Do not log error when casting fails
This allows not to perform unnecessary 'of' check before casting, if cast failure is expected.
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2 changed files with 1 additions and 4 deletions
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version = "0.7.24"
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version = "0.7.25"
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author = "Xored Software, Inc."
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description = "Godot Engine bindings"
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license = "MIT"
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