTIAL_ACCEL* = 5'i64
    -  Source -Edit
    PARAM_DAMPING* = 6'i64
    -  Source -Edit
    PARAM_ANGLE* = 7'i64
    -  Source -Edit
    PARAM_SCALE* = 8'i64
    -  Source -Edit
    PARAM_HUE_VARIATION* = 9'i64
    -  Source -Edit
    PARAM_ANIM_SPEED* = 10'i64
    -  Source -Edit
    PARAM_ANIM_OFFSET* = 11'i64
    -  Source -Edit
    PARAM_MAX* = 12'i64
    -  Source -Edit
    FLAG_ALIGN_Y_TO_VELOCITY* = 0'i64
    -  Source -Edit
    FLAG_ROTATE_Y* = 1'i64
    -  Source -Edit
    FLAG_MAX* = 4'i64
    -  Source -Edit
    EMISSION_SHAPE_POINT* = 0'i64
    -  Source -Edit
    EMISSION_SHAPE_SPHERE* = 1'i64
    -  Source -Edit
    EMISSION_SHAPE_BOX* = 2'i64
    -  Source -Edit
    EMISSION_SHAPE_POINTS* = 3'i64
    -  Source -Edit
    EMISSION_SHAPE_DIRECTED_POINTS* = 4'i64
    -  Source -Edit
    @@ -1698,989 +1614,557 @@ class="link-seesrc" target="_blank">Source
    proc trailDivisor*(self: ParticlesMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `trailDivisor =`*(self: ParticlesMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc trailSizeModifier*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `trailSizeModifier =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc trailColorModifier*(self: ParticlesMaterial): GradientTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `trailColorModifier =`*(self: ParticlesMaterial; val: GradientTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionShape*(self: ParticlesMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionShape =`*(self: ParticlesMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionSphereRadius*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionSphereRadius =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionBoxExtents*(self: ParticlesMaterial): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionBoxExtents =`*(self: ParticlesMaterial; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionPointTexture*(self: ParticlesMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionPointTexture =`*(self: ParticlesMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionNormalTexture*(self: ParticlesMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionNormalTexture =`*(self: ParticlesMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionColorTexture*(self: ParticlesMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionColorTexture =`*(self: ParticlesMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionPointCount*(self: ParticlesMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionPointCount =`*(self: ParticlesMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flagAlignY*(self: ParticlesMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flagAlignY =`*(self: ParticlesMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flagRotateY*(self: ParticlesMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flagRotateY =`*(self: ParticlesMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flagDisableZ*(self: ParticlesMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flagDisableZ =`*(self: ParticlesMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spread*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `spread =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flatness*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flatness =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc gravity*(self: ParticlesMaterial): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `gravity =`*(self: ParticlesMaterial; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc initialVelocity*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `initialVelocity =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc initialVelocityRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `initialVelocityRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularVelocity*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularVelocity =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularVelocityRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularVelocityRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularVelocityCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularVelocityCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc orbitVelocity*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `orbitVelocity =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc orbitVelocityRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `orbitVelocityRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc orbitVelocityCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `orbitVelocityCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearAccel*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearAccel =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearAccelRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearAccelRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearAccelCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearAccelCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc radialAccel*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radialAccel =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc radialAccelRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radialAccelRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc radialAccelCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radialAccelCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tangentialAccel*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tangentialAccel =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tangentialAccelRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tangentialAccelRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tangentialAccelCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tangentialAccelCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc damping*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `damping =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dampingRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dampingRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dampingCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dampingCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angle*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angle =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angleRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angleRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angleCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angleCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scale*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scale =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scaleRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scaleRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scaleCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scaleCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc color*(self: ParticlesMaterial): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `color =`*(self: ParticlesMaterial; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc colorRamp*(self: ParticlesMaterial): GradientTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `colorRamp =`*(self: ParticlesMaterial; val: GradientTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hueVariation*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hueVariation =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hueVariationRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hueVariationRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hueVariationCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hueVariationCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc animSpeed*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `animSpeed =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc animSpeedRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `animSpeedRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc animSpeedCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `animSpeedCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc animOffset*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `animOffset =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc animOffsetRandom*(self: ParticlesMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `animOffsetRandom =`*(self: ParticlesMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc animOffsetCurve*(self: ParticlesMaterial): CurveTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `animOffsetCurve =`*(self: ParticlesMaterial; val: CurveTexture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc animLoop*(self: ParticlesMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `animLoop =`*(self: ParticlesMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -2693,7 +2177,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/path.html b/master/godotapi/path.html index 11dd2b7..9584118 100644 --- a/master/godotapi/path.html +++ b/master/godotapi/path.html @@ -1252,19 +1252,11 @@ function main() {
    proc curve*(self: Path): Curve3D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `curve =`*(self: Path; val: Curve3D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1275,10 +1267,6 @@ class="link-seesrc" target="_blank">Source
    method curveChanged*(self: Path) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1291,7 +1279,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/path_2d.html b/master/godotapi/path_2d.html index 75c0f32..1b4b393 100644 --- a/master/godotapi/path_2d.html +++ b/master/godotapi/path_2d.html @@ -1252,19 +1252,11 @@ function main() {
    proc curve*(self: Path2D): Curve2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `curve =`*(self: Path2D; val: Curve2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1275,10 +1267,6 @@ class="link-seesrc" target="_blank">Source
    method curveChanged*(self: Path2D) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1291,7 +1279,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/path_follow.html b/master/godotapi/path_follow.html index c9c6e6b..6a9325a 100644 --- a/master/godotapi/path_follow.html +++ b/master/godotapi/path_follow.html @@ -1282,37 +1282,21 @@ function main() {
    ROTATION_NONE* = 0'i64
    -  Source -Edit
    ROTATION_Y* = 1'i64
    -  Source -Edit
    ROTATION_XY* = 2'i64
    -  Source -Edit
    ROTATION_XYZ* = 3'i64
    -  Source -Edit
    @@ -1323,127 +1307,71 @@ class="link-seesrc" target="_blank">Source
    proc setOffset*(self: PathFollow; offset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOffset*(self: PathFollow): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setHOffset*(self: PathFollow; hOffset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getHOffset*(self: PathFollow): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVOffset*(self: PathFollow; vOffset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVOffset*(self: PathFollow): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setUnitOffset*(self: PathFollow; unitOffset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUnitOffset*(self: PathFollow): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRotationMode*(self: PathFollow; rotationMode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRotationMode*(self: PathFollow): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCubicInterpolation*(self: PathFollow; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCubicInterpolation*(self: PathFollow): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setLoop*(self: PathFollow; loop: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasLoop*(self: PathFollow): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1456,7 +1384,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/path_follow_2d.html b/master/godotapi/path_follow_2d.html index c83f3d1..b94b2a1 100644 --- a/master/godotapi/path_follow_2d.html +++ b/master/godotapi/path_follow_2d.html @@ -1268,127 +1268,71 @@ function main() {
    proc setOffset*(self: PathFollow2D; offset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOffset*(self: PathFollow2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setHOffset*(self: PathFollow2D; hOffset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getHOffset*(self: PathFollow2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVOffset*(self: PathFollow2D; vOffset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVOffset*(self: PathFollow2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setUnitOffset*(self: PathFollow2D; unitOffset: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUnitOffset*(self: PathFollow2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRotate*(self: PathFollow2D; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isRotating*(self: PathFollow2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCubicInterpolation*(self: PathFollow2D; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCubicInterpolation*(self: PathFollow2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setLoop*(self: PathFollow2D; loop: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasLoop*(self: PathFollow2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1401,7 +1345,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/pck_packer.html b/master/godotapi/pck_packer.html index c6099f4..bda29fb 100644 --- a/master/godotapi/pck_packer.html +++ b/master/godotapi/pck_packer.html @@ -1247,29 +1247,17 @@ function main() { locks: 0.}
    -  Source -Edit
    proc addFile*(self: PCKPacker; pckPath: string; sourcePath: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flush*(self: PCKPacker; verbose: bool): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1282,7 +1270,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/performance.html b/master/godotapi/performance.html index d5cf69e..c86f8af 100644 --- a/master/godotapi/performance.html +++ b/master/godotapi/performance.html @@ -1304,253 +1304,141 @@ function main() {
    TIME_FPS* = 0'i64
    -  Source -Edit
    TIME_PROCESS* = 1'i64
    -  Source -Edit
    TIME_FIXED_PROCESS* = 2'i64
    -  Source -Edit
    MEMORY_STATIC* = 3'i64
    -  Source -Edit
    MEMORY_DYNAMIC* = 4'i64
    -  Source -Edit
    MEMORY_STATIC_MAX* = 5'i64
    -  Source -Edit
    MEMORY_DYNAMIC_MAX* = 6'i64
    -  Source -Edit
    MEMORY_MESSAGE_BUFFER_MAX* = 7'i64
    -  Source -Edit
    OBJECT_COUNT* = 8'i64
    -  Source -Edit
    OBJECT_RESOURCE_COUNT* = 9'i64
    -  Source -Edit
    OBJECT_NODE_COUNT* = 10'i64
    -  Source -Edit
    RENDER_OBJECTS_IN_FRAME* = 11'i64
    -  Source -Edit
    RENDER_VERTICES_IN_FRAME* = 12'i64
    -  Source -Edit
    RENDER_MATERIAL_CHANGES_IN_FRAME* = 13'i64
    -  Source -Edit
    RENDER_SHADER_CHANGES_IN_FRAME* = 14'i64
    -  Source -Edit
    RENDER_SURFACE_CHANGES_IN_FRAME* = 15'i64
    -  Source -Edit
    RENDER_DRAW_CALLS_IN_FRAME* = 16'i64
    -  Source -Edit
    RENDER_USAGE_VIDEO_MEM_TOTAL* = 20'i64
    -  Source -Edit
    RENDER_VIDEO_MEM_USED* = 17'i64
    -  Source -Edit
    RENDER_TEXTURE_MEM_USED* = 18'i64
    -  Source -Edit
    RENDER_VERTEX_MEM_USED* = 19'i64
    -  Source -Edit
    PHYSICS_2D_ACTIVE_OBJECTS* = 21'i64
    -  Source -Edit
    PHYSICS_2D_COLLISION_PAIRS* = 22'i64
    -  Source -Edit
    PHYSICS_2D_ISLAND_COUNT* = 23'i64
    -  Source -Edit
    PHYSICS_3D_ACTIVE_OBJECTS* = 24'i64
    -  Source -Edit
    PHYSICS_3D_COLLISION_PAIRS* = 25'i64
    -  Source -Edit
    PHYSICS_3D_ISLAND_COUNT* = 26'i64
    -  Source -Edit
    MONITOR_MAX* = 27'i64
    -  Source -Edit
    @@ -1561,10 +1449,6 @@ class="link-seesrc" target="_blank">Source
    proc getMonitor*(monitor: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1577,7 +1461,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_2d_direct_body_state.html b/master/godotapi/physics_2d_direct_body_state.html index 0e433c5..5e9bb96 100644 --- a/master/godotapi/physics_2d_direct_body_state.html +++ b/master/godotapi/physics_2d_direct_body_state.html @@ -1294,258 +1294,150 @@ function main() {
    proc getTotalGravity*(self: Physics2DDirectBodyState): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTotalLinearDamp*(self: Physics2DDirectBodyState): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTotalAngularDamp*(self: Physics2DDirectBodyState): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInverseMass*(self: Physics2DDirectBodyState): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInverseInertia*(self: Physics2DDirectBodyState): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setLinearVelocity*(self: Physics2DDirectBodyState; velocity: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLinearVelocity*(self: Physics2DDirectBodyState): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAngularVelocity*(self: Physics2DDirectBodyState; velocity: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAngularVelocity*(self: Physics2DDirectBodyState): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTransform*(self: Physics2DDirectBodyState; transform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTransform*(self: Physics2DDirectBodyState): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSleepState*(self: Physics2DDirectBodyState; enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSleeping*(self: Physics2DDirectBodyState): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactCount*(self: Physics2DDirectBodyState): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactLocalPos*(self: Physics2DDirectBodyState; contactIdx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactLocalNormal*(self: Physics2DDirectBodyState; contactIdx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactLocalShape*(self: Physics2DDirectBodyState; contactIdx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactCollider*(self: Physics2DDirectBodyState; contactIdx: int64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderPos*(self: Physics2DDirectBodyState; contactIdx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderId*(self: Physics2DDirectBodyState; contactIdx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderObject*(self: Physics2DDirectBodyState; contactIdx: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderShape*(self: Physics2DDirectBodyState; contactIdx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderShapeMetadata*(self: Physics2DDirectBodyState;
                                          contactIdx: int64): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderVelocityAtPos*(self: Physics2DDirectBodyState;
                                          contactIdx: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStep*(self: Physics2DDirectBodyState): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc integrateForces*(self: Physics2DDirectBodyState) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSpaceState*(self: Physics2DDirectBodyState): Physics2DDirectSpaceState {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1558,7 +1450,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_2d_direct_body_state_sw.html b/master/godotapi/physics_2d_direct_body_state_sw.html index 9f84baa..517579b 100644 --- a/master/godotapi/physics_2d_direct_body_state_sw.html +++ b/master/godotapi/physics_2d_direct_body_state_sw.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/physics_2d_direct_space_state.html b/master/godotapi/physics_2d_direct_space_state.html index 11d28ad..898095c 100644 --- a/master/godotapi/physics_2d_direct_space_state.html +++ b/master/godotapi/physics_2d_direct_space_state.html @@ -1276,55 +1276,31 @@ function main() {
    TYPE_MASK_STATIC_BODY* = 1'i64
    -  Source -Edit
    TYPE_MASK_KINEMATIC_BODY* = 2'i64
    -  Source -Edit
    TYPE_MASK_RIGID_BODY* = 4'i64
    -  Source -Edit
    TYPE_MASK_CHARACTER_BODY* = 8'i64
    -  Source -Edit
    TYPE_MASK_AREA* = 16'i64
    -  Source -Edit
    TYPE_MASK_COLLISION* = 15'i64
    -  Source -Edit
    @@ -1338,10 +1314,6 @@ class="link-seesrc" target="_blank">Source gcsafe, locks: 0.}
    -  Source -Edit
    proc intersectRay*(self: Physics2DDirectSpaceState; fromm: Vector2; to: Vector2;
    @@ -1349,10 +1321,6 @@ class="link-seesrc" target="_blank">Source
                       typeMask: int64 = 15'i64): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc intersectShape*(self: Physics2DDirectSpaceState;
    @@ -1360,20 +1328,12 @@ class="link-seesrc" target="_blank">Source
                         maxResults: int64 = 32'i64): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc castMotion*(self: Physics2DDirectSpaceState;
                     shape: Physics2DShapeQueryParameters): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collideShape*(self: Physics2DDirectSpaceState;
    @@ -1381,10 +1341,6 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc getRestInfo*(self: Physics2DDirectSpaceState;
    @@ -1392,10 +1348,6 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    @@ -1408,7 +1360,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_2d_server.html b/master/godotapi/physics_2d_server.html index cd0d01a..63f3d13 100644 --- a/master/godotapi/physics_2d_server.html +++ b/master/godotapi/physics_2d_server.html @@ -1536,532 +1536,296 @@ function main() {
    SPACE_PARAM_CONTACT_RECYCLE_RADIUS* = 0'i64
    -  Source -Edit
    SPACE_PARAM_CONTACT_MAX_SEPARATION* = 1'i64
    -  Source -Edit
    SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION* = 2'i64
    -  Source -Edit
    SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD* = 3'i64
    -  Source -Edit
    SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD* = 4'i64
    -  Source -Edit
    SPACE_PARAM_BODY_TIME_TO_SLEEP* = 5'i64
    -  Source -Edit
    SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS* = 6'i64
    -  Source -Edit
    SHAPE_LINE* = 0'i64
    -  Source -Edit
    SHAPE_SEGMENT* = 2'i64
    -  Source -Edit
    SHAPE_CIRCLE* = 3'i64
    -  Source -Edit
    SHAPE_RECTANGLE* = 4'i64
    -  Source -Edit
    SHAPE_CAPSULE* = 5'i64
    -  Source -Edit
    SHAPE_CONVEX_POLYGON* = 6'i64
    -  Source -Edit
    SHAPE_CONCAVE_POLYGON* = 7'i64
    -  Source -Edit
    SHAPE_CUSTOM* = 8'i64
    -  Source -Edit
    AREA_PARAM_GRAVITY* = 0'i64
    -  Source -Edit
    AREA_PARAM_GRAVITY_VECTOR* = 1'i64
    -  Source -Edit
    AREA_PARAM_GRAVITY_IS_POINT* = 2'i64
    -  Source -Edit
    AREA_PARAM_GRAVITY_DISTANCE_SCALE* = 3'i64
    -  Source -Edit
    AREA_PARAM_GRAVITY_POINT_ATTENUATION* = 4'i64
    -  Source -Edit
    AREA_PARAM_LINEAR_DAMP* = 5'i64
    -  Source -Edit
    AREA_PARAM_ANGULAR_DAMP* = 6'i64
    -  Source -Edit
    AREA_PARAM_PRIORITY* = 7'i64
    -  Source -Edit
    AREA_SPACE_OVERRIDE_DISABLED* = 0'i64
    -  Source -Edit
    AREA_SPACE_OVERRIDE_COMBINE* = 1'i64
    -  Source -Edit
    AREA_SPACE_OVERRIDE_COMBINE_REPLACE* = 2'i64
    -  Source -Edit
    AREA_SPACE_OVERRIDE_REPLACE* = 3'i64
    -  Source -Edit
    AREA_SPACE_OVERRIDE_REPLACE_COMBINE* = 4'i64
    -  Source -Edit
    BODY_MODE_STATIC* = 0'i64
    -  Source -Edit
    BODY_MODE_KINEMATIC* = 1'i64
    -  Source -Edit
    BODY_MODE_RIGID* = 2'i64
    -  Source -Edit
    BODY_MODE_CHARACTER* = 3'i64
    -  Source -Edit
    BODY_PARAM_BOUNCE* = 0'i64
    -  Source -Edit
    BODY_PARAM_FRICTION* = 1'i64
    -  Source -Edit
    BODY_PARAM_MASS* = 2'i64
    -  Source -Edit
    BODY_PARAM_INERTIA* = 3'i64
    -  Source -Edit
    BODY_PARAM_GRAVITY_SCALE* = 4'i64
    -  Source -Edit
    BODY_PARAM_LINEAR_DAMP* = 5'i64
    -  Source -Edit
    BODY_PARAM_ANGULAR_DAMP* = 6'i64
    -  Source -Edit
    BODY_PARAM_MAX* = 7'i64
    -  Source -Edit
    BODY_STATE_TRANSFORM* = 0'i64
    -  Source -Edit
    BODY_STATE_LINEAR_VELOCITY* = 1'i64
    -  Source -Edit
    BODY_STATE_ANGULAR_VELOCITY* = 2'i64
    -  Source -Edit
    BODY_STATE_SLEEPING* = 3'i64
    -  Source -Edit
    BODY_STATE_CAN_SLEEP* = 4'i64
    -  Source -Edit
    JOINT_PIN* = 0'i64
    -  Source -Edit
    JOINT_GROOVE* = 1'i64
    -  Source -Edit
    JOINT_DAMPED_SPRING* = 2'i64
    -  Source -Edit
    DAMPED_STRING_REST_LENGTH* = 0'i64
    -  Source -Edit
    DAMPED_STRING_STIFFNESS* = 1'i64
    -  Source -Edit
    DAMPED_STRING_DAMPING* = 2'i64
    -  Source -Edit
    CCD_MODE_DISABLED* = 0'i64
    -  Source -Edit
    CCD_MODE_CAST_RAY* = 1'i64
    -  Source -Edit
    CCD_MODE_CAST_SHAPE* = 2'i64
    -  Source -Edit
    AREA_BODY_ADDED* = 0'i64
    -  Source -Edit
    AREA_BODY_REMOVED* = 1'i64
    -  Source -Edit
    INFO_ACTIVE_OBJECTS* = 0'i64
    -  Source -Edit
    INFO_COLLISION_PAIRS* = 1'i64
    -  Source -Edit
    INFO_ISLAND_COUNT* = 2'i64
    -  Source -Edit
    @@ -2072,646 +1836,362 @@ class="link-seesrc" target="_blank">Source
    proc shapeCreate*(typee: int64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeSetData*(shape: RID; data: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeGetType*(shape: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeGetData*(shape: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceCreate*(): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceSetActive*(space: RID; active: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceIsActive*(space: RID): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceSetParam*(space: RID; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceGetParam*(space: RID; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceGetDirectState*(space: RID): Physics2DDirectSpaceState {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaCreate*(): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetSpace*(area: RID; space: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetSpace*(area: RID): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetSpaceOverrideMode*(area: RID; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetSpaceOverrideMode*(area: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaAddShape*(area: RID; shape: RID; transform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetShape*(area: RID; shapeIdx: int64; shape: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetShapeTransform*(area: RID; shapeIdx: int64; transform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetShapeDisabled*(area: RID; shapeIdx: int64; disable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetShapeCount*(area: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetShape*(area: RID; shapeIdx: int64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetShapeTransform*(area: RID; shapeIdx: int64): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaRemoveShape*(area: RID; shapeIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaClearShapes*(area: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetCollisionLayer*(area: RID; layer: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetCollisionMask*(area: RID; mask: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetParam*(area: RID; param: int64; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetTransform*(area: RID; transform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetParam*(area: RID; param: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetTransform*(area: RID): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaAttachObjectInstanceID*(area: RID; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetObjectInstanceID*(area: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetMonitorCallback*(area: RID; receiver: Object; methodd: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyCreate*(mode: int64 = 2'i64; initSleeping: bool = false): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetSpace*(body: RID; space: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetSpace*(body: RID): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetMode*(body: RID; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetMode*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyAddShape*(body: RID; shape: RID; transform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetShape*(body: RID; shapeIdx: int64; shape: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetShapeTransform*(body: RID; shapeIdx: int64; transform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetShapeMetadata*(body: RID; shapeIdx: int64; metadata: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetShapeCount*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetShape*(body: RID; shapeIdx: int64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetShapeTransform*(body: RID; shapeIdx: int64): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetShapeMetadata*(body: RID; shapeIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyRemoveShape*(body: RID; shapeIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyClearShapes*(body: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetShapeDisabled*(body: RID; shapeIdx: int64; disable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetShapeAsOneWayCollision*(body: RID; shapeIdx: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyAttachObjectInstanceID*(body: RID; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetObjectInstanceID*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetContinuousCollisionDetectionMode*(body: RID; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetContinuousCollisionDetectionMode*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetCollisionLayer*(body: RID; layer: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetCollisionLayer*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetCollisionMask*(body: RID; mask: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetCollisionMask*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetParam*(body: RID; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetParam*(body: RID; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetState*(body: RID; state: int64; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetState*(body: RID; state: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyApplyImpulse*(body: RID; pos: Vector2; impulse: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyAddForce*(body: RID; offset: Vector2; force: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetAxisVelocity*(body: RID; axisVelocity: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyAddCollisionException*(body: RID; exceptedBody: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyRemoveCollisionException*(body: RID; exceptedBody: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetMaxContactsReported*(body: RID; amount: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetMaxContactsReported*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetOmitForceIntegration*(body: RID; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyIsOmittingForceIntegration*(body: RID): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetForceIntegrationCallback*(body: RID; receiver: Object; methodd: string;
    @@ -2719,10 +2199,6 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc bodyTestMotion*(body: RID; fromm: Transform2D; motion: Vector2;
    @@ -2731,38 +2207,22 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc jointSetParam*(joint: RID; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointGetParam*(joint: RID; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pinJointCreate*(anchor: Vector2; bodyA: RID; bodyB: RID = initRID()): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc grooveJointCreate*(groove1A: Vector2; groove2A: Vector2; anchorB: Vector2;
    @@ -2770,75 +2230,43 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc dampedSpringJointCreate*(anchorA: Vector2; anchorB: Vector2; bodyA: RID;
                                  bodyB: RID = initRID()): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dampedStringJointSetParam*(joint: RID; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dampedStringJointGetParam*(joint: RID; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointGetType*(joint: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc freeRid*(rid: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setActive*(active: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getProcessInfo*(processInfo: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -2851,7 +2279,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_2d_server_sw.html b/master/godotapi/physics_2d_server_sw.html index 4e179e0..291c9ff 100644 --- a/master/godotapi/physics_2d_server_sw.html +++ b/master/godotapi/physics_2d_server_sw.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/physics_2d_shape_query_parameters.html b/master/godotapi/physics_2d_shape_query_parameters.html index 2620f99..19fcd1a 100644 --- a/master/godotapi/physics_2d_shape_query_parameters.html +++ b/master/godotapi/physics_2d_shape_query_parameters.html @@ -1270,145 +1270,85 @@ function main() {
    proc setShape*(self: Physics2DShapeQueryParameters; shape: Shape2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setShapeRid*(self: Physics2DShapeQueryParameters; shape: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getShapeRid*(self: Physics2DShapeQueryParameters): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTransform*(self: Physics2DShapeQueryParameters; transform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTransform*(self: Physics2DShapeQueryParameters): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMotion*(self: Physics2DShapeQueryParameters; motion: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMotion*(self: Physics2DShapeQueryParameters): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMargin*(self: Physics2DShapeQueryParameters; margin: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMargin*(self: Physics2DShapeQueryParameters): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCollisionLayer*(self: Physics2DShapeQueryParameters; collisionLayer: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionLayer*(self: Physics2DShapeQueryParameters): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setObjectTypeMask*(self: Physics2DShapeQueryParameters; objectTypeMask: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getObjectTypeMask*(self: Physics2DShapeQueryParameters): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setExclude*(self: Physics2DShapeQueryParameters; exclude: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getExclude*(self: Physics2DShapeQueryParameters): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1421,7 +1361,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_2d_shape_query_result.html b/master/godotapi/physics_2d_shape_query_result.html index 7279dc4..7430ee6 100644 --- a/master/godotapi/physics_2d_shape_query_result.html +++ b/master/godotapi/physics_2d_shape_query_result.html @@ -1250,49 +1250,29 @@ function main() {
    proc getResultCount*(self: Physics2DShapeQueryResult): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResultRid*(self: Physics2DShapeQueryResult; idx: int64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResultObjectId*(self: Physics2DShapeQueryResult; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResultObject*(self: Physics2DShapeQueryResult; idx: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResultObjectShape*(self: Physics2DShapeQueryResult; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1305,7 +1285,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_2d_test_motion_result.html b/master/godotapi/physics_2d_test_motion_result.html index f2bf357..b9ec7e3 100644 --- a/master/godotapi/physics_2d_test_motion_result.html +++ b/master/godotapi/physics_2d_test_motion_result.html @@ -1258,83 +1258,47 @@ function main() {
    proc getMotion*(self: Physics2DTestMotionResult): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMotionRemainder*(self: Physics2DTestMotionResult): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionPoint*(self: Physics2DTestMotionResult): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionNormal*(self: Physics2DTestMotionResult): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColliderVelocity*(self: Physics2DTestMotionResult): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColliderId*(self: Physics2DTestMotionResult): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColliderRid*(self: Physics2DTestMotionResult): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollider*(self: Physics2DTestMotionResult): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColliderShape*(self: Physics2DTestMotionResult): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1347,7 +1311,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_body.html b/master/godotapi/physics_body.html index c73e205..19b345c 100644 --- a/master/godotapi/physics_body.html +++ b/master/godotapi/physics_body.html @@ -1270,94 +1270,54 @@ function main() {
    proc collisionLayer*(self: PhysicsBody): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionLayer =`*(self: PhysicsBody; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionMask*(self: PhysicsBody): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionMask =`*(self: PhysicsBody; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCollisionMaskBit*(self: PhysicsBody; bit: int64; value: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionMaskBit*(self: PhysicsBody; bit: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCollisionLayerBit*(self: PhysicsBody; bit: int64; value: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionLayerBit*(self: PhysicsBody; bit: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addCollisionExceptionWith*(self: PhysicsBody; body: PhysicsBody) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeCollisionExceptionWith*(self: PhysicsBody; body: PhysicsBody) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1368,19 +1328,11 @@ class="link-seesrc" target="_blank">Source
    method setLayers*(self: PhysicsBody; mask: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getLayers*(self: PhysicsBody): int64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1393,7 +1345,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_body_2d.html b/master/godotapi/physics_body_2d.html index 47667fc..3b44660 100644 --- a/master/godotapi/physics_body_2d.html +++ b/master/godotapi/physics_body_2d.html @@ -1264,113 +1264,65 @@ function main() {
    proc layers*(self: PhysicsBody2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `layers =`*(self: PhysicsBody2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionLayer*(self: PhysicsBody2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionLayer =`*(self: PhysicsBody2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionMask*(self: PhysicsBody2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionMask =`*(self: PhysicsBody2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCollisionMaskBit*(self: PhysicsBody2D; bit: int64; value: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionMaskBit*(self: PhysicsBody2D; bit: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCollisionLayerBit*(self: PhysicsBody2D; bit: int64; value: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionLayerBit*(self: PhysicsBody2D; bit: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addCollisionExceptionWith*(self: PhysicsBody2D; body: PhysicsBody2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeCollisionExceptionWith*(self: PhysicsBody2D; body: PhysicsBody2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1383,7 +1335,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_direct_body_state.html b/master/godotapi/physics_direct_body_state.html index c2ae942..5ded119 100644 --- a/master/godotapi/physics_direct_body_state.html +++ b/master/godotapi/physics_direct_body_state.html @@ -1302,295 +1302,171 @@ function main() {
    proc getTotalGravity*(self: PhysicsDirectBodyState): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTotalLinearDamp*(self: PhysicsDirectBodyState): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTotalAngularDamp*(self: PhysicsDirectBodyState): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCenterOfMass*(self: PhysicsDirectBodyState): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPrincipalInetriaAxes*(self: PhysicsDirectBodyState): Basis {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInverseMass*(self: PhysicsDirectBodyState): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInverseInertia*(self: PhysicsDirectBodyState): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setLinearVelocity*(self: PhysicsDirectBodyState; velocity: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLinearVelocity*(self: PhysicsDirectBodyState): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAngularVelocity*(self: PhysicsDirectBodyState; velocity: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAngularVelocity*(self: PhysicsDirectBodyState): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTransform*(self: PhysicsDirectBodyState; transform: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTransform*(self: PhysicsDirectBodyState): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addForce*(self: PhysicsDirectBodyState; force: Vector3; pos: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc applyImpulse*(self: PhysicsDirectBodyState; pos: Vector3; j: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc applyTorqeImpulse*(self: PhysicsDirectBodyState; j: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSleepState*(self: PhysicsDirectBodyState; enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSleeping*(self: PhysicsDirectBodyState): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactCount*(self: PhysicsDirectBodyState): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactLocalPos*(self: PhysicsDirectBodyState; contactIdx: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactLocalNormal*(self: PhysicsDirectBodyState; contactIdx: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactLocalShape*(self: PhysicsDirectBodyState; contactIdx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactCollider*(self: PhysicsDirectBodyState; contactIdx: int64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderPos*(self: PhysicsDirectBodyState; contactIdx: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderId*(self: PhysicsDirectBodyState; contactIdx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderObject*(self: PhysicsDirectBodyState; contactIdx: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderShape*(self: PhysicsDirectBodyState; contactIdx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getContactColliderVelocityAtPos*(self: PhysicsDirectBodyState;
                                          contactIdx: int64): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStep*(self: PhysicsDirectBodyState): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc integrateForces*(self: PhysicsDirectBodyState) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSpaceState*(self: PhysicsDirectBodyState): PhysicsDirectSpaceState {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1603,7 +1479,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_direct_body_state_sw.html b/master/godotapi/physics_direct_body_state_sw.html index c20c613..f534d4f 100644 --- a/master/godotapi/physics_direct_body_state_sw.html +++ b/master/godotapi/physics_direct_body_state_sw.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/physics_direct_space_state.html b/master/godotapi/physics_direct_space_state.html index acc5d03..2e87a47 100644 --- a/master/godotapi/physics_direct_space_state.html +++ b/master/godotapi/physics_direct_space_state.html @@ -1273,55 +1273,31 @@ function main() {
    TYPE_MASK_STATIC_BODY* = 1'i64
    -  Source -Edit
    TYPE_MASK_KINEMATIC_BODY* = 2'i64
    -  Source -Edit
    TYPE_MASK_RIGID_BODY* = 4'i64
    -  Source -Edit
    TYPE_MASK_CHARACTER_BODY* = 8'i64
    -  Source -Edit
    TYPE_MASK_AREA* = 16'i64
    -  Source -Edit
    TYPE_MASK_COLLISION* = 15'i64
    -  Source -Edit
    @@ -1334,10 +1310,6 @@ class="link-seesrc" target="_blank">Source typeMask: int64 = 15'i64): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc intersectShape*(self: PhysicsDirectSpaceState;
    @@ -1345,20 +1317,12 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc castMotion*(self: PhysicsDirectSpaceState; shape: PhysicsShapeQueryParameters;
                     motion: Vector3): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collideShape*(self: PhysicsDirectSpaceState;
    @@ -1366,20 +1330,12 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc getRestInfo*(self: PhysicsDirectSpaceState; shape: PhysicsShapeQueryParameters): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1392,7 +1348,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_server.html b/master/godotapi/physics_server.html index 6f7afdc..141ff9c 100644 --- a/master/godotapi/physics_server.html +++ b/master/godotapi/physics_server.html @@ -1665,955 +1665,531 @@ function main() {
    JOINT_PIN* = 0'i64
    -  Source -Edit
    JOINT_HINGE* = 1'i64
    -  Source -Edit
    JOINT_SLIDER* = 2'i64
    -  Source -Edit
    JOINT_CONE_TWIST* = 3'i64
    -  Source -Edit
    JOINT_6DOF* = 4'i64
    -  Source -Edit
    PIN_JOINT_BIAS* = 0'i64
    -  Source -Edit
    PIN_JOINT_DAMPING* = 1'i64
    -  Source -Edit
    PIN_JOINT_IMPULSE_CLAMP* = 2'i64
    -  Source -Edit
    HINGE_JOINT_BIAS* = 0'i64
    -  Source -Edit
    HINGE_JOINT_LIMIT_UPPER* = 1'i64
    -  Source -Edit
    HINGE_JOINT_LIMIT_LOWER* = 2'i64
    -  Source -Edit
    HINGE_JOINT_LIMIT_BIAS* = 3'i64
    -  Source -Edit
    HINGE_JOINT_LIMIT_SOFTNESS* = 4'i64
    -  Source -Edit
    HINGE_JOINT_LIMIT_RELAXATION* = 5'i64
    -  Source -Edit
    HINGE_JOINT_MOTOR_TARGET_VELOCITY* = 6'i64
    -  Source -Edit
    HINGE_JOINT_MOTOR_MAX_IMPULSE* = 7'i64
    -  Source -Edit
    HINGE_JOINT_FLAG_USE_LIMIT* = 0'i64
    -  Source -Edit
    HINGE_JOINT_FLAG_ENABLE_MOTOR* = 1'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_LIMIT_UPPER* = 0'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_LIMIT_LOWER* = 1'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS* = 2'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION* = 3'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_LIMIT_DAMPING* = 4'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_MOTION_SOFTNESS* = 5'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_MOTION_RESTITUTION* = 6'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_MOTION_DAMPING* = 7'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS* = 8'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION* = 9'i64
    -  Source -Edit
    SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING* = 10'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_LIMIT_UPPER* = 11'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_LIMIT_LOWER* = 12'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS* = 13'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION* = 14'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_LIMIT_DAMPING* = 15'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS* = 16'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION* = 17'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_MOTION_DAMPING* = 18'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS* = 19'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION* = 20'i64
    -  Source -Edit
    SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING* = 21'i64
    -  Source -Edit
    SLIDER_JOINT_MAX* = 22'i64
    -  Source -Edit
    CONE_TWIST_JOINT_SWING_SPAN* = 0'i64
    -  Source -Edit
    CONE_TWIST_JOINT_TWIST_SPAN* = 1'i64
    -  Source -Edit
    CONE_TWIST_JOINT_BIAS* = 2'i64
    -  Source -Edit
    CONE_TWIST_JOINT_SOFTNESS* = 3'i64
    -  Source -Edit
    CONE_TWIST_JOINT_RELAXATION* = 4'i64
    -  Source -Edit
    G6DOF_JOINT_LINEAR_LOWER_LIMIT* = 0'i64
    -  Source -Edit
    G6DOF_JOINT_LINEAR_UPPER_LIMIT* = 1'i64
    -  Source -Edit
    G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS* = 2'i64
    -  Source -Edit
    G6DOF_JOINT_LINEAR_RESTITUTION* = 3'i64
    -  Source -Edit
    G6DOF_JOINT_LINEAR_DAMPING* = 4'i64
    -  Source -Edit
    G6DOF_JOINT_ANGULAR_LOWER_LIMIT* = 5'i64
    -  Source -Edit
    G6DOF_JOINT_ANGULAR_UPPER_LIMIT* = 6'i64
    -  Source -Edit
    G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS* = 7'i64
    -  Source -Edit
    G6DOF_JOINT_ANGULAR_DAMPING* = 8'i64
    -  Source -Edit
    G6DOF_JOINT_ANGULAR_RESTITUTION* = 9'i64
    -  Source -Edit
    G6DOF_JOINT_ANGULAR_FORCE_LIMIT* = 10'i64
    -  Source -Edit
    G6DOF_JOINT_ANGULAR_ERP* = 11'i64
    -  Source -Edit
    G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY* = 12'i64
    -  Source -Edit
    G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT* = 13'i64
    -  Source -Edit
    G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT* = 0'i64
    -  Source -Edit
    G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT* = 1'i64
    -  Source -Edit
    G6DOF_JOINT_FLAG_ENABLE_MOTOR* = 2'i64
    -  Source -Edit
    SHAPE_PLANE* = 0'i64
    -  Source -Edit
    SHAPE_RAY* = 1'i64
    -  Source -Edit
    SHAPE_SPHERE* = 2'i64
    -  Source -Edit
    SHAPE_BOX* = 3'i64
    -  Source -Edit
    SHAPE_CAPSULE* = 4'i64
    -  Source -Edit
    SHAPE_CONVEX_POLYGON* = 5'i64
    -  Source -Edit
    SHAPE_CONCAVE_POLYGON* = 6'i64
    -  Source -Edit
    SHAPE_HEIGHTMAP* = 7'i64
    -  Source -Edit
    SHAPE_CUSTOM* = 8'i64
    -  Source -Edit
    AREA_PARAM_GRAVITY* = 0'i64
    -  Source -Edit
    AREA_PARAM_GRAVITY_VECTOR* = 1'i64
    -  Source -Edit
    AREA_PARAM_GRAVITY_IS_POINT* = 2'i64
    -  Source -Edit
    AREA_PARAM_GRAVITY_DISTANCE_SCALE* = 3'i64
    -  Source -Edit
    AREA_PARAM_GRAVITY_POINT_ATTENUATION* = 4'i64
    -  Source -Edit
    AREA_PARAM_LINEAR_DAMP* = 5'i64
    -  Source -Edit
    AREA_PARAM_ANGULAR_DAMP* = 6'i64
    -  Source -Edit
    AREA_PARAM_PRIORITY* = 7'i64
    -  Source -Edit
    AREA_SPACE_OVERRIDE_DISABLED* = 0'i64
    -  Source -Edit
    AREA_SPACE_OVERRIDE_COMBINE* = 1'i64
    -  Source -Edit
    AREA_SPACE_OVERRIDE_COMBINE_REPLACE* = 2'i64
    -  Source -Edit
    AREA_SPACE_OVERRIDE_REPLACE* = 3'i64
    -  Source -Edit
    AREA_SPACE_OVERRIDE_REPLACE_COMBINE* = 4'i64
    -  Source -Edit
    BODY_MODE_STATIC* = 0'i64
    -  Source -Edit
    BODY_MODE_KINEMATIC* = 1'i64
    -  Source -Edit
    BODY_MODE_RIGID* = 2'i64
    -  Source -Edit
    BODY_MODE_CHARACTER* = 3'i64
    -  Source -Edit
    BODY_PARAM_BOUNCE* = 0'i64
    -  Source -Edit
    BODY_PARAM_FRICTION* = 1'i64
    -  Source -Edit
    BODY_PARAM_MASS* = 2'i64
    -  Source -Edit
    BODY_PARAM_GRAVITY_SCALE* = 3'i64
    -  Source -Edit
    BODY_PARAM_ANGULAR_DAMP* = 5'i64
    -  Source -Edit
    BODY_PARAM_LINEAR_DAMP* = 4'i64
    -  Source -Edit
    BODY_PARAM_MAX* = 6'i64
    -  Source -Edit
    BODY_STATE_TRANSFORM* = 0'i64
    -  Source -Edit
    BODY_STATE_LINEAR_VELOCITY* = 1'i64
    -  Source -Edit
    BODY_STATE_ANGULAR_VELOCITY* = 2'i64
    -  Source -Edit
    BODY_STATE_SLEEPING* = 3'i64
    -  Source -Edit
    BODY_STATE_CAN_SLEEP* = 4'i64
    -  Source -Edit
    AREA_BODY_ADDED* = 0'i64
    -  Source -Edit
    AREA_BODY_REMOVED* = 1'i64
    -  Source -Edit
    INFO_ACTIVE_OBJECTS* = 0'i64
    -  Source -Edit
    INFO_COLLISION_PAIRS* = 1'i64
    -  Source -Edit
    INFO_ISLAND_COUNT* = 2'i64
    -  Source -Edit
    @@ -2624,635 +2200,355 @@ class="link-seesrc" target="_blank">Source
    proc shapeCreate*(typee: int64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeSetData*(shape: RID; data: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeGetType*(shape: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeGetData*(shape: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceCreate*(): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceSetActive*(space: RID; active: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceIsActive*(space: RID): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceSetParam*(space: RID; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceGetParam*(space: RID; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spaceGetDirectState*(space: RID): PhysicsDirectSpaceState {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaCreate*(): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetSpace*(area: RID; space: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetSpace*(area: RID): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetSpaceOverrideMode*(area: RID; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetSpaceOverrideMode*(area: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaAddShape*(area: RID; shape: RID; transform: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetShape*(area: RID; shapeIdx: int64; shape: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetShapeTransform*(area: RID; shapeIdx: int64; transform: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetShapeCount*(area: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetShape*(area: RID; shapeIdx: int64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetShapeTransform*(area: RID; shapeIdx: int64): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaRemoveShape*(area: RID; shapeIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaClearShapes*(area: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetCollisionLayer*(area: RID; layer: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetCollisionMask*(area: RID; mask: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetParam*(area: RID; param: int64; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetTransform*(area: RID; transform: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetParam*(area: RID; param: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetTransform*(area: RID): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaAttachObjectInstanceID*(area: RID; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaGetObjectInstanceID*(area: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetMonitorCallback*(area: RID; receiver: Object; methodd: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaSetRayPickable*(area: RID; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areaIsRayPickable*(area: RID): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyCreate*(mode: int64 = 2'i64; initSleeping: bool = false): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetSpace*(body: RID; space: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetSpace*(body: RID): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetMode*(body: RID; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetMode*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetCollisionLayer*(body: RID; layer: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetCollisionLayer*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetCollisionMask*(body: RID; mask: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetCollisionMask*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyAddShape*(body: RID; shape: RID; transform: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetShape*(body: RID; shapeIdx: int64; shape: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetShapeTransform*(body: RID; shapeIdx: int64; transform: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetShapeCount*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetShape*(body: RID; shapeIdx: int64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetShapeTransform*(body: RID; shapeIdx: int64): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyRemoveShape*(body: RID; shapeIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyClearShapes*(body: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyAttachObjectInstanceID*(body: RID; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetObjectInstanceID*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetEnableContinuousCollisionDetection*(body: RID; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyIsContinuousCollisionDetectionEnabled*(body: RID): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetParam*(body: RID; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetParam*(body: RID; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetState*(body: RID; state: int64; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetState*(body: RID; state: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyApplyImpulse*(body: RID; pos: Vector3; impulse: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyApplyTorqueImpulse*(body: RID; impulse: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetAxisVelocity*(body: RID; axisVelocity: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetAxisLock*(body: RID; axis: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetAxisLock*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyAddCollisionException*(body: RID; exceptedBody: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyRemoveCollisionException*(body: RID; exceptedBody: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetMaxContactsReported*(body: RID; amount: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyGetMaxContactsReported*(body: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetOmitForceIntegration*(body: RID; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyIsOmittingForceIntegration*(body: RID): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodySetForceIntegrationCallback*(body: RID; receiver: Object; methodd: string;
    @@ -3260,299 +2556,171 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc bodySetRayPickable*(body: RID; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bodyIsRayPickable*(body: RID): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointCreatePin*(bodyA: RID; localA: Vector3; bodyB: RID; localB: Vector3): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pinJointSetParam*(joint: RID; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pinJointGetParam*(joint: RID; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pinJointSetLocalA*(joint: RID; localA: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pinJointGetLocalA*(joint: RID): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pinJointSetLocalB*(joint: RID; localB: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pinJointGetLocalB*(joint: RID): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointCreateHinge*(bodyA: RID; hingeA: Transform; bodyB: RID; hingeB: Transform): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hingeJointSetParam*(joint: RID; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hingeJointGetParam*(joint: RID; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hingeJointSetFlag*(joint: RID; flag: int64; enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hingeJointGetFlag*(joint: RID; flag: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointCreateSlider*(bodyA: RID; localRefA: Transform; bodyB: RID;
                            localRefB: Transform): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sliderJointSetParam*(joint: RID; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sliderJointGetParam*(joint: RID; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointCreateConeTwist*(bodyA: RID; localRefA: Transform; bodyB: RID;
                               localRefB: Transform): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc coneTwistJointSetParam*(joint: RID; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc coneTwistJointGetParam*(joint: RID; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointGetType*(joint: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointSetSolverPriority*(joint: RID; priority: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointGetSolverPriority*(joint: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc jointCreateGeneric6dof*(bodyA: RID; localRefA: Transform; bodyB: RID;
                                 localRefB: Transform): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc generic6dofJointSetParam*(joint: RID; axis: int64; param: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc generic6dofJointGetParam*(joint: RID; axis: int64; param: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc generic6dofJointSetFlag*(joint: RID; axis: int64; flag: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc generic6dofJointGetFlag*(joint: RID; axis: int64; flag: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc freeRid*(rid: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setActive*(active: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getProcessInfo*(processInfo: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -3565,7 +2733,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_server_sw.html b/master/godotapi/physics_server_sw.html index 26ab6e2..ccba783 100644 --- a/master/godotapi/physics_server_sw.html +++ b/master/godotapi/physics_server_sw.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/physics_shape_query_parameters.html b/master/godotapi/physics_shape_query_parameters.html index c9ab8a7..e07f8de 100644 --- a/master/godotapi/physics_shape_query_parameters.html +++ b/master/godotapi/physics_shape_query_parameters.html @@ -1266,121 +1266,69 @@ function main() {
    proc setShape*(self: PhysicsShapeQueryParameters; shape: Shape) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setShapeRid*(self: PhysicsShapeQueryParameters; shape: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getShapeRid*(self: PhysicsShapeQueryParameters): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTransform*(self: PhysicsShapeQueryParameters; transform: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTransform*(self: PhysicsShapeQueryParameters): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMargin*(self: PhysicsShapeQueryParameters; margin: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMargin*(self: PhysicsShapeQueryParameters): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCollisionLayer*(self: PhysicsShapeQueryParameters; collisionLayer: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionLayer*(self: PhysicsShapeQueryParameters): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setObjectTypeMask*(self: PhysicsShapeQueryParameters; objectTypeMask: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getObjectTypeMask*(self: PhysicsShapeQueryParameters): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setExclude*(self: PhysicsShapeQueryParameters; exclude: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getExclude*(self: PhysicsShapeQueryParameters): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1393,7 +1341,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/physics_shape_query_result.html b/master/godotapi/physics_shape_query_result.html index 00b4976..296bde0 100644 --- a/master/godotapi/physics_shape_query_result.html +++ b/master/godotapi/physics_shape_query_result.html @@ -1250,49 +1250,29 @@ function main() {
    proc getResultCount*(self: PhysicsShapeQueryResult): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResultRid*(self: PhysicsShapeQueryResult; idx: int64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResultObjectId*(self: PhysicsShapeQueryResult; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResultObject*(self: PhysicsShapeQueryResult; idx: int64): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResultObjectShape*(self: PhysicsShapeQueryResult; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1305,7 +1285,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/pin_joint.html b/master/godotapi/pin_joint.html index bce6ede..2fcc4d8 100644 --- a/master/godotapi/pin_joint.html +++ b/master/godotapi/pin_joint.html @@ -1264,28 +1264,16 @@ function main() {
    PARAM_BIAS* = 0'i64
    -  Source -Edit
    PARAM_DAMPING* = 1'i64
    -  Source -Edit
    PARAM_IMPULSE_CLAMP* = 2'i64
    -  Source -Edit
    @@ -1296,55 +1284,31 @@ class="link-seesrc" target="_blank">Source
    proc paramsbias*(self: PinJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsbias =`*(self: PinJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsdamping*(self: PinJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsdamping =`*(self: PinJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsimpulseClamp*(self: PinJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsimpulseClamp =`*(self: PinJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1321,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/pin_joint_2d.html b/master/godotapi/pin_joint_2d.html index d87817b..5cbb06c 100644 --- a/master/godotapi/pin_joint_2d.html +++ b/master/godotapi/pin_joint_2d.html @@ -1244,19 +1244,11 @@ function main() {
    proc softness*(self: PinJoint2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `softness =`*(self: PinJoint2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/plane_mesh.html b/master/godotapi/plane_mesh.html index e3ffbcd..3a4b92a 100644 --- a/master/godotapi/plane_mesh.html +++ b/master/godotapi/plane_mesh.html @@ -1252,55 +1252,31 @@ function main() {
    proc size*(self: PlaneMesh): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `size =`*(self: PlaneMesh; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subdivideWidth*(self: PlaneMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subdivideWidth =`*(self: PlaneMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subdivideDepth*(self: PlaneMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subdivideDepth =`*(self: PlaneMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/plane_shape.html b/master/godotapi/plane_shape.html index 532deee..647e018 100644 --- a/master/godotapi/plane_shape.html +++ b/master/godotapi/plane_shape.html @@ -1244,19 +1244,11 @@ function main() {
    proc plane*(self: PlaneShape): Plane {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `plane =`*(self: PlaneShape; val: Plane) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/polygon_2d.html b/master/godotapi/polygon_2d.html index 1c5b5a3..4bd88ea 100644 --- a/master/godotapi/polygon_2d.html +++ b/master/godotapi/polygon_2d.html @@ -1288,217 +1288,121 @@ function main() {
    proc polygon*(self: Polygon2D): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `polygon =`*(self: Polygon2D; val: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc uv*(self: Polygon2D): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `uv =`*(self: Polygon2D; val: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc color*(self: Polygon2D): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `color =`*(self: Polygon2D; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc vertexColors*(self: Polygon2D): PoolColorArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `vertexColors =`*(self: Polygon2D; val: PoolColorArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc offset*(self: Polygon2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `offset =`*(self: Polygon2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc texture*(self: Polygon2D): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `texture =`*(self: Polygon2D; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureOffset*(self: Polygon2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureOffset =`*(self: Polygon2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureScale*(self: Polygon2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureScale =`*(self: Polygon2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureRotation*(self: Polygon2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureRotation =`*(self: Polygon2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc invertEnable*(self: Polygon2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `invertEnable =`*(self: Polygon2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc invertBorder*(self: Polygon2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `invertBorder =`*(self: Polygon2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTextureRotation*(self: Polygon2D; textureRotation: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTextureRotation*(self: Polygon2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1511,7 +1415,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/polygon_path_finder.html b/master/godotapi/polygon_path_finder.html index 6dfa325..8fe2c48 100644 --- a/master/godotapi/polygon_path_finder.html +++ b/master/godotapi/polygon_path_finder.html @@ -1260,96 +1260,56 @@ function main() {
    proc data*(self: PolygonPathFinder): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: PolygonPathFinder; val: Dictionary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setup*(self: PolygonPathFinder; points: PoolVector2Array;
                connections: PoolIntArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc findPath*(self: PolygonPathFinder; fromm: Vector2; to: Vector2): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getIntersections*(self: PolygonPathFinder; fromm: Vector2; to: Vector2): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getClosestPoint*(self: PolygonPathFinder; point: Vector2): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPointInside*(self: PolygonPathFinder; point: Vector2): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPointPenalty*(self: PolygonPathFinder; idx: int64; penalty: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPointPenalty*(self: PolygonPathFinder; idx: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBounds*(self: PolygonPathFinder): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1362,7 +1322,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/popup.html b/master/godotapi/popup.html index c7a5c5e..59a2e47 100644 --- a/master/godotapi/popup.html +++ b/master/godotapi/popup.html @@ -1262,19 +1262,11 @@ function main() {
    NOTIFICATION_POST_POPUP* = 80'i64
    -  Source -Edit
    NOTIFICATION_POPUP_HIDE* = 81'i64
    -  Source -Edit
    @@ -1285,56 +1277,32 @@ class="link-seesrc" target="_blank">Source
    proc popupExclusive*(self: Popup): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `popupExclusive =`*(self: Popup; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc popupCentered*(self: Popup; size: Vector2 = vec2(0.0, 0.0)) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc popupCenteredRatio*(self: Popup; ratio: float64 = 0.75) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc popupCenteredMinsize*(self: Popup; minsize: Vector2 = vec2(0.0, 0.0)) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    -  Source -Edit
    @@ -1347,7 +1315,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/popup_dialog.html b/master/godotapi/popup_dialog.html index 1fd747c..5128122 100644 --- a/master/godotapi/popup_dialog.html +++ b/master/godotapi/popup_dialog.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/popup_menu.html b/master/godotapi/popup_menu.html index 9145da0..a341daf 100644 --- a/master/godotapi/popup_menu.html +++ b/master/godotapi/popup_menu.html @@ -1346,416 +1346,236 @@ function main() {
    proc items*(self: PopupMenu): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `items =`*(self: PopupMenu; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hideOnItemSelection*(self: PopupMenu): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hideOnItemSelection =`*(self: PopupMenu; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hideOnCheckableItemSelection*(self: PopupMenu): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hideOnCheckableItemSelection =`*(self: PopupMenu; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addIconItem*(self: PopupMenu; texture: Texture; label: string;
                      id: int64 = - 1'i64; accel: int64 = 0'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addItem*(self: PopupMenu; label: string; id: int64 = - 1'i64; accel: int64 = 0'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addIconCheckItem*(self: PopupMenu; texture: Texture; label: string;
                           id: int64 = - 1'i64; accel: int64 = 0'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addCheckItem*(self: PopupMenu; label: string; id: int64 = - 1'i64;
                       accel: int64 = 0'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addSubmenuItem*(self: PopupMenu; label: string; submenu: string;
                         id: int64 = - 1'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addIconShortcut*(self: PopupMenu; texture: Texture; shortcut: ShortCut;
                          id: int64 = - 1'i64; global: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addShortcut*(self: PopupMenu; shortcut: ShortCut; id: int64 = - 1'i64;
                      global: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addIconCheckShortcut*(self: PopupMenu; texture: Texture; shortcut: ShortCut;
                               id: int64 = - 1'i64; global: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addCheckShortcut*(self: PopupMenu; shortcut: ShortCut; id: int64 = - 1'i64;
                           global: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemText*(self: PopupMenu; idx: int64; text: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemIcon*(self: PopupMenu; idx: int64; icon: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemChecked*(self: PopupMenu; idx: int64; checked: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemID*(self: PopupMenu; idx: int64; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemAccelerator*(self: PopupMenu; idx: int64; accel: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemMetadata*(self: PopupMenu; idx: int64; metadata: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemDisabled*(self: PopupMenu; idx: int64; disabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemSubmenu*(self: PopupMenu; idx: int64; submenu: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemAsSeparator*(self: PopupMenu; idx: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemAsCheckable*(self: PopupMenu; idx: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemTooltip*(self: PopupMenu; idx: int64; tooltip: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setItemShortcut*(self: PopupMenu; idx: int64; shortcut: ShortCut;
                          global: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc toggleItemChecked*(self: PopupMenu; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemText*(self: PopupMenu; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemIcon*(self: PopupMenu; idx: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isItemChecked*(self: PopupMenu; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemID*(self: PopupMenu; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemIndex*(self: PopupMenu; id: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemAccelerator*(self: PopupMenu; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemMetadata*(self: PopupMenu; idx: int64): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isItemDisabled*(self: PopupMenu; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemSubmenu*(self: PopupMenu; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isItemSeparator*(self: PopupMenu; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isItemCheckable*(self: PopupMenu; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemTooltip*(self: PopupMenu; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemShortcut*(self: PopupMenu; idx: int64): ShortCut {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemCount*(self: PopupMenu): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeItem*(self: PopupMenu; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addSeparator*(self: PopupMenu) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: PopupMenu) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1766,19 +1586,11 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: PopupMenu; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    -  Source -Edit
    @@ -1791,7 +1603,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/popup_panel.html b/master/godotapi/popup_panel.html index bb3c249..f615b1f 100644 --- a/master/godotapi/popup_panel.html +++ b/master/godotapi/popup_panel.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/portal.html b/master/godotapi/portal.html index 81d7518..f911819 100644 --- a/master/godotapi/portal.html +++ b/master/godotapi/portal.html @@ -1260,91 +1260,51 @@ function main() {
    proc setShape*(self: Portal; points: PoolVector2Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getShape*(self: Portal): PoolVector2Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setEnabled*(self: Portal; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isEnabled*(self: Portal): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDisableDistance*(self: Portal; distance: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDisableDistance*(self: Portal): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDisabledColor*(self: Portal; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDisabledColor*(self: Portal): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setConnectRange*(self: Portal; range: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectRange*(self: Portal): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/position_2d.html b/master/godotapi/position_2d.html index 5eb3ba4..99f50dd 100644 --- a/master/godotapi/position_2d.html +++ b/master/godotapi/position_2d.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/position_3d.html b/master/godotapi/position_3d.html index 8222f4f..4af01d0 100644 --- a/master/godotapi/position_3d.html +++ b/master/godotapi/position_3d.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/primitive_mesh.html b/master/godotapi/primitive_mesh.html index e996e19..e281ae4 100644 --- a/master/godotapi/primitive_mesh.html +++ b/master/godotapi/primitive_mesh.html @@ -1252,19 +1252,11 @@ function main() {
    proc material*(self: PrimitiveMesh): Material {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `material =`*(self: PrimitiveMesh; val: Material) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1275,10 +1267,6 @@ class="link-seesrc" target="_blank">Source
    method update*(self: PrimitiveMesh) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1291,7 +1279,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/prism_mesh.html b/master/godotapi/prism_mesh.html index 92a4bd6..d370fa1 100644 --- a/master/godotapi/prism_mesh.html +++ b/master/godotapi/prism_mesh.html @@ -1260,91 +1260,51 @@ function main() {
    proc leftToRight*(self: PrismMesh): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `leftToRight =`*(self: PrismMesh; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc size*(self: PrismMesh): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `size =`*(self: PrismMesh; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subdivideWidth*(self: PrismMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subdivideWidth =`*(self: PrismMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subdivideHeight*(self: PrismMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subdivideHeight =`*(self: PrismMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subdivideDepth*(self: PrismMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subdivideDepth =`*(self: PrismMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/procedural_sky.html b/master/godotapi/procedural_sky.html index d7edc47..777efc0 100644 --- a/master/godotapi/procedural_sky.html +++ b/master/godotapi/procedural_sky.html @@ -1330,55 +1330,31 @@ function main() {
    TEXTURE_SIZE_256* = 0'i64
    -  Source -Edit
    TEXTURE_SIZE_512* = 1'i64
    -  Source -Edit
    TEXTURE_SIZE_1024* = 2'i64
    -  Source -Edit
    TEXTURE_SIZE_2048* = 3'i64
    -  Source -Edit
    TEXTURE_SIZE_4096* = 4'i64
    -  Source -Edit
    TEXTURE_SIZE_MAX* = 5'i64
    -  Source -Edit
    @@ -1389,289 +1365,161 @@ class="link-seesrc" target="_blank">Source
    proc skyTopColor*(self: ProceduralSky): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `skyTopColor =`*(self: ProceduralSky; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc skyHorizonColor*(self: ProceduralSky): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `skyHorizonColor =`*(self: ProceduralSky; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc skyCurve*(self: ProceduralSky): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `skyCurve =`*(self: ProceduralSky; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc skyEnergy*(self: ProceduralSky): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `skyEnergy =`*(self: ProceduralSky; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc groundBottomColor*(self: ProceduralSky): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `groundBottomColor =`*(self: ProceduralSky; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc groundHorizonColor*(self: ProceduralSky): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `groundHorizonColor =`*(self: ProceduralSky; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc groundCurve*(self: ProceduralSky): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `groundCurve =`*(self: ProceduralSky; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc groundEnergy*(self: ProceduralSky): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `groundEnergy =`*(self: ProceduralSky; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sunColor*(self: ProceduralSky): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sunColor =`*(self: ProceduralSky; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sunLatitude*(self: ProceduralSky): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sunLatitude =`*(self: ProceduralSky; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sunLongitude*(self: ProceduralSky): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sunLongitude =`*(self: ProceduralSky; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sunAngleMin*(self: ProceduralSky): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sunAngleMin =`*(self: ProceduralSky; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sunAngleMax*(self: ProceduralSky): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sunAngleMax =`*(self: ProceduralSky; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sunCurve*(self: ProceduralSky): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sunCurve =`*(self: ProceduralSky; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sunEnergy*(self: ProceduralSky): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sunEnergy =`*(self: ProceduralSky; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureSize*(self: ProceduralSky): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureSize =`*(self: ProceduralSky; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1682,10 +1530,6 @@ class="link-seesrc" target="_blank">Source
    method updateSky*(self: ProceduralSky) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1698,7 +1542,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/progress_bar.html b/master/godotapi/progress_bar.html index 7fe2cc1..9e12997 100644 --- a/master/godotapi/progress_bar.html +++ b/master/godotapi/progress_bar.html @@ -1244,19 +1244,11 @@ function main() {
    proc percentVisible*(self: ProgressBar): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `percentVisible =`*(self: ProgressBar; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/project_settings.html b/master/godotapi/project_settings.html index 06f422e..db9abca 100644 --- a/master/godotapi/project_settings.html +++ b/master/godotapi/project_settings.html @@ -1270,136 +1270,76 @@ function main() {
    proc has*(name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setOrder*(name: string; pos: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOrder*(name: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setInitialValue*(name: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addPropertyInfo*(hint: Dictionary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc localizePath*(path: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalizePath*(path: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc save*(): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasSingleton*(name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSingleton*(name: string): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc loadResourcePack*(pack: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc propertyCanRevert*(name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc propertyGetRevert*(name: string): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc saveCustom*(file: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1412,7 +1352,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/proximity_group.html b/master/godotapi/proximity_group.html index 35ccecf..8b6e1d1 100644 --- a/master/godotapi/proximity_group.html +++ b/master/godotapi/proximity_group.html @@ -1258,47 +1258,27 @@ function main() {
    proc gridRadius*(self: ProximityGroup): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `gridRadius =`*(self: ProximityGroup; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setGroupName*(self: ProximityGroup; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc broadcast*(self: ProximityGroup; name: string; parameters: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDispatchMode*(self: ProximityGroup; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1310,10 +1290,6 @@ class="link-seesrc" target="_blank">Source gcsafe, locks: 0, base.}
    -  Source -Edit
    @@ -1326,7 +1302,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/quad_mesh.html b/master/godotapi/quad_mesh.html index 8a05f91..b26e089 100644 --- a/master/godotapi/quad_mesh.html +++ b/master/godotapi/quad_mesh.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/range.html b/master/godotapi/range.html index e0c7df2..8c8632e 100644 --- a/master/godotapi/range.html +++ b/master/godotapi/range.html @@ -1276,163 +1276,91 @@ function main() {
    proc minValue*(self: Range): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `minValue =`*(self: Range; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxValue*(self: Range): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxValue =`*(self: Range; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc step*(self: Range): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `step =`*(self: Range; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc page*(self: Range): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `page =`*(self: Range; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc value*(self: Range): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `value =`*(self: Range; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc expEdit*(self: Range): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `expEdit =`*(self: Range; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rounded*(self: Range): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rounded =`*(self: Range; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAsRatio*(self: Range): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAsRatio*(self: Range; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc share*(self: Range; withh: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unshare*(self: Range) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1445,7 +1373,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/ray_cast.html b/master/godotapi/ray_cast.html index 49ebdf2..58c2128 100644 --- a/master/godotapi/ray_cast.html +++ b/master/godotapi/ray_cast.html @@ -1278,172 +1278,96 @@ function main() {
    proc enabled*(self: RayCast): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `enabled =`*(self: RayCast; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc castTo*(self: RayCast): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `castTo =`*(self: RayCast; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionLayer*(self: RayCast): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionLayer =`*(self: RayCast; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc typeMask*(self: RayCast): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typeMask =`*(self: RayCast; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isColliding*(self: RayCast): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc forceRaycastUpdate*(self: RayCast) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollider*(self: RayCast): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColliderShape*(self: RayCast): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionPoint*(self: RayCast): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionNormal*(self: RayCast): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addExceptionRid*(self: RayCast; rid: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addException*(self: RayCast; node: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeExceptionRid*(self: RayCast; rid: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeException*(self: RayCast; node: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearExceptions*(self: RayCast) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1456,7 +1380,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/ray_cast_2d.html b/master/godotapi/ray_cast_2d.html index 56f01fc..e6b7fe5 100644 --- a/master/godotapi/ray_cast_2d.html +++ b/master/godotapi/ray_cast_2d.html @@ -1282,190 +1282,106 @@ function main() {
    proc enabled*(self: RayCast2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `enabled =`*(self: RayCast2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc excludeParent*(self: RayCast2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `excludeParent =`*(self: RayCast2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc castTo*(self: RayCast2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `castTo =`*(self: RayCast2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionLayer*(self: RayCast2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionLayer =`*(self: RayCast2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc typeMask*(self: RayCast2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typeMask =`*(self: RayCast2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isColliding*(self: RayCast2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc forceRaycastUpdate*(self: RayCast2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollider*(self: RayCast2D): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColliderShape*(self: RayCast2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionPoint*(self: RayCast2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionNormal*(self: RayCast2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addExceptionRid*(self: RayCast2D; rid: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addException*(self: RayCast2D; node: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeExceptionRid*(self: RayCast2D; rid: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeException*(self: RayCast2D; node: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearExceptions*(self: RayCast2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1478,7 +1394,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/ray_shape.html b/master/godotapi/ray_shape.html index 3c9f9b5..67a39d0 100644 --- a/master/godotapi/ray_shape.html +++ b/master/godotapi/ray_shape.html @@ -1244,19 +1244,11 @@ function main() {
    proc length*(self: RayShape): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `length =`*(self: RayShape; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/ray_shape_2d.html b/master/godotapi/ray_shape_2d.html index e9e15e4..5ef1945 100644 --- a/master/godotapi/ray_shape_2d.html +++ b/master/godotapi/ray_shape_2d.html @@ -1244,19 +1244,11 @@ function main() {
