Update master documentation for changeset 6da07cada0

This commit is contained in:
Travis CI 2017-08-11 05:55:00 +00:00
commit 9e775e554d
464 changed files with 1444 additions and 1444 deletions

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@ -1357,12 +1357,12 @@ function main() {
title="Shader* = ref object of Resource"><wbr />Shader<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SceneTreeTimer"
title="SceneTreeTimer* = ref object of Reference"><wbr />Scene<wbr />Tree<wbr />Timer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptFunction"
title="VisualScriptFunction* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Function<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PackedScene"
title="PackedScene* = ref object of Resource"><wbr />Packed<wbr />Scene<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorFileDialog"
title="EditorFileDialog* = ref object of ConfirmationDialog"><wbr />Editor<wbr />File<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PackedScene"
title="PackedScene* = ref object of Resource"><wbr />Packed<wbr />Scene<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptFunction"
title="VisualScriptFunction* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Function<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Animation"
title="Animation* = ref object of Resource"><wbr />Animation<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSubCall"
@ -1377,10 +1377,10 @@ function main() {
title="Room* = ref object of VisualInstance"><wbr />Room<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PolygonPathFinder"
title="PolygonPathFinder* = ref object of Resource"><wbr />Polygon<wbr />Path<wbr />Finder<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptConstructor"
title="VisualScriptConstructor* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Constructor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CapsuleMesh"
title="CapsuleMesh* = ref object of PrimitiveMesh"><wbr />Capsule<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptConstructor"
title="VisualScriptConstructor* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Constructor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GrooveJoint2D"
title="GrooveJoint2D* = ref object of Joint2D"><wbr />Groove<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptBasicTypeConstant"
@ -1493,18 +1493,18 @@ function main() {
title="ARVRPositionalTracker* = ref object of Object"><wbr />ARVRPositional<wbr />Tracker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectNotchFilter"
title="AudioEffectNotchFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Notch<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CylinderMesh"
title="CylinderMesh* = ref object of PrimitiveMesh"><wbr />Cylinder<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProceduralSky"
title="ProceduralSky* = ref object of Sky"><wbr />Procedural<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CylinderMesh"
title="CylinderMesh* = ref object of PrimitiveMesh"><wbr />Cylinder<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScript"
title="VisualScript* = ref object of Script"><wbr />Visual<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorSettings"
title="EditorSettings* = ref object of Resource"><wbr />Editor<wbr />Settings<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PCKPacker"
title="PCKPacker* = ref object of Reference"><wbr />PCKPacker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DDirectSpaceState"
title="Physics2DDirectSpaceState* = ref object of Object"><wbr />Physics2DDirect<wbr />Space<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PCKPacker"
title="PCKPacker* = ref object of Reference"><wbr />PCKPacker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamPeerBuffer"
title="StreamPeerBuffer* = ref object of StreamPeer"><wbr />Stream<wbr />Peer<wbr />Buffer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptBuiltinFunc"
@ -1515,22 +1515,22 @@ function main() {
title="Physics2DShapeQueryParameters* = ref object of Reference"><wbr />Physics2DShape<wbr />Query<wbr />Parameters<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIndexSet"
title="VisualScriptIndexSet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GraphNode"
title="GraphNode* = ref object of Container"><wbr />Graph<wbr />Node<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GIProbeData"
title="GIProbeData* = ref object of Resource"><wbr />GIProbe<wbr />Data<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SceneTree"
title="SceneTree* = ref object of MainLoop"><wbr />Scene<wbr />Tree<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GraphNode"
title="GraphNode* = ref object of Container"><wbr />Graph<wbr />Node<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Camera2D"
title="Camera2D* = ref object of Node2D"><wbr />Camera2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSwitch"
title="VisualScriptSwitch* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Switch<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DampedSpringJoint2D"
title="DampedSpringJoint2D* = ref object of Joint2D"><wbr />Damped<wbr />Spring<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Viewport"
title="Viewport* = ref object of Node"><wbr />Viewport<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AnimatedSprite"
title="AnimatedSprite* = ref object of Node2D"><wbr />Animated<wbr />Sprite<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Viewport"
title="Viewport* = ref object of Node"><wbr />Viewport<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpatialVelocityTracker"
title="SpatialVelocityTracker* = ref object of Reference"><wbr />Spatial<wbr />Velocity<wbr />Tracker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptResourcePath"
@ -1579,14 +1579,14 @@ function main() {
title="NavigationMeshInstance* = ref object of Spatial"><wbr />Navigation<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Environment"
