Fix compiler warnings about dot imports

This commit is contained in:
Joey Payne 2019-03-10 17:09:42 -06:00
commit a8021301bf
22 changed files with 45 additions and 45 deletions

View file

@ -3,7 +3,7 @@
import hashes
import vector3
import internal.godotinternaltypes, internal.godotstrings
import internal/godotinternaltypes, internal/godotstrings
import godotcoretypes, gdnativeapi
proc initAABB*(pos, size: Vector3): AABB {.inline.} =

View file

@ -1,7 +1,7 @@
# Copyright 2018 Xored Software, Inc.
import hashes
import internal.godotinternaltypes, internal.godotarrays
import internal/godotinternaltypes, internal/godotarrays
type
Array* = ref object

View file

@ -1,8 +1,8 @@
# Copyright 2018 Xored Software, Inc.
import hashes
import internal.godotinternaltypes, internal.godotdictionaries,
internal.godotvariants, internal.godotstrings
import internal/godotinternaltypes, internal/godotdictionaries,
internal/godotvariants, internal/godotstrings
type
Dictionary* = ref object

View file

@ -2,8 +2,8 @@
import hashes
import internal.godotinternaltypes, internal.godotnodepaths,
internal.godotstrings
import internal/godotinternaltypes, internal/godotnodepaths,
internal/godotstrings
type
NodePath* = ref object

View file

@ -4,7 +4,7 @@ import hashes
import vector3
import internal.godotinternaltypes, internal.godotstrings
import internal/godotinternaltypes, internal/godotstrings
import godotcoretypes, gdnativeapi
proc initPlane*(a, b, c, d: float32): Plane {.inline.} =

View file

@ -3,8 +3,8 @@
import hashes
import godotcoretypes
import internal.godotinternaltypes, internal.godotpoolarrays,
internal.godotstrings
import internal/godotinternaltypes, internal/godotpoolarrays,
internal/godotstrings
import vector2, vector3, colors
template definePoolArrayBase(T, GodotT, DataT, fieldName, newProcName,

View file

@ -2,7 +2,7 @@
import hashes
import internal.godotinternaltypes, internal.godotstrings
import internal/godotinternaltypes, internal/godotstrings
import godotcoretypes, gdnativeapi
proc initQuat*(x, y, z, w: float32): Quat {.inline.} =

View file

@ -3,7 +3,7 @@
import hashes
import vector2
import internal.godotinternaltypes, internal.godotstrings
import internal/godotinternaltypes, internal/godotstrings
import godotcoretypes, gdnativeapi
{.push stackTrace: off.}
@ -150,4 +150,4 @@ proc abs*(self: Rect2): Rect2 {.inline, noinit.} =
proc `==`*(a, b: Rect2): bool {.inline, noinit.} =
a.position == b.position and a.size == b.size
{.pop.} # stackTrace: off
{.pop.} # stackTrace: off

View file

@ -2,7 +2,7 @@
import hashes
import godotcoretypes, internal.godotinternaltypes, gdnativeapi
import godotcoretypes, internal/godotinternaltypes, gdnativeapi
proc initRID*(): RID {.inline.} =
getGDNativeAPI().ridNew(result)

View file

@ -2,7 +2,7 @@
import hashes, vector2
import internal.godotinternaltypes, internal.godotstrings
import internal/godotinternaltypes, internal/godotstrings
import godotcoretypes, gdnativeapi
proc initTransform2D*(): Transform2D {.inline.} =

View file

@ -2,7 +2,7 @@
import hashes
import internal.godotinternaltypes, internal.godotstrings
import internal/godotinternaltypes, internal/godotstrings
import godotcoretypes, gdnativeapi
import basis, vector3

View file

@ -1,9 +1,9 @@
import tables, hashes
import godotcoretypes
import internal.godotinternaltypes, internal.godotvariants,
internal.godotstrings, internal.godotdictionaries,
internal.godotarrays
import internal/godotinternaltypes, internal/godotvariants,
internal/godotstrings, internal/godotdictionaries,
internal/godotarrays
type
Variant* = ref object

View file

@ -2,7 +2,7 @@
import math, godotbase, hashes
import internal.godotinternaltypes, internal.godotstrings
import internal/godotinternaltypes, internal/godotstrings
import godotcoretypes, gdnativeapi
{.push stackTrace: off.}

View file

@ -1,6 +1,6 @@
# Copyright 2018 Xored Software, Inc.
import internal.godotinternaltypes, core.godotcoretypes, macros
import internal/godotinternaltypes, core/godotcoretypes, macros
type
ColorData* {.byref.} = object