    proc length*(self: RayShape2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `length =`*(self: RayShape2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/rectangle_shape_2d.html b/master/godotapi/rectangle_shape_2d.html index 599a87c..3b98640 100644 --- a/master/godotapi/rectangle_shape_2d.html +++ b/master/godotapi/rectangle_shape_2d.html @@ -1244,19 +1244,11 @@ function main() {
    proc extents*(self: RectangleShape2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `extents =`*(self: RectangleShape2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/reference.html b/master/godotapi/reference.html index 1bedf39..8e1a619 100644 --- a/master/godotapi/reference.html +++ b/master/godotapi/reference.html @@ -1246,28 +1246,16 @@ function main() {
    proc initRef*(self: Reference): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc reference*(self: Reference) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unreference*(self: Reference): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1280,7 +1268,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/reference_rect.html b/master/godotapi/reference_rect.html index 584ab72..f9c0ee2 100644 --- a/master/godotapi/reference_rect.html +++ b/master/godotapi/reference_rect.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/reflection_probe.html b/master/godotapi/reflection_probe.html index 1be78ca..90c9f0b 100644 --- a/master/godotapi/reflection_probe.html +++ b/master/godotapi/reflection_probe.html @@ -1298,19 +1298,11 @@ function main() {
    UPDATE_ONCE* = 0'i64
    -  Source -Edit
    UPDATE_ALWAYS* = 1'i64
    -  Source -Edit
    @@ -1321,218 +1313,122 @@ class="link-seesrc" target="_blank">Source
    proc updateMode*(self: ReflectionProbe): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `updateMode =`*(self: ReflectionProbe; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc intensity*(self: ReflectionProbe): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `intensity =`*(self: ReflectionProbe; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc maxDistance*(self: ReflectionProbe): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `maxDistance =`*(self: ReflectionProbe; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc extents*(self: ReflectionProbe): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `extents =`*(self: ReflectionProbe; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc originOffset*(self: ReflectionProbe): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `originOffset =`*(self: ReflectionProbe; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc boxProjection*(self: ReflectionProbe): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `boxProjection =`*(self: ReflectionProbe; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc enableShadows*(self: ReflectionProbe): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `enableShadows =`*(self: ReflectionProbe; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cullMask*(self: ReflectionProbe): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `cullMask =`*(self: ReflectionProbe; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interiorEnable*(self: ReflectionProbe): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `interiorEnable =`*(self: ReflectionProbe; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interiorAmbientColor*(self: ReflectionProbe): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `interiorAmbientColor =`*(self: ReflectionProbe; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interiorAmbientEnergy*(self: ReflectionProbe): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `interiorAmbientEnergy =`*(self: ReflectionProbe; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interiorAmbientContrib*(self: ReflectionProbe): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `interiorAmbientContrib =`*(self: ReflectionProbe; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1545,7 +1441,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/reg_ex.html b/master/godotapi/reg_ex.html index c44c657..aad6a44 100644 --- a/master/godotapi/reg_ex.html +++ b/master/godotapi/reg_ex.html @@ -1257,75 +1257,43 @@ function main() {
    proc pattern*(self: RegEx): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pattern =`*(self: RegEx; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: RegEx) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    -  Source -Edit
    proc sub*(self: RegEx; text: string; replacement: string; all: bool = false;
              start: int64 = 0'i64; endd: int64 = - 1'i64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isValid*(self: RegEx): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGroupCount*(self: RegEx): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNames*(self: RegEx): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1338,7 +1306,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/reg_ex_match.html b/master/godotapi/reg_ex_match.html index c00f2fd..bae5226 100644 --- a/master/godotapi/reg_ex_match.html +++ b/master/godotapi/reg_ex_match.html @@ -1256,73 +1256,41 @@ function main() {
    proc expand*(self: RegExMatch; templatee: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGroupCount*(self: RegExMatch): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGroupArray*(self: RegExMatch): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNames*(self: RegExMatch): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNameDict*(self: RegExMatch): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getString*(self: RegExMatch; name: Variant): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStart*(self: RegExMatch; name: Variant): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEnd*(self: RegExMatch; name: Variant): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/remote_transform.html b/master/godotapi/remote_transform.html index a623b29..ecf87b8 100644 --- a/master/godotapi/remote_transform.html +++ b/master/godotapi/remote_transform.html @@ -1260,91 +1260,51 @@ function main() {
    proc remotePath*(self: RemoteTransform): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `remotePath =`*(self: RemoteTransform; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc useGlobalCoordinates*(self: RemoteTransform): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useGlobalCoordinates =`*(self: RemoteTransform; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updatePosition*(self: RemoteTransform): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `updatePosition =`*(self: RemoteTransform; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updateRotation*(self: RemoteTransform): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `updateRotation =`*(self: RemoteTransform; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updateScale*(self: RemoteTransform): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `updateScale =`*(self: RemoteTransform; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/remote_transform_2d.html b/master/godotapi/remote_transform_2d.html index f92cad1..682f8a2 100644 --- a/master/godotapi/remote_transform_2d.html +++ b/master/godotapi/remote_transform_2d.html @@ -1260,91 +1260,51 @@ function main() {
    proc remotePath*(self: RemoteTransform2D): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `remotePath =`*(self: RemoteTransform2D; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc useGlobalCoordinates*(self: RemoteTransform2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useGlobalCoordinates =`*(self: RemoteTransform2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updatePosition*(self: RemoteTransform2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `updatePosition =`*(self: RemoteTransform2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updateRotation*(self: RemoteTransform2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `updateRotation =`*(self: RemoteTransform2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updateScale*(self: RemoteTransform2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `updateScale =`*(self: RemoteTransform2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/resource.html b/master/godotapi/resource.html index f9f6e19..e179495 100644 --- a/master/godotapi/resource.html +++ b/master/godotapi/resource.html @@ -1270,100 +1270,56 @@ function main() {
    proc resourceLocalToScene*(self: Resource): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `resourceLocalToScene =`*(self: Resource; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resourcePath*(self: Resource): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `resourcePath =`*(self: Resource; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resourceName*(self: Resource): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `resourceName =`*(self: Resource; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc takeOverPath*(self: Resource; path: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRid*(self: Resource): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLocalScene*(self: Resource): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setupLocalToSceneImpl*(self: Resource) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc duplicate*(self: Resource; subresources: bool = false): Resource {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1374,10 +1330,6 @@ class="link-seesrc" target="_blank">Source
    method setupLocalToScene*(self: Resource) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1390,7 +1342,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/resource_importer.html b/master/godotapi/resource_importer.html index 33c04b0..3072e3f 100644 --- a/master/godotapi/resource_importer.html +++ b/master/godotapi/resource_importer.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/resource_importer_ogg_vorbis.html b/master/godotapi/resource_importer_ogg_vorbis.html index 7b18008..46fd2a3 100644 --- a/master/godotapi/resource_importer_ogg_vorbis.html +++ b/master/godotapi/resource_importer_ogg_vorbis.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/resource_interactive_loader.html b/master/godotapi/resource_interactive_loader.html index db6f31d..9a0628d 100644 --- a/master/godotapi/resource_interactive_loader.html +++ b/master/godotapi/resource_interactive_loader.html @@ -1250,46 +1250,26 @@ function main() {
    proc getResource*(self: ResourceInteractiveLoader): Resource {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc poll*(self: ResourceInteractiveLoader): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc wait*(self: ResourceInteractiveLoader): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStage*(self: ResourceInteractiveLoader): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStageCount*(self: ResourceInteractiveLoader): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1302,7 +1282,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/resource_loader.html b/master/godotapi/resource_loader.html index 9832415..abf94f4 100644 --- a/master/godotapi/resource_loader.html +++ b/master/godotapi/resource_loader.html @@ -1253,57 +1253,33 @@ function main() { gcsafe, locks: 0.}
    -  Source -Edit
    proc load*(path: string; typeHint: string = ""; pNoCache: bool = false): Resource {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRecognizedExtensionsForType*(typee: string): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAbortOnMissingResources*(abort: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDependencies*(path: string): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc has*(path: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1316,7 +1292,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/resource_preloader.html b/master/godotapi/resource_preloader.html index d236800..12fed93 100644 --- a/master/godotapi/resource_preloader.html +++ b/master/godotapi/resource_preloader.html @@ -1256,75 +1256,43 @@ function main() {
    proc resources*(self: ResourcePreloader): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `resources =`*(self: ResourcePreloader; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addResource*(self: ResourcePreloader; name: string; resource: Resource) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeResource*(self: ResourcePreloader; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc renameResource*(self: ResourcePreloader; name: string; newname: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasResource*(self: ResourcePreloader; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResource*(self: ResourcePreloader; name: string): Resource {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getResourceList*(self: ResourcePreloader): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1337,7 +1305,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/resource_saver.html b/master/godotapi/resource_saver.html index bffc859..bf85bec 100644 --- a/master/godotapi/resource_saver.html +++ b/master/godotapi/resource_saver.html @@ -1262,55 +1262,31 @@ function main() {
    FLAG_RELATIVE_PATHS* = 1'i64
    -  Source -Edit
    FLAG_BUNDLE_RESOURCES* = 2'i64
    -  Source -Edit
    FLAG_CHANGE_PATH* = 4'i64
    -  Source -Edit
    FLAG_OMIT_EDITOR_PROPERTIES* = 8'i64
    -  Source -Edit
    FLAG_SAVE_BIG_ENDIAN* = 16'i64
    -  Source -Edit
    FLAG_COMPRESS* = 32'i64
    -  Source -Edit
    @@ -1322,19 +1298,11 @@ class="link-seesrc" target="_blank">Source locks: 0.}
    -  Source -Edit
    proc getRecognizedExtensions*(typee: Resource): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1347,7 +1315,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/rich_text_label.html b/master/godotapi/rich_text_label.html index a491d45..a1bc9c1 100644 --- a/master/godotapi/rich_text_label.html +++ b/master/godotapi/rich_text_label.html @@ -1374,163 +1374,91 @@ function main() {
    ALIGN_LEFT* = 0'i64
    -  Source -Edit
    ALIGN_CENTER* = 1'i64
    -  Source -Edit
    ALIGN_RIGHT* = 2'i64
    -  Source -Edit
    ALIGN_FILL* = 3'i64
    -  Source -Edit
    LIST_NUMBERS* = 0'i64
    -  Source -Edit
    LIST_LETTERS* = 1'i64
    -  Source -Edit
    LIST_DOTS* = 2'i64
    -  Source -Edit
    ITEM_FRAME* = 0'i64
    -  Source -Edit
    ITEM_TEXT* = 1'i64
    -  Source -Edit
    ITEM_IMAGE* = 2'i64
    -  Source -Edit
    ITEM_NEWLINE* = 3'i64
    -  Source -Edit
    ITEM_FONT* = 4'i64
    -  Source -Edit
    ITEM_COLOR* = 5'i64
    -  Source -Edit
    ITEM_UNDERLINE* = 6'i64
    -  Source -Edit
    ITEM_ALIGN* = 7'i64
    -  Source -Edit
    ITEM_INDENT* = 8'i64
    -  Source -Edit
    ITEM_LIST* = 9'i64
    -  Source -Edit
    ITEM_META* = 11'i64
    -  Source -Edit
    @@ -1541,371 +1469,207 @@ class="link-seesrc" target="_blank">Source
    proc bbcodeEnabled*(self: RichTextLabel): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bbcodeEnabled =`*(self: RichTextLabel; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bbcodeText*(self: RichTextLabel): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bbcodeText =`*(self: RichTextLabel; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc visibleCharacters*(self: RichTextLabel): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `visibleCharacters =`*(self: RichTextLabel; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc percentVisible*(self: RichTextLabel): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `percentVisible =`*(self: RichTextLabel; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getText*(self: RichTextLabel): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addText*(self: RichTextLabel; text: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setText*(self: RichTextLabel; text: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addImage*(self: RichTextLabel; image: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc newline*(self: RichTextLabel) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeLine*(self: RichTextLabel; line: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pushFont*(self: RichTextLabel; font: Font) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pushColor*(self: RichTextLabel; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pushAlign*(self: RichTextLabel; align: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pushIndent*(self: RichTextLabel; level: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pushList*(self: RichTextLabel; typee: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pushMeta*(self: RichTextLabel; data: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pushUnderline*(self: RichTextLabel) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pushTable*(self: RichTextLabel; columns: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTableColumnExpand*(self: RichTextLabel; column: int64; expand: bool;
                               ratio: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pushCell*(self: RichTextLabel) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pop*(self: RichTextLabel) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: RichTextLabel) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMetaUnderline*(self: RichTextLabel; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isMetaUnderlined*(self: RichTextLabel): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setScrollActive*(self: RichTextLabel; active: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isScrollActive*(self: RichTextLabel): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setScrollFollow*(self: RichTextLabel; follow: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isScrollFollowing*(self: RichTextLabel): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVScroll*(self: RichTextLabel): VScrollBar {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scrollToLine*(self: RichTextLabel; line: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTabSize*(self: RichTextLabel; spaces: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabSize*(self: RichTextLabel): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSelectionEnabled*(self: RichTextLabel; enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSelectionEnabled*(self: RichTextLabel): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc parseBbcode*(self: RichTextLabel; bbcode: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc appendBbcode*(self: RichTextLabel; bbcode: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTotalCharacterCount*(self: RichTextLabel): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1916,19 +1680,11 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: RichTextLabel; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method scrollChanged*(self: RichTextLabel; arg0: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1941,7 +1697,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/rigid_body.html b/master/godotapi/rigid_body.html index 0eca72b..99ac9f7 100644 --- a/master/godotapi/rigid_body.html +++ b/master/godotapi/rigid_body.html @@ -1342,37 +1342,21 @@ function main() {
    MODE_STATIC* = 1'i64
    -  Source -Edit
    MODE_KINEMATIC* = 3'i64
    -  Source -Edit
    MODE_RIGID* = 0'i64
    -  Source -Edit
    MODE_CHARACTER* = 2'i64
    -  Source -Edit
    @@ -1383,334 +1367,186 @@ class="link-seesrc" target="_blank">Source
    proc mode*(self: RigidBody): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mode =`*(self: RigidBody; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mass*(self: RigidBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mass =`*(self: RigidBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc weight*(self: RigidBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `weight =`*(self: RigidBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc friction*(self: RigidBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `friction =`*(self: RigidBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bounce*(self: RigidBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bounce =`*(self: RigidBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc gravityScale*(self: RigidBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `gravityScale =`*(self: RigidBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc customIntegrator*(self: RigidBody): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `customIntegrator =`*(self: RigidBody; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc continuousCd*(self: RigidBody): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `continuousCd =`*(self: RigidBody; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc contactsReported*(self: RigidBody): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `contactsReported =`*(self: RigidBody; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc contactMonitor*(self: RigidBody): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `contactMonitor =`*(self: RigidBody; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sleeping*(self: RigidBody): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sleeping =`*(self: RigidBody; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc canSleep*(self: RigidBody): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `canSleep =`*(self: RigidBody; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc axisLock*(self: RigidBody): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `axisLock =`*(self: RigidBody; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearVelocity*(self: RigidBody): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearVelocity =`*(self: RigidBody; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearDamp*(self: RigidBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearDamp =`*(self: RigidBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularVelocity*(self: RigidBody): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularVelocity =`*(self: RigidBody; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularDamp*(self: RigidBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularDamp =`*(self: RigidBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAxisVelocity*(self: RigidBody; axisVelocity: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc applyImpulse*(self: RigidBody; pos: Vector3; impulse: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollidingBodies*(self: RigidBody): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1722,37 +1558,21 @@ class="link-seesrc" target="_blank">Source locks: 0, base.}
    -  Source -Edit
    method directStateChanged*(self: RigidBody; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method bodyEnterTree*(self: RigidBody; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method bodyExitTree*(self: RigidBody; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1765,7 +1585,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/rigid_body_2d.html b/master/godotapi/rigid_body_2d.html index 91034f7..f4fe22e 100644 --- a/master/godotapi/rigid_body_2d.html +++ b/master/godotapi/rigid_body_2d.html @@ -1361,64 +1361,36 @@ function main() {
    MODE_STATIC* = 1'i64
    -  Source -Edit
    MODE_KINEMATIC* = 3'i64
    -  Source -Edit
    MODE_RIGID* = 0'i64
    -  Source -Edit
    MODE_CHARACTER* = 2'i64
    -  Source -Edit
    CCD_MODE_DISABLED* = 0'i64
    -  Source -Edit
    CCD_MODE_CAST_RAY* = 1'i64
    -  Source -Edit
    CCD_MODE_CAST_SHAPE* = 2'i64
    -  Source -Edit
    @@ -1429,390 +1401,218 @@ class="link-seesrc" target="_blank">Source
    proc mode*(self: RigidBody2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mode =`*(self: RigidBody2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mass*(self: RigidBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mass =`*(self: RigidBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc weight*(self: RigidBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `weight =`*(self: RigidBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc friction*(self: RigidBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `friction =`*(self: RigidBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bounce*(self: RigidBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bounce =`*(self: RigidBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc gravityScale*(self: RigidBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `gravityScale =`*(self: RigidBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc customIntegrator*(self: RigidBody2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `customIntegrator =`*(self: RigidBody2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc continuousCd*(self: RigidBody2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `continuousCd =`*(self: RigidBody2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc contactsReported*(self: RigidBody2D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `contactsReported =`*(self: RigidBody2D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc contactMonitor*(self: RigidBody2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `contactMonitor =`*(self: RigidBody2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sleeping*(self: RigidBody2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sleeping =`*(self: RigidBody2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc canSleep*(self: RigidBody2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `canSleep =`*(self: RigidBody2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearVelocity*(self: RigidBody2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearVelocity =`*(self: RigidBody2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearDamp*(self: RigidBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearDamp =`*(self: RigidBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularVelocity*(self: RigidBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularVelocity =`*(self: RigidBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularDamp*(self: RigidBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularDamp =`*(self: RigidBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getInertia*(self: RigidBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setInertia*(self: RigidBody2D; inertia: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAxisVelocity*(self: RigidBody2D; axisVelocity: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc applyImpulse*(self: RigidBody2D; offset: Vector2; impulse: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAppliedForce*(self: RigidBody2D; force: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAppliedForce*(self: RigidBody2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAppliedTorque*(self: RigidBody2D; torque: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAppliedTorque*(self: RigidBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addForce*(self: RigidBody2D; offset: Vector2; force: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc testMotion*(self: RigidBody2D; motion: Vector2; margin: float64 = 0.08;
                     resultVal: Physics2DTestMotionResult = nil): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollidingBodies*(self: RigidBody2D): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1824,37 +1624,21 @@ class="link-seesrc" target="_blank">Source locks: 0, base.}
    -  Source -Edit
    method directStateChanged*(self: RigidBody2D; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method bodyEnterTree*(self: RigidBody2D; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method bodyExitTree*(self: RigidBody2D; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1867,7 +1651,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/room.html b/master/godotapi/room.html index 06f7711..d9ed5b5 100644 --- a/master/godotapi/room.html +++ b/master/godotapi/room.html @@ -1244,19 +1244,11 @@ function main() {
    proc roomroom*(self: Room): Area {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `roomroom =`*(self: Room; val: Area) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/room_bounds.html b/master/godotapi/room_bounds.html index 8b29da8..bdfaa4d 100644 --- a/master/godotapi/room_bounds.html +++ b/master/godotapi/room_bounds.html @@ -1244,19 +1244,11 @@ function main() {
    proc geometryHint*(self: RoomBounds): PoolVector3Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `geometryHint =`*(self: RoomBounds; val: PoolVector3Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/scene_state.html b/master/godotapi/scene_state.html index 0f2cf54..92ff27e 100644 --- a/master/godotapi/scene_state.html +++ b/master/godotapi/scene_state.html @@ -1290,28 +1290,16 @@ function main() {
    GEN_EDIT_STATE_DISABLED* = 0'i64
    -  Source -Edit
    GEN_EDIT_STATE_INSTANCE* = 1'i64
    -  Source -Edit
    GEN_EDIT_STATE_MAIN* = 2'i64
    -  Source -Edit
    @@ -1322,176 +1310,100 @@ class="link-seesrc" target="_blank">Source
    proc getNodeCount*(self: SceneState): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeType*(self: SceneState; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeName*(self: SceneState; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodePath*(self: SceneState; idx: int64; forParent: bool = false): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeOwnerPath*(self: SceneState; idx: int64): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isNodeInstancePlaceholder*(self: SceneState; idx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeInstancePlaceholder*(self: SceneState; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeInstance*(self: SceneState; idx: int64): PackedScene {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeGroups*(self: SceneState; idx: int64): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodePropertyCount*(self: SceneState; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodePropertyName*(self: SceneState; idx: int64; propIdx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodePropertyValue*(self: SceneState; idx: int64; propIdx: int64): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionCount*(self: SceneState): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionSource*(self: SceneState; idx: int64): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionSignal*(self: SceneState; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionTarget*(self: SceneState; idx: int64): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionMethod*(self: SceneState; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionFlags*(self: SceneState; idx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectionBinds*(self: SceneState; idx: int64): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1504,7 +1416,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/scene_tree.html b/master/godotapi/scene_tree.html index a09a62c..889daa9 100644 --- a/master/godotapi/scene_tree.html +++ b/master/godotapi/scene_tree.html @@ -1371,100 +1371,56 @@ function main() {
    GROUP_CALL_DEFAULT* = 0'i64
    -  Source -Edit
    GROUP_CALL_REVERSE* = 1'i64
    -  Source -Edit
    GROUP_CALL_REALTIME* = 2'i64
    -  Source -Edit
    GROUP_CALL_UNIQUE* = 4'i64
    -  Source -Edit
    STRETCH_MODE_DISABLED* = 0'i64
    -  Source -Edit
    STRETCH_MODE_2D* = 1'i64
    -  Source -Edit
    STRETCH_MODE_VIEWPORT* = 2'i64
    -  Source -Edit
    STRETCH_ASPECT_IGNORE* = 0'i64
    -  Source -Edit
    STRETCH_ASPECT_KEEP* = 1'i64
    -  Source -Edit
    STRETCH_ASPECT_KEEP_WIDTH* = 2'i64
    -  Source -Edit
    STRETCH_ASPECT_KEEP_HEIGHT* = 3'i64
    -  Source -Edit
    @@ -1475,370 +1431,210 @@ class="link-seesrc" target="_blank">Source
    proc getRoot*(self: SceneTree): Viewport {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasGroup*(self: SceneTree; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAutoAcceptQuit*(self: SceneTree; enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setEditorHint*(self: SceneTree; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isEditorHint*(self: SceneTree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDebugCollisionsHint*(self: SceneTree; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isDebuggingCollisionsHint*(self: SceneTree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDebugNavigationHint*(self: SceneTree; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isDebuggingNavigationHint*(self: SceneTree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setEditedSceneRoot*(self: SceneTree; scene: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEditedSceneRoot*(self: SceneTree): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPause*(self: SceneTree; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPaused*(self: SceneTree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setInputAsHandled*(self: SceneTree) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isInputHandled*(self: SceneTree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createTimer*(self: SceneTree; timeSec: float64; pauseModeProcess: bool = true): SceneTreeTimer {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeCount*(self: SceneTree): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFrame*(self: SceneTree): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc quit*(self: SceneTree) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setScreenStretch*(self: SceneTree; mode: int64; aspect: int64; minsize: Vector2;
                           shrink: int64 = 1'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc queueDelete*(self: SceneTree; obj: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc callGroupFlags*(self: SceneTree; flags: int64; group: string; methodd: string;
                         variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc notifyGroupFlags*(self: SceneTree; callFlags: int64; group: string;
                           notification: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setGroupFlags*(self: SceneTree; callFlags: int64; group: string; property: string;
                        value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc callGroup*(self: SceneTree; group: string; methodd: string;
                    variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc notifyGroup*(self: SceneTree; callFlags: string; group: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setGroup*(self: SceneTree; callFlags: string; group: string; property: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodesInGroup*(self: SceneTree; group: string): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCurrentScene*(self: SceneTree; childNode: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentScene*(self: SceneTree): Node {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc changeSceneImpl*(self: SceneTree; path: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc changeSceneTo*(self: SceneTree; packedScene: PackedScene): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc reloadCurrentScene*(self: SceneTree): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setNetworkPeer*(self: SceneTree; peer: NetworkedMultiplayerPeer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isNetworkServer*(self: SceneTree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasNetworkPeer*(self: SceneTree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNetworkConnectedPeers*(self: SceneTree): PoolIntArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNetworkUniqueId*(self: SceneTree): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRefuseNewNetworkConnections*(self: SceneTree; refuse: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isRefusingNewNetworkConnections*(self: SceneTree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1849,55 +1645,31 @@ class="link-seesrc" target="_blank">Source
    method changeScene*(self: SceneTree; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method networkPeerConnected*(self: SceneTree; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method networkPeerDisconnected*(self: SceneTree; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method connectedToServer*(self: SceneTree) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method connectionFailed*(self: SceneTree) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method serverDisconnected*(self: SceneTree) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1910,7 +1682,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/scene_tree_timer.html b/master/godotapi/scene_tree_timer.html index 01fc82b..0926671 100644 --- a/master/godotapi/scene_tree_timer.html +++ b/master/godotapi/scene_tree_timer.html @@ -1244,19 +1244,11 @@ function main() {
    proc setTimeLeft*(self: SceneTreeTimer; time: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTimeLeft*(self: SceneTreeTimer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/script.html b/master/godotapi/script.html index 08e9a7a..0fbb04c 100644 --- a/master/godotapi/script.html +++ b/master/godotapi/script.html @@ -1252,55 +1252,31 @@ function main() {
    proc canInstance*(self: Script): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc instanceHas*(self: Script; baseObject: Object): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasSourceCode*(self: Script): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSourceCode*(self: Script): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSourceCode*(self: Script; source: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc reload*(self: Script; keepState: bool = false): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/script_editor.html b/master/godotapi/script_editor.html index f081284..41c74fb 100644 --- a/master/godotapi/script_editor.html +++ b/master/godotapi/script_editor.html @@ -1326,19 +1326,11 @@ function main() {
    proc getCurrentScript*(self: ScriptEditor): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOpenScripts*(self: ScriptEditor): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1349,348 +1341,196 @@ class="link-seesrc" target="_blank">Source
    method fileDialogAction*(self: ScriptEditor; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method tabChanged*(self: ScriptEditor; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    -  Source -Edit
    method closeCurrentTab*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method closeDiscardCurrentTab*(self: ScriptEditor; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method closeDocsTab*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method closeAllTabs*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method openRecentScript*(self: ScriptEditor; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method editorPlay*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method editorPause*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method editorStop*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method addCallback*(self: ScriptEditor; arg0: Object; arg1: string;
                        arg2: PoolStringArray) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method reloadScripts*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method resaveScripts*(self: ScriptEditor; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method resSavedCallback*(self: ScriptEditor; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method gotoScriptLine*(self: ScriptEditor; arg0: Object; arg1: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method gotoScriptLine2*(self: ScriptEditor; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method helpSearch*(self: ScriptEditor; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method helpIndex*(self: ScriptEditor; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method saveHistory*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method breaked*(self: ScriptEditor; arg0: bool; arg1: bool) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method showDebugger*(self: ScriptEditor; arg0: bool) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getDebugTooltip*(self: ScriptEditor; arg0: string; arg1: Object): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method autosaveScripts*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method editorSettingsChanged*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method updateScriptNames*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method treeChanged*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method membersOverviewSelected*(self: ScriptEditor; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method scriptSelected*(self: ScriptEditor; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method scriptCreated*(self: ScriptEditor; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method scriptSplitDragged*(self: ScriptEditor; arg0: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method helpClassOpen*(self: ScriptEditor; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method helpClassGoto*(self: ScriptEditor; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method requestHelp*(self: ScriptEditor; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method historyForward*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method historyBack*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method liveAutoReloadRunningScripts*(self: ScriptEditor) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method unhandledInput*(self: ScriptEditor; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1703,7 +1543,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/scroll_bar.html b/master/godotapi/scroll_bar.html index 01f98cd..63961df 100644 --- a/master/godotapi/scroll_bar.html +++ b/master/godotapi/scroll_bar.html @@ -1256,19 +1256,11 @@ function main() {
    proc customStep*(self: ScrollBar): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `customStep =`*(self: ScrollBar; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1279,28 +1271,16 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: ScrollBar; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method dragSlaveInput*(self: ScrollBar; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method dragSlaveExit*(self: ScrollBar) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1313,7 +1293,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/scroll_container.html b/master/godotapi/scroll_container.html index 400720b..cfa8797 100644 --- a/master/godotapi/scroll_container.html +++ b/master/godotapi/scroll_container.html @@ -1268,73 +1268,41 @@ function main() {
    proc scrollHorizontal*(self: ScrollContainer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scrollHorizontal =`*(self: ScrollContainer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scrollVertical*(self: ScrollContainer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scrollVertical =`*(self: ScrollContainer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setHScroll*(self: ScrollContainer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getHScroll*(self: ScrollContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVScroll*(self: ScrollContainer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVScroll*(self: ScrollContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1345,28 +1313,16 @@ class="link-seesrc" target="_blank">Source
    method scrollMoved*(self: ScrollContainer; arg0: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method guiInput*(self: ScrollContainer; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method updateScrollbarPos*(self: ScrollContainer) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1379,7 +1335,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/segment_shape_2d.html b/master/godotapi/segment_shape_2d.html index abbcec2..9f9b597 100644 --- a/master/godotapi/segment_shape_2d.html +++ b/master/godotapi/segment_shape_2d.html @@ -1248,37 +1248,21 @@ function main() {
    proc a*(self: SegmentShape2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `a =`*(self: SegmentShape2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc b*(self: SegmentShape2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `b =`*(self: SegmentShape2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/semaphore.html b/master/godotapi/semaphore.html index c49c319..2b3afa9 100644 --- a/master/godotapi/semaphore.html +++ b/master/godotapi/semaphore.html @@ -1244,19 +1244,11 @@ function main() {
    proc wait*(self: Semaphore): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc post*(self: Semaphore): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/separator.html b/master/godotapi/separator.html index 259db0f..3f41ce9 100644 --- a/master/godotapi/separator.html +++ b/master/godotapi/separator.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/shader.html b/master/godotapi/shader.html index b5311a2..175d08e 100644 --- a/master/godotapi/shader.html +++ b/master/godotapi/shader.html @@ -1264,28 +1264,16 @@ function main() {
    MODE_SPATIAL* = 0'i64
    -  Source -Edit
    MODE_CANVAS_ITEM* = 1'i64
    -  Source -Edit
    MODE_PARTICLES* = 2'i64
    -  Source -Edit
    @@ -1296,56 +1284,32 @@ class="link-seesrc" target="_blank">Source
    proc code*(self: Shader): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `code =`*(self: Shader; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMode*(self: Shader): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDefaultTextureParam*(self: Shader; param: string; texture: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDefaultTextureParam*(self: Shader; param: string): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasParam*(self: Shader; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1358,7 +1322,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/shader_material.html b/master/godotapi/shader_material.html index 91ad788..bcbfbb5 100644 --- a/master/godotapi/shader_material.html +++ b/master/godotapi/shader_material.html @@ -1248,38 +1248,22 @@ function main() {
    proc setShader*(self: ShaderMaterial; shader: Shader) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getShader*(self: ShaderMaterial): Shader {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setShaderParam*(self: ShaderMaterial; param: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getShaderParam*(self: ShaderMaterial; param: string): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1292,7 +1276,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/shape.html b/master/godotapi/shape.html index b3118dc..19ddead 100644 --- a/master/godotapi/shape.html +++ b/master/godotapi/shape.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/shape_2d.html b/master/godotapi/shape_2d.html index 47c6ea5..124da14 100644 --- a/master/godotapi/shape_2d.html +++ b/master/godotapi/shape_2d.html @@ -1257,29 +1257,17 @@ function main() {
    proc customSolverBias*(self: Shape2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `customSolverBias =`*(self: Shape2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collide*(self: Shape2D; localXform: Transform2D; withShape: Shape2D;
                  shapeXform: Transform2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collideWithMotion*(self: Shape2D; localXform: Transform2D; localMotion: Vector2;
    @@ -1287,10 +1275,6 @@ class="link-seesrc" target="_blank">Source
                            shapeMotion: Vector2): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collideAndGetContacts*(self: Shape2D; localXform: Transform2D;
    @@ -1298,10 +1282,6 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc collideWithMotionAndGetContacts*(self: Shape2D; localXform: Transform2D;
    @@ -1310,10 +1290,6 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    @@ -1326,7 +1302,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/short_cut.html b/master/godotapi/short_cut.html index 29eb822..145c55f 100644 --- a/master/godotapi/short_cut.html +++ b/master/godotapi/short_cut.html @@ -1250,46 +1250,26 @@ function main() {
    proc shortcut*(self: ShortCut): InputEvent {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shortcut =`*(self: ShortCut; val: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isValid*(self: ShortCut): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isShortcut*(self: ShortCut; event: InputEvent): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAsText*(self: ShortCut): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1302,7 +1282,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/skeleton.html b/master/godotapi/skeleton.html index b031778..080d11b 100644 --- a/master/godotapi/skeleton.html +++ b/master/godotapi/skeleton.html @@ -1292,10 +1292,6 @@ function main() {
    NOTIFICATION_UPDATE_SKELETON* = 50'i64
    -  Source -Edit
    @@ -1306,204 +1302,116 @@ class="link-seesrc" target="_blank">Source
    proc addBone*(self: Skeleton; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc findBone*(self: Skeleton; name: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBoneName*(self: Skeleton; boneIdx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBoneParent*(self: Skeleton; boneIdx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBoneParent*(self: Skeleton; boneIdx: int64; parentIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBoneCount*(self: Skeleton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unparentBoneAndRest*(self: Skeleton; boneIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBoneRest*(self: Skeleton; boneIdx: int64): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBoneRest*(self: Skeleton; boneIdx: int64; rest: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBoneDisableRest*(self: Skeleton; boneIdx: int64; disable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isBoneRestDisabled*(self: Skeleton; boneIdx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bindChildNodeToBone*(self: Skeleton; boneIdx: int64; node: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unbindChildNodeFromBone*(self: Skeleton; boneIdx: int64; node: Node) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBoundChildNodesToBone*(self: Skeleton; boneIdx: int64): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearBones*(self: Skeleton) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBonePose*(self: Skeleton; boneIdx: int64): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBonePose*(self: Skeleton; boneIdx: int64; pose: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBoneGlobalPose*(self: Skeleton; boneIdx: int64; pose: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBoneGlobalPose*(self: Skeleton; boneIdx: int64): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBoneCustomPose*(self: Skeleton; boneIdx: int64): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBoneCustomPose*(self: Skeleton; boneIdx: int64; customPose: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBoneTransform*(self: Skeleton; boneIdx: int64): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1516,7 +1424,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/sky.html b/master/godotapi/sky.html index 09347ee..f565115 100644 --- a/master/godotapi/sky.html +++ b/master/godotapi/sky.html @@ -1266,73 +1266,41 @@ function main() {
    RADIANCE_SIZE_32* = 0'i64
    -  Source -Edit
    RADIANCE_SIZE_64* = 1'i64
    -  Source -Edit
    RADIANCE_SIZE_128* = 2'i64
    -  Source -Edit
    RADIANCE_SIZE_256* = 3'i64
    -  Source -Edit
    RADIANCE_SIZE_512* = 4'i64
    -  Source -Edit
    RADIANCE_SIZE_1024* = 5'i64
    -  Source -Edit
    RADIANCE_SIZE_2048* = 6'i64
    -  Source -Edit
    RADIANCE_SIZE_MAX* = 7'i64
    -  Source -Edit
    @@ -1343,19 +1311,11 @@ class="link-seesrc" target="_blank">Source
    proc radianceSize*(self: Sky): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radianceSize =`*(self: Sky; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1368,7 +1328,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/slider.html b/master/godotapi/slider.html index e874c2b..a18093e 100644 --- a/master/godotapi/slider.html +++ b/master/godotapi/slider.html @@ -1264,73 +1264,41 @@ function main() {
    proc editable*(self: Slider): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `editable =`*(self: Slider; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tickCount*(self: Slider): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tickCount =`*(self: Slider; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ticksOnBorders*(self: Slider): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ticksOnBorders =`*(self: Slider; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc focusMode*(self: Slider): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `focusMode =`*(self: Slider; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1341,10 +1309,6 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: Slider; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1321,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/slider_joint.html b/master/godotapi/slider_joint.html index 5305593..f4c3ef6 100644 --- a/master/godotapi/slider_joint.html +++ b/master/godotapi/slider_joint.html @@ -1380,208 +1380,116 @@ function main() {
    PARAM_LINEAR_LIMIT_UPPER* = 0'i64
    -  Source -Edit
    PARAM_LINEAR_LIMIT_LOWER* = 1'i64
    -  Source -Edit
    PARAM_LINEAR_LIMIT_SOFTNESS* = 2'i64
    -  Source -Edit
    PARAM_LINEAR_LIMIT_RESTITUTION* = 3'i64
    -  Source -Edit
    PARAM_LINEAR_LIMIT_DAMPING* = 4'i64
    -  Source -Edit
    PARAM_LINEAR_MOTION_SOFTNESS* = 5'i64
    -  Source -Edit
    PARAM_LINEAR_MOTION_RESTITUTION* = 6'i64
    -  Source -Edit
    PARAM_LINEAR_MOTION_DAMPING* = 7'i64
    -  Source -Edit
    PARAM_LINEAR_ORTHOGONAL_SOFTNESS* = 8'i64
    -  Source -Edit
    PARAM_LINEAR_ORTHOGONAL_RESTITUTION* = 9'i64
    -  Source -Edit
    PARAM_LINEAR_ORTHOGONAL_DAMPING* = 10'i64
    -  Source -Edit
    PARAM_ANGULAR_LIMIT_UPPER* = 11'i64
    -  Source -Edit
    PARAM_ANGULAR_LIMIT_LOWER* = 12'i64
    -  Source -Edit
    PARAM_ANGULAR_LIMIT_SOFTNESS* = 13'i64
    -  Source -Edit
    PARAM_ANGULAR_LIMIT_RESTITUTION* = 14'i64
    -  Source -Edit
    PARAM_ANGULAR_LIMIT_DAMPING* = 15'i64
    -  Source -Edit
    PARAM_ANGULAR_MOTION_SOFTNESS* = 16'i64
    -  Source -Edit
    PARAM_ANGULAR_MOTION_RESTITUTION* = 17'i64
    -  Source -Edit
    PARAM_ANGULAR_MOTION_DAMPING* = 18'i64
    -  Source -Edit
    PARAM_ANGULAR_ORTHOGONAL_SOFTNESS* = 19'i64
    -  Source -Edit
    PARAM_ANGULAR_ORTHOGONAL_RESTITUTION* = 20'i64
    -  Source -Edit
    PARAM_ANGULAR_ORTHOGONAL_DAMPING* = 21'i64
    -  Source -Edit
    PARAM_MAX* = 22'i64
    -  Source -Edit
    @@ -1592,397 +1500,221 @@ class="link-seesrc" target="_blank">Source
    proc linearLimitupperDistance*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitupperDistance =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitlowerDistance*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitlowerDistance =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitsoftness*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitsoftness =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitrestitution*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitrestitution =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearLimitdamping*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearLimitdamping =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearMotionsoftness*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearMotionsoftness =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearMotionrestitution*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearMotionrestitution =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearMotiondamping*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearMotiondamping =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearOrthosoftness*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearOrthosoftness =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearOrthorestitution*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearOrthorestitution =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc linearOrthodamping*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `linearOrthodamping =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitupperAngle*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitupperAngle =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitlowerAngle*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitlowerAngle =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitsoftness*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitsoftness =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitrestitution*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitrestitution =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularLimitdamping*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularLimitdamping =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotionsoftness*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotionsoftness =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotionrestitution*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotionrestitution =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularMotiondamping*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularMotiondamping =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularOrthosoftness*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularOrthosoftness =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularOrthorestitution*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularOrthorestitution =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc angularOrthodamping*(self: SliderJoint): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `angularOrthodamping =`*(self: SliderJoint; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1995,7 +1727,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/spatial.html b/master/godotapi/spatial.html index e2c600b..612be74 100644 --- a/master/godotapi/spatial.html +++ b/master/godotapi/spatial.html @@ -1350,37 +1350,21 @@ function main() {
    NOTIFICATION_TRANSFORM_CHANGED* = 29'i64
    -  Source -Edit
    NOTIFICATION_ENTER_WORLD* = 41'i64
    -  Source -Edit
    NOTIFICATION_EXIT_WORLD* = 42'i64
    -  Source -Edit
    NOTIFICATION_VISIBILITY_CHANGED* = 43'i64
    -  Source -Edit
    @@ -1391,380 +1375,212 @@ class="link-seesrc" target="_blank">Source
    proc transform*(self: Spatial): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `transform =`*(self: Spatial; val: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalTransform*(self: Spatial): Transform {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `globalTransform =`*(self: Spatial; val: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc translation*(self: Spatial): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `translation =`*(self: Spatial; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotationDeg*(self: Spatial): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rotationDeg =`*(self: Spatial; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotation*(self: Spatial): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rotation =`*(self: Spatial; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc scale*(self: Spatial): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `scale =`*(self: Spatial; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc visible*(self: Spatial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `visible =`*(self: Spatial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getParentSpatial*(self: Spatial): Spatial {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setIgnoreTransformNotification*(self: Spatial; enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAsToplevel*(self: Spatial; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSetAsToplevel*(self: Spatial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getWorld*(self: Spatial): World {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updateGizmoImpl*(self: Spatial) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setGizmo*(self: Spatial; gizmo: SpatialGizmo) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGizmo*(self: Spatial): SpatialGizmo {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isVisibleInTree*(self: Spatial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc show*(self: Spatial) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hide*(self: Spatial) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setNotifyLocalTransform*(self: Spatial; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isLocalTransformNotificationEnabled*(self: Spatial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setNotifyTransform*(self: Spatial; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isTransformNotificationEnabled*(self: Spatial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotate*(self: Spatial; normal: Vector3; radians: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalRotate*(self: Spatial; normal: Vector3; radians: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotateX*(self: Spatial; radians: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotateY*(self: Spatial; radians: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rotateZ*(self: Spatial; radians: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc translate*(self: Spatial; offset: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc globalTranslate*(self: Spatial; offset: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc orthonormalize*(self: Spatial) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setIdentity*(self: Spatial) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lookAt*(self: Spatial; target: Vector3; up: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lookAtFromPos*(self: Spatial; pos: Vector3; target: Vector3; up: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc toLocal*(self: Spatial; globalPoint: Vector3): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc toGlobal*(self: Spatial; localPoint: Vector3): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1775,28 +1591,16 @@ class="link-seesrc" target="_blank">Source
    method setRotationDeg*(self: Spatial; rotationDeg: Vector3) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getRotationDeg*(self: Spatial): Vector3 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method updateGizmo*(self: Spatial) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1809,7 +1613,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/spatial_gizmo.html b/master/godotapi/spatial_gizmo.html index 9708bab..6d21001 100644 --- a/master/godotapi/spatial_gizmo.html +++ b/master/godotapi/spatial_gizmo.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/spatial_material.html b/master/godotapi/spatial_material.html index 575ccca..2100e30 100644 --- a/master/godotapi/spatial_material.html +++ b/master/godotapi/spatial_material.html @@ -1698,613 +1698,341 @@ function main() {
    TEXTURE_ALBEDO* = 0'i64
    -  Source -Edit
    TEXTURE_METALLIC* = 1'i64
    -  Source -Edit
    TEXTURE_ROUGHNESS* = 2'i64
    -  Source -Edit
    TEXTURE_EMISSION* = 3'i64
    -  Source -Edit
    TEXTURE_NORMAL* = 4'i64
    -  Source -Edit
    TEXTURE_RIM* = 5'i64
    -  Source -Edit
    TEXTURE_CLEARCOAT* = 6'i64
    -  Source -Edit
    TEXTURE_FLOWMAP* = 7'i64
    -  Source -Edit
    TEXTURE_AMBIENT_OCCLUSION* = 8'i64
    -  Source -Edit
    TEXTURE_DEPTH* = 9'i64
    -  Source -Edit
    TEXTURE_SUBSURFACE_SCATTERING* = 10'i64
    -  Source -Edit
    TEXTURE_REFRACTION* = 11'i64
    -  Source -Edit
    TEXTURE_DETAIL_MASK* = 12'i64
    -  Source -Edit
    TEXTURE_DETAIL_ALBEDO* = 13'i64
    -  Source -Edit
    TEXTURE_DETAIL_NORMAL* = 14'i64
    -  Source -Edit
    TEXTURE_MAX* = 15'i64
    -  Source -Edit
    DETAIL_UV_1* = 0'i64
    -  Source -Edit
    DETAIL_UV_2* = 1'i64
    -  Source -Edit
    FEATURE_TRANSPARENT* = 0'i64
    -  Source -Edit
    FEATURE_EMISSION* = 1'i64
    -  Source -Edit
    FEATURE_NORMAL_MAPPING* = 2'i64
    -  Source -Edit
    FEATURE_RIM* = 3'i64
    -  Source -Edit
    FEATURE_CLEARCOAT* = 4'i64
    -  Source -Edit
    FEATURE_ANISOTROPY* = 5'i64
    -  Source -Edit
    FEATURE_AMBIENT_OCCLUSION* = 6'i64
    -  Source -Edit
    FEATURE_DEPTH_MAPPING* = 7'i64
    -  Source -Edit
    FEATURE_SUBSURACE_SCATTERING* = 8'i64
    -  Source -Edit
    FEATURE_REFRACTION* = 9'i64
    -  Source -Edit
    FEATURE_DETAIL* = 10'i64
    -  Source -Edit
    FEATURE_MAX* = 11'i64
    -  Source -Edit
    BLEND_MODE_MIX* = 0'i64
    -  Source -Edit
    BLEND_MODE_ADD* = 1'i64
    -  Source -Edit
    BLEND_MODE_SUB* = 2'i64
    -  Source -Edit
    BLEND_MODE_MUL* = 3'i64
    -  Source -Edit
    DEPTH_DRAW_OPAQUE_ONLY* = 0'i64
    -  Source -Edit
    DEPTH_DRAW_ALWAYS* = 1'i64
    -  Source -Edit
    DEPTH_DRAW_DISABLED* = 2'i64
    -  Source -Edit
    DEPTH_DRAW_ALPHA_OPAQUE_PREPASS* = 3'i64
    -  Source -Edit
    CULL_BACK* = 0'i64
    -  Source -Edit
    CULL_FRONT* = 1'i64
    -  Source -Edit
    CULL_DISABLED* = 2'i64
    -  Source -Edit
    FLAG_UNSHADED* = 0'i64
    -  Source -Edit
    FLAG_USE_VERTEX_LIGHTING* = 1'i64
    -  Source -Edit
    FLAG_ONTOP* = 2'i64
    -  Source -Edit
    FLAG_ALBEDO_FROM_VERTEX_COLOR* = 3'i64
    -  Source -Edit
    FLAG_SRGB_VERTEX_COLOR* = 4'i64
    -  Source -Edit
    FLAG_USE_POINT_SIZE* = 5'i64
    -  Source -Edit
    FLAG_FIXED_SIZE* = 6'i64
    -  Source -Edit
    FLAG_MAX* = 10'i64
    -  Source -Edit
    DIFFUSE_LAMBERT* = 0'i64
    -  Source -Edit
    DIFFUSE_HALF_LAMBERT* = 1'i64
    -  Source -Edit
    DIFFUSE_OREN_NAYAR* = 2'i64
    -  Source -Edit
    DIFFUSE_BURLEY* = 3'i64
    -  Source -Edit
    DIFFUSE_TOON* = 4'i64
    -  Source -Edit
    SPECULAR_SCHLICK_GGX* = 0'i64
    -  Source -Edit
    SPECULAR_BLINN* = 1'i64
    -  Source -Edit
    SPECULAR_PHONG* = 2'i64
    -  Source -Edit
    SPECULAR_TOON* = 3'i64
    -  Source -Edit
    SPECULAR_DISABLED* = 4'i64
    -  Source -Edit
    BILLBOARD_DISABLED* = 0'i64
    -  Source -Edit
    BILLBOARD_ENABLED* = 1'i64
    -  Source -Edit
    BILLBOARD_FIXED_Y* = 2'i64
    -  Source -Edit
    BILLBOARD_PARTICLES* = 3'i64
    -  Source -Edit
    TEXTURE_CHANNEL_RED* = 0'i64
    -  Source -Edit
    TEXTURE_CHANNEL_GREEN* = 1'i64
    -  Source -Edit
    TEXTURE_CHANNEL_BLUE* = 2'i64
    -  Source -Edit
    TEXTURE_CHANNEL_ALPHA* = 3'i64
    -  Source -Edit
    TEXTURE_CHANNEL_GRAYSCALE* = 4'i64
    -  Source -Edit
    @@ -2315,1425 +2043,793 @@ class="link-seesrc" target="_blank">Source
    proc flagsTransparent*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flagsTransparent =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flagsUnshaded*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flagsUnshaded =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flagsVertexLighting*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flagsVertexLighting =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flagsOnTop*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flagsOnTop =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flagsUsePointSize*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flagsUsePointSize =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flagsFixedSize*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flagsFixedSize =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc vertexColorUseAsAlbedo*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `vertexColorUseAsAlbedo =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc vertexColorIsSrgb*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `vertexColorIsSrgb =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsDiffuseMode*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsDiffuseMode =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsSpecularMode*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsSpecularMode =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsBlendMode*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsBlendMode =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsCullMode*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsCullMode =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsDepthDrawMode*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsDepthDrawMode =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsLineWidth*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsLineWidth =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsPointSize*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsPointSize =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsBillboardMode*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsBillboardMode =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsGrow*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsGrow =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paramsGrowAmount*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paramsGrowAmount =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc particlesAnimHFrames*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `particlesAnimHFrames =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc particlesAnimVFrames*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `particlesAnimVFrames =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc particlesAnimLoop*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `particlesAnimLoop =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc albedoColor*(self: SpatialMaterial): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `albedoColor =`*(self: SpatialMaterial; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc albedoTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `albedoTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc metallic*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `metallic =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc metallicSpecular*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `metallicSpecular =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc metallicTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `metallicTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc metallicTextureChannel*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `metallicTextureChannel =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc roughness*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `roughness =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc roughnessTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `roughnessTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc roughnessTextureChannel*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `roughnessTextureChannel =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionEnabled*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionEnabled =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emission*(self: SpatialMaterial): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emission =`*(self: SpatialMaterial; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionEnergy*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionEnergy =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc emissionTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `emissionTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc normalEnabled*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `normalEnabled =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc normalScale*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `normalScale =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc normalTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `normalTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rimEnabled*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rimEnabled =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rim*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rim =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rimTint*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rimTint =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rimTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rimTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearcoatEnabled*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `clearcoatEnabled =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearcoat*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `clearcoat =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearcoatGloss*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `clearcoatGloss =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearcoatTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `clearcoatTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc anisotropyEnabled*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `anisotropyEnabled =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc anisotropy*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `anisotropy =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc anisotropyFlowmap*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `anisotropyFlowmap =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc aoEnabled*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `aoEnabled =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc aoTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `aoTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc aoOnUv2*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `aoOnUv2 =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc aoTextureChannel*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `aoTextureChannel =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc depthEnabled*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `depthEnabled =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc depthScale*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `depthScale =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc depthDeepParallax*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `depthDeepParallax =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc depthMinLayers*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `depthMinLayers =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc depthMaxLayers*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `depthMaxLayers =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc depthTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `depthTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subsurfScatterEnabled*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subsurfScatterEnabled =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subsurfScatterStrength*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subsurfScatterStrength =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc subsurfScatterTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `subsurfScatterTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc refractionEnabled*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `refractionEnabled =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc refractionScale*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `refractionScale =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc refractionTexture*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `refractionTexture =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc refractionTextureChannel*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `refractionTextureChannel =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc detailEnabled*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `detailEnabled =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc detailMask*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `detailMask =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc detailBlendMode*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `detailBlendMode =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc detailUvLayer*(self: SpatialMaterial): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `detailUvLayer =`*(self: SpatialMaterial; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc detailAlbedo*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `detailAlbedo =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc detailNormal*(self: SpatialMaterial): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `detailNormal =`*(self: SpatialMaterial; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc uv1Scale*(self: SpatialMaterial): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `uv1Scale =`*(self: SpatialMaterial; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc uv1Offset*(self: SpatialMaterial): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `uv1Offset =`*(self: SpatialMaterial; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc uv1Triplanar*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `uv1Triplanar =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc uv1TriplanarSharpness*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `uv1TriplanarSharpness =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc uv2Scale*(self: SpatialMaterial): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `uv2Scale =`*(self: SpatialMaterial; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc uv2Offset*(self: SpatialMaterial): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `uv2Offset =`*(self: SpatialMaterial; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc uv2Triplanar*(self: SpatialMaterial): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `uv2Triplanar =`*(self: SpatialMaterial; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc uv2TriplanarSharpness*(self: SpatialMaterial): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `uv2TriplanarSharpness =`*(self: SpatialMaterial; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -3746,7 +2842,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/spatial_velocity_tracker.html b/master/godotapi/spatial_velocity_tracker.html index 48ea5a1..8ebb891 100644 --- a/master/godotapi/spatial_velocity_tracker.html +++ b/master/godotapi/spatial_velocity_tracker.html @@ -1250,48 +1250,28 @@ function main() {
    proc setTrackFixedStep*(self: SpatialVelocityTracker; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isTrackingFixedStep*(self: SpatialVelocityTracker): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updatePosition*(self: SpatialVelocityTracker; position: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTrackedLinearVelocity*(self: SpatialVelocityTracker): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc reset*(self: SpatialVelocityTracker; position: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1304,7 +1284,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/sphere_mesh.html b/master/godotapi/sphere_mesh.html index e93c4ca..2dc4e4a 100644 --- a/master/godotapi/sphere_mesh.html +++ b/master/godotapi/sphere_mesh.html @@ -1260,91 +1260,51 @@ function main() {
    proc radius*(self: SphereMesh): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radius =`*(self: SphereMesh; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc height*(self: SphereMesh): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `height =`*(self: SphereMesh; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc radialSegments*(self: SphereMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radialSegments =`*(self: SphereMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rings*(self: SphereMesh): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rings =`*(self: SphereMesh; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isHemisphere*(self: SphereMesh): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `isHemisphere =`*(self: SphereMesh; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1357,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/sphere_shape.html b/master/godotapi/sphere_shape.html index 5885610..ce8862b 100644 --- a/master/godotapi/sphere_shape.html +++ b/master/godotapi/sphere_shape.html @@ -1244,19 +1244,11 @@ function main() {
    proc radius*(self: SphereShape): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radius =`*(self: SphereShape; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/spin_box.html b/master/godotapi/spin_box.html index 44d7c95..5e8d975 100644 --- a/master/godotapi/spin_box.html +++ b/master/godotapi/spin_box.html @@ -1270,64 +1270,36 @@ function main() {
    proc editable*(self: SpinBox): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `editable =`*(self: SpinBox; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc prefix*(self: SpinBox): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `prefix =`*(self: SpinBox; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc suffix*(self: SpinBox): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `suffix =`*(self: SpinBox; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLineEdit*(self: SpinBox): LineEdit {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1338,46 +1310,26 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: SpinBox; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method textEntered*(self: SpinBox; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method lineEditFocusExit*(self: SpinBox) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method lineEditInput*(self: SpinBox; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method rangeClickTimeout*(self: SpinBox) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1390,7 +1342,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/split_container.html b/master/godotapi/split_container.html index abe4118..ee03334 100644 --- a/master/godotapi/split_container.html +++ b/master/godotapi/split_container.html @@ -1272,28 +1272,16 @@ function main() {
    DRAGGER_VISIBLE* = 0'i64
    -  Source -Edit
    DRAGGER_HIDDEN* = 1'i64
    -  Source -Edit
    DRAGGER_HIDDEN_COLLAPSED* = 2'i64
    -  Source -Edit
    @@ -1304,55 +1292,31 @@ class="link-seesrc" target="_blank">Source
    proc splitOffset*(self: SplitContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `splitOffset =`*(self: SplitContainer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collapsed*(self: SplitContainer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collapsed =`*(self: SplitContainer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc draggerVisibility*(self: SplitContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `draggerVisibility =`*(self: SplitContainer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1363,10 +1327,6 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: SplitContainer; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1379,7 +1339,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/spot_light.html b/master/godotapi/spot_light.html index 61144f2..335ca1b 100644 --- a/master/godotapi/spot_light.html +++ b/master/godotapi/spot_light.html @@ -1256,73 +1256,41 @@ function main() {
    proc spotRange*(self: SpotLight): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `spotRange =`*(self: SpotLight; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spotAttenuation*(self: SpotLight): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `spotAttenuation =`*(self: SpotLight; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spotAngle*(self: SpotLight): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `spotAngle =`*(self: SpotLight; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc spotAngleAttenuation*(self: SpotLight): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `spotAngleAttenuation =`*(self: SpotLight; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/sprite.html b/master/godotapi/sprite.html index 13d68d4..e066144 100644 --- a/master/godotapi/sprite.html +++ b/master/godotapi/sprite.html @@ -1288,217 +1288,121 @@ function main() {
    proc texture*(self: Sprite): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `texture =`*(self: Sprite; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc normalMap*(self: Sprite): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `normalMap =`*(self: Sprite; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc centered*(self: Sprite): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `centered =`*(self: Sprite; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc offset*(self: Sprite): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `offset =`*(self: Sprite; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flipH*(self: Sprite): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flipH =`*(self: Sprite; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flipV*(self: Sprite): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flipV =`*(self: Sprite; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc vframes*(self: Sprite): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `vframes =`*(self: Sprite; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hframes*(self: Sprite): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hframes =`*(self: Sprite; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc frame*(self: Sprite): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `frame =`*(self: Sprite; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc regionEnabled*(self: Sprite): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `regionEnabled =`*(self: Sprite; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc regionRect*(self: Sprite): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `regionRect =`*(self: Sprite; val: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc regionFilterClip*(self: Sprite): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `regionFilterClip =`*(self: Sprite; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1511,7 +1415,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/sprite_3d.html b/master/godotapi/sprite_3d.html index c7144d2..cd63922 100644 --- a/master/godotapi/sprite_3d.html +++ b/master/godotapi/sprite_3d.html @@ -1264,109 +1264,61 @@ function main() {
    proc texture*(self: Sprite3D): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `texture =`*(self: Sprite3D; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc vframes*(self: Sprite3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `vframes =`*(self: Sprite3D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hframes*(self: Sprite3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hframes =`*(self: Sprite3D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc frame*(self: Sprite3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `frame =`*(self: Sprite3D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc regionEnabled*(self: Sprite3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `regionEnabled =`*(self: Sprite3D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc regionRect*(self: Sprite3D): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `regionRect =`*(self: Sprite3D; val: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1379,7 +1331,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/sprite_base_3d.html b/master/godotapi/sprite_base_3d.html index 70e5e02..deb7501 100644 --- a/master/godotapi/sprite_base_3d.html +++ b/master/godotapi/sprite_base_3d.html @@ -1320,64 +1320,36 @@ function main() {
    FLAG_TRANSPARENT* = 0'i64
    -  Source -Edit
    FLAG_SHADED* = 1'i64
    -  Source -Edit
    FLAG_DOUBLE_SIDED* = 2'i64
    -  Source -Edit
    FLAG_MAX* = 3'i64
    -  Source -Edit
    ALPHA_CUT_DISABLED* = 0'i64
    -  Source -Edit
    ALPHA_CUT_DISCARD* = 1'i64
    -  Source -Edit
    ALPHA_CUT_OPAQUE_PREPASS* = 2'i64
    -  Source -Edit
    @@ -1388,226 +1360,126 @@ class="link-seesrc" target="_blank">Source
    proc centered*(self: SpriteBase3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `centered =`*(self: SpriteBase3D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc offset*(self: SpriteBase3D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `offset =`*(self: SpriteBase3D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flipH*(self: SpriteBase3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flipH =`*(self: SpriteBase3D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc flipV*(self: SpriteBase3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `flipV =`*(self: SpriteBase3D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc modulate*(self: SpriteBase3D): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `modulate =`*(self: SpriteBase3D; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc opacity*(self: SpriteBase3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `opacity =`*(self: SpriteBase3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pixelSize*(self: SpriteBase3D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pixelSize =`*(self: SpriteBase3D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc axis*(self: SpriteBase3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `axis =`*(self: SpriteBase3D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc transparent*(self: SpriteBase3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `transparent =`*(self: SpriteBase3D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shaded*(self: SpriteBase3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shaded =`*(self: SpriteBase3D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc doubleSided*(self: SpriteBase3D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `doubleSided =`*(self: SpriteBase3D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc alphaCut*(self: SpriteBase3D): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `alphaCut =`*(self: SpriteBase3D; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemRect*(self: SpriteBase3D): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1618,19 +1490,11 @@ class="link-seesrc" target="_blank">Source
    method queueUpdate*(self: SpriteBase3D) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method imUpdate*(self: SpriteBase3D) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1643,7 +1507,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/sprite_frames.html b/master/godotapi/sprite_frames.html index 8c326d8..13b90c4 100644 --- a/master/godotapi/sprite_frames.html +++ b/master/godotapi/sprite_frames.html @@ -1278,176 +1278,100 @@ function main() {
    proc frames*(self: SpriteFrames): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `frames =`*(self: SpriteFrames; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc animations*(self: SpriteFrames): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `animations =`*(self: SpriteFrames; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addAnimation*(self: SpriteFrames; anim: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasAnimation*(self: SpriteFrames; anim: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeAnimation*(self: SpriteFrames; anim: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc renameAnimation*(self: SpriteFrames; anim: string; newname: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAnimationSpeed*(self: SpriteFrames; anim: string; speed: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAnimationSpeed*(self: SpriteFrames; anim: string): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAnimationLoop*(self: SpriteFrames; anim: string; loop: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAnimationLoop*(self: SpriteFrames; anim: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addFrame*(self: SpriteFrames; anim: string; frame: Texture; atpos: int64 = - 1'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFrameCount*(self: SpriteFrames; anim: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFrame*(self: SpriteFrames; anim: string; idx: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFrame*(self: SpriteFrames; anim: string; idx: int64; txt: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeFrame*(self: SpriteFrames; anim: string; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: SpriteFrames; anim: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearAll*(self: SpriteFrames) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1460,7 +1384,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/static_body.html b/master/godotapi/static_body.html index 1e71124..cec0ac1 100644 --- a/master/godotapi/static_body.html +++ b/master/godotapi/static_body.html @@ -1256,73 +1256,41 @@ function main() {