title="Environment* = ref object of Resource"><wbr />Environment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxBackground"
title="ParallaxBackground* = ref object of CanvasLayer"><wbr />Parallax<wbr />Background<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint"
title="PinJoint* = ref object of Joint"><wbr />Pin<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path2D"
title="Path2D* = ref object of Node2D"><wbr />Path2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint"
title="PinJoint* = ref object of Joint"><wbr />Pin<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDFunctionState"
title="GDFunctionState* = ref object of Reference"><wbr />GDFunction<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxBackground"
title="ParallaxBackground* = ref object of CanvasLayer"><wbr />Parallax<wbr />Background<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorScript"
title="EditorScript* = ref object of Reference"><wbr />Editor<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PhysicsShapeQueryResult"
@ -1603,12 +1603,12 @@ function main() {
title="InputEventScreenTouch* = ref object of InputEvent"><wbr />Input<wbr />Event<wbr />Screen<wbr />Touch<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Skeleton"
title="Skeleton* = ref object of Spatial"><wbr />Skeleton<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptComment"
title="VisualScriptComment* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Comment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LightOccluder2D"
title="LightOccluder2D* = ref object of Node2D"><wbr />Light<wbr />Occluder2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SurfaceTool"
title="SurfaceTool* = ref object of Reference"><wbr />Surface<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptComment"
title="VisualScriptComment* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Comment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptCondition"
title="VisualScriptCondition* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Condition<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamPeerSSL"
@ -1639,18 +1639,18 @@ function main() {
title="VisualScriptEmitSignal* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Emit<wbr />Signal<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TextureRect"
title="TextureRect* = ref object of Control"><wbr />Texture<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CheckButton"
title="CheckButton* = ref object of Button"><wbr />Check<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Panel"
title="Panel* = ref object of Control"><wbr />Panel<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Directory"
title="Directory* = ref object of Reference"><wbr />Directory<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#FuncRef"
title="FuncRef* = ref object of Reference"><wbr />Func<wbr />Ref<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSlider"
title="HSlider* = ref object of Slider"><wbr />HSlider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Directory"
title="Directory* = ref object of Reference"><wbr />Directory<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Panel"
title="Panel* = ref object of Control"><wbr />Panel<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CheckButton"
title="CheckButton* = ref object of Button"><wbr />Check<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectDistortion"
title="AudioEffectDistortion* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Distortion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSlider"
title="HSlider* = ref object of Slider"><wbr />HSlider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Curve3D"
title="Curve3D* = ref object of Resource"><wbr />Curve3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer3D"
@ -1659,10 +1659,10 @@ function main() {
title="MeshDataTool* = ref object of Reference"><wbr />Mesh<wbr />Data<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path"
title="Path* = ref object of Spatial"><wbr />Path<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineEdit"
title="LineEdit* = ref object of Control"><wbr />Line<wbr />Edit<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectCompressor"
title="AudioEffectCompressor* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Compressor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineEdit"
title="LineEdit* = ref object of Control"><wbr />Line<wbr />Edit<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptYieldSignal"
title="VisualScriptYieldSignal* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Yield<wbr />Signal<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RichTextLabel"
@ -1797,12 +1797,12 @@ function main() {
title="NavigationPolygon* = ref object of Resource"><wbr />Navigation<wbr />Polygon<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRCamera"
title="ARVRCamera* = ref object of Camera"><wbr />ARVRCamera<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RayShape"
title="RayShape* = ref object of Shape"><wbr />Ray<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RectangleShape2D"
title="RectangleShape2D* = ref object of Shape2D"><wbr />Rectangle<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorImportPlugin"
title="EditorImportPlugin* = ref object of Reference"><wbr />Editor<wbr />Import<wbr />Plugin<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RayShape"
title="RayShape* = ref object of Shape"><wbr />Ray<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSequence"
title="VisualScriptSequence* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Sequence<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectDelay"
@ -1817,28 +1817,28 @@ function main() {
title="GDNativeClass* = ref object of Reference"><wbr />GDNative<wbr />Class<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPreload"