View file

@ -1,18 +1,18 @@
# Copyright 2018 Xored Software, Inc.
import core.godotbase, godotinternal
import core.godotcoretypes
import core.vector2, core.rect2, core.vector3, core.transform2d, core.planes,
core.quats
import core.aabb, core.basis, core.transforms, core.colors, core.nodepaths,
core.rids
import core.dictionaries, core.arrays, core.poolarrays, core.variants
import core/godotbase, godotinternal
import core/godotcoretypes
import core/vector2, core/rect2, core/vector3, core/transform2d, core/planes,
core/quats
import core/aabb, core/basis, core/transforms, core/colors, core/nodepaths,
core/rids
import core/dictionaries, core/arrays, core/poolarrays, core/variants
import nim.godotmacros, nim.godotnim
import nim/godotmacros, nim/godotnim
export godotbase, godotcoretypes, vector2, rect2, vector3, transform2d, planes,
quats, aabb, basis, transforms, colors, nodepaths, rids, dictionaries,
arrays, poolarrays, variants
export godotmacros, godotnim
export GodotPropertyHint, GodotPropertyUsage
export GodotPropertyHint, GodotPropertyUsage

View file

@ -2,7 +2,7 @@
import streams, json, os, strutils, times, sets, tables, options
import sequtils, algorithm
import compiler.ast, compiler.renderer, compiler.idents, compiler.astalgo
import compiler/ast, compiler/renderer, compiler/idents, compiler/astalgo
when (NimMajor, NimMinor, NimPatch) >= (0, 19, 0):
var gic* = newIdentCache()

View file

@ -1,8 +1,8 @@
# Copyright 2018 Xored Software, Inc.
import internal.godotinternaltypes, internal.godotarrays,
internal.godotnodepaths, internal.godotpoolarrays, internal.godotstrings,
internal.godotvariants, internal.godotdictionaries
import internal/godotinternaltypes, internal/godotarrays,
internal/godotnodepaths, internal/godotpoolarrays, internal/godotstrings,
internal/godotvariants, internal/godotdictionaries
import gdnativeapi
export godotinternaltypes, godotarrays, godotnodepaths, godotpoolarrays,

View file

@ -1,6 +1,6 @@
# Copyright (c) 2018 Xored Software, Inc.
import godotinternaltypes, gdnativeapi, core.godotcoretypes
import godotinternaltypes, gdnativeapi, core/godotcoretypes
proc len*(self: GodotArray): cint {.inline.} =
getGDNativeAPI().arraySize(self)

View file

@ -1,7 +1,7 @@
# Copyright (c) 2018 Xored Software, Inc.
import godotinternaltypes, gdnativeapi
import core.godotcoretypes
import core/godotcoretypes
template genPoolArrayAPI(ArrayT, initIdent, DataT,
newProc, newCopyProc, newWithArrayProc, appendProc,

View file

@ -1,6 +1,6 @@
# Copyright 2018 Xored Software, Inc.
import core.godotcoretypes, godotinternaltypes, gdnativeapi
import core/godotcoretypes, godotinternaltypes, gdnativeapi
proc getType*(p: GodotVariant): VariantType {.inline.} =
getGDNativeAPI().variantGetType(p)

View file

@ -1,8 +1,8 @@
# Copyright 2018 Xored Software, Inc.
import macros, tables, typetraits, strutils, sets, sequtils, options
import godotinternal, internal.godotvariants
import godotnim, core.variants
import godotinternal, internal/godotvariants
import godotnim, core/variants
type
VarDecl = ref object

View file

@ -2,13 +2,13 @@
import tables, typetraits, macros, unicode, strutils, sets
import gdnativeapi
import core.godotcoretypes, core.godotbase
import core.vector2, core.rect2,
core.vector3, core.transform2d,
core.planes, core.quats, core.aabb,
core.basis, core.transforms, core.colors,
core.nodepaths, core.rids, core.dictionaries,
core.arrays, core.poolarrays, core.variants
import core/godotcoretypes, core/godotbase
import core/vector2, core/rect2,
core/vector3, core/transform2d,
core/planes, core/quats, core/aabb,
core/basis, core/transforms, core/colors,
core/nodepaths, core/rids, core/dictionaries,
core/arrays, core/poolarrays, core/variants
import godotinternal
## This module defines ``NimGodotObject`` and ``toVariant``/``fromVariant``