    proc friction*(self: StaticBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `friction =`*(self: StaticBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bounce*(self: StaticBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bounce =`*(self: StaticBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc constantLinearVelocity*(self: StaticBody): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `constantLinearVelocity =`*(self: StaticBody; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc constantAngularVelocity*(self: StaticBody): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `constantAngularVelocity =`*(self: StaticBody; val: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/static_body_2d.html b/master/godotapi/static_body_2d.html index 11c62c8..88d759b 100644 --- a/master/godotapi/static_body_2d.html +++ b/master/godotapi/static_body_2d.html @@ -1256,73 +1256,41 @@ function main() {
    proc constantLinearVelocity*(self: StaticBody2D): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `constantLinearVelocity =`*(self: StaticBody2D; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc constantAngularVelocity*(self: StaticBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `constantAngularVelocity =`*(self: StaticBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc friction*(self: StaticBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `friction =`*(self: StaticBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bounce*(self: StaticBody2D): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bounce =`*(self: StaticBody2D; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/stream_peer.html b/master/godotapi/stream_peer.html index bd9c6e0..1b03665 100644 --- a/master/godotapi/stream_peer.html +++ b/master/godotapi/stream_peer.html @@ -1304,289 +1304,161 @@ function main() {
    proc putData*(self: StreamPeer; data: PoolByteArray): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putPartialData*(self: StreamPeer; data: PoolByteArray): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getData*(self: StreamPeer; bytes: int64): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPartialData*(self: StreamPeer; bytes: int64): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAvailableBytes*(self: StreamPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBigEndian*(self: StreamPeer; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isBigEndianEnabled*(self: StreamPeer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc put8*(self: StreamPeer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putU8*(self: StreamPeer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc put16*(self: StreamPeer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putU16*(self: StreamPeer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc put32*(self: StreamPeer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putU32*(self: StreamPeer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc put64*(self: StreamPeer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putU64*(self: StreamPeer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putFloat*(self: StreamPeer; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putDouble*(self: StreamPeer; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putUtf8String*(self: StreamPeer; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc putVar*(self: StreamPeer; val: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc get8*(self: StreamPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getU8*(self: StreamPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc get16*(self: StreamPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getU16*(self: StreamPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc get32*(self: StreamPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getU32*(self: StreamPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc get64*(self: StreamPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getU64*(self: StreamPeer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFloat*(self: StreamPeer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDouble*(self: StreamPeer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getString*(self: StreamPeer; bytes: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUtf8String*(self: StreamPeer; bytes: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVar*(self: StreamPeer): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1599,7 +1471,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/stream_peer_buffer.html b/master/godotapi/stream_peer_buffer.html index 1fefc08..31183b4 100644 --- a/master/godotapi/stream_peer_buffer.html +++ b/master/godotapi/stream_peer_buffer.html @@ -1256,73 +1256,41 @@ function main() {
    proc seek*(self: StreamPeerBuffer; pos: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSize*(self: StreamPeerBuffer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPos*(self: StreamPeerBuffer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resize*(self: StreamPeerBuffer; size: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDataArray*(self: StreamPeerBuffer; data: PoolByteArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDataArray*(self: StreamPeerBuffer): PoolByteArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: StreamPeerBuffer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc duplicate*(self: StreamPeerBuffer): StreamPeerBuffer {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1303,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/stream_peer_ssl.html b/master/godotapi/stream_peer_ssl.html index 3e81dff..58da927 100644 --- a/master/godotapi/stream_peer_ssl.html +++ b/master/godotapi/stream_peer_ssl.html @@ -1263,37 +1263,21 @@ function main() {
    STATUS_DISCONNECTED* = 0'i64
    -  Source -Edit
    STATUS_CONNECTED* = 1'i64
    -  Source -Edit
    STATUS_ERROR_NO_CERTIFICATE* = 2'i64
    -  Source -Edit
    STATUS_ERROR_HOSTNAME_MISMATCH* = 3'i64
    -  Source -Edit
    @@ -1304,10 +1288,6 @@ class="link-seesrc" target="_blank">Source
    proc acceptStream*(self: StreamPeerSSL; stream: StreamPeer): Error {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc connectToStream*(self: StreamPeerSSL; stream: StreamPeer;
    @@ -1315,28 +1295,16 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc getStatus*(self: StreamPeerSSL): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc disconnectFromStream*(self: StreamPeerSSL) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1349,7 +1317,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/stream_peer_tcp.html b/master/godotapi/stream_peer_tcp.html index 3332c90..d2045a6 100644 --- a/master/godotapi/stream_peer_tcp.html +++ b/master/godotapi/stream_peer_tcp.html @@ -1266,37 +1266,21 @@ function main() {
    STATUS_NONE* = 0'i64
    -  Source -Edit
    STATUS_CONNECTING* = 1'i64
    -  Source -Edit
    STATUS_CONNECTED* = 2'i64
    -  Source -Edit
    STATUS_ERROR* = 3'i64
    -  Source -Edit
    @@ -1308,55 +1292,31 @@ class="link-seesrc" target="_blank">Source locks: 0.}
    -  Source -Edit
    proc isConnectedToHost*(self: StreamPeerTCP): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStatus*(self: StreamPeerTCP): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectedHost*(self: StreamPeerTCP): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConnectedPort*(self: StreamPeerTCP): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc disconnectFromHost*(self: StreamPeerTCP) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1369,7 +1329,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/stream_texture.html b/master/godotapi/stream_texture.html index 5c46ef2..8e2b8bd 100644 --- a/master/godotapi/stream_texture.html +++ b/master/godotapi/stream_texture.html @@ -1244,19 +1244,11 @@ function main() {
    proc loadPath*(self: StreamTexture): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `loadPath =`*(self: StreamTexture; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/style_box.html b/master/godotapi/style_box.html index bf5bb1d..aa218a2 100644 --- a/master/godotapi/style_box.html +++ b/master/godotapi/style_box.html @@ -1268,127 +1268,71 @@ function main() {
    proc contentMarginLeft*(self: StyleBox): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `contentMarginLeft =`*(self: StyleBox; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc contentMarginRight*(self: StyleBox): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `contentMarginRight =`*(self: StyleBox; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc contentMarginTop*(self: StyleBox): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `contentMarginTop =`*(self: StyleBox; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc contentMarginBottom*(self: StyleBox): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `contentMarginBottom =`*(self: StyleBox; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc testMask*(self: StyleBox; point: Vector2; rect: Rect2): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMargin*(self: StyleBox; margin: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMinimumSize*(self: StyleBox): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCenterSize*(self: StyleBox): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getOffset*(self: StyleBox): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc draw*(self: StyleBox; canvasItem: RID; rect: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1401,7 +1345,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/style_box_empty.html b/master/godotapi/style_box_empty.html index 9920ce8..78119b8 100644 --- a/master/godotapi/style_box_empty.html +++ b/master/godotapi/style_box_empty.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/style_box_flat.html b/master/godotapi/style_box_flat.html index 80d6b43..7b4bb9a 100644 --- a/master/godotapi/style_box_flat.html +++ b/master/godotapi/style_box_flat.html @@ -1264,109 +1264,61 @@ function main() {
    proc bgColor*(self: StyleBoxFlat): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bgColor =`*(self: StyleBoxFlat; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc lightColor*(self: StyleBoxFlat): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `lightColor =`*(self: StyleBoxFlat; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc darkColor*(self: StyleBoxFlat): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `darkColor =`*(self: StyleBoxFlat; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc borderSize*(self: StyleBoxFlat): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `borderSize =`*(self: StyleBoxFlat; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc borderBlend*(self: StyleBoxFlat): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `borderBlend =`*(self: StyleBoxFlat; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawBg*(self: StyleBoxFlat): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drawBg =`*(self: StyleBoxFlat; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1379,7 +1331,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/style_box_texture.html b/master/godotapi/style_box_texture.html index 8b89d22..2532472 100644 --- a/master/godotapi/style_box_texture.html +++ b/master/godotapi/style_box_texture.html @@ -1292,235 +1292,131 @@ function main() {
    proc texture*(self: StyleBoxTexture): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `texture =`*(self: StyleBoxTexture; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc normalMap*(self: StyleBoxTexture): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `normalMap =`*(self: StyleBoxTexture; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc regionRect*(self: StyleBoxTexture): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `regionRect =`*(self: StyleBoxTexture; val: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc marginLeft*(self: StyleBoxTexture): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `marginLeft =`*(self: StyleBoxTexture; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc marginRight*(self: StyleBoxTexture): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `marginRight =`*(self: StyleBoxTexture; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc marginTop*(self: StyleBoxTexture): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `marginTop =`*(self: StyleBoxTexture; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc marginBottom*(self: StyleBoxTexture): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `marginBottom =`*(self: StyleBoxTexture; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc expandMarginLeft*(self: StyleBoxTexture): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `expandMarginLeft =`*(self: StyleBoxTexture; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc expandMarginRight*(self: StyleBoxTexture): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `expandMarginRight =`*(self: StyleBoxTexture; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc expandMarginTop*(self: StyleBoxTexture): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `expandMarginTop =`*(self: StyleBoxTexture; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc expandMarginBottom*(self: StyleBoxTexture): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `expandMarginBottom =`*(self: StyleBoxTexture; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc modulateColor*(self: StyleBoxTexture): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `modulateColor =`*(self: StyleBoxTexture; val: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawCenter*(self: StyleBoxTexture): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `drawCenter =`*(self: StyleBoxTexture; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1533,7 +1429,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/surface_tool.html b/master/godotapi/surface_tool.html index 2110b21..5279b74 100644 --- a/master/godotapi/surface_tool.html +++ b/master/godotapi/surface_tool.html @@ -1286,91 +1286,51 @@ function main() {
    proc begin*(self: SurfaceTool; primitive: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addVertex*(self: SurfaceTool; vertex: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addColor*(self: SurfaceTool; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addNormal*(self: SurfaceTool; normal: Vector3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addTangent*(self: SurfaceTool; tangent: Plane) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addUv*(self: SurfaceTool; uv: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addUv2*(self: SurfaceTool; uv2: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addBones*(self: SurfaceTool; bones: PoolIntArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addWeights*(self: SurfaceTool; weights: PoolRealArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addSmoothGroup*(self: SurfaceTool; smooth: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addTriangleFan*(self: SurfaceTool; vertexes: PoolVector3Array;
    @@ -1379,110 +1339,62 @@ class="link-seesrc" target="_blank">Source
                         tangents: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addIndex*(self: SurfaceTool; index: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc index*(self: SurfaceTool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc deindex*(self: SurfaceTool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc generateNormals*(self: SurfaceTool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc generateTangents*(self: SurfaceTool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addToFormat*(self: SurfaceTool; flags: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMaterial*(self: SurfaceTool; material: Material) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: SurfaceTool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createFrom*(self: SurfaceTool; existing: Mesh; surface: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc appendFrom*(self: SurfaceTool; existing: Mesh; surface: int64;
                     transform: Transform) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc commit*(self: SurfaceTool; existing: Mesh = nil): Mesh {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1495,7 +1407,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/tab_container.html b/master/godotapi/tab_container.html index 5bac0a5..89e0bb4 100644 --- a/master/godotapi/tab_container.html +++ b/master/godotapi/tab_container.html @@ -1286,164 +1286,92 @@ function main() {
    proc tabAlign*(self: TabContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tabAlign =`*(self: TabContainer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc currentTab*(self: TabContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `currentTab =`*(self: TabContainer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tabsVisible*(self: TabContainer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tabsVisible =`*(self: TabContainer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabCount*(self: TabContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPreviousTab*(self: TabContainer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentTabControl*(self: TabContainer): Control {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabControl*(self: TabContainer; idx: int64): Control {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTabTitle*(self: TabContainer; tabIdx: int64; title: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabTitle*(self: TabContainer; tabIdx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTabIcon*(self: TabContainer; tabIdx: int64; icon: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabIcon*(self: TabContainer; tabIdx: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTabDisabled*(self: TabContainer; tabIdx: int64; disabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabDisabled*(self: TabContainer; tabIdx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPopup*(self: TabContainer; popup: Popup) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPopup*(self: TabContainer): Popup {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1454,19 +1382,11 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: TabContainer; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method childRenamedCallback*(self: TabContainer) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1479,7 +1399,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/tabs.html b/master/godotapi/tabs.html index 7f57756..043abcf 100644 --- a/master/godotapi/tabs.html +++ b/master/godotapi/tabs.html @@ -1306,73 +1306,41 @@ function main() {
    ALIGN_LEFT* = 0'i64
    -  Source -Edit
    ALIGN_CENTER* = 1'i64
    -  Source -Edit
    ALIGN_RIGHT* = 2'i64
    -  Source -Edit
    ALIGN_MAX* = 3'i64
    -  Source -Edit
    CLOSE_BUTTON_SHOW_ACTIVE_ONLY* = 1'i64
    -  Source -Edit
    CLOSE_BUTTON_SHOW_ALWAYS* = 2'i64
    -  Source -Edit
    CLOSE_BUTTON_SHOW_NEVER* = 0'i64
    -  Source -Edit
    CLOSE_BUTTON_MAX* = 3'i64
    -  Source -Edit
    @@ -1383,163 +1351,91 @@ class="link-seesrc" target="_blank">Source
    proc currentTab*(self: Tabs): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `currentTab =`*(self: Tabs; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tabCloseDisplayPolicy*(self: Tabs): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tabCloseDisplayPolicy =`*(self: Tabs; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabCount*(self: Tabs): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTabTitle*(self: Tabs; tabIdx: int64; title: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabTitle*(self: Tabs; tabIdx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTabIcon*(self: Tabs; tabIdx: int64; icon: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabIcon*(self: Tabs; tabIdx: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTabDisabled*(self: Tabs; tabIdx: int64; disabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabDisabled*(self: Tabs; tabIdx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeTab*(self: Tabs; tabIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addTab*(self: Tabs; title: string = ""; icon: Texture = nil) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTabAlign*(self: Tabs; align: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabAlign*(self: Tabs): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ensureTabVisible*(self: Tabs; idx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTabRect*(self: Tabs; tabIdx: int64): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc moveTab*(self: Tabs; fromm: int64; to: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1550,10 +1446,6 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: Tabs; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1566,7 +1458,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/tcp_server.html b/master/godotapi/tcp_server.html index f0e1561..8fb1680 100644 --- a/master/godotapi/tcp_server.html +++ b/master/godotapi/tcp_server.html @@ -1249,37 +1249,21 @@ function main() { locks: 0.}
    -  Source -Edit
    proc isConnectionAvailable*(self: TCPServer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc takeConnection*(self: TCPServer): StreamPeerTCP {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stop*(self: TCPServer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1292,7 +1276,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/text_edit.html b/master/godotapi/text_edit.html index 4b15d1f..b0bb78c 100644 --- a/master/godotapi/text_edit.html +++ b/master/godotapi/text_edit.html @@ -1378,91 +1378,51 @@ function main() {
    SEARCH_MATCH_CASE* = 1'i64
    -  Source -Edit
    SEARCH_WHOLE_WORDS* = 2'i64
    -  Source -Edit
    SEARCH_BACKWARDS* = 4'i64
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    -  Source -Edit
    @@ -1473,411 +1433,231 @@ class="link-seesrc" target="_blank">Source
    proc syntaxHighlighting*(self: TextEdit): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `syntaxHighlighting =`*(self: TextEdit; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc showLineNumbers*(self: TextEdit): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `showLineNumbers =`*(self: TextEdit; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc highlightAllOccurrences*(self: TextEdit): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `highlightAllOccurrences =`*(self: TextEdit; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc caretBlockMode*(self: TextEdit): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `caretBlockMode =`*(self: TextEdit; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    -  Source -Edit
    proc `caretBlink =`*(self: TextEdit; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc caretBlinkSpeed*(self: TextEdit): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `caretBlinkSpeed =`*(self: TextEdit; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setText*(self: TextEdit; text: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc insertTextAtCursor*(self: TextEdit; text: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLineCount*(self: TextEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getText*(self: TextEdit): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLine*(self: TextEdit; line: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cursorSetColumn*(self: TextEdit; column: int64; adjustViewport: bool = true) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cursorSetLine*(self: TextEdit; line: int64; adjustViewport: bool = true) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cursorGetColumn*(self: TextEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cursorGetLine*(self: TextEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setReadonly*(self: TextEdit; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setWrap*(self: TextEdit; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMaxChars*(self: TextEdit; amount: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cut*(self: TextEdit) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc copy*(self: TextEdit) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paste*(self: TextEdit) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc selectAll*(self: TextEdit) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc select*(self: TextEdit; fromLine: int64; fromColumn: int64; toLine: int64;
                 toColumn: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSelectionActive*(self: TextEdit): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelectionFromLine*(self: TextEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelectionFromColumn*(self: TextEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelectionToLine*(self: TextEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelectionToColumn*(self: TextEdit): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelectionText*(self: TextEdit): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getWordUnderCursor*(self: TextEdit): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    -  Source -Edit
    proc undo*(self: TextEdit) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc redo*(self: TextEdit) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearUndoHistory*(self: TextEdit) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addKeywordColor*(self: TextEdit; keyword: string; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addColorRegion*(self: TextEdit; beginKey: string; endKey: string; color: Color;
                         lineOnly: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearColors*(self: TextEdit) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    -  Source -Edit
    proc getMenu*(self: TextEdit): PopupMenu {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1888,64 +1668,36 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: TextEdit; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method scrollMoved*(self: TextEdit; arg0: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method cursorChangedEmit*(self: TextEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method textChangedEmit*(self: TextEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method pushCurrentOp*(self: TextEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method clickSelectionHeld*(self: TextEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method toggleDrawCaret*(self: TextEdit) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1958,7 +1710,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/texture.html b/master/godotapi/texture.html index 02c6ce8..b27f97d 100644 --- a/master/godotapi/texture.html +++ b/master/godotapi/texture.html @@ -1286,73 +1286,41 @@ function main() {
    FLAG_MIPMAPS* = 1'i64
    -  Source -Edit
    FLAG_REPEAT* = 2'i64
    -  Source -Edit
    FLAG_FILTER* = 4'i64
    -  Source -Edit
    FLAG_VIDEO_SURFACE* = 4096'i64
    -  Source -Edit
    FLAGS_DEFAULT* = 7'i64
    -  Source -Edit
    FLAG_ANISOTROPIC_FILTER* = 8'i64
    -  Source -Edit
    FLAG_CONVERT_TO_LINEAR* = 16'i64
    -  Source -Edit
    FLAG_MIRRORED_REPEAT* = 32'i64
    -  Source -Edit
    @@ -1363,55 +1331,31 @@ class="link-seesrc" target="_blank">Source
    proc getWidth*(self: Texture): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getHeight*(self: Texture): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSize*(self: Texture): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasAlpha*(self: Texture): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFlags*(self: Texture; flags: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFlags*(self: Texture): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc draw*(self: Texture; canvasItem: RID; pos: Vector2;
    @@ -1419,10 +1363,6 @@ class="link-seesrc" target="_blank">Source
               normalMap: Texture = nil) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawRect*(self: Texture; canvasItem: RID; rect: Rect2; tile: bool;
    @@ -1430,10 +1370,6 @@ class="link-seesrc" target="_blank">Source
                   normalMap: Texture = nil) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc drawRectRegion*(self: Texture; canvasItem: RID; rect: Rect2; srcRect: Rect2;
    @@ -1442,10 +1378,6 @@ class="link-seesrc" target="_blank">Source
                         clipUv: bool = true) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1458,7 +1390,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/texture_button.html b/master/godotapi/texture_button.html index cbdfbf7..f4fff04 100644 --- a/master/godotapi/texture_button.html +++ b/master/godotapi/texture_button.html @@ -1292,64 +1292,36 @@ function main() {
    STRETCH_SCALE* = 0'i64
    -  Source -Edit
    STRETCH_TILE* = 1'i64
    -  Source -Edit
    STRETCH_KEEP* = 2'i64
    -  Source -Edit
    STRETCH_KEEP_CENTERED* = 3'i64
    -  Source -Edit
    STRETCH_KEEP_ASPECT* = 4'i64
    -  Source -Edit
    STRETCH_KEEP_ASPECT_CENTERED* = 5'i64
    -  Source -Edit
    STRETCH_KEEP_ASPECT_COVERED* = 6'i64
    -  Source -Edit
    @@ -1360,145 +1332,81 @@ class="link-seesrc" target="_blank">Source
    proc textureNormal*(self: TextureButton): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureNormal =`*(self: TextureButton; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc texturePressed*(self: TextureButton): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `texturePressed =`*(self: TextureButton; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureHover*(self: TextureButton): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureHover =`*(self: TextureButton; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureDisabled*(self: TextureButton): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureDisabled =`*(self: TextureButton; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureFocused*(self: TextureButton): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureFocused =`*(self: TextureButton; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureClickMask*(self: TextureButton): BitMap {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureClickMask =`*(self: TextureButton; val: BitMap) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc expand*(self: TextureButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `expand =`*(self: TextureButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stretchMode*(self: TextureButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `stretchMode =`*(self: TextureButton; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1511,7 +1419,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/texture_progress.html b/master/godotapi/texture_progress.html index 5e59658..2fea73a 100644 --- a/master/godotapi/texture_progress.html +++ b/master/godotapi/texture_progress.html @@ -1286,55 +1286,31 @@ function main() {
    FILL_LEFT_TO_RIGHT* = 0'i64
    -  Source -Edit
    FILL_RIGHT_TO_LEFT* = 1'i64
    -  Source -Edit
    FILL_TOP_TO_BOTTOM* = 2'i64
    -  Source -Edit
    FILL_BOTTOM_TO_TOP* = 3'i64
    -  Source -Edit
    FILL_CLOCKWISE* = 4'i64
    -  Source -Edit
    FILL_COUNTER_CLOCKWISE* = 5'i64
    -  Source -Edit
    @@ -1345,127 +1321,71 @@ class="link-seesrc" target="_blank">Source
    proc textureUnder*(self: TextureProgress): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureUnder =`*(self: TextureProgress; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureOver*(self: TextureProgress): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureOver =`*(self: TextureProgress; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureProgress*(self: TextureProgress): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `textureProgress =`*(self: TextureProgress; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fillMode*(self: TextureProgress): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fillMode =`*(self: TextureProgress; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc radialInitialAngle*(self: TextureProgress): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radialInitialAngle =`*(self: TextureProgress; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc radialFillDegrees*(self: TextureProgress): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radialFillDegrees =`*(self: TextureProgress; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc radialCenterOffset*(self: TextureProgress): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `radialCenterOffset =`*(self: TextureProgress; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1478,7 +1398,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/texture_rect.html b/master/godotapi/texture_rect.html index 997f6fe..9c94e60 100644 --- a/master/godotapi/texture_rect.html +++ b/master/godotapi/texture_rect.html @@ -1274,73 +1274,41 @@ function main() {
    STRETCH_SCALE_ON_EXPAND* = 0'i64
    -  Source -Edit
    STRETCH_SCALE* = 1'i64
    -  Source -Edit
    STRETCH_TILE* = 2'i64
    -  Source -Edit
    STRETCH_KEEP* = 3'i64
    -  Source -Edit
    STRETCH_KEEP_CENTERED* = 4'i64
    -  Source -Edit
    STRETCH_KEEP_ASPECT* = 5'i64
    -  Source -Edit
    STRETCH_KEEP_ASPECT_CENTERED* = 6'i64
    -  Source -Edit
    STRETCH_KEEP_ASPECT_COVERED* = 7'i64
    -  Source -Edit
    @@ -1351,55 +1319,31 @@ class="link-seesrc" target="_blank">Source
    proc texture*(self: TextureRect): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `texture =`*(self: TextureRect; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc expand*(self: TextureRect): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `expand =`*(self: TextureRect; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stretchMode*(self: TextureRect): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `stretchMode =`*(self: TextureRect; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1412,7 +1356,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/theme.html b/master/godotapi/theme.html index 61767a2..82ca7a5 100644 --- a/master/godotapi/theme.html +++ b/master/godotapi/theme.html @@ -1308,274 +1308,154 @@ function main() {
    proc defaultFont*(self: Theme): Font {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `defaultFont =`*(self: Theme; val: Font) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setIcon*(self: Theme; name: string; typee: string; texture: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getIcon*(self: Theme; name: string; typee: string): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasIcon*(self: Theme; name: string; typee: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearIcon*(self: Theme; name: string; typee: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getIconList*(self: Theme; typee: string): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setStylebox*(self: Theme; name: string; typee: string; texture: StyleBox) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStylebox*(self: Theme; name: string; typee: string): StyleBox {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasStylebox*(self: Theme; name: string; typee: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearStylebox*(self: Theme; name: string; typee: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStyleboxList*(self: Theme; typee: string): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStyleboxTypes*(self: Theme): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFont*(self: Theme; name: string; typee: string; font: Font) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFont*(self: Theme; name: string; typee: string): Font {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasFont*(self: Theme; name: string; typee: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearFont*(self: Theme; name: string; typee: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFontList*(self: Theme; typee: string): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setColor*(self: Theme; name: string; typee: string; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColor*(self: Theme; name: string; typee: string): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasColor*(self: Theme; name: string; typee: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearColor*(self: Theme; name: string; typee: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColorList*(self: Theme; typee: string): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setConstant*(self: Theme; name: string; typee: string; constant: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConstant*(self: Theme; name: string; typee: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasConstant*(self: Theme; name: string; typee: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearConstant*(self: Theme; name: string; typee: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getConstantList*(self: Theme; typee: string): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTypeList*(self: Theme; typee: string): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc copyDefaultTheme*(self: Theme) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1586,10 +1466,6 @@ class="link-seesrc" target="_blank">Source
    method emitThemeChanged*(self: Theme) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1602,7 +1478,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/thread.html b/master/godotapi/thread.html index 3bfd22d..652da27 100644 --- a/master/godotapi/thread.html +++ b/master/godotapi/thread.html @@ -1261,28 +1261,16 @@ function main() {
    PRIORITY_LOW* = 0'i64
    -  Source -Edit
    PRIORITY_NORMAL* = 1'i64
    -  Source -Edit
    PRIORITY_HIGH* = 2'i64
    -  Source -Edit
    @@ -1295,37 +1283,21 @@ class="link-seesrc" target="_blank">Source locks: 0.}
    -  Source -Edit
    proc getId*(self: Thread): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isActive*(self: Thread): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc waitToFinish*(self: Thread): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1338,7 +1310,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/tile_map.html b/master/godotapi/tile_map.html index bfd2152..e318faa 100644 --- a/master/godotapi/tile_map.html +++ b/master/godotapi/tile_map.html @@ -1341,6 +1341,8 @@ function main() { title="clear*(self: TileMap)">clear
  • getUsedCells
  • +
  • getUsedCellsById
  • getUsedRect
  • INVALID_CELL* = - 1'i64
    -  Source -Edit
    MODE_SQUARE* = 0'i64
    -  Source -Edit
    MODE_ISOMETRIC* = 1'i64
    -  Source -Edit
    MODE_CUSTOM* = 2'i64
    -  Source -Edit
    HALF_OFFSET_X* = 0'i64
    -  Source -Edit
    HALF_OFFSET_Y* = 1'i64
    -  Source -Edit
    HALF_OFFSET_DISABLED* = 2'i64
    -  Source -Edit
    TILE_ORIGIN_TOP_LEFT* = 0'i64
    -  Source -Edit
    TILE_ORIGIN_CENTER* = 1'i64
    -  Source -Edit
    TILE_ORIGIN_BOTTOM_LEFT* = 2'i64
    -  Source -Edit
    @@ -1479,454 +1441,259 @@ class="link-seesrc" target="_blank">Source
    proc mode*(self: TileMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mode =`*(self: TileMap; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSet*(self: TileMap): TileSet {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tileSet =`*(self: TileMap; val: TileSet) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cellSize*(self: TileMap): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `cellSize =`*(self: TileMap; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cellQuadrantSize*(self: TileMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `cellQuadrantSize =`*(self: TileMap; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cellCustomTransform*(self: TileMap): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `cellCustomTransform =`*(self: TileMap; val: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cellHalfOffset*(self: TileMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `cellHalfOffset =`*(self: TileMap; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cellTileOrigin*(self: TileMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `cellTileOrigin =`*(self: TileMap; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc cellYSort*(self: TileMap): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `cellYSort =`*(self: TileMap; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionUseKinematic*(self: TileMap): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionUseKinematic =`*(self: TileMap; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionFriction*(self: TileMap): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionFriction =`*(self: TileMap; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionBounce*(self: TileMap): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionBounce =`*(self: TileMap; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionLayer*(self: TileMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionLayer =`*(self: TileMap; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc collisionMask*(self: TileMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `collisionMask =`*(self: TileMap; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc occluderLightMask*(self: TileMap): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `occluderLightMask =`*(self: TileMap; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileData*(self: TileMap): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `tileData =`*(self: TileMap; val: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCenterX*(self: TileMap; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCenterX*(self: TileMap): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCenterY*(self: TileMap; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCenterY*(self: TileMap): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCollisionLayerBit*(self: TileMap; bit: int64; value: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionLayerBit*(self: TileMap; bit: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCollisionMaskBit*(self: TileMap; bit: int64; value: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCollisionMaskBit*(self: TileMap; bit: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCell*(self: TileMap; x: int64; y: int64; tile: int64; flipX: bool = false;
                  flipY: bool = false; transpose: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCellv*(self: TileMap; pos: Vector2; tile: int64; flipX: bool = false;
                   flipY: bool = false; transpose: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCell*(self: TileMap; x: int64; y: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCellv*(self: TileMap; pos: Vector2): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isCellXFlipped*(self: TileMap; x: int64; y: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isCellYFlipped*(self: TileMap; x: int64; y: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isCellTransposed*(self: TileMap; x: int64; y: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: TileMap) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getUsedCells*(self: TileMap): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit + +
    +
    proc getUsedCellsById*(self: TileMap; id: int64): Array {.
    gcsafe, locks: 0
    .}
    +
    +
    proc getUsedRect*(self: TileMap): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mapToWorld*(self: TileMap; mappos: Vector2; ignoreHalfOfs: bool = false): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc worldToMap*(self: TileMap; worldpos: Vector2): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1937,46 +1704,26 @@ class="link-seesrc" target="_blank">Source
    method setOldCellSize*(self: TileMap; size: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getOldCellSize*(self: TileMap): int64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method clearQuadrants*(self: TileMap) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method recreateQuadrants*(self: TileMap) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method updateDirtyQuadrants*(self: TileMap) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1989,7 +1736,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/tile_set.html b/master/godotapi/tile_set.html index 4d6931f..5a0f6dc 100644 --- a/master/godotapi/tile_set.html +++ b/master/godotapi/tile_set.html @@ -1316,216 +1316,124 @@ function main() {
    proc createTile*(self: TileSet; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetName*(self: TileSet; id: int64; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetName*(self: TileSet; id: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetTexture*(self: TileSet; id: int64; texture: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetTexture*(self: TileSet; id: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetNormalMap*(self: TileSet; id: int64; normalMap: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetNormalMap*(self: TileSet; id: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetMaterial*(self: TileSet; id: int64; material: ShaderMaterial) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetMaterial*(self: TileSet; id: int64): ShaderMaterial {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetTextureOffset*(self: TileSet; id: int64; textureOffset: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetTextureOffset*(self: TileSet; id: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetRegion*(self: TileSet; id: int64; region: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetRegion*(self: TileSet; id: int64): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetShape*(self: TileSet; id: int64; shapeId: int64; shape: Shape2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetShape*(self: TileSet; id: int64; shapeId: int64): Shape2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetShapeTransform*(self: TileSet; id: int64; shapeId: int64;
