Fix checking for void and table's toGodot

This commit is contained in:
Ruslan Mustakov 2017-07-27 11:06:26 +07:00
commit 94f6f7c8a7
3 changed files with 4 additions and 3 deletions

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@ -1,4 +1,4 @@
version = "0.2.3"
version = "0.2.4"
author = "Xored Software, Inc."
description = "Godot Engine bindings"
license = "MIT"