title="VisualScriptPreload* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Preload<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TileSet"
title="TileSet* = ref object of Resource"><wbr />Tile<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PlaneShape"
title="PlaneShape* = ref object of Shape"><wbr />Plane<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TileSet"
title="TileSet* = ref object of Resource"><wbr />Tile<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProximityGroup"
title="ProximityGroup* = ref object of Spatial"><wbr />Proximity<wbr />Group<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Polygon2D"
title="Polygon2D* = ref object of Node2D"><wbr />Polygon2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineShape2D"
title="LineShape2D* = ref object of Shape2D"><wbr />Line<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MultiMeshInstance"
title="MultiMeshInstance* = ref object of GeometryInstance"><wbr />Multi<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPropertySet"
title="VisualScriptPropertySet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Property<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIndexGet"
title="VisualScriptIndexGet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Get<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineShape2D"
title="LineShape2D* = ref object of Shape2D"><wbr />Line<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Polygon2D"
title="Polygon2D* = ref object of Node2D"><wbr />Polygon2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshInstance"
title="MeshInstance* = ref object of GeometryInstance"><wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectLowPassFilter"
title="AudioEffectLowPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Low<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PHashTranslation"
title="PHashTranslation* = ref object of Translation"><wbr />PHash<wbr />Translation<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectLowPassFilter"
title="AudioEffectLowPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Low<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Portal"
title="Portal* = ref object of VisualInstance"><wbr />Portal<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#KinematicBody2D"
@ -1869,12 +1869,12 @@ function main() {
title="PathFollow* = ref object of Spatial"><wbr />Path<wbr />Follow<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PackedDataContainerRef"
title="PackedDataContainerRef* = ref object of Reference"><wbr />Packed<wbr />Data<wbr />Container<wbr />Ref<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HingeJoint"
title="HingeJoint* = ref object of Joint"><wbr />Hinge<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourceImporterOGGVorbis"
title="ResourceImporterOGGVorbis* = ref object of ResourceImporter"><wbr />Resource<wbr />Importer<wbr />OGGVorbis<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptTypeCast"
title="VisualScriptTypeCast* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Type<wbr />Cast<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HingeJoint"
title="HingeJoint* = ref object of Joint"><wbr />Hinge<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CollisionShape"
title="CollisionShape* = ref object of Spatial"><wbr />Collision<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ColorPickerButton"
@ -1891,16 +1891,16 @@ function main() {
title="TCPServer* = ref object of Reference"><wbr />TCPServer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectLowShelfFilter"
title="AudioEffectLowShelfFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Low<wbr />Shelf<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GridContainer"
title="GridContainer* = ref object of Container"><wbr />Grid<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSeparator"
title="HSeparator* = ref object of Separator"><wbr />HSeparator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Particles"
title="Particles* = ref object of GeometryInstance"><wbr />Particles<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GridContainer"
title="GridContainer* = ref object of Container"><wbr />Grid<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CurveTexture"
title="CurveTexture* = ref object of Texture"><wbr />Curve<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImageTexture"
title="ImageTexture* = ref object of Texture"><wbr />Image<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CurveTexture"
title="CurveTexture* = ref object of Texture"><wbr />Curve<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectChorus"
title="AudioEffectChorus* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Chorus<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptLocalVarSet"
@ -2011,32 +2011,32 @@ function main() {
title="Particles2D* = ref object of Node2D"><wbr />Particles2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LinkButton"
title="LinkButton* = ref object of BaseButton"><wbr />Link<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Timer"
title="Timer* = ref object of Node"><wbr />Timer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ItemList"
title="ItemList* = ref object of Control"><wbr />Item<wbr />List<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Timer"
title="Timer* = ref object of Node"><wbr />Timer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamOGGVorbis"
title="AudioStreamOGGVorbis* = ref object of AudioStream"><wbr />Audio<wbr />Stream<wbr />OGGVorbis<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectBandPassFilter"
title="AudioEffectBandPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Band<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourcePreloader"
title="ResourcePreloader* = ref object of Node"><wbr />Resource<wbr />Preloader<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PanoramaSky"
title="PanoramaSky* = ref object of Sky"><wbr />Panorama<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDNativeLibrary"
title="GDNativeLibrary* = ref object of Resource"><wbr />GDNative<wbr />Library<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PanoramaSky"
title="PanoramaSky* = ref object of Sky"><wbr />Panorama<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseButton"
title="InputEventMouseButton* = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DynamicFont"
title="DynamicFont* = ref object of Font"><wbr />Dynamic<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Generic6DOFJoint"
title="Generic6DOFJoint* = ref object of Joint"><wbr />Generic6DOFJoint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DynamicFont"
title="DynamicFont* = ref object of Font"><wbr />Dynamic<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorFileSystem"
title="EditorFileSystem* = ref object of Node"><wbr />Editor<wbr />File<wbr />System<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectStereoEnhance"
title="AudioEffectStereoEnhance* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Stereo<wbr />Enhance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Label"
title="Label* = ref object of Control"><wbr />Label<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectStereoEnhance"
title="AudioEffectStereoEnhance* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Stereo<wbr />Enhance<span class="attachedType" style="visibility:hidden"></span></a></li>
</ul>
</li>
@ -2469,10 +2469,10 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: false is_reference: true
</dd>
<dt id="VisualScriptFunction"><a name="VisualScriptFunction"></a><pre><span class="Identifier">VisualScriptFunction</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
<dt id="EditorFileDialog"><a name="EditorFileDialog"></a><pre><span class="Identifier">EditorFileDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ConfirmationDialog</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PackedScene"><a name="PackedScene"></a><pre><span class="Identifier">PackedScene</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
@ -2481,10 +2481,10 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorFileDialog"><a name="EditorFileDialog"></a><pre><span class="Identifier">EditorFileDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ConfirmationDialog</span>
<dt id="VisualScriptFunction"><a name="VisualScriptFunction"></a><pre><span class="Identifier">VisualScriptFunction</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Animation"><a name="Animation"></a><pre><span class="Identifier">Animation</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
@ -2529,13 +2529,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptConstructor"><a name="VisualScriptConstructor"></a><pre><span class="Identifier">VisualScriptConstructor</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
<dt id="CapsuleMesh"><a name="CapsuleMesh"></a><pre><span class="Identifier">CapsuleMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CapsuleMesh"><a name="CapsuleMesh"></a><pre><span class="Identifier">CapsuleMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
<dt id="VisualScriptConstructor"><a name="VisualScriptConstructor"></a><pre><span class="Identifier">VisualScriptConstructor</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -2877,13 +2877,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CylinderMesh"><a name="CylinderMesh"></a><pre><span class="Identifier">CylinderMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
<dt id="ProceduralSky"><a name="ProceduralSky"></a><pre><span class="Identifier">ProceduralSky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ProceduralSky"><a name="ProceduralSky"></a><pre><span class="Identifier">ProceduralSky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
<dt id="CylinderMesh"><a name="CylinderMesh"></a><pre><span class="Identifier">CylinderMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -2900,18 +2900,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PCKPacker"><a name="PCKPacker"></a><pre><span class="Identifier">PCKPacker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Physics2DDirectSpaceState"><a name="Physics2DDirectSpaceState"></a><pre><span class="Identifier">Physics2DDirectSpaceState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="PCKPacker"><a name="PCKPacker"></a><pre><span class="Identifier">PCKPacker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="StreamPeerBuffer"><a name="StreamPeerBuffer"></a><pre><span class="Identifier">StreamPeerBuffer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StreamPeer</span>
</pre></dt>
@ -2942,6 +2942,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GraphNode"><a name="GraphNode"></a><pre><span class="Identifier">GraphNode</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GIProbeData"><a name="GIProbeData"></a><pre><span class="Identifier">GIProbeData</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
@ -2954,12 +2960,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GraphNode"><a name="GraphNode"></a><pre><span class="Identifier">GraphNode</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Camera2D"><a name="Camera2D"></a><pre><span class="Identifier">Camera2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
@ -2979,13 +2979,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Viewport"><a name="Viewport"></a><pre><span class="Identifier">Viewport</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
<dt id="AnimatedSprite"><a name="AnimatedSprite"></a><pre><span class="Identifier">AnimatedSprite</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AnimatedSprite"><a name="AnimatedSprite"></a><pre><span class="Identifier">AnimatedSprite</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="Viewport"><a name="Viewport"></a><pre><span class="Identifier">Viewport</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3135,7 +3135,7 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ParallaxBackground"><a name="ParallaxBackground"></a><pre><span class="Identifier">ParallaxBackground</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasLayer</span>