                                shapeTransform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetShapeTransform*(self: TileSet; id: int64; shapeId: int64): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetShapeOneWay*(self: TileSet; id: int64; shapeId: int64; oneWay: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetShapeOneWay*(self: TileSet; id: int64; shapeId: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileAddShape*(self: TileSet; id: int64; shape: Shape2D;
                       shapeTransform: Transform2D; oneWay: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetShapeCount*(self: TileSet; id: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetShapes*(self: TileSet; id: int64; shapes: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetShapes*(self: TileSet; id: int64): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetNavigationPolygon*(self: TileSet; id: int64;
    @@ -1533,20 +1441,12 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc tileGetNavigationPolygon*(self: TileSet; id: int64): NavigationPolygon {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetNavigationPolygonOffset*(self: TileSet; id: int64;
    @@ -1554,104 +1454,60 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc tileGetNavigationPolygonOffset*(self: TileSet; id: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetLightOccluder*(self: TileSet; id: int64; lightOccluder: OccluderPolygon2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetLightOccluder*(self: TileSet; id: int64): OccluderPolygon2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileSetOccluderOffset*(self: TileSet; id: int64; occluderOffset: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tileGetOccluderOffset*(self: TileSet; id: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeTile*(self: TileSet; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: TileSet) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLastUnusedTileId*(self: TileSet): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc findTileByName*(self: TileSet; name: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTilesIds*(self: TileSet): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1664,7 +1520,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/timer.html b/master/godotapi/timer.html index f8efee8..dd77abb 100644 --- a/master/godotapi/timer.html +++ b/master/godotapi/timer.html @@ -1278,19 +1278,11 @@ function main() {
    TIMER_PROCESS_FIXED* = 0'i64
    -  Source -Edit
    TIMER_PROCESS_IDLE* = 1'i64
    -  Source -Edit
    @@ -1301,127 +1293,71 @@ class="link-seesrc" target="_blank">Source
    proc processMode*(self: Timer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `processMode =`*(self: Timer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc waitTime*(self: Timer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `waitTime =`*(self: Timer; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc oneShot*(self: Timer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `oneShot =`*(self: Timer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autostart*(self: Timer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autostart =`*(self: Timer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc start*(self: Timer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stop*(self: Timer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setPaused*(self: Timer; paused: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPaused*(self: Timer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isStopped*(self: Timer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTimeLeft*(self: Timer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1434,7 +1370,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/tool_button.html b/master/godotapi/tool_button.html index 618715e..2bfc51a 100644 --- a/master/godotapi/tool_button.html +++ b/master/godotapi/tool_button.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/touch_screen_button.html b/master/godotapi/touch_screen_button.html index 05f847e..be79117 100644 --- a/master/godotapi/touch_screen_button.html +++ b/master/godotapi/touch_screen_button.html @@ -1286,172 +1286,96 @@ function main() {
    proc normal*(self: TouchScreenButton): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `normal =`*(self: TouchScreenButton; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pressed*(self: TouchScreenButton): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pressed =`*(self: TouchScreenButton; val: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc bitmask*(self: TouchScreenButton): BitMap {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `bitmask =`*(self: TouchScreenButton; val: BitMap) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shape*(self: TouchScreenButton): Shape2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shape =`*(self: TouchScreenButton; val: Shape2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeCentered*(self: TouchScreenButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shapeCentered =`*(self: TouchScreenButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shapeVisible*(self: TouchScreenButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shapeVisible =`*(self: TouchScreenButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc passbyPress*(self: TouchScreenButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `passbyPress =`*(self: TouchScreenButton; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc action*(self: TouchScreenButton): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `action =`*(self: TouchScreenButton; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc visibilityMode*(self: TouchScreenButton): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `visibilityMode =`*(self: TouchScreenButton; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPressed*(self: TouchScreenButton): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1462,10 +1386,6 @@ class="link-seesrc" target="_blank">Source
    method input*(self: TouchScreenButton; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1478,7 +1398,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/translation.html b/master/godotapi/translation.html index c562c45..571264e 100644 --- a/master/godotapi/translation.html +++ b/master/godotapi/translation.html @@ -1258,83 +1258,47 @@ function main() {
    proc messages*(self: Translation): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `messages =`*(self: Translation; val: PoolStringArray) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc locale*(self: Translation): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `locale =`*(self: Translation; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addMessage*(self: Translation; srcMessage: string; xlatedMessage: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMessage*(self: Translation; srcMessage: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc eraseMessage*(self: Translation; srcMessage: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMessageList*(self: Translation): PoolStringArray {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMessageCount*(self: Translation): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1347,7 +1311,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/translation_server.html b/master/godotapi/translation_server.html index 3981300..9f665d3 100644 --- a/master/godotapi/translation_server.html +++ b/master/godotapi/translation_server.html @@ -1252,55 +1252,31 @@ function main() {
    proc setLocale*(locale: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLocale*(): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc translate*(message: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addTranslation*(translation: Translation) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeTranslation*(translation: Translation) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*() {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/tree.html b/master/godotapi/tree.html index ec8b2f9..bf3f8ca 100644 --- a/master/godotapi/tree.html +++ b/master/godotapi/tree.html @@ -1346,55 +1346,31 @@ function main() {
    SELECT_SINGLE* = 0'i64
    -  Source -Edit
    SELECT_ROW* = 1'i64
    -  Source -Edit
    SELECT_MULTI* = 2'i64
    -  Source -Edit
    DROP_MODE_DISABLED* = 0'i64
    -  Source -Edit
    DROP_MODE_ON_ITEM* = 1'i64
    -  Source -Edit
    DROP_MODE_INBETWEEN* = 2'i64
    -  Source -Edit
    @@ -1405,310 +1381,174 @@ class="link-seesrc" target="_blank">Source
    proc clear*(self: Tree) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc createItem*(self: Tree; parent: TreeItem = nil): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRoot*(self: Tree): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setColumnMinWidth*(self: Tree; column: int64; minWidth: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setColumnExpand*(self: Tree; column: int64; expand: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColumnWidth*(self: Tree; column: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setHideRoot*(self: Tree; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNextSelected*(self: Tree; fromm: TreeItem): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelected*(self: Tree): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSelectedColumn*(self: Tree): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPressedButton*(self: Tree): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSelectMode*(self: Tree; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setColumns*(self: Tree; amount: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColumns*(self: Tree): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEdited*(self: Tree): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getEditedColumn*(self: Tree): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCustomPopupRect*(self: Tree): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemAreaRect*(self: Tree; item: TreeItem; column: int64 = - 1'i64): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getItemAtPos*(self: Tree; pos: Vector2): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColumnAtPos*(self: Tree; pos: Vector2): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ensureCursorIsVisible*(self: Tree) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setColumnTitlesVisible*(self: Tree; visible: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc areColumnTitlesVisible*(self: Tree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setColumnTitle*(self: Tree; column: int64; title: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getColumnTitle*(self: Tree; column: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScroll*(self: Tree): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setHideFolding*(self: Tree; hide: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isFoldingHidden*(self: Tree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDropModeFlags*(self: Tree; flags: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDropModeFlags*(self: Tree): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAllowRmbSelect*(self: Tree; allow: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAllowRmbSelect*(self: Tree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSingleSelectCellEditingOnlyWhenAlreadySelected*(self: Tree; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSingleSelectCellEditingOnlyWhenAlreadySelected*(self: Tree): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1719,64 +1559,36 @@ class="link-seesrc" target="_blank">Source
    method rangeClickTimeout*(self: Tree) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method guiInput*(self: Tree; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method popupSelect*(self: Tree; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method textEditorEnter*(self: Tree; arg0: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method textEditorModalClose*(self: Tree) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method valueEditorChanged*(self: Tree; arg0: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method scrollMoved*(self: Tree; arg0: float64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1789,7 +1601,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/tree_item.html b/master/godotapi/tree_item.html index e6fe7e9..52c593e 100644 --- a/master/godotapi/tree_item.html +++ b/master/godotapi/tree_item.html @@ -1377,55 +1377,31 @@ function main() {
    CELL_MODE_STRING* = 0'i64
    -  Source -Edit
    CELL_MODE_CHECK* = 1'i64
    -  Source -Edit
    CELL_MODE_RANGE* = 2'i64
    -  Source -Edit
    CELL_MODE_RANGE_EXPRESSION* = 3'i64
    -  Source -Edit
    CELL_MODE_ICON* = 4'i64
    -  Source -Edit
    CELL_MODE_CUSTOM* = 5'i64
    -  Source -Edit
    @@ -1436,382 +1412,214 @@ class="link-seesrc" target="_blank">Source
    proc setCellMode*(self: TreeItem; column: int64; mode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCellMode*(self: TreeItem; column: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setChecked*(self: TreeItem; column: int64; checked: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isChecked*(self: TreeItem; column: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setText*(self: TreeItem; column: int64; text: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getText*(self: TreeItem; column: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setIcon*(self: TreeItem; column: int64; texture: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getIcon*(self: TreeItem; column: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setIconRegion*(self: TreeItem; column: int64; region: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getIconRegion*(self: TreeItem; column: int64): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setIconMaxWidth*(self: TreeItem; column: int64; width: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getIconMaxWidth*(self: TreeItem; column: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRange*(self: TreeItem; column: int64; value: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRange*(self: TreeItem; column: int64): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRangeConfig*(self: TreeItem; column: int64; min: float64; max: float64;
                         step: float64; expr: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRangeConfig*(self: TreeItem; column: int64): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setMetadata*(self: TreeItem; column: int64; meta: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMetadata*(self: TreeItem; column: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCustomDraw*(self: TreeItem; column: int64; objectt: Object; callback: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCollapsed*(self: TreeItem; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isCollapsed*(self: TreeItem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNext*(self: TreeItem): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPrev*(self: TreeItem): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getParent*(self: TreeItem): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getChildren*(self: TreeItem): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNextVisible*(self: TreeItem): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getPrevVisible*(self: TreeItem): TreeItem {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeChild*(self: TreeItem; child: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSelectable*(self: TreeItem; column: int64; selectable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSelectable*(self: TreeItem; column: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSelected*(self: TreeItem; column: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc select*(self: TreeItem; column: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc deselect*(self: TreeItem; column: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setEditable*(self: TreeItem; column: int64; enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isEditable*(self: TreeItem; column: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCustomColor*(self: TreeItem; column: int64; color: Color) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearCustomColor*(self: TreeItem; column: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCustomBgColor*(self: TreeItem; column: int64; color: Color;
                           justOutline: bool = false) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearCustomBgColor*(self: TreeItem; column: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCustomBgColor*(self: TreeItem; column: int64): Color {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCustomAsButton*(self: TreeItem; column: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isCustomSetAsButton*(self: TreeItem; column: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addButton*(self: TreeItem; column: int64; button: Texture;
    @@ -1819,148 +1627,84 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc getButtonCount*(self: TreeItem; column: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getButton*(self: TreeItem; column: int64; buttonIdx: int64): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setButton*(self: TreeItem; column: int64; buttonIdx: int64; button: Texture) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc eraseButton*(self: TreeItem; column: int64; buttonIdx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isButtonDisabled*(self: TreeItem; column: int64; buttonIdx: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setExpandRight*(self: TreeItem; column: int64; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getExpandRight*(self: TreeItem; column: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTooltip*(self: TreeItem; column: int64; tooltip: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTooltip*(self: TreeItem; column: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setTextAlign*(self: TreeItem; column: int64; textAlign: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTextAlign*(self: TreeItem; column: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc moveToTop*(self: TreeItem) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc moveToBottom*(self: TreeItem) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDisableFolding*(self: TreeItem; disable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isFoldingDisabled*(self: TreeItem): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1973,7 +1717,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/triangle_mesh.html b/master/godotapi/triangle_mesh.html index fcacb55..4c7d7d2 100644 --- a/master/godotapi/triangle_mesh.html +++ b/master/godotapi/triangle_mesh.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/tween.html b/master/godotapi/tween.html index 894167d..2111710 100644 --- a/master/godotapi/tween.html +++ b/master/godotapi/tween.html @@ -1364,154 +1364,86 @@ function main() {
    TWEEN_PROCESS_FIXED* = 0'i64
    -  Source -Edit
    TWEEN_PROCESS_IDLE* = 1'i64
    -  Source -Edit
    TRANS_LINEAR* = 0'i64
    -  Source -Edit
    TRANS_SINE* = 1'i64
    -  Source -Edit
    TRANS_QUINT* = 2'i64
    -  Source -Edit
    TRANS_QUART* = 3'i64
    -  Source -Edit
    TRANS_QUAD* = 4'i64
    -  Source -Edit
    TRANS_EXPO* = 5'i64
    -  Source -Edit
    TRANS_ELASTIC* = 6'i64
    -  Source -Edit
    TRANS_CUBIC* = 7'i64
    -  Source -Edit
    TRANS_CIRC* = 8'i64
    -  Source -Edit
    TRANS_BOUNCE* = 9'i64
    -  Source -Edit
    TRANS_BACK* = 10'i64
    -  Source -Edit
    EASE_IN* = 0'i64
    -  Source -Edit
    EASE_OUT* = 1'i64
    -  Source -Edit
    EASE_IN_OUT* = 2'i64
    -  Source -Edit
    EASE_OUT_IN* = 3'i64
    -  Source -Edit
    @@ -1522,181 +1454,101 @@ class="link-seesrc" target="_blank">Source
    proc playbackProcessMode*(self: Tween): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `playbackProcessMode =`*(self: Tween; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isActive*(self: Tween): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setActive*(self: Tween; active: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isRepeat*(self: Tween): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setRepeat*(self: Tween; repeat: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSpeedScale*(self: Tween; speed: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSpeedScale*(self: Tween): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc start*(self: Tween): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc reset*(self: Tween; objectt: Object; key: string = ""): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resetAll*(self: Tween): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stop*(self: Tween; objectt: Object; key: string = ""): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stopAll*(self: Tween): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resume*(self: Tween; objectt: Object; key: string = ""): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resumeAll*(self: Tween): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeImpl*(self: Tween; objectt: Object; key: string = ""): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeAll*(self: Tween): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc seek*(self: Tween; time: float64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc tell*(self: Tween): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRuntime*(self: Tween): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc interpolateProperty*(self: Tween; objectt: Object; property: string;
    @@ -1705,10 +1557,6 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc interpolateMethod*(self: Tween; objectt: Object; methodd: string;
    @@ -1717,10 +1565,6 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc interpolateCallback*(self: Tween; objectt: Object; duration: float64;
    @@ -1730,10 +1574,6 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc interpolateDeferredCallback*(self: Tween; objectt: Object; duration: float64;
    @@ -1745,10 +1585,6 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc followProperty*(self: Tween; objectt: Object; property: string;
    @@ -1757,10 +1593,6 @@ class="link-seesrc" target="_blank">Source
                         delay: float64 = 0.0): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc followMethod*(self: Tween; objectt: Object; methodd: string; initialVal: Variant;
    @@ -1769,10 +1601,6 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    proc targetingProperty*(self: Tween; objectt: Object; property: string;
    @@ -1781,10 +1609,6 @@ class="link-seesrc" target="_blank">Source
                            delay: float64 = 0.0): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc targetingMethod*(self: Tween; objectt: Object; methodd: string; initial: Object;
    @@ -1793,10 +1617,6 @@ class="link-seesrc" target="_blank">Source
         gcsafe, locks: 0.}
    -  Source -Edit
    @@ -1808,10 +1628,6 @@ class="link-seesrc" target="_blank">Source locks: 0, base.}
    -  Source -Edit
    @@ -1824,7 +1640,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/undo_redo.html b/master/godotapi/undo_redo.html index 4cdc37f..adff70a 100644 --- a/master/godotapi/undo_redo.html +++ b/master/godotapi/undo_redo.html @@ -1276,28 +1276,16 @@ function main() {
    MERGE_DISABLE* = 0'i64
    -  Source -Edit
    MERGE_ENDS* = 1'i64
    -  Source -Edit
    MERGE_ALL* = 2'i64
    -  Source -Edit
    @@ -1309,104 +1297,60 @@ class="link-seesrc" target="_blank">Source locks: 0.}
    -  Source -Edit
    proc commitAction*(self: UndoRedo) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addDoMethod*(self: UndoRedo; objectt: Object; methodd: string;
                      variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addUndoMethod*(self: UndoRedo; objectt: Object; methodd: string;
                        variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addDoProperty*(self: UndoRedo; objectt: Object; property: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addUndoProperty*(self: UndoRedo; objectt: Object; property: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addDoReference*(self: UndoRedo; objectt: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addUndoReference*(self: UndoRedo; objectt: Object) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clearHistory*(self: UndoRedo) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentActionName*(self: UndoRedo): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVersion*(self: UndoRedo): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1419,7 +1363,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/v_box_container.html b/master/godotapi/v_box_container.html index 0b54b70..d3de73a 100644 --- a/master/godotapi/v_box_container.html +++ b/master/godotapi/v_box_container.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/v_scroll_bar.html b/master/godotapi/v_scroll_bar.html index b33054d..9904665 100644 --- a/master/godotapi/v_scroll_bar.html +++ b/master/godotapi/v_scroll_bar.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/v_separator.html b/master/godotapi/v_separator.html index 9e654f3..d99b2e9 100644 --- a/master/godotapi/v_separator.html +++ b/master/godotapi/v_separator.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/v_slider.html b/master/godotapi/v_slider.html index 90ac2c3..af29476 100644 --- a/master/godotapi/v_slider.html +++ b/master/godotapi/v_slider.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/v_split_container.html b/master/godotapi/v_split_container.html index 3ebbaa9..72d1c7a 100644 --- a/master/godotapi/v_split_container.html +++ b/master/godotapi/v_split_container.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/vehicle_body.html b/master/godotapi/vehicle_body.html index afad26e..aae3a2e 100644 --- a/master/godotapi/vehicle_body.html +++ b/master/godotapi/vehicle_body.html @@ -1270,100 +1270,56 @@ function main() {
    proc engineForce*(self: VehicleBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `engineForce =`*(self: VehicleBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc brake*(self: VehicleBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `brake =`*(self: VehicleBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc steering*(self: VehicleBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `steering =`*(self: VehicleBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mass*(self: VehicleBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mass =`*(self: VehicleBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc friction*(self: VehicleBody): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `friction =`*(self: VehicleBody; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getLinearVelocity*(self: VehicleBody): Vector3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1374,10 +1330,6 @@ class="link-seesrc" target="_blank">Source
    method directStateChanged*(self: VehicleBody; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1390,7 +1342,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/vehicle_wheel.html b/master/godotapi/vehicle_wheel.html index 304bb46..cd66136 100644 --- a/master/godotapi/vehicle_wheel.html +++ b/master/godotapi/vehicle_wheel.html @@ -1286,208 +1286,116 @@ function main() {
    proc useAsTraction*(self: VehicleWheel): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useAsTraction =`*(self: VehicleWheel; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc useAsSteering*(self: VehicleWheel): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useAsSteering =`*(self: VehicleWheel; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc wheelRollInfluence*(self: VehicleWheel): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `wheelRollInfluence =`*(self: VehicleWheel; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc wheelRadius*(self: VehicleWheel): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `wheelRadius =`*(self: VehicleWheel; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc wheelRestLength*(self: VehicleWheel): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `wheelRestLength =`*(self: VehicleWheel; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc wheelFrictionSlip*(self: VehicleWheel): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `wheelFrictionSlip =`*(self: VehicleWheel; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc suspensionTravel*(self: VehicleWheel): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `suspensionTravel =`*(self: VehicleWheel; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc suspensionStiffness*(self: VehicleWheel): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `suspensionStiffness =`*(self: VehicleWheel; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc suspensionMaxForce*(self: VehicleWheel): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `suspensionMaxForce =`*(self: VehicleWheel; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dampingCompression*(self: VehicleWheel): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dampingCompression =`*(self: VehicleWheel; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dampingRelaxation*(self: VehicleWheel): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `dampingRelaxation =`*(self: VehicleWheel; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isInContact*(self: VehicleWheel): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1500,7 +1408,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/video_player.html b/master/godotapi/video_player.html index 9c6a14d..a3e9311 100644 --- a/master/godotapi/video_player.html +++ b/master/godotapi/video_player.html @@ -1284,199 +1284,111 @@ function main() {
    proc audioTrack*(self: VideoPlayer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `audioTrack =`*(self: VideoPlayer; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stream*(self: VideoPlayer): VideoStream {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `stream =`*(self: VideoPlayer; val: VideoStream) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc volumeDb*(self: VideoPlayer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `volumeDb =`*(self: VideoPlayer; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc autoplay*(self: VideoPlayer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `autoplay =`*(self: VideoPlayer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc paused*(self: VideoPlayer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `paused =`*(self: VideoPlayer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc expand*(self: VideoPlayer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `expand =`*(self: VideoPlayer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc play*(self: VideoPlayer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc stop*(self: VideoPlayer) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isPlaying*(self: VideoPlayer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVolume*(self: VideoPlayer; volume: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVolume*(self: VideoPlayer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStreamName*(self: VideoPlayer): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getStreamPos*(self: VideoPlayer): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBufferingMsec*(self: VideoPlayer; msec: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getBufferingMsec*(self: VideoPlayer): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVideoTexture*(self: VideoPlayer): Texture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1489,7 +1401,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/video_stream.html b/master/godotapi/video_stream.html index 1450eff..1c47406 100644 --- a/master/godotapi/video_stream.html +++ b/master/godotapi/video_stream.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/viewport.html b/master/godotapi/viewport.html index 8a38cd7..102bbf9 100644 --- a/master/godotapi/viewport.html +++ b/master/godotapi/viewport.html @@ -1467,253 +1467,141 @@ function main() {
    UPDATE_DISABLED* = 0'i64
    -  Source -Edit
    UPDATE_ONCE* = 1'i64
    -  Source -Edit
    UPDATE_WHEN_VISIBLE* = 2'i64
    -  Source -Edit
    UPDATE_ALWAYS* = 3'i64
    -  Source -Edit
    SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED* = 0'i64
    -  Source -Edit
    SHADOW_ATLAS_QUADRANT_SUBDIV_1* = 1'i64
    -  Source -Edit
    SHADOW_ATLAS_QUADRANT_SUBDIV_4* = 2'i64
    -  Source -Edit
    SHADOW_ATLAS_QUADRANT_SUBDIV_16* = 3'i64
    -  Source -Edit
    SHADOW_ATLAS_QUADRANT_SUBDIV_64* = 4'i64
    -  Source -Edit
    SHADOW_ATLAS_QUADRANT_SUBDIV_256* = 5'i64
    -  Source -Edit
    SHADOW_ATLAS_QUADRANT_SUBDIV_1024* = 6'i64
    -  Source -Edit
    SHADOW_ATLAS_QUADRANT_SUBDIV_MAX* = 7'i64
    -  Source -Edit
    RENDER_INFO_OBJECTS_IN_FRAME* = 0'i64
    -  Source -Edit
    RENDER_INFO_VERTICES_IN_FRAME* = 1'i64
    -  Source -Edit
    RENDER_INFO_MATERIAL_CHANGES_IN_FRAME* = 2'i64
    -  Source -Edit
    RENDER_INFO_SHADER_CHANGES_IN_FRAME* = 3'i64
    -  Source -Edit
    RENDER_INFO_SURFACE_CHANGES_IN_FRAME* = 4'i64
    -  Source -Edit
    RENDER_INFO_DRAW_CALLS_IN_FRAME* = 5'i64
    -  Source -Edit
    RENDER_INFO_MAX* = 6'i64
    -  Source -Edit
    DEBUG_DRAW_DISABLED* = 0'i64
    -  Source -Edit
    DEBUG_DRAW_UNSHADED* = 1'i64
    -  Source -Edit
    DEBUG_DRAW_OVERDRAW* = 2'i64
    -  Source -Edit
    DEBUG_DRAW_WIREFRAME* = 3'i64
    -  Source -Edit
    MSAA_DISABLED* = 0'i64
    -  Source -Edit
    MSAA_2X* = 1'i64
    -  Source -Edit
    MSAA_4X* = 2'i64
    -  Source -Edit
    MSAA_8X* = 3'i64
    -  Source -Edit
    MSAA_16X* = 4'i64
    -  Source -Edit
    @@ -1724,487 +1612,271 @@ class="link-seesrc" target="_blank">Source
    proc arvr*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `arvr =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc size*(self: Viewport): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `size =`*(self: Viewport; val: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc ownWorld*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `ownWorld =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc world*(self: Viewport): World {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `world =`*(self: Viewport; val: World) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc transparentBg*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `transparentBg =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc msaa*(self: Viewport): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `msaa =`*(self: Viewport; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hdr*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `hdr =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc disable3d*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `disable3d =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc usage*(self: Viewport): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `usage =`*(self: Viewport; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc debugDraw*(self: Viewport): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `debugDraw =`*(self: Viewport; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc renderTargetVFlip*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `renderTargetVFlip =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc renderTargetClearOnNewFrame*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `renderTargetClearOnNewFrame =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc renderTargetUpdateMode*(self: Viewport): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `renderTargetUpdateMode =`*(self: Viewport; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc audioListenerEnable2d*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `audioListenerEnable2d =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc audioListenerEnable3d*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `audioListenerEnable3d =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc physicsObjectPicking*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `physicsObjectPicking =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc guiDisableInput*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `guiDisableInput =`*(self: Viewport; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowAtlasSize*(self: Viewport): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowAtlasSize =`*(self: Viewport; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowAtlasQuad0*(self: Viewport): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowAtlasQuad0 =`*(self: Viewport; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowAtlasQuad1*(self: Viewport): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowAtlasQuad1 =`*(self: Viewport; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowAtlasQuad2*(self: Viewport): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowAtlasQuad2 =`*(self: Viewport; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc shadowAtlasQuad3*(self: Viewport): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `shadowAtlasQuad3 =`*(self: Viewport; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setWorld2d*(self: Viewport; world2d: World2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getWorld2d*(self: Viewport): World2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc findWorld2d*(self: Viewport): World2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc findWorld*(self: Viewport): World {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setCanvasTransform*(self: Viewport; xform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCanvasTransform*(self: Viewport): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setGlobalCanvasTransform*(self: Viewport; xform: Transform2D) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getGlobalCanvasTransform*(self: Viewport): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFinalTransform*(self: Viewport): Transform2D {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVisibleRect*(self: Viewport): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSizeOverride*(self: Viewport; enable: bool;
    @@ -2212,163 +1884,91 @@ class="link-seesrc" target="_blank">Source
                          margin: Vector2 = vec2(0.0, 0.0)) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSizeOverride*(self: Viewport): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSizeOverrideEnabled*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setSizeOverrideStretch*(self: Viewport; enabled: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isSizeOverrideStretchEnabled*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc clear*(self: Viewport) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getRenderInfo*(self: Viewport; info: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTexture*(self: Viewport): ViewportTexture {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getViewportRid*(self: Viewport): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc input*(self: Viewport; localEvent: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc unhandledInput*(self: Viewport; localEvent: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc updateWorlds*(self: Viewport) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCamera*(self: Viewport): Camera {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setAttachToScreenRect*(self: Viewport; rect: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getMousePosition*(self: Viewport): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc warpMouse*(self: Viewport; toPos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc guiHasModalStack*(self: Viewport): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc guiGetDragData*(self: Viewport): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -2379,64 +1979,36 @@ class="link-seesrc" target="_blank">Source
    method parentVisibilityChanged*(self: Viewport) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method parentResized*(self: Viewport) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method vpInput*(self: Viewport; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method vpInputText*(self: Viewport; text: string) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method vpUnhandledInput*(self: Viewport; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method guiShowTooltip*(self: Viewport) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method guiRemoveFocus*(self: Viewport) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -2449,7 +2021,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/viewport_container.html b/master/godotapi/viewport_container.html index 7842d2b..8420e82 100644 --- a/master/godotapi/viewport_container.html +++ b/master/godotapi/viewport_container.html @@ -1244,19 +1244,11 @@ function main() {
    proc stretch*(self: ViewportContainer): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `stretch =`*(self: ViewportContainer; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/viewport_texture.html b/master/godotapi/viewport_texture.html index a73d646..4d577d9 100644 --- a/master/godotapi/viewport_texture.html +++ b/master/godotapi/viewport_texture.html @@ -1244,19 +1244,11 @@ function main() {
    proc viewportPath*(self: ViewportTexture): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `viewportPath =`*(self: ViewportTexture; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visibility_enabler.html b/master/godotapi/visibility_enabler.html index c2dd5bd..9e0eef8 100644 --- a/master/godotapi/visibility_enabler.html +++ b/master/godotapi/visibility_enabler.html @@ -1268,28 +1268,16 @@ function main() {
    ENABLER_FREEZE_BODIES* = 1'i64
    -  Source -Edit
    ENABLER_PAUSE_ANIMATIONS* = 0'i64
    -  Source -Edit
    ENABLER_MAX* = 2'i64
    -  Source -Edit
    @@ -1300,37 +1288,21 @@ class="link-seesrc" target="_blank">Source
    proc pauseAnimations*(self: VisibilityEnabler): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pauseAnimations =`*(self: VisibilityEnabler; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc freezeBodies*(self: VisibilityEnabler): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `freezeBodies =`*(self: VisibilityEnabler; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1341,10 +1313,6 @@ class="link-seesrc" target="_blank">Source
    method nodeRemoved*(self: VisibilityEnabler; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1357,7 +1325,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visibility_enabler_2d.html b/master/godotapi/visibility_enabler_2d.html index 0629e82..678dfde 100644 --- a/master/godotapi/visibility_enabler_2d.html +++ b/master/godotapi/visibility_enabler_2d.html @@ -1292,64 +1292,36 @@ function main() {
    ENABLER_FREEZE_BODIES* = 1'i64
    -  Source -Edit
    ENABLER_PAUSE_ANIMATIONS* = 0'i64
    -  Source -Edit
    ENABLER_PAUSE_PARTICLES* = 2'i64
    -  Source -Edit
    ENABLER_PAUSE_ANIMATED_SPRITES* = 5'i64
    -  Source -Edit
    ENABLER_PARENT_PROCESS* = 3'i64
    -  Source -Edit
    ENABLER_PARENT_FIXED_PROCESS* = 4'i64
    -  Source -Edit
    ENABLER_MAX* = 6'i64
    -  Source -Edit
    @@ -1360,109 +1332,61 @@ class="link-seesrc" target="_blank">Source
    proc pauseAnimations*(self: VisibilityEnabler2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pauseAnimations =`*(self: VisibilityEnabler2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc freezeBodies*(self: VisibilityEnabler2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `freezeBodies =`*(self: VisibilityEnabler2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pauseParticles*(self: VisibilityEnabler2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pauseParticles =`*(self: VisibilityEnabler2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc pauseAnimatedSprites*(self: VisibilityEnabler2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `pauseAnimatedSprites =`*(self: VisibilityEnabler2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc processParent*(self: VisibilityEnabler2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `processParent =`*(self: VisibilityEnabler2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fixedProcessParent*(self: VisibilityEnabler2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fixedProcessParent =`*(self: VisibilityEnabler2D; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1473,10 +1397,6 @@ class="link-seesrc" target="_blank">Source
    method nodeRemoved*(self: VisibilityEnabler2D; arg0: Object) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1489,7 +1409,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visibility_notifier.html b/master/godotapi/visibility_notifier.html index 2baeaae..69bd4ac 100644 --- a/master/godotapi/visibility_notifier.html +++ b/master/godotapi/visibility_notifier.html @@ -1246,28 +1246,16 @@ function main() {
    proc aabb*(self: VisibilityNotifier): Rect3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `aabb =`*(self: VisibilityNotifier; val: Rect3) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOnScreen*(self: VisibilityNotifier): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1280,7 +1268,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visibility_notifier_2d.html b/master/godotapi/visibility_notifier_2d.html index 65ebf45..2ebd611 100644 --- a/master/godotapi/visibility_notifier_2d.html +++ b/master/godotapi/visibility_notifier_2d.html @@ -1246,28 +1246,16 @@ function main() {
