Update for latest Godot

This commit is contained in:
Ruslan Mustakov 2017-11-21 02:44:32 +07:00
commit a1c378301a
6 changed files with 31 additions and 26 deletions

View file

@ -801,12 +801,12 @@ proc godot_nativescript_init(handle: pointer) {.
GC_fullCollect()
GC_disable()
proc godot_gdnative_init(options: ptr GodotNativeInitOptions) {.
proc godot_gdnative_init(options: ptr GDNativeInitOptions) {.
cdecl, exportc, dynlib.} =
gdNativeLibraryObj = options.gdNativeLibrary
setGDNativeAPI(options.gdNativeAPIStruct)
setGDNativeAPI(options.gdNativeAPIStruct, options)
proc godot_gdnative_terminate(options: ptr GodotNativeTerminateOptions) {.
proc godot_gdnative_terminate(options: ptr GDNativeTerminateOptions) {.
cdecl, exportc, dynlib.} =
deallocHeap(runFinalizers = not options[].inEditor, allowGcAfterwards = false)