<dt id="Path2D"><a name="Path2D"></a><pre><span class="Identifier">Path2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3146,18 +3146,18 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Path2D"><a name="Path2D"></a><pre><span class="Identifier">Path2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GDFunctionState"><a name="GDFunctionState"></a><pre><span class="Identifier">GDFunctionState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="ParallaxBackground"><a name="ParallaxBackground"></a><pre><span class="Identifier">ParallaxBackground</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasLayer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="EditorScript"><a name="EditorScript"></a><pre><span class="Identifier">EditorScript</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
@ -3206,12 +3206,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptComment"><a name="VisualScriptComment"></a><pre><span class="Identifier">VisualScriptComment</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="LightOccluder2D"><a name="LightOccluder2D"></a><pre><span class="Identifier">LightOccluder2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
@ -3224,6 +3218,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptComment"><a name="VisualScriptComment"></a><pre><span class="Identifier">VisualScriptComment</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptCondition"><a name="VisualScriptCondition"></a><pre><span class="Identifier">VisualScriptCondition</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -3315,16 +3315,10 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CheckButton"><a name="CheckButton"></a><pre><span class="Identifier">CheckButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Button</span>
<dt id="FuncRef"><a name="FuncRef"></a><pre><span class="Identifier">FuncRef</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Panel"><a name="Panel"></a><pre><span class="Identifier">Panel</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Directory"><a name="Directory"></a><pre><span class="Identifier">Directory</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
@ -3333,13 +3327,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="FuncRef"><a name="FuncRef"></a><pre><span class="Identifier">FuncRef</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
<dt id="Panel"><a name="Panel"></a><pre><span class="Identifier">Panel</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="HSlider"><a name="HSlider"></a><pre><span class="Identifier">HSlider</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Slider</span>
<dt id="CheckButton"><a name="CheckButton"></a><pre><span class="Identifier">CheckButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Button</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3350,6 +3344,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="HSlider"><a name="HSlider"></a><pre><span class="Identifier">HSlider</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Slider</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Curve3D"><a name="Curve3D"></a><pre><span class="Identifier">Curve3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
@ -3374,18 +3374,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="LineEdit"><a name="LineEdit"></a><pre><span class="Identifier">LineEdit</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectCompressor"><a name="AudioEffectCompressor"></a><pre><span class="Identifier">AudioEffectCompressor</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="LineEdit"><a name="LineEdit"></a><pre><span class="Identifier">LineEdit</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptYieldSignal"><a name="VisualScriptYieldSignal"></a><pre><span class="Identifier">VisualScriptYieldSignal</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -3788,12 +3788,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="RayShape"><a name="RayShape"></a><pre><span class="Identifier">RayShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RectangleShape2D"><a name="RectangleShape2D"></a><pre><span class="Identifier">RectangleShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
@ -3806,6 +3800,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RayShape"><a name="RayShape"></a><pre><span class="Identifier">RayShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptSequence"><a name="VisualScriptSequence"></a><pre><span class="Identifier">VisualScriptSequence</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -3849,13 +3849,13 @@ singleton: false instanciable: false is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TileSet"><a name="TileSet"></a><pre><span class="Identifier">TileSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
<dt id="PlaneShape"><a name="PlaneShape"></a><pre><span class="Identifier">PlaneShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PlaneShape"><a name="PlaneShape"></a><pre><span class="Identifier">PlaneShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
<dt id="TileSet"><a name="TileSet"></a><pre><span class="Identifier">TileSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3867,10 +3867,10 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Polygon2D"><a name="Polygon2D"></a><pre><span class="Identifier">Polygon2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="LineShape2D"><a name="LineShape2D"></a><pre><span class="Identifier">LineShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MultiMeshInstance"><a name="MultiMeshInstance"></a><pre><span class="Identifier">MultiMeshInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