    proc rect*(self: VisibilityNotifier2D): Rect2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rect =`*(self: VisibilityNotifier2D; val: Rect2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isOnScreen*(self: VisibilityNotifier2D): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1280,7 +1268,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_instance.html b/master/godotapi/visual_instance.html index 59cb493..a228569 100644 --- a/master/godotapi/visual_instance.html +++ b/master/godotapi/visual_instance.html @@ -1258,46 +1258,26 @@ function main() {
    proc layers*(self: VisualInstance): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `layers =`*(self: VisualInstance; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setBase*(self: VisualInstance; base: RID) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getTransformedAabb*(self: VisualInstance): Rect3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAabb*(self: VisualInstance): Rect3 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1308,10 +1288,6 @@ class="link-seesrc" target="_blank">Source
    method getVisualInstanceRid*(self: VisualInstance): RID {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1324,7 +1300,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script.html b/master/godotapi/visual_script.html index af686aa..b8135ea 100644 --- a/master/godotapi/visual_script.html +++ b/master/godotapi/visual_script.html @@ -1348,192 +1348,112 @@ function main() {
    proc data*(self: VisualScript): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `data =`*(self: VisualScript; val: Dictionary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addFunction*(self: VisualScript; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasFunction*(self: VisualScript; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeFunction*(self: VisualScript; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc renameFunction*(self: VisualScript; name: string; newName: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setFunctionScroll*(self: VisualScript; name: string; ofs: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFunctionScroll*(self: VisualScript; name: string): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addNode*(self: VisualScript; funcc: string; id: int64; node: VisualScriptNode;
                  pos: Vector2 = vec2(0.0, 0.0)) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeNode*(self: VisualScript; funcc: string; id: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getFunctionNodeId*(self: VisualScript; name: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNode*(self: VisualScript; funcc: string; id: int64): VisualScriptNode {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasNode*(self: VisualScript; funcc: string; id: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setNodePos*(self: VisualScript; funcc: string; id: int64; pos: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodePos*(self: VisualScript; funcc: string; id: int64): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sequenceConnect*(self: VisualScript; funcc: string; fromNode: int64;
                          fromOutput: int64; toNode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc sequenceDisconnect*(self: VisualScript; funcc: string; fromNode: int64;
                             fromOutput: int64; toNode: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasSequenceConnection*(self: VisualScript; funcc: string; fromNode: int64;
                                fromOutput: int64; toNode: int64): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dataConnect*(self: VisualScript; funcc: string; fromNode: int64; fromPort: int64;
                      toNode: int64; toPort: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc dataDisconnect*(self: VisualScript; funcc: string; fromNode: int64;
                         fromPort: int64; toNode: int64; toPort: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasDataConnection*(self: VisualScript; funcc: string; fromNode: int64;
    @@ -1541,10 +1461,6 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc addVariable*(self: VisualScript; name: string;
    @@ -1552,221 +1468,129 @@ class="link-seesrc" target="_blank">Source
         locks: 0.}
    -  Source -Edit
    proc hasVariable*(self: VisualScript; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeVariable*(self: VisualScript; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVariableDefaultValue*(self: VisualScript; name: string; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVariableDefaultValue*(self: VisualScript; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVariableInfo*(self: VisualScript; name: string; value: Dictionary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVariableInfo*(self: VisualScript; name: string): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setVariableExport*(self: VisualScript; name: string; enable: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVariableExport*(self: VisualScript; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc renameVariable*(self: VisualScript; name: string; newName: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc addCustomSignal*(self: VisualScript; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasCustomSignal*(self: VisualScript; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc customSignalAddArgument*(self: VisualScript; name: string; typee: int64;
                                  argname: string; index: int64 = - 1'i64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc customSignalSetArgumentType*(self: VisualScript; name: string; argidx: int64;
                                      typee: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc customSignalGetArgumentType*(self: VisualScript; name: string; argidx: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc customSignalSetArgumentName*(self: VisualScript; name: string; argidx: int64;
                                      argname: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc customSignalGetArgumentName*(self: VisualScript; name: string; argidx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc customSignalRemoveArgument*(self: VisualScript; name: string; argidx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc customSignalGetArgumentCount*(self: VisualScript; name: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc customSignalSwapArgument*(self: VisualScript; name: string; argidx: int64;
                                   withidx: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc removeCustomSignal*(self: VisualScript; name: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc renameCustomSignal*(self: VisualScript; name: string; newName: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setInstanceBaseType*(self: VisualScript; typee: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1777,10 +1601,6 @@ class="link-seesrc" target="_blank">Source
    method nodePortsChanged*(self: VisualScript; arg0: int64) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1793,7 +1613,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_basic_type_constant.html b/master/godotapi/visual_script_basic_type_constant.html index 066e16e..f334acf 100644 --- a/master/godotapi/visual_script_basic_type_constant.html +++ b/master/godotapi/visual_script_basic_type_constant.html @@ -1248,37 +1248,21 @@ function main() {
    proc basicType*(self: VisualScriptBasicTypeConstant): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `basicType =`*(self: VisualScriptBasicTypeConstant; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc constant*(self: VisualScriptBasicTypeConstant): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `constant =`*(self: VisualScriptBasicTypeConstant; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_builtin_func.html b/master/godotapi/visual_script_builtin_func.html index dce31c4..436bd2b 100644 --- a/master/godotapi/visual_script_builtin_func.html +++ b/master/godotapi/visual_script_builtin_func.html @@ -1244,19 +1244,11 @@ function main() {
    proc function*(self: VisualScriptBuiltinFunc): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `function =`*(self: VisualScriptBuiltinFunc; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_class_constant.html b/master/godotapi/visual_script_class_constant.html index 896544b..5932d92 100644 --- a/master/godotapi/visual_script_class_constant.html +++ b/master/godotapi/visual_script_class_constant.html @@ -1248,37 +1248,21 @@ function main() {
    proc baseType*(self: VisualScriptClassConstant): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `baseType =`*(self: VisualScriptClassConstant; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc constant*(self: VisualScriptClassConstant): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `constant =`*(self: VisualScriptClassConstant; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_comment.html b/master/godotapi/visual_script_comment.html index 485f4f5..e12c0f3 100644 --- a/master/godotapi/visual_script_comment.html +++ b/master/godotapi/visual_script_comment.html @@ -1252,55 +1252,31 @@ function main() {
    proc title*(self: VisualScriptComment): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `title =`*(self: VisualScriptComment; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc description*(self: VisualScriptComment): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `description =`*(self: VisualScriptComment; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc size*(self: VisualScriptComment): Vector2 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `size =`*(self: VisualScriptComment; val: Vector2) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1313,7 +1289,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_condition.html b/master/godotapi/visual_script_condition.html index 1701416..4fc66d9 100644 --- a/master/godotapi/visual_script_condition.html +++ b/master/godotapi/visual_script_condition.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/visual_script_constant.html b/master/godotapi/visual_script_constant.html index 35d212b..1fe53e4 100644 --- a/master/godotapi/visual_script_constant.html +++ b/master/godotapi/visual_script_constant.html @@ -1248,37 +1248,21 @@ function main() {
    proc typee*(self: VisualScriptConstant): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typee =`*(self: VisualScriptConstant; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc value*(self: VisualScriptConstant): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `value =`*(self: VisualScriptConstant; val: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_constructor.html b/master/godotapi/visual_script_constructor.html index a40bdf2..1e42807 100644 --- a/master/godotapi/visual_script_constructor.html +++ b/master/godotapi/visual_script_constructor.html @@ -1248,38 +1248,22 @@ function main() {
    proc typee*(self: VisualScriptConstructor): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typee =`*(self: VisualScriptConstructor; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc constructor*(self: VisualScriptConstructor): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `constructor =`*(self: VisualScriptConstructor; val: Dictionary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1292,7 +1276,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_custom_node.html b/master/godotapi/visual_script_custom_node.html index 13102da..d635857 100644 --- a/master/godotapi/visual_script_custom_node.html +++ b/master/godotapi/visual_script_custom_node.html @@ -1293,73 +1293,41 @@ function main() {
    START_MODE_BEGIN_SEQUENCE* = 0'i64
    -  Source -Edit
    START_MODE_CONTINUE_SEQUENCE* = 1'i64
    -  Source -Edit
    START_MODE_RESUME_YIELD* = 2'i64
    -  Source -Edit
    STEP_PUSH_STACK_BIT* = 16777216'i64
    -  Source -Edit
    STEP_GO_BACK_BIT* = 33554432'i64
    -  Source -Edit
    STEP_NO_ADVANCE_BIT* = 67108864'i64
    -  Source -Edit
    STEP_EXIT_FUNCTION_BIT* = 134217728'i64
    -  Source -Edit
    STEP_YIELD_BIT* = 268435456'i64
    -  Source -Edit
    @@ -1371,146 +1339,86 @@ class="link-seesrc" target="_blank">Source locks: 0, base.}
    -  Source -Edit
    method hasInputSequencePort*(self: VisualScriptCustomNode): bool {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getOutputSequencePortText*(self: VisualScriptCustomNode; idx: int64): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getInputValuePortCount*(self: VisualScriptCustomNode): int64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getOutputValuePortCount*(self: VisualScriptCustomNode): int64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getInputValuePortType*(self: VisualScriptCustomNode; idx: int64): int64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getInputValuePortName*(self: VisualScriptCustomNode; idx: int64): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getOutputValuePortType*(self: VisualScriptCustomNode; idx: int64): int64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getOutputValuePortName*(self: VisualScriptCustomNode; idx: int64): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getCaption*(self: VisualScriptCustomNode): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getText*(self: VisualScriptCustomNode): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getCategory*(self: VisualScriptCustomNode): string {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method getWorkingMemorySize*(self: VisualScriptCustomNode): int64 {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method step*(self: VisualScriptCustomNode; inputs: Array; outputs: Array;
                 startMode: int64; workingMem: Array): Variant {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    method scriptChanged*(self: VisualScriptCustomNode) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1523,7 +1431,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_deconstruct.html b/master/godotapi/visual_script_deconstruct.html index dc59fcc..0603283 100644 --- a/master/godotapi/visual_script_deconstruct.html +++ b/master/godotapi/visual_script_deconstruct.html @@ -1248,37 +1248,21 @@ function main() {
    proc typee*(self: VisualScriptDeconstruct): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typee =`*(self: VisualScriptDeconstruct; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc elemCache*(self: VisualScriptDeconstruct): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `elemCache =`*(self: VisualScriptDeconstruct; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_emit_signal.html b/master/godotapi/visual_script_emit_signal.html index 2a488e9..d58c70d 100644 --- a/master/godotapi/visual_script_emit_signal.html +++ b/master/godotapi/visual_script_emit_signal.html @@ -1244,19 +1244,11 @@ function main() {
    proc signal*(self: VisualScriptEmitSignal): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `signal =`*(self: VisualScriptEmitSignal; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_engine_singleton.html b/master/godotapi/visual_script_engine_singleton.html index f547115..1ec9ece 100644 --- a/master/godotapi/visual_script_engine_singleton.html +++ b/master/godotapi/visual_script_engine_singleton.html @@ -1244,19 +1244,11 @@ function main() {
    proc constant*(self: VisualScriptEngineSingleton): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `constant =`*(self: VisualScriptEngineSingleton; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_expression.html b/master/godotapi/visual_script_expression.html index 9e44abe..433193d 100644 --- a/master/godotapi/visual_script_expression.html +++ b/master/godotapi/visual_script_expression.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/visual_script_function.html b/master/godotapi/visual_script_function.html index 89b92fd..afc4759 100644 --- a/master/godotapi/visual_script_function.html +++ b/master/godotapi/visual_script_function.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/visual_script_function_call.html b/master/godotapi/visual_script_function_call.html index 4cf1ba0..76229dd 100644 --- a/master/godotapi/visual_script_function_call.html +++ b/master/godotapi/visual_script_function_call.html @@ -1298,37 +1298,21 @@ function main() {
    CALL_MODE_SELF* = 0'i64
    -  Source -Edit
    CALL_MODE_NODE_PATH* = 1'i64
    -  Source -Edit
    CALL_MODE_INSTANCE* = 2'i64
    -  Source -Edit
    CALL_MODE_BASIC_TYPE* = 3'i64
    -  Source -Edit
    @@ -1339,200 +1323,112 @@ class="link-seesrc" target="_blank">Source
    proc callMode*(self: VisualScriptFunctionCall): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `callMode =`*(self: VisualScriptFunctionCall; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc baseType*(self: VisualScriptFunctionCall): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `baseType =`*(self: VisualScriptFunctionCall; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc baseScript*(self: VisualScriptFunctionCall): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `baseScript =`*(self: VisualScriptFunctionCall; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc singleton*(self: VisualScriptFunctionCall): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `singleton =`*(self: VisualScriptFunctionCall; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc basicType*(self: VisualScriptFunctionCall): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `basicType =`*(self: VisualScriptFunctionCall; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nodePath*(self: VisualScriptFunctionCall): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `nodePath =`*(self: VisualScriptFunctionCall; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc argumentCache*(self: VisualScriptFunctionCall): Dictionary {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `argumentCache =`*(self: VisualScriptFunctionCall; val: Dictionary) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc function*(self: VisualScriptFunctionCall): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `function =`*(self: VisualScriptFunctionCall; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc useDefaultArgs*(self: VisualScriptFunctionCall): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `useDefaultArgs =`*(self: VisualScriptFunctionCall; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc validate*(self: VisualScriptFunctionCall): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `validate =`*(self: VisualScriptFunctionCall; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc rpcCallMode*(self: VisualScriptFunctionCall): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `rpcCallMode =`*(self: VisualScriptFunctionCall; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1545,7 +1441,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_function_state.html b/master/godotapi/visual_script_function_state.html index c5ab612..9962c40 100644 --- a/master/godotapi/visual_script_function_state.html +++ b/master/godotapi/visual_script_function_state.html @@ -1256,29 +1256,17 @@ function main() { args: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resume*(self: VisualScriptFunctionState; args: Array = nil): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isValid*(self: VisualScriptFunctionState): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1290,10 +1278,6 @@ class="link-seesrc" target="_blank">Source variantArgs: varargs[Variant]) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1306,7 +1290,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_global_constant.html b/master/godotapi/visual_script_global_constant.html index 5067eff..82e61da 100644 --- a/master/godotapi/visual_script_global_constant.html +++ b/master/godotapi/visual_script_global_constant.html @@ -1244,19 +1244,11 @@ function main() {
    proc constant*(self: VisualScriptGlobalConstant): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `constant =`*(self: VisualScriptGlobalConstant; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_index_get.html b/master/godotapi/visual_script_index_get.html index 4ba8dac..b7a7ffc 100644 --- a/master/godotapi/visual_script_index_get.html +++ b/master/godotapi/visual_script_index_get.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/visual_script_index_set.html b/master/godotapi/visual_script_index_set.html index 3669a0b..ce0ad8a 100644 --- a/master/godotapi/visual_script_index_set.html +++ b/master/godotapi/visual_script_index_set.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/visual_script_input_action.html b/master/godotapi/visual_script_input_action.html index 1df83d8..522c1ca 100644 --- a/master/godotapi/visual_script_input_action.html +++ b/master/godotapi/visual_script_input_action.html @@ -1248,37 +1248,21 @@ function main() {
    proc action*(self: VisualScriptInputAction): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `action =`*(self: VisualScriptInputAction; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc mode*(self: VisualScriptInputAction): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mode =`*(self: VisualScriptInputAction; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_iterator.html b/master/godotapi/visual_script_iterator.html index f509fbc..31d780a 100644 --- a/master/godotapi/visual_script_iterator.html +++ b/master/godotapi/visual_script_iterator.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/visual_script_local_var.html b/master/godotapi/visual_script_local_var.html index 84bf1df..1828ea1 100644 --- a/master/godotapi/visual_script_local_var.html +++ b/master/godotapi/visual_script_local_var.html @@ -1248,37 +1248,21 @@ function main() {
    proc varName*(self: VisualScriptLocalVar): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `varName =`*(self: VisualScriptLocalVar; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc typee*(self: VisualScriptLocalVar): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typee =`*(self: VisualScriptLocalVar; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_local_var_set.html b/master/godotapi/visual_script_local_var_set.html index dff1995..5a8a389 100644 --- a/master/godotapi/visual_script_local_var_set.html +++ b/master/godotapi/visual_script_local_var_set.html @@ -1248,37 +1248,21 @@ function main() {
    proc varName*(self: VisualScriptLocalVarSet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `varName =`*(self: VisualScriptLocalVarSet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc typee*(self: VisualScriptLocalVarSet): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typee =`*(self: VisualScriptLocalVarSet; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_math_constant.html b/master/godotapi/visual_script_math_constant.html index c4501ed..8869320 100644 --- a/master/godotapi/visual_script_math_constant.html +++ b/master/godotapi/visual_script_math_constant.html @@ -1244,19 +1244,11 @@ function main() {
    proc constant*(self: VisualScriptMathConstant): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `constant =`*(self: VisualScriptMathConstant; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_node.html b/master/godotapi/visual_script_node.html index 165a1e4..cd93dc3 100644 --- a/master/godotapi/visual_script_node.html +++ b/master/godotapi/visual_script_node.html @@ -1250,48 +1250,28 @@ function main() {
    proc defaultInputValues*(self: VisualScriptNode): Array {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `defaultInputValues =`*(self: VisualScriptNode; val: Array) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getVisualScript*(self: VisualScriptNode): VisualScript {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc setDefaultInputValue*(self: VisualScriptNode; portIdx: int64; value: Variant) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDefaultInputValue*(self: VisualScriptNode; portIdx: int64): Variant {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1304,7 +1284,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_operator.html b/master/godotapi/visual_script_operator.html index 8de2514..cb84228 100644 --- a/master/godotapi/visual_script_operator.html +++ b/master/godotapi/visual_script_operator.html @@ -1248,37 +1248,21 @@ function main() {
    proc operator*(self: VisualScriptOperator): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `operator =`*(self: VisualScriptOperator; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc typee*(self: VisualScriptOperator): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typee =`*(self: VisualScriptOperator; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_preload.html b/master/godotapi/visual_script_preload.html index 3cb0e46..0c90d5f 100644 --- a/master/godotapi/visual_script_preload.html +++ b/master/godotapi/visual_script_preload.html @@ -1244,19 +1244,11 @@ function main() {
    proc resource*(self: VisualScriptPreload): Resource {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `resource =`*(self: VisualScriptPreload; val: Resource) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_property_get.html b/master/godotapi/visual_script_property_get.html index 7211d29..056411d 100644 --- a/master/godotapi/visual_script_property_get.html +++ b/master/godotapi/visual_script_property_get.html @@ -1284,28 +1284,16 @@ function main() {
    CALL_MODE_SELF* = 0'i64
    -  Source -Edit
    CALL_MODE_NODE_PATH* = 1'i64
    -  Source -Edit
    CALL_MODE_INSTANCE* = 2'i64
    -  Source -Edit
    @@ -1316,145 +1304,81 @@ class="link-seesrc" target="_blank">Source
    proc setMode*(self: VisualScriptPropertyGet): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `setMode =`*(self: VisualScriptPropertyGet; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc baseType*(self: VisualScriptPropertyGet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `baseType =`*(self: VisualScriptPropertyGet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc baseScript*(self: VisualScriptPropertyGet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `baseScript =`*(self: VisualScriptPropertyGet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc typeCache*(self: VisualScriptPropertyGet): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typeCache =`*(self: VisualScriptPropertyGet; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc basicType*(self: VisualScriptPropertyGet): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `basicType =`*(self: VisualScriptPropertyGet; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nodePath*(self: VisualScriptPropertyGet): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `nodePath =`*(self: VisualScriptPropertyGet; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc property*(self: VisualScriptPropertyGet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `property =`*(self: VisualScriptPropertyGet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc index*(self: VisualScriptPropertyGet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `index =`*(self: VisualScriptPropertyGet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1467,7 +1391,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_property_set.html b/master/godotapi/visual_script_property_set.html index ec7972f..2467840 100644 --- a/master/godotapi/visual_script_property_set.html +++ b/master/godotapi/visual_script_property_set.html @@ -1288,28 +1288,16 @@ function main() {
    CALL_MODE_SELF* = 0'i64
    -  Source -Edit
    CALL_MODE_NODE_PATH* = 1'i64
    -  Source -Edit
    CALL_MODE_INSTANCE* = 2'i64
    -  Source -Edit
    @@ -1320,163 +1308,91 @@ class="link-seesrc" target="_blank">Source
    proc setMode*(self: VisualScriptPropertySet): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `setMode =`*(self: VisualScriptPropertySet; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc baseType*(self: VisualScriptPropertySet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `baseType =`*(self: VisualScriptPropertySet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc baseScript*(self: VisualScriptPropertySet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `baseScript =`*(self: VisualScriptPropertySet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc typeCache*(self: VisualScriptPropertySet): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typeCache =`*(self: VisualScriptPropertySet; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc basicType*(self: VisualScriptPropertySet): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `basicType =`*(self: VisualScriptPropertySet; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nodePath*(self: VisualScriptPropertySet): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `nodePath =`*(self: VisualScriptPropertySet; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc property*(self: VisualScriptPropertySet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `property =`*(self: VisualScriptPropertySet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc index*(self: VisualScriptPropertySet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `index =`*(self: VisualScriptPropertySet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc assignOp*(self: VisualScriptPropertySet): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `assignOp =`*(self: VisualScriptPropertySet; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1489,7 +1405,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_resource_path.html b/master/godotapi/visual_script_resource_path.html index 8685725..23ed486 100644 --- a/master/godotapi/visual_script_resource_path.html +++ b/master/godotapi/visual_script_resource_path.html @@ -1244,19 +1244,11 @@ function main() {
    proc path*(self: VisualScriptResourcePath): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `path =`*(self: VisualScriptResourcePath; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_return.html b/master/godotapi/visual_script_return.html index b07e39f..e632823 100644 --- a/master/godotapi/visual_script_return.html +++ b/master/godotapi/visual_script_return.html @@ -1248,37 +1248,21 @@ function main() {
    proc returnEnabled*(self: VisualScriptReturn): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `returnEnabled =`*(self: VisualScriptReturn; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc returnType*(self: VisualScriptReturn): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `returnType =`*(self: VisualScriptReturn; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_scene_node.html b/master/godotapi/visual_script_scene_node.html index 90a4d16..21df604 100644 --- a/master/godotapi/visual_script_scene_node.html +++ b/master/godotapi/visual_script_scene_node.html @@ -1244,19 +1244,11 @@ function main() {
    proc nodePath*(self: VisualScriptSceneNode): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `nodePath =`*(self: VisualScriptSceneNode; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_scene_tree.html b/master/godotapi/visual_script_scene_tree.html index 6f4890c..c302bf0 100644 --- a/master/godotapi/visual_script_scene_tree.html +++ b/master/godotapi/visual_script_scene_tree.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/visual_script_select.html b/master/godotapi/visual_script_select.html index 0d833ae..85dd62b 100644 --- a/master/godotapi/visual_script_select.html +++ b/master/godotapi/visual_script_select.html @@ -1244,19 +1244,11 @@ function main() {
    proc typee*(self: VisualScriptSelect): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `typee =`*(self: VisualScriptSelect; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_self.html b/master/godotapi/visual_script_self.html index 0990f0e..99aac56 100644 --- a/master/godotapi/visual_script_self.html +++ b/master/godotapi/visual_script_self.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/visual_script_sequence.html b/master/godotapi/visual_script_sequence.html index b58fe26..dfa1034 100644 --- a/master/godotapi/visual_script_sequence.html +++ b/master/godotapi/visual_script_sequence.html @@ -1244,19 +1244,11 @@ function main() {
    proc steps*(self: VisualScriptSequence): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `steps =`*(self: VisualScriptSequence; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_sub_call.html b/master/godotapi/visual_script_sub_call.html index 5783b4d..a1412db 100644 --- a/master/godotapi/visual_script_sub_call.html +++ b/master/godotapi/visual_script_sub_call.html @@ -1242,10 +1242,6 @@ function main() {
    method subcall*(self: VisualScriptSubCall; arguments: Variant) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1258,7 +1254,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_switch.html b/master/godotapi/visual_script_switch.html index b52062a..40a58ce 100644 --- a/master/godotapi/visual_script_switch.html +++ b/master/godotapi/visual_script_switch.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/visual_script_type_cast.html b/master/godotapi/visual_script_type_cast.html index 57202b5..3c13471 100644 --- a/master/godotapi/visual_script_type_cast.html +++ b/master/godotapi/visual_script_type_cast.html @@ -1248,37 +1248,21 @@ function main() {
    proc baseType*(self: VisualScriptTypeCast): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `baseType =`*(self: VisualScriptTypeCast; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc baseScript*(self: VisualScriptTypeCast): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `baseScript =`*(self: VisualScriptTypeCast; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1291,7 +1275,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_variable_get.html b/master/godotapi/visual_script_variable_get.html index 4319741..f00e938 100644 --- a/master/godotapi/visual_script_variable_get.html +++ b/master/godotapi/visual_script_variable_get.html @@ -1244,19 +1244,11 @@ function main() {
    proc varName*(self: VisualScriptVariableGet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `varName =`*(self: VisualScriptVariableGet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_variable_set.html b/master/godotapi/visual_script_variable_set.html index a02eeb1..5a75dcb 100644 --- a/master/godotapi/visual_script_variable_set.html +++ b/master/godotapi/visual_script_variable_set.html @@ -1244,19 +1244,11 @@ function main() {
    proc varName*(self: VisualScriptVariableSet): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `varName =`*(self: VisualScriptVariableSet; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_while.html b/master/godotapi/visual_script_while.html index d48384a..f02b6e6 100644 --- a/master/godotapi/visual_script_while.html +++ b/master/godotapi/visual_script_while.html @@ -1236,7 +1236,7 @@ function main() { diff --git a/master/godotapi/visual_script_yield.html b/master/godotapi/visual_script_yield.html index f32b346..ed51fa5 100644 --- a/master/godotapi/visual_script_yield.html +++ b/master/godotapi/visual_script_yield.html @@ -1260,28 +1260,16 @@ function main() {
    YIELD_FRAME* = 1'i64
    -  Source -Edit
    YIELD_FIXED_FRAME* = 2'i64
    -  Source -Edit
    YIELD_WAIT* = 3'i64
    -  Source -Edit
    @@ -1292,37 +1280,21 @@ class="link-seesrc" target="_blank">Source
    proc mode*(self: VisualScriptYield): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `mode =`*(self: VisualScriptYield; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc waitTime*(self: VisualScriptYield): float64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `waitTime =`*(self: VisualScriptYield; val: float64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1335,7 +1307,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_script_yield_signal.html b/master/godotapi/visual_script_yield_signal.html index f08cfb0..245c891 100644 --- a/master/godotapi/visual_script_yield_signal.html +++ b/master/godotapi/visual_script_yield_signal.html @@ -1268,28 +1268,16 @@ function main() {
    CALL_MODE_SELF* = 0'i64
    -  Source -Edit
    CALL_MODE_NODE_PATH* = 1'i64
    -  Source -Edit
    CALL_MODE_INSTANCE* = 2'i64
    -  Source -Edit
    @@ -1300,73 +1288,41 @@ class="link-seesrc" target="_blank">Source
    proc callMode*(self: VisualScriptYieldSignal): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `callMode =`*(self: VisualScriptYieldSignal; val: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc baseType*(self: VisualScriptYieldSignal): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `baseType =`*(self: VisualScriptYieldSignal; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc nodePath*(self: VisualScriptYieldSignal): NodePath {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `nodePath =`*(self: VisualScriptYieldSignal; val: NodePath) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc signal*(self: VisualScriptYieldSignal): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `signal =`*(self: VisualScriptYieldSignal; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1379,7 +1335,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/visual_server.html b/master/godotapi/visual_server.html index b7f08d6..f488091 100644 --- a/master/godotapi/visual_server.html +++ b/master/godotapi/visual_server.html @@ -1254,64 +1254,36 @@ function main() {
    proc textureCreate*(): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureCreateFromImage*(image: Image; flags: int64 = 7'i64): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureSetFlags*(texture: RID; arg1: int64) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureGetFlags*(texture: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureGetWidth*(texture: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureGetHeight*(texture: RID): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc textureSetShrinkAllX2OnSetData*(shrink: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1324,7 +1296,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/weak_ref.html b/master/godotapi/weak_ref.html index fb68a86..3cc5b3b 100644 --- a/master/godotapi/weak_ref.html +++ b/master/godotapi/weak_ref.html @@ -1242,10 +1242,6 @@ function main() {
    proc getRef*(self: WeakRef): Object {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1258,7 +1254,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/window_dialog.html b/master/godotapi/window_dialog.html index 3465665..d3bb0b0 100644 --- a/master/godotapi/window_dialog.html +++ b/master/godotapi/window_dialog.html @@ -1260,46 +1260,26 @@ function main() {
    proc windowTitle*(self: WindowDialog): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `windowTitle =`*(self: WindowDialog; val: string) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc resizable*(self: WindowDialog): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `resizable =`*(self: WindowDialog; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCloseButton*(self: WindowDialog): TextureButton {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1310,19 +1290,11 @@ class="link-seesrc" target="_blank">Source
    method guiInput*(self: WindowDialog; event: InputEvent) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    method closed*(self: WindowDialog) {.
    gcsafe, locks: 0, base
    .}
    -  Source -Edit
    @@ -1335,7 +1307,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/world.html b/master/godotapi/world.html index 7bdff32..08e0fba 100644 --- a/master/godotapi/world.html +++ b/master/godotapi/world.html @@ -1254,64 +1254,36 @@ function main() {
    proc environment*(self: World): Environment {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `environment =`*(self: World; val: Environment) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc fallbackEnvironment*(self: World): Environment {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `fallbackEnvironment =`*(self: World; val: Environment) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSpace*(self: World): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getScenario*(self: World): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDirectSpaceState*(self: World): PhysicsDirectSpaceState {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1324,7 +1296,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/world_2d.html b/master/godotapi/world_2d.html index ad01aed..de258b5 100644 --- a/master/godotapi/world_2d.html +++ b/master/godotapi/world_2d.html @@ -1246,29 +1246,17 @@ function main() {
    proc getCanvas*(self: World2D): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getSpace*(self: World2D): RID {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getDirectSpaceState*(self: World2D): Physics2DDirectSpaceState {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1281,7 +1269,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/world_environment.html b/master/godotapi/world_environment.html index fe314bf..c00f2b6 100644 --- a/master/godotapi/world_environment.html +++ b/master/godotapi/world_environment.html @@ -1244,19 +1244,11 @@ function main() {
    proc environment*(self: WorldEnvironment): Environment {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `environment =`*(self: WorldEnvironment; val: Environment) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/xml_parser.html b/master/godotapi/xml_parser.html index 861b962..70c9dfb 100644 --- a/master/godotapi/xml_parser.html +++ b/master/godotapi/xml_parser.html @@ -1294,64 +1294,36 @@ function main() {
    NODE_NONE* = 0'i64
    -  Source -Edit
    NODE_ELEMENT* = 1'i64
    -  Source -Edit
    NODE_ELEMENT_END* = 2'i64
    -  Source -Edit
    NODE_TEXT* = 3'i64
    -  Source -Edit
    NODE_COMMENT* = 4'i64
    -  Source -Edit
    NODE_CDATA* = 5'i64
    -  Source -Edit
    NODE_UNKNOWN* = 6'i64
    -  Source -Edit
    @@ -1362,155 +1334,87 @@ class="link-seesrc" target="_blank">Source
    proc read*(self: XMLParser): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeType*(self: XMLParser): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeName*(self: XMLParser): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeData*(self: XMLParser): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNodeOffset*(self: XMLParser): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAttributeCount*(self: XMLParser): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAttributeName*(self: XMLParser; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getAttributeValue*(self: XMLParser; idx: int64): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc hasAttribute*(self: XMLParser; name: string): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNamedAttributeValue*(self: XMLParser; name: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getNamedAttributeValueSafe*(self: XMLParser; name: string): string {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc isEmpty*(self: XMLParser): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc getCurrentLine*(self: XMLParser): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc skipSection*(self: XMLParser) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc seek*(self: XMLParser; pos: int64): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc open*(self: XMLParser; file: string): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc openBuffer*(self: XMLParser; buffer: PoolByteArray): int64 {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1523,7 +1427,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapi/y_sort.html b/master/godotapi/y_sort.html index d33d907..c00b180 100644 --- a/master/godotapi/y_sort.html +++ b/master/godotapi/y_sort.html @@ -1244,19 +1244,11 @@ function main() {
    proc sortEnabled*(self: YSort): bool {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    proc `sortEnabled =`*(self: YSort; val: bool) {.
    gcsafe, locks: 0
    .}
    -  Source -Edit
    @@ -1269,7 +1261,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotapigen.html b/master/godotapigen.html index e94cda7..1c1c579 100644 --- a/master/godotapigen.html +++ b/master/godotapigen.html @@ -1243,7 +1243,7 @@ function main() {
    Generates .nim files in the targetDir based on the apiJsonFile. The JSON file can be generated by executing Godot with --gdnative-generate-json-api <target_filename> parameters.   Source Edit @@ -1258,7 +1258,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotarrays.html b/master/godotarrays.html index 8853b26..f37a903 100644 --- a/master/godotarrays.html +++ b/master/godotarrays.html @@ -1340,7 +1340,7 @@ function main() {
      Source Edit @@ -1354,7 +1354,7 @@ class="link-seesrc" target="_blank">Source
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    returns user data   Source Edit @@ -1583,7 +1583,7 @@ class="link-seesrc" target="_blank">Source
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    Allocates the specified number of bytes. Using this instead of stdlib proc will help Godot track how much memory is in use in debug mode.   Source Edit @@ -1874,7 +1874,7 @@ class="link-seesrc" target="_blank">Source
    Reallocates the pointer for the specified number of bytes. Using this instead of stdlib proc will help Godot track how much memory is in use in debug mode.   Source Edit @@ -1883,7 +1883,7 @@ class="link-seesrc" target="_blank">Source
    Frees the memory pointed to by the pointer. Using this instead of stdlib proc will help Godot track how much memory is in use in debug mode.   Source Edit @@ -1898,7 +1898,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotmacros.html b/master/godotmacros.html index ee259b6..73badf7 100644 --- a/master/godotmacros.html +++ b/master/godotmacros.html @@ -1272,7 +1272,7 @@ Generates Godot type. Self-documenting example:
    print("MyTool initialized!")

    Objects can be instantiated by invoking gdnew or by using load or any other way that you can find in Godot API.

      Source Edit @@ -1287,7 +1287,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotnim.html b/master/godotnim.html index 4d3c61e..2add412 100644 --- a/master/godotnim.html +++ b/master/godotnim.html @@ -1359,7 +1359,7 @@ function main() {

    Types

    @@ -1372,7 +1372,7 @@ function main() {
    The base type all Godot types inherit from. Manages lifecycle of the wrapped GodotObject.   Source Edit @@ -1384,7 +1384,7 @@ class="link-seesrc" target="_blank">Source
    Conversion result to return from fromVariant procedure.   Source Edit @@ -1395,7 +1395,7 @@ class="link-seesrc" target="_blank">Source
    Raised by wrappers in case of an incorrect dynamic invocation. For example, if incorrect number of arguments were passed or they had unexpected types.   Source Edit @@ -1409,7 +1409,7 @@ class="link-seesrc" target="_blank">Source
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    Prints message to Godot log.   Source Edit @@ -1432,7 +1432,7 @@ class="link-seesrc" target="_blank">Source
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    Destroy the object. You only need to call this for objects not inherited from Reference, where manual lifecycle control is necessary.   Source Edit @@ -1459,7 +1459,7 @@ class="link-seesrc" target="_blank">Source
    Wraps godotObject into Nim type T. This is used by godotapigen and should rarely be used by anything else.   Source Edit @@ -1468,7 +1468,7 @@ class="link-seesrc" target="_blank">Source
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    Converts v to object of type T. Returns nil if the conversion cannot be performed (v's type is not an Object or it's an object of an incompatible type)   Source Edit @@ -1486,7 +1486,7 @@ class="link-seesrc" target="_blank">Source
    Converts v to object of type T. Returns nil if the conversion cannot be performed (v's type is not an Object or it's an object of an incompatible type)   Source Edit @@ -1497,7 +1497,7 @@ class="link-seesrc" target="_blank">Source

    This can be used either in dot notation (node.as(Button)) or infix notation (node as Button).

      Source Edit @@ -1506,7 +1506,7 @@ class="link-seesrc" target="_blank">Source
    Returns singleton of type T. Normally, this should not be used, because godotapigen wraps singleton methods so that singleton objects don't have to be provided as parameters.   Source Edit @@ -1515,7 +1515,7 @@ class="link-seesrc" target="_blank">Source
    Instantiates new object of type T.   Source Edit @@ -1524,7 +1524,7 @@ class="link-seesrc" target="_blank">Source
    Instantiates CallError from Godot err.   Source Edit @@ -1533,7 +1533,7 @@ class="link-seesrc" target="_blank">Source
    Instantiates error raised by godotapigen generated code in case of a conversion error.   Source Edit @@ -1542,7 +1542,7 @@ class="link-seesrc" target="_blank">Source
    Used from Godot constructor. Don't call this.   Source Edit @@ -1551,7 +1551,7 @@ class="link-seesrc" target="_blank">Source
    Used from Godot constructor. Don't call this.   Source Edit @@ -1560,7 +1560,7 @@ class="link-seesrc" target="_blank">Source
    Used from Godot destructor. Don't call this.   Source Edit @@ -1569,7 +1569,7 @@ class="link-seesrc" target="_blank">Source
    Returns internal poitner to GodotObject. Use only if you know what you are doing.   Source Edit @@ -1578,7 +1578,7 @@ class="link-seesrc" target="_blank">Source
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    Returns NativeScript library handle used to register type information in Godot. Use only if you know what you are doing.   Source Edit @@ -1808,7 +1808,7 @@ class="link-seesrc" target="_blank">Source
    Prints warning to Godot log, adding filename and line information.   Source Edit @@ -1817,7 +1817,7 @@ class="link-seesrc" target="_blank">Source
    Prints error to Godot log, adding filename and line information.   Source Edit @@ -1826,7 +1826,7 @@ class="link-seesrc" target="_blank">Source
    Registers the specified Godot type. Used by gdobj macro and godotapigen.   Source Edit @@ -1841,7 +1841,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotnodepaths.html b/master/godotnodepaths.html index 27db876..3bdd05e 100644 --- a/master/godotnodepaths.html +++ b/master/godotnodepaths.html @@ -1274,7 +1274,7 @@ function main() {
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      Source Edit @@ -1247,7 +1247,7 @@ class="link-seesrc" target="_blank">Source diff --git a/master/godotpoolarrays.html b/master/godotpoolarrays.html index 402def4..4a29403 100644 --- a/master/godotpoolarrays.html +++ b/master/godotpoolarrays.html @@ -1518,7 +1518,7 @@ function main() {
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      Source Edit @@ -1273,7 +1273,7 @@ class="link-seesrc" target="_blank">Source
    Returns the length of string in bytes if it is represented as UTF-8.   Source Edit @@ -1282,7 +1282,7 @@ class="link-seesrc" target="_blank">Source
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    - +
    Author: Ruslan Mustakov
    Version: 0.4.0
    Version: 0.4.1
    GitHub: https://github.com/pragmagic/godot-nim

    godot-nim library allows to create games on Godot Engine with Nim programming language. Nim is a statically typed language with an elegant Python-like syntax that compiles to native code. It is garbage-collected, but its GC supports real-time mode which this library makes use of. It means the GC will never run during game frames and will use fixed amount of frame idle time to collect garbage. This leads to no stalls and close to zero compromise on performance comparing to native languages with manual memory management.

    If you are not familiar with Nim yet, it is recommended to go through the official tutorial.

    @@ -1241,10 +1241,8 @@ scons platform=<your_platform>

    where

    Adding Nim to Existing Project

    If you would like to use Nim in an existing project:

    1. Copy nakefile.nim file and src directory from the stub described in the previous section above your Godot project folder. Adjust paths in build scripts (nakefile.nim, src/stub.nimble) according to your own project structure.
    2. Copy project/nimlib.tres to your Godot project folder. It is a GDNative library resource that contains paths to dynamic libraries compiled by Nim.
    3. -
    4. Add NimRuntime as an AutoLoad singleton to your project. To do this, copy project/scripts/NimRuntime.gdns into your project and add these lines to project.godot, adjusting path to NimRuntime.gdns as necessary:
    -
    [autoload]
    -  NimRuntime="*res://scripts/NimRuntime.gdns"
    +

    Next Steps

    Once you are familiarized with the build process (it's as simple as running nake build after you are set up), it is recommended to go through godotmacros and godotnim module documentations. They describe special macros and procedures needed to define or instantiate Godot objects. After you learned that, the rest is similar to using any Nim library. These bindings do not limit any of Nim's capabilities, and you can use any Nim types as fields or parameters of Godot objects and their procedures (but, obviously, you may not be able to export some of them to Godot editor or GDScript, unless you define your own converters).

    Modules

    The binding library consists of three major modules:

    @@ -1275,7 +1273,7 @@ scons platform=<your_platform>

    where

  • godotbase Defines Error type and few common math procedures missing in Nim's standard library.
  • -

    Godot API

    This is an auto-generated list of Godot API modules. It's built from Godot changeset aef974e7a8577f857be8cf89f02844575d0839bb.

    +

    Godot API

    This is an auto-generated list of Godot API modules. It's built from Godot changeset 211dfa6602cff8605acfd29986dcf33f3c3176cc.

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    Moves the GodotNodePath into Nim wrapper. The path will be destroyed automatically when the result is no longer referenced.   Source Edit @@ -1307,7 +1307,7 @@ class="link-seesrc" target="_blank">Source
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