attempt to make 0.19 compatible
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5 changed files with 86 additions and 91 deletions
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@ -73,12 +73,9 @@ proc newVariant*(r: cdouble): Variant {.inline.} =
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proc newVariant*(s: string): Variant {.inline.} =
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new(result, variantFinalizer)
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if s.isNil:
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initGodotVariant(result.godotVariant)
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else:
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var godotStr = s.toGodotString()
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initGodotVariant(result.godotVariant, godotStr)
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godotStr.deinit()
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var godotStr = s.toGodotString()
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initGodotVariant(result.godotVariant, godotStr)
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godotStr.deinit()
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import basis, nodepaths
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import planes, quats, rect2, aabb, rids
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