@ -3891,10 +3891,10 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="LineShape2D"><a name="LineShape2D"></a><pre><span class="Identifier">LineShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
<dt id="Polygon2D"><a name="Polygon2D"></a><pre><span class="Identifier">Polygon2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="MeshInstance"><a name="MeshInstance"></a><pre><span class="Identifier">MeshInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
@ -3903,13 +3903,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectLowPassFilter"><a name="AudioEffectLowPassFilter"></a><pre><span class="Identifier">AudioEffectLowPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
<dt id="PHashTranslation"><a name="PHashTranslation"></a><pre><span class="Identifier">PHashTranslation</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Translation</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PHashTranslation"><a name="PHashTranslation"></a><pre><span class="Identifier">PHashTranslation</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Translation</span>
<dt id="AudioEffectLowPassFilter"><a name="AudioEffectLowPassFilter"></a><pre><span class="Identifier">AudioEffectLowPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -4004,6 +4004,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="HingeJoint"><a name="HingeJoint"></a><pre><span class="Identifier">HingeJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ResourceImporterOGGVorbis"><a name="ResourceImporterOGGVorbis"></a><pre><span class="Identifier">ResourceImporterOGGVorbis</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ResourceImporter</span>
</pre></dt>
@ -4016,12 +4022,6 @@ singleton: false instanciable: false is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="HingeJoint"><a name="HingeJoint"></a><pre><span class="Identifier">HingeJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CollisionShape"><a name="CollisionShape"></a><pre><span class="Identifier">CollisionShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
@ -4070,6 +4070,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GridContainer"><a name="GridContainer"></a><pre><span class="Identifier">GridContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="HSeparator"><a name="HSeparator"></a><pre><span class="Identifier">HSeparator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Separator</span>
</pre></dt>
@ -4083,19 +4089,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GridContainer"><a name="GridContainer"></a><pre><span class="Identifier">GridContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CurveTexture"><a name="CurveTexture"></a><pre><span class="Identifier">CurveTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
<dt id="ImageTexture"><a name="ImageTexture"></a><pre><span class="Identifier">ImageTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ImageTexture"><a name="ImageTexture"></a><pre><span class="Identifier">ImageTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
<dt id="CurveTexture"><a name="CurveTexture"></a><pre><span class="Identifier">CurveTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -4431,13 +4431,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Timer"><a name="Timer"></a><pre><span class="Identifier">Timer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
<dt id="ItemList"><a name="ItemList"></a><pre><span class="Identifier">ItemList</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ItemList"><a name="ItemList"></a><pre><span class="Identifier">ItemList</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
<dt id="Timer"><a name="Timer"></a><pre><span class="Identifier">Timer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4461,13 +4461,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PanoramaSky"><a name="PanoramaSky"></a><pre><span class="Identifier">PanoramaSky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
<dt id="GDNativeLibrary"><a name="GDNativeLibrary"></a><pre><span class="Identifier">GDNativeLibrary</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GDNativeLibrary"><a name="GDNativeLibrary"></a><pre><span class="Identifier">GDNativeLibrary</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
<dt id="PanoramaSky"><a name="PanoramaSky"></a><pre><span class="Identifier">PanoramaSky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -4478,36 +4478,36 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="DynamicFont"><a name="DynamicFont"></a><pre><span class="Identifier">DynamicFont</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Font</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Generic6DOFJoint"><a name="Generic6DOFJoint"></a><pre><span class="Identifier">Generic6DOFJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="DynamicFont"><a name="DynamicFont"></a><pre><span class="Identifier">DynamicFont</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Font</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorFileSystem"><a name="EditorFileSystem"></a><pre><span class="Identifier">EditorFileSystem</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Label"><a name="Label"></a><pre><span class="Identifier">Label</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectStereoEnhance"><a name="AudioEffectStereoEnhance"></a><pre><span class="Identifier">AudioEffectStereoEnhance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Label"><a name="Label"></a><pre><span class="Identifier">Label</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
</dl></div>
@ -4519,7 +4519,7 @@ singleton: false instanciable: true is_reference: false
<div class="twelve-columns footer">
<span class="nim-sprite"></span>
<br/>
<small>Made with Nim. Generated: 2017-08-11 05:46:12 UTC</small>
<small>Made with Nim. Generated: 2017-08-11 05:54:48 UTC</small>
</div>
</div>
</div>