From 69cb8287503f4d2861e6f4ff35e0154238b4cac3 Mon Sep 17 00:00:00 2001 From: Ruslan Mustakov Date: Thu, 27 Jul 2017 16:58:22 +0700 Subject: [PATCH] Fix enum toGodot --- godot/nim/godotnim.nim | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/godot/nim/godotnim.nim b/godot/nim/godotnim.nim index 974b03f..d9f7f96 100644 --- a/godot/nim/godotnim.nim +++ b/godot/nim/godotnim.nim @@ -287,7 +287,7 @@ proc godotVariantType*(T: typedesc[enum]): VariantType {.inline.} = VariantType.Int proc toGodot*[T: enum](self: T): Variant {.inline.} = - variant(ord(self)) + variant(int64(ord(self))) proc fromGodot*[T: enum](self: var T, val: Variant): ConversionResult = if val.getType() == VariantType.Int: