Do not log error when casting fails

This allows not to perform unnecessary 'of' check before
casting, if cast failure is expected.
This commit is contained in:
Ruslan Mustakov 2019-12-04 23:58:13 +07:00
commit 78d3626fa3
2 changed files with 1 additions and 4 deletions

View file

@ -1,4 +1,4 @@
version = "0.7.24"
version = "0.7.25"
author = "Xored Software, Inc."
description = "Godot Engine bindings"
license = "